diff options
Diffstat (limited to 'indra/llcommon')
-rw-r--r-- | indra/llcommon/CMakeLists.txt | 5 | ||||
-rw-r--r-- | indra/llcommon/llallocator.cpp | 33 | ||||
-rw-r--r-- | indra/llcommon/llallocator.h | 6 | ||||
-rw-r--r-- | indra/llcommon/llfasttimer.cpp (renamed from indra/llcommon/llfasttimer_class.cpp) | 349 | ||||
-rw-r--r-- | indra/llcommon/llfasttimer.h | 362 | ||||
-rw-r--r-- | indra/llcommon/llfasttimer_class.h | 276 | ||||
-rw-r--r-- | indra/llcommon/llinitparam.h | 200 | ||||
-rw-r--r-- | indra/llcommon/llmemory.h | 4 | ||||
-rw-r--r-- | indra/llcommon/llmemtype.cpp | 232 | ||||
-rw-r--r-- | indra/llcommon/llmemtype.h | 242 | ||||
-rw-r--r-- | indra/llcommon/llstat.cpp | 1031 | ||||
-rw-r--r-- | indra/llcommon/llstat.h | 283 |
12 files changed, 605 insertions, 2418 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 36a8319189..09dff21578 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -53,7 +53,7 @@ set(llcommon_SOURCE_FILES lleventfilter.cpp llevents.cpp lleventtimer.cpp - llfasttimer_class.cpp + llfasttimer.cpp llfile.cpp llfindlocale.cpp llfixedbuffer.cpp @@ -71,7 +71,6 @@ set(llcommon_SOURCE_FILES llmd5.cpp llmemory.cpp llmemorystream.cpp - llmemtype.cpp llmetrics.cpp llmetricperformancetester.cpp llmortician.cpp @@ -167,7 +166,6 @@ set(llcommon_HEADER_FILES lleventemitter.h llextendedstatus.h llfasttimer.h - llfasttimer_class.h llfile.h llfindlocale.h llfixedbuffer.h @@ -196,7 +194,6 @@ set(llcommon_HEADER_FILES llmd5.h llmemory.h llmemorystream.h - llmemtype.h llmetrics.h llmetricperformancetester.h llmortician.h diff --git a/indra/llcommon/llallocator.cpp b/indra/llcommon/llallocator.cpp index 87654b5b97..34fc28d8cc 100644 --- a/indra/llcommon/llallocator.cpp +++ b/indra/llcommon/llallocator.cpp @@ -35,28 +35,6 @@ DECLARE_bool(heap_profile_use_stack_trace); //DECLARE_double(tcmalloc_release_rate); -// static -void LLAllocator::pushMemType(S32 type) -{ - if(isProfiling()) - { - PushMemType(type); - } -} - -// static -S32 LLAllocator::popMemType() -{ - if (isProfiling()) - { - return PopMemType(); - } - else - { - return -1; - } -} - void LLAllocator::setProfilingEnabled(bool should_enable) { // NULL disables dumping to disk @@ -94,17 +72,6 @@ std::string LLAllocator::getRawProfile() // stub implementations for when tcmalloc is disabled // -// static -void LLAllocator::pushMemType(S32 type) -{ -} - -// static -S32 LLAllocator::popMemType() -{ - return -1; -} - void LLAllocator::setProfilingEnabled(bool should_enable) { } diff --git a/indra/llcommon/llallocator.h b/indra/llcommon/llallocator.h index a91dd57d14..d26ad73c5b 100644 --- a/indra/llcommon/llallocator.h +++ b/indra/llcommon/llallocator.h @@ -29,16 +29,10 @@ #include <string> -#include "llmemtype.h" #include "llallocator_heap_profile.h" class LL_COMMON_API LLAllocator { friend class LLMemoryView; - friend class LLMemType; - -private: - static void pushMemType(S32 type); - static S32 popMemType(); public: void setProfilingEnabled(bool should_enable); diff --git a/indra/llcommon/llfasttimer_class.cpp b/indra/llcommon/llfasttimer.cpp index 463f558c2c..6970c29092 100644 --- a/indra/llcommon/llfasttimer_class.cpp +++ b/indra/llcommon/llfasttimer.cpp @@ -1,5 +1,5 @@ /** - * @file llfasttimer_class.cpp + * @file llfasttimer.cpp * @brief Implementation of the fast timer. * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ @@ -64,19 +64,12 @@ BOOL LLFastTimer::sMetricLog = FALSE; LLMutex* LLFastTimer::sLogLock = NULL; std::queue<LLSD> LLFastTimer::sLogQueue; -#define USE_RDTSC 0 - #if LL_LINUX || LL_SOLARIS U64 LLFastTimer::sClockResolution = 1000000000; // Nanosecond resolution #else U64 LLFastTimer::sClockResolution = 1000000; // Microsecond resolution #endif -std::vector<LLFastTimer::FrameState>* LLFastTimer::sTimerInfos = NULL; -U64 LLFastTimer::sTimerCycles = 0; -U32 LLFastTimer::sTimerCalls = 0; - - // FIXME: move these declarations to the relevant modules // helper functions @@ -109,52 +102,35 @@ static timer_tree_dfs_iterator_t end_timer_tree() return timer_tree_dfs_iterator_t(); } - - // factory class that creates NamedTimers via static DeclareTimer objects class NamedTimerFactory : public LLSingleton<NamedTimerFactory> { public: NamedTimerFactory() - : mActiveTimerRoot(NULL), - mTimerRoot(NULL), - mAppTimer(NULL), - mRootFrameState(NULL) + : mTimerRoot(NULL) {} /*virtual */ void initSingleton() { mTimerRoot = new LLFastTimer::NamedTimer("root"); - - mActiveTimerRoot = new LLFastTimer::NamedTimer("Frame"); - mActiveTimerRoot->setCollapsed(false); - - mRootFrameState = new LLFastTimer::FrameState(mActiveTimerRoot); - mRootFrameState->mParent = &mTimerRoot->getFrameState(); - mActiveTimerRoot->setParent(mTimerRoot); - - mAppTimer = new LLFastTimer(mRootFrameState); + mRootFrameState.setNamedTimer(mTimerRoot); + mTimerRoot->setFrameState(&mRootFrameState); + mTimerRoot->mParent = mTimerRoot; + mTimerRoot->setCollapsed(false); + mRootFrameState.mParent = &mRootFrameState; } ~NamedTimerFactory() { std::for_each(mTimers.begin(), mTimers.end(), DeletePairedPointer()); - delete mAppTimer; - delete mActiveTimerRoot; delete mTimerRoot; - delete mRootFrameState; } - LLFastTimer::NamedTimer& createNamedTimer(const std::string& name) + LLFastTimer::NamedTimer& createNamedTimer(const std::string& name, LLFastTimer::FrameState* state) { - timer_map_t::iterator found_it = mTimers.find(name); - if (found_it != mTimers.end()) - { - return *found_it->second; - } - LLFastTimer::NamedTimer* timer = new LLFastTimer::NamedTimer(name); + timer->setFrameState(state); timer->setParent(mTimerRoot); mTimers.insert(std::make_pair(name, timer)); @@ -171,12 +147,9 @@ public: return NULL; } - LLFastTimer::NamedTimer* getActiveRootTimer() { return mActiveTimerRoot; } LLFastTimer::NamedTimer* getRootTimer() { return mTimerRoot; } - const LLFastTimer* getAppTimer() { return mAppTimer; } - LLFastTimer::FrameState& getRootFrameState() { return *mRootFrameState; } - typedef std::map<std::string, LLFastTimer::NamedTimer*> timer_map_t; + typedef std::multimap<std::string, LLFastTimer::NamedTimer*> timer_map_t; timer_map_t::iterator beginTimers() { return mTimers.begin(); } timer_map_t::iterator endTimers() { return mTimers.end(); } S32 timerCount() { return mTimers.size(); } @@ -184,55 +157,19 @@ public: private: timer_map_t mTimers; - LLFastTimer::NamedTimer* mActiveTimerRoot; LLFastTimer::NamedTimer* mTimerRoot; - LLFastTimer* mAppTimer; - LLFastTimer::FrameState* mRootFrameState; + LLFastTimer::FrameState mRootFrameState; }; -void update_cached_pointers_if_changed() -{ - // detect when elements have moved and update cached pointers - static LLFastTimer::FrameState* sFirstTimerAddress = NULL; - if (&*(LLFastTimer::getFrameStateList().begin()) != sFirstTimerAddress) - { - LLFastTimer::DeclareTimer::updateCachedPointers(); - } - sFirstTimerAddress = &*(LLFastTimer::getFrameStateList().begin()); -} - LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name, bool open ) -: mTimer(NamedTimerFactory::instance().createNamedTimer(name)) +: mTimer(NamedTimerFactory::instance().createNamedTimer(name, &mFrameState)) { mTimer.setCollapsed(!open); - mFrameState = &mTimer.getFrameState(); - update_cached_pointers_if_changed(); } LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name) -: mTimer(NamedTimerFactory::instance().createNamedTimer(name)) -{ - mFrameState = &mTimer.getFrameState(); - update_cached_pointers_if_changed(); -} - -// static -void LLFastTimer::DeclareTimer::updateCachedPointers() +: mTimer(NamedTimerFactory::instance().createNamedTimer(name, &mFrameState)) { - // propagate frame state pointers to timer declarations - for (instance_iter it = beginInstances(); it != endInstances(); ++it) - { - // update cached pointer - it->mFrameState = &it->mTimer.getFrameState(); - } - - // also update frame states of timers on stack - LLFastTimer* cur_timerp = LLFastTimer::sCurTimerData.mCurTimer; - while(cur_timerp->mLastTimerData.mCurTimer != cur_timerp) - { - cur_timerp->mFrameState = &cur_timerp->mFrameState->mTimer->getFrameState(); - cur_timerp = cur_timerp->mLastTimerData.mCurTimer; - } } //static @@ -244,7 +181,7 @@ U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer #else // windows or x86-mac or x86-linux or x86-solaris U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer { -#if USE_RDTSC || !LL_WINDOWS +#if LL_FASTTIMER_USE_RDTSC || !LL_WINDOWS //getCPUFrequency returns MHz and sCPUClockFrequency wants to be in Hz static U64 sCPUClockFrequency = U64(LLProcessorInfo().getCPUFrequency()*1000000.0); @@ -265,14 +202,13 @@ U64 LLFastTimer::countsPerSecond() // counts per second for the *32-bit* timer } #endif -LLFastTimer::FrameState::FrameState(LLFastTimer::NamedTimer* timerp) +LLFastTimer::FrameState::FrameState() : mActiveCount(0), mCalls(0), mSelfTimeCounter(0), mParent(NULL), mLastCaller(NULL), - mMoveUpTree(false), - mTimer(timerp) + mMoveUpTree(false) {} @@ -283,12 +219,9 @@ LLFastTimer::NamedTimer::NamedTimer(const std::string& name) mTotalTimeCounter(0), mCountAverage(0), mCallAverage(0), - mNeedsSorting(false) + mNeedsSorting(false), + mFrameState(NULL) { - info_list_t& frame_state_list = getFrameStateList(); - mFrameStateIndex = frame_state_list.size(); - getFrameStateList().push_back(FrameState(this)); - mCountHistory = new U32[HISTORY_NUM]; memset(mCountHistory, 0, sizeof(U32) * HISTORY_NUM); mCallHistory = new U32[HISTORY_NUM]; @@ -355,6 +288,7 @@ S32 LLFastTimer::NamedTimer::getDepth() while(timerp) { depth++; + if (timerp->getParent() == timerp) break; timerp = timerp->mParent; } return depth; @@ -369,15 +303,6 @@ void LLFastTimer::NamedTimer::processTimes() accumulateTimings(); } -// sort timer info structs by depth first traversal order -struct SortTimersDFS -{ - bool operator()(const LLFastTimer::FrameState& i1, const LLFastTimer::FrameState& i2) - { - return i1.mTimer->getFrameStateIndex() < i2.mTimer->getFrameStateIndex(); - } -}; - // sort child timers by name struct SortTimerByName { @@ -425,8 +350,8 @@ void LLFastTimer::NamedTimer::buildHierarchy() { // since ancestors have already been visited, reparenting won't affect tree traversal //step up tree, bringing our descendants with us - //llinfos << "Moving " << timerp->getName() << " from child of " << timerp->getParent()->getName() << - // " to child of " << timerp->getParent()->getParent()->getName() << llendl; + LL_DEBUGS("FastTimers") << "Moving " << timerp->getName() << " from child of " << timerp->getParent()->getName() << + " to child of " << timerp->getParent()->getParent()->getName() << LL_ENDL; timerp->setParent(timerp->getParent()->getParent()); timerp->getFrameState().mMoveUpTree = false; @@ -458,7 +383,7 @@ void LLFastTimer::NamedTimer::accumulateTimings() LLFastTimer* cur_timer = sCurTimerData.mCurTimer; // root defined by parent pointing to self CurTimerData* cur_data = &sCurTimerData; - while(cur_timer->mLastTimerData.mCurTimer != cur_timer) + while(cur_timer && cur_timer->mLastTimerData.mCurTimer != cur_timer) { U32 cumulative_time_delta = cur_time - cur_timer->mStartTime; U32 self_time_delta = cumulative_time_delta - cur_data->mChildTime; @@ -473,7 +398,7 @@ void LLFastTimer::NamedTimer::accumulateTimings() } // traverse tree in DFS post order, or bottom up - for(timer_tree_bottom_up_iterator_t it = begin_timer_tree_bottom_up(*NamedTimerFactory::instance().getActiveRootTimer()); + for(timer_tree_bottom_up_iterator_t it = begin_timer_tree_bottom_up(*NamedTimerFactory::instance().getRootTimer()); it != end_timer_tree_bottom_up(); ++it) { @@ -507,12 +432,12 @@ void LLFastTimer::NamedTimer::resetFrame() static S32 call_count = 0; if (call_count % 100 == 0) { - llinfos << "countsPerSecond (32 bit): " << countsPerSecond() << llendl; - llinfos << "get_clock_count (64 bit): " << get_clock_count() << llendl; - llinfos << "LLProcessorInfo().getCPUFrequency() " << LLProcessorInfo().getCPUFrequency() << llendl; - llinfos << "getCPUClockCount32() " << getCPUClockCount32() << llendl; - llinfos << "getCPUClockCount64() " << getCPUClockCount64() << llendl; - llinfos << "elapsed sec " << ((F64)getCPUClockCount64())/((F64)LLProcessorInfo().getCPUFrequency()*1000000.0) << llendl; + LL_DEBUGS("FastTimers") << "countsPerSecond (32 bit): " << countsPerSecond() << LL_ENDL; + LL_DEBUGS("FastTimers") << "get_clock_count (64 bit): " << get_clock_count() << llendl; + LL_DEBUGS("FastTimers") << "LLProcessorInfo().getCPUFrequency() " << LLProcessorInfo().getCPUFrequency() << LL_ENDL; + LL_DEBUGS("FastTimers") << "getCPUClockCount32() " << getCPUClockCount32() << LL_ENDL; + LL_DEBUGS("FastTimers") << "getCPUClockCount64() " << getCPUClockCount64() << LL_ENDL; + LL_DEBUGS("FastTimers") << "elapsed sec " << ((F64)getCPUClockCount64())/((F64)LLProcessorInfo().getCPUFrequency()*1000000.0) << LL_ENDL; } call_count++; @@ -544,48 +469,22 @@ void LLFastTimer::NamedTimer::resetFrame() } } - - // tag timers by position in depth first traversal of tree - S32 index = 0; - for(timer_tree_dfs_iterator_t it = begin_timer_tree(*NamedTimerFactory::instance().getRootTimer()); - it != end_timer_tree(); - ++it) - { - NamedTimer* timerp = (*it); - - timerp->mFrameStateIndex = index; - index++; - - llassert_always(timerp->mFrameStateIndex < (S32)getFrameStateList().size()); - } - - // sort timers by DFS traversal order to improve cache coherency - std::sort(getFrameStateList().begin(), getFrameStateList().end(), SortTimersDFS()); - - // update pointers into framestatelist now that we've sorted it - DeclareTimer::updateCachedPointers(); - // reset for next frame + for (instance_iter it = beginInstances(); it != endInstances(); ++it) { - for (instance_iter it = beginInstances(); it != endInstances(); ++it) - { - NamedTimer& timer = *it; + NamedTimer& timer = *it; - FrameState& info = timer.getFrameState(); - info.mSelfTimeCounter = 0; - info.mCalls = 0; - info.mLastCaller = NULL; - info.mMoveUpTree = false; - // update parent pointer in timer state struct - if (timer.mParent) - { - info.mParent = &timer.mParent->getFrameState(); - } + FrameState& info = timer.getFrameState(); + info.mSelfTimeCounter = 0; + info.mCalls = 0; + info.mLastCaller = NULL; + info.mMoveUpTree = false; + // update parent pointer in timer state struct + if (timer.mParent) + { + info.mParent = &timer.mParent->getFrameState(); } } - - //sTimerCycles = 0; - //sTimerCalls = 0; } //static @@ -600,7 +499,7 @@ void LLFastTimer::NamedTimer::reset() // root defined by parent pointing to self CurTimerData* cur_data = &sCurTimerData; LLFastTimer* cur_timer = cur_data->mCurTimer; - while(cur_timer->mLastTimerData.mCurTimer != cur_timer) + while(cur_timer && cur_timer->mLastTimerData.mCurTimer != cur_timer) { cur_timer->mStartTime = cur_time; cur_data->mChildTime = 0; @@ -630,17 +529,6 @@ void LLFastTimer::NamedTimer::reset() sCurFrameIndex = 0; } -//static -LLFastTimer::info_list_t& LLFastTimer::getFrameStateList() -{ - if (!sTimerInfos) - { - sTimerInfos = new info_list_t(); - } - return *sTimerInfos; -} - - U32 LLFastTimer::NamedTimer::getHistoricalCount(S32 history_index) const { S32 history_idx = (getLastFrameIndex() + history_index) % LLFastTimer::NamedTimer::HISTORY_NUM; @@ -655,18 +543,7 @@ U32 LLFastTimer::NamedTimer::getHistoricalCalls(S32 history_index ) const LLFastTimer::FrameState& LLFastTimer::NamedTimer::getFrameState() const { - llassert_always(mFrameStateIndex >= 0); - if (this == NamedTimerFactory::instance().getActiveRootTimer()) - { - return NamedTimerFactory::instance().getRootFrameState(); - } - return getFrameStateList()[mFrameStateIndex]; -} - -// static -LLFastTimer::NamedTimer& LLFastTimer::NamedTimer::getRootNamedTimer() -{ - return *NamedTimerFactory::instance().getActiveRootTimer(); + return *mFrameState; } std::vector<LLFastTimer::NamedTimer*>::const_iterator LLFastTimer::NamedTimer::beginChildren() @@ -777,145 +654,3 @@ LLFastTimer::LLFastTimer(LLFastTimer::FrameState* state) } -////////////////////////////////////////////////////////////////////////////// -// -// Important note: These implementations must be FAST! -// - - -#if LL_WINDOWS -// -// Windows implementation of CPU clock -// - -// -// NOTE: put back in when we aren't using platform sdk anymore -// -// because MS has different signatures for these functions in winnt.h -// need to rename them to avoid conflicts -//#define _interlockedbittestandset _renamed_interlockedbittestandset -//#define _interlockedbittestandreset _renamed_interlockedbittestandreset -//#include <intrin.h> -//#undef _interlockedbittestandset -//#undef _interlockedbittestandreset - -//inline U32 LLFastTimer::getCPUClockCount32() -//{ -// U64 time_stamp = __rdtsc(); -// return (U32)(time_stamp >> 8); -//} -// -//// return full timer value, *not* shifted by 8 bits -//inline U64 LLFastTimer::getCPUClockCount64() -//{ -// return __rdtsc(); -//} - -// shift off lower 8 bits for lower resolution but longer term timing -// on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing -#if USE_RDTSC -U32 LLFastTimer::getCPUClockCount32() -{ - U32 ret_val; - __asm - { - _emit 0x0f - _emit 0x31 - shr eax,8 - shl edx,24 - or eax, edx - mov dword ptr [ret_val], eax - } - return ret_val; -} - -// return full timer value, *not* shifted by 8 bits -U64 LLFastTimer::getCPUClockCount64() -{ - U64 ret_val; - __asm - { - _emit 0x0f - _emit 0x31 - mov eax,eax - mov edx,edx - mov dword ptr [ret_val+4], edx - mov dword ptr [ret_val], eax - } - return ret_val; -} - -std::string LLFastTimer::sClockType = "rdtsc"; - -#else -//LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp -// These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures. -U32 LLFastTimer::getCPUClockCount32() -{ - return (U32)(get_clock_count()>>8); -} - -U64 LLFastTimer::getCPUClockCount64() -{ - return get_clock_count(); -} - -std::string LLFastTimer::sClockType = "QueryPerformanceCounter"; -#endif - -#endif - - -#if (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__)) -// -// Linux and Solaris implementation of CPU clock - non-x86. -// This is accurate but SLOW! Only use out of desperation. -// -// Try to use the MONOTONIC clock if available, this is a constant time counter -// with nanosecond resolution (but not necessarily accuracy) and attempts are -// made to synchronize this value between cores at kernel start. It should not -// be affected by CPU frequency. If not available use the REALTIME clock, but -// this may be affected by NTP adjustments or other user activity affecting -// the system time. -U64 LLFastTimer::getCPUClockCount64() -{ - struct timespec tp; - -#ifdef CLOCK_MONOTONIC // MONOTONIC supported at build-time? - if (-1 == clock_gettime(CLOCK_MONOTONIC,&tp)) // if MONOTONIC isn't supported at runtime then ouch, try REALTIME -#endif - clock_gettime(CLOCK_REALTIME,&tp); - - return (tp.tv_sec*LLFastTimer::sClockResolution)+tp.tv_nsec; -} - -U32 LLFastTimer::getCPUClockCount32() -{ - return (U32)(LLFastTimer::getCPUClockCount64() >> 8); -} - -std::string LLFastTimer::sClockType = "clock_gettime"; - -#endif // (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__)) - - -#if (LL_LINUX || LL_SOLARIS || LL_DARWIN) && (defined(__i386__) || defined(__amd64__)) -// -// Mac+Linux+Solaris FAST x86 implementation of CPU clock -U32 LLFastTimer::getCPUClockCount32() -{ - U64 x; - __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); - return (U32)(x >> 8); -} - -U64 LLFastTimer::getCPUClockCount64() -{ - U64 x; - __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); - return x; -} - -std::string LLFastTimer::sClockType = "rdtsc"; -#endif - diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h index 2b25f2fabb..e42e549df5 100644 --- a/indra/llcommon/llfasttimer.h +++ b/indra/llcommon/llfasttimer.h @@ -1,6 +1,6 @@ /** * @file llfasttimer.h - * @brief Inline implementations of fast timers. + * @brief Declaration of a fast timer. * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code @@ -27,9 +27,363 @@ #ifndef LL_FASTTIMER_H #define LL_FASTTIMER_H -// Implementation of getCPUClockCount32() and getCPUClockCount64 are now in llfastertimer_class.cpp. +#include "llinstancetracker.h" -// pull in the actual class definition -#include "llfasttimer_class.h" +#define FAST_TIMER_ON 1 +#define DEBUG_FAST_TIMER_THREADS 1 + +class LLMutex; + +#include <queue> +#include "llsd.h" + +#define LL_FASTTIMER_USE_RDTSC 1 + + +LL_COMMON_API void assert_main_thread(); + +class LL_COMMON_API LLFastTimer +{ +public: + class NamedTimer; + + struct LL_COMMON_API FrameState + { + FrameState(); + void setNamedTimer(NamedTimer* timerp) { mTimer = timerp; } + + U32 mSelfTimeCounter; + U32 mCalls; + FrameState* mParent; // info for caller timer + FrameState* mLastCaller; // used to bootstrap tree construction + NamedTimer* mTimer; + U16 mActiveCount; // number of timers with this ID active on stack + bool mMoveUpTree; // needs to be moved up the tree of timers at the end of frame + }; + + // stores a "named" timer instance to be reused via multiple LLFastTimer stack instances + class LL_COMMON_API NamedTimer + : public LLInstanceTracker<NamedTimer> + { + friend class DeclareTimer; + public: + ~NamedTimer(); + + enum { HISTORY_NUM = 300 }; + + const std::string& getName() const { return mName; } + NamedTimer* getParent() const { return mParent; } + void setParent(NamedTimer* parent); + S32 getDepth(); + std::string getToolTip(S32 history_index = -1); + + typedef std::vector<NamedTimer*>::const_iterator child_const_iter; + child_const_iter beginChildren(); + child_const_iter endChildren(); + std::vector<NamedTimer*>& getChildren(); + + void setCollapsed(bool collapsed) { mCollapsed = collapsed; } + bool getCollapsed() const { return mCollapsed; } + + U32 getCountAverage() const { return mCountAverage; } + U32 getCallAverage() const { return mCallAverage; } + + U32 getHistoricalCount(S32 history_index = 0) const; + U32 getHistoricalCalls(S32 history_index = 0) const; + + void setFrameState(FrameState* state) { mFrameState = state; state->setNamedTimer(this); } + FrameState& getFrameState() const; + + private: + friend class LLFastTimer; + friend class NamedTimerFactory; + + // + // methods + // + NamedTimer(const std::string& name); + // recursive call to gather total time from children + static void accumulateTimings(); + + // updates cumulative times and hierarchy, + // can be called multiple times in a frame, at any point + static void processTimes(); + + static void buildHierarchy(); + static void resetFrame(); + static void reset(); + + // + // members + // + FrameState* mFrameState; + + std::string mName; + + U32 mTotalTimeCounter; + + U32 mCountAverage; + U32 mCallAverage; + + U32* mCountHistory; + U32* mCallHistory; + + // tree structure + NamedTimer* mParent; // NamedTimer of caller(parent) + std::vector<NamedTimer*> mChildren; + bool mCollapsed; // don't show children + bool mNeedsSorting; // sort children whenever child added + }; + + // used to statically declare a new named timer + class LL_COMMON_API DeclareTimer + : public LLInstanceTracker<DeclareTimer> + { + friend class LLFastTimer; + public: + DeclareTimer(const std::string& name, bool open); + DeclareTimer(const std::string& name); + + NamedTimer& getNamedTimer() { return mTimer; } + + private: + FrameState mFrameState; + NamedTimer& mTimer; + }; + +public: + LLFastTimer(LLFastTimer::FrameState* state); + + LL_FORCE_INLINE LLFastTimer(LLFastTimer::DeclareTimer& timer) + : mFrameState(&timer.mFrameState) + { +#if FAST_TIMER_ON + LLFastTimer::FrameState* frame_state = mFrameState; + mStartTime = getCPUClockCount32(); + + frame_state->mActiveCount++; + frame_state->mCalls++; + // keep current parent as long as it is active when we are + frame_state->mMoveUpTree |= (frame_state->mParent->mActiveCount == 0); + + LLFastTimer::CurTimerData* cur_timer_data = &LLFastTimer::sCurTimerData; + mLastTimerData = *cur_timer_data; + cur_timer_data->mCurTimer = this; + cur_timer_data->mFrameState = frame_state; + cur_timer_data->mChildTime = 0; +#endif +#if DEBUG_FAST_TIMER_THREADS +#if !LL_RELEASE + assert_main_thread(); +#endif +#endif + } + + LL_FORCE_INLINE ~LLFastTimer() + { +#if FAST_TIMER_ON + LLFastTimer::FrameState* frame_state = mFrameState; + U32 total_time = getCPUClockCount32() - mStartTime; + + frame_state->mSelfTimeCounter += total_time - LLFastTimer::sCurTimerData.mChildTime; + frame_state->mActiveCount--; + + // store last caller to bootstrap tree creation + // do this in the destructor in case of recursion to get topmost caller + frame_state->mLastCaller = mLastTimerData.mFrameState; + + // we are only tracking self time, so subtract our total time delta from parents + mLastTimerData.mChildTime += total_time; + + LLFastTimer::sCurTimerData = mLastTimerData; +#endif + } + +public: + static LLMutex* sLogLock; + static std::queue<LLSD> sLogQueue; + static BOOL sLog; + static BOOL sMetricLog; + static std::string sLogName; + static bool sPauseHistory; + static bool sResetHistory; + + // call this once a frame to reset timers + static void nextFrame(); + + // dumps current cumulative frame stats to log + // call nextFrame() to reset timers + static void dumpCurTimes(); + + // call this to reset timer hierarchy, averages, etc. + static void reset(); + + static U64 countsPerSecond(); + static S32 getLastFrameIndex() { return sLastFrameIndex; } + static S32 getCurFrameIndex() { return sCurFrameIndex; } + + static void writeLog(std::ostream& os); + static const NamedTimer* getTimerByName(const std::string& name); + + struct CurTimerData + { + LLFastTimer* mCurTimer; + FrameState* mFrameState; + U32 mChildTime; + }; + static CurTimerData sCurTimerData; + +private: + + + ////////////////////////////////////////////////////////////////////////////// + // + // Important note: These implementations must be FAST! + // + + +#if LL_WINDOWS + // + // Windows implementation of CPU clock + // + + // + // NOTE: put back in when we aren't using platform sdk anymore + // + // because MS has different signatures for these functions in winnt.h + // need to rename them to avoid conflicts + //#define _interlockedbittestandset _renamed_interlockedbittestandset + //#define _interlockedbittestandreset _renamed_interlockedbittestandreset + //#include <intrin.h> + //#undef _interlockedbittestandset + //#undef _interlockedbittestandreset + + //inline U32 LLFastTimer::getCPUClockCount32() + //{ + // U64 time_stamp = __rdtsc(); + // return (U32)(time_stamp >> 8); + //} + // + //// return full timer value, *not* shifted by 8 bits + //inline U64 LLFastTimer::getCPUClockCount64() + //{ + // return __rdtsc(); + //} + + // shift off lower 8 bits for lower resolution but longer term timing + // on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing +#if LL_FASTTIMER_USE_RDTSC + static U32 getCPUClockCount32() + { + U32 ret_val; + __asm + { + _emit 0x0f + _emit 0x31 + shr eax,8 + shl edx,24 + or eax, edx + mov dword ptr [ret_val], eax + } + return ret_val; + } + + // return full timer value, *not* shifted by 8 bits + static U64 getCPUClockCount64() + { + U64 ret_val; + __asm + { + _emit 0x0f + _emit 0x31 + mov eax,eax + mov edx,edx + mov dword ptr [ret_val+4], edx + mov dword ptr [ret_val], eax + } + return ret_val; + } + +#else + //LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp + // These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures. + static U32 getCPUClockCount32() + { + return (U32)(get_clock_count()>>8); + } + + static U64 getCPUClockCount64() + { + return get_clock_count(); + } + +#endif + +#endif + + +#if (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__)) + // + // Linux and Solaris implementation of CPU clock - non-x86. + // This is accurate but SLOW! Only use out of desperation. + // + // Try to use the MONOTONIC clock if available, this is a constant time counter + // with nanosecond resolution (but not necessarily accuracy) and attempts are + // made to synchronize this value between cores at kernel start. It should not + // be affected by CPU frequency. If not available use the REALTIME clock, but + // this may be affected by NTP adjustments or other user activity affecting + // the system time. + static U64 getCPUClockCount64() + { + struct timespec tp; + +#ifdef CLOCK_MONOTONIC // MONOTONIC supported at build-time? + if (-1 == clock_gettime(CLOCK_MONOTONIC,&tp)) // if MONOTONIC isn't supported at runtime then ouch, try REALTIME +#endif + clock_gettime(CLOCK_REALTIME,&tp); + + return (tp.tv_sec*sClockResolution)+tp.tv_nsec; + } + + static U32 getCPUClockCount32() + { + return (U32)(getCPUClockCount64() >> 8); + } + +#endif // (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__)) + + +#if (LL_LINUX || LL_SOLARIS || LL_DARWIN) && (defined(__i386__) || defined(__amd64__)) + // + // Mac+Linux+Solaris FAST x86 implementation of CPU clock + static U32 getCPUClockCount32() + { + U64 x; + __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); + return (U32)(x >> 8); + } + + static U64 getCPUClockCount64() + { + U64 x; + __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); + return x; + } + +#endif + + static U64 sClockResolution; + + static S32 sCurFrameIndex; + static S32 sLastFrameIndex; + static U64 sLastFrameTime; + + U32 mStartTime; + LLFastTimer::FrameState* mFrameState; + LLFastTimer::CurTimerData mLastTimerData; + +}; + +typedef class LLFastTimer LLFastTimer; #endif // LL_LLFASTTIMER_H diff --git a/indra/llcommon/llfasttimer_class.h b/indra/llcommon/llfasttimer_class.h deleted file mode 100644 index f481e968a6..0000000000 --- a/indra/llcommon/llfasttimer_class.h +++ /dev/null @@ -1,276 +0,0 @@ -/** - * @file llfasttimer_class.h - * @brief Declaration of a fast timer. - * - * $LicenseInfo:firstyear=2004&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_FASTTIMER_CLASS_H -#define LL_FASTTIMER_CLASS_H - -#include "llinstancetracker.h" - -#define FAST_TIMER_ON 1 -#define TIME_FAST_TIMERS 0 -#define DEBUG_FAST_TIMER_THREADS 1 - -class LLMutex; - -#include <queue> -#include "llsd.h" - -LL_COMMON_API void assert_main_thread(); - -class LL_COMMON_API LLFastTimer -{ -public: - class NamedTimer; - - struct LL_COMMON_API FrameState - { - FrameState(NamedTimer* timerp); - - U32 mSelfTimeCounter; - U32 mCalls; - FrameState* mParent; // info for caller timer - FrameState* mLastCaller; // used to bootstrap tree construction - NamedTimer* mTimer; - U16 mActiveCount; // number of timers with this ID active on stack - bool mMoveUpTree; // needs to be moved up the tree of timers at the end of frame - }; - - // stores a "named" timer instance to be reused via multiple LLFastTimer stack instances - class LL_COMMON_API NamedTimer - : public LLInstanceTracker<NamedTimer> - { - friend class DeclareTimer; - public: - ~NamedTimer(); - - enum { HISTORY_NUM = 300 }; - - const std::string& getName() const { return mName; } - NamedTimer* getParent() const { return mParent; } - void setParent(NamedTimer* parent); - S32 getDepth(); - std::string getToolTip(S32 history_index = -1); - - typedef std::vector<NamedTimer*>::const_iterator child_const_iter; - child_const_iter beginChildren(); - child_const_iter endChildren(); - std::vector<NamedTimer*>& getChildren(); - - void setCollapsed(bool collapsed) { mCollapsed = collapsed; } - bool getCollapsed() const { return mCollapsed; } - - U32 getCountAverage() const { return mCountAverage; } - U32 getCallAverage() const { return mCallAverage; } - - U32 getHistoricalCount(S32 history_index = 0) const; - U32 getHistoricalCalls(S32 history_index = 0) const; - - static NamedTimer& getRootNamedTimer(); - - S32 getFrameStateIndex() const { return mFrameStateIndex; } - - FrameState& getFrameState() const; - - private: - friend class LLFastTimer; - friend class NamedTimerFactory; - - // - // methods - // - NamedTimer(const std::string& name); - // recursive call to gather total time from children - static void accumulateTimings(); - - // updates cumulative times and hierarchy, - // can be called multiple times in a frame, at any point - static void processTimes(); - - static void buildHierarchy(); - static void resetFrame(); - static void reset(); - - // - // members - // - S32 mFrameStateIndex; - - std::string mName; - - U32 mTotalTimeCounter; - - U32 mCountAverage; - U32 mCallAverage; - - U32* mCountHistory; - U32* mCallHistory; - - // tree structure - NamedTimer* mParent; // NamedTimer of caller(parent) - std::vector<NamedTimer*> mChildren; - bool mCollapsed; // don't show children - bool mNeedsSorting; // sort children whenever child added - }; - - // used to statically declare a new named timer - class LL_COMMON_API DeclareTimer - : public LLInstanceTracker<DeclareTimer> - { - friend class LLFastTimer; - public: - DeclareTimer(const std::string& name, bool open); - DeclareTimer(const std::string& name); - - static void updateCachedPointers(); - - private: - NamedTimer& mTimer; - FrameState* mFrameState; - }; - -public: - LLFastTimer(LLFastTimer::FrameState* state); - - LL_FORCE_INLINE LLFastTimer(LLFastTimer::DeclareTimer& timer) - : mFrameState(timer.mFrameState) - { -#if TIME_FAST_TIMERS - U64 timer_start = getCPUClockCount64(); -#endif -#if FAST_TIMER_ON - LLFastTimer::FrameState* frame_state = mFrameState; - mStartTime = getCPUClockCount32(); - - frame_state->mActiveCount++; - frame_state->mCalls++; - // keep current parent as long as it is active when we are - frame_state->mMoveUpTree |= (frame_state->mParent->mActiveCount == 0); - - LLFastTimer::CurTimerData* cur_timer_data = &LLFastTimer::sCurTimerData; - mLastTimerData = *cur_timer_data; - cur_timer_data->mCurTimer = this; - cur_timer_data->mFrameState = frame_state; - cur_timer_data->mChildTime = 0; -#endif -#if TIME_FAST_TIMERS - U64 timer_end = getCPUClockCount64(); - sTimerCycles += timer_end - timer_start; -#endif -#if DEBUG_FAST_TIMER_THREADS -#if !LL_RELEASE - assert_main_thread(); -#endif -#endif - } - - LL_FORCE_INLINE ~LLFastTimer() - { -#if TIME_FAST_TIMERS - U64 timer_start = getCPUClockCount64(); -#endif -#if FAST_TIMER_ON - LLFastTimer::FrameState* frame_state = mFrameState; - U32 total_time = getCPUClockCount32() - mStartTime; - - frame_state->mSelfTimeCounter += total_time - LLFastTimer::sCurTimerData.mChildTime; - frame_state->mActiveCount--; - - // store last caller to bootstrap tree creation - // do this in the destructor in case of recursion to get topmost caller - frame_state->mLastCaller = mLastTimerData.mFrameState; - - // we are only tracking self time, so subtract our total time delta from parents - mLastTimerData.mChildTime += total_time; - - LLFastTimer::sCurTimerData = mLastTimerData; -#endif -#if TIME_FAST_TIMERS - U64 timer_end = getCPUClockCount64(); - sTimerCycles += timer_end - timer_start; - sTimerCalls++; -#endif - } - -public: - static LLMutex* sLogLock; - static std::queue<LLSD> sLogQueue; - static BOOL sLog; - static BOOL sMetricLog; - static std::string sLogName; - static bool sPauseHistory; - static bool sResetHistory; - static U64 sTimerCycles; - static U32 sTimerCalls; - - typedef std::vector<FrameState> info_list_t; - static info_list_t& getFrameStateList(); - - - // call this once a frame to reset timers - static void nextFrame(); - - // dumps current cumulative frame stats to log - // call nextFrame() to reset timers - static void dumpCurTimes(); - - // call this to reset timer hierarchy, averages, etc. - static void reset(); - - static U64 countsPerSecond(); - static S32 getLastFrameIndex() { return sLastFrameIndex; } - static S32 getCurFrameIndex() { return sCurFrameIndex; } - - static void writeLog(std::ostream& os); - static const NamedTimer* getTimerByName(const std::string& name); - - struct CurTimerData - { - LLFastTimer* mCurTimer; - FrameState* mFrameState; - U32 mChildTime; - }; - static CurTimerData sCurTimerData; - static std::string sClockType; - -private: - static U32 getCPUClockCount32(); - static U64 getCPUClockCount64(); - static U64 sClockResolution; - - static S32 sCurFrameIndex; - static S32 sLastFrameIndex; - static U64 sLastFrameTime; - static info_list_t* sTimerInfos; - - U32 mStartTime; - LLFastTimer::FrameState* mFrameState; - LLFastTimer::CurTimerData mLastTimerData; - -}; - -typedef class LLFastTimer LLFastTimer; - -#endif // LL_LLFASTTIMER_CLASS_H diff --git a/indra/llcommon/llinitparam.h b/indra/llcommon/llinitparam.h index 9a6d1eff5c..0dd6030fa2 100644 --- a/indra/llcommon/llinitparam.h +++ b/indra/llcommon/llinitparam.h @@ -31,6 +31,7 @@ #include <vector> #include <boost/function.hpp> #include <boost/type_traits/is_convertible.hpp> +#include <boost/type_traits/is_enum.hpp> #include <boost/unordered_map.hpp> #include <boost/shared_ptr.hpp> @@ -209,9 +210,7 @@ namespace LLInitParam class LL_COMMON_API Parser { LOG_CLASS(Parser); - public: - typedef std::vector<std::pair<std::string, bool> > name_stack_t; typedef std::pair<name_stack_t::iterator, name_stack_t::iterator> name_stack_range_t; typedef std::vector<std::string> possible_values_t; @@ -224,32 +223,81 @@ namespace LLInitParam typedef std::map<const std::type_info*, parser_write_func_t> parser_write_func_map_t; typedef std::map<const std::type_info*, parser_inspect_func_t> parser_inspect_func_map_t; + private: + template<typename T, bool is_enum = boost::is_enum<T>::value> + struct ReaderWriter + { + static bool read(T& param, Parser* parser) + { + parser_read_func_map_t::iterator found_it = parser->mParserReadFuncs->find(&typeid(T)); + if (found_it != parser->mParserReadFuncs->end()) + { + return found_it->second(*parser, (void*)¶m); + } + return false; + } + + static bool write(const T& param, Parser* parser, name_stack_t& name_stack) + { + parser_write_func_map_t::iterator found_it = parser->mParserWriteFuncs->find(&typeid(T)); + if (found_it != parser->mParserWriteFuncs->end()) + { + return found_it->second(*parser, (const void*)¶m, name_stack); + } + return false; + } + }; + + // read enums as ints + template<typename T> + struct ReaderWriter<T, true> + { + static bool read(T& param, Parser* parser) + { + // read all enums as ints + parser_read_func_map_t::iterator found_it = parser->mParserReadFuncs->find(&typeid(S32)); + if (found_it != parser->mParserReadFuncs->end()) + { + S32 value; + if (found_it->second(*parser, (void*)&value)) + { + param = (T)value; + return true; + } + } + return false; + } + + static bool write(const T& param, Parser* parser, name_stack_t& name_stack) + { + parser_write_func_map_t::iterator found_it = parser->mParserWriteFuncs->find(&typeid(S32)); + if (found_it != parser->mParserWriteFuncs->end()) + { + return found_it->second(*parser, (const void*)¶m, name_stack); + } + return false; + } + }; + + public: + Parser(parser_read_func_map_t& read_map, parser_write_func_map_t& write_map, parser_inspect_func_map_t& inspect_map) : mParseSilently(false), mParserReadFuncs(&read_map), mParserWriteFuncs(&write_map), mParserInspectFuncs(&inspect_map) {} + virtual ~Parser(); template <typename T> bool readValue(T& param) { - parser_read_func_map_t::iterator found_it = mParserReadFuncs->find(&typeid(T)); - if (found_it != mParserReadFuncs->end()) - { - return found_it->second(*this, (void*)¶m); - } - return false; + return ReaderWriter<T>::read(param, this); } template <typename T> bool writeValue(const T& param, name_stack_t& name_stack) { - parser_write_func_map_t::iterator found_it = mParserWriteFuncs->find(&typeid(T)); - if (found_it != mParserWriteFuncs->end()) - { - return found_it->second(*this, (const void*)¶m, name_stack); - } - return false; + return ReaderWriter<T>::write(param, this, name_stack); } // dispatch inspection to registered inspection functions, for each parameter in a param block @@ -841,30 +889,24 @@ namespace LLInitParam self_t& typed_param = static_cast<self_t&>(param); // no further names in stack, attempt to parse value now if (name_stack_range.first == name_stack_range.second) - { - if (parser.readValue(typed_param.getValue())) + { + std::string name; + + // try to parse a known named value + if(name_value_lookup_t::valueNamesExist() + && parser.readValue(name) + && name_value_lookup_t::getValueFromName(name, typed_param.getValue())) { - typed_param.clearValueName(); + typed_param.setValueName(name); typed_param.setProvided(); return true; } - - // try to parse a known named value - if(name_value_lookup_t::valueNamesExist()) + // try to read value directly + else if (parser.readValue(typed_param.getValue())) { - // try to parse a known named value - std::string name; - if (parser.readValue(name)) - { - // try to parse a per type named value - if (name_value_lookup_t::getValueFromName(name, typed_param.getValue())) - { - typed_param.setValueName(name); - typed_param.setProvided(); - return true; - } - - } + typed_param.clearValueName(); + typed_param.setProvided(); + return true; } } return false; @@ -987,30 +1029,29 @@ namespace LLInitParam static bool deserializeParam(Param& param, Parser& parser, const Parser::name_stack_range_t& name_stack_range, bool new_name) { self_t& typed_param = static_cast<self_t&>(param); - // attempt to parse block... + + if (name_stack_range.first == name_stack_range.second) + { // try to parse a known named value + std::string name; + + if(name_value_lookup_t::valueNamesExist() + && parser.readValue(name) + && name_value_lookup_t::getValueFromName(name, typed_param.getValue())) + { + typed_param.setValueName(name); + typed_param.setProvided(); + return true; + } + } + if(typed_param.deserializeBlock(parser, name_stack_range, new_name)) - { + { // attempt to parse block... typed_param.clearValueName(); typed_param.setProvided(); return true; } - if(name_value_lookup_t::valueNamesExist()) - { - // try to parse a known named value - std::string name; - if (parser.readValue(name)) - { - // try to parse a per type named value - if (name_value_lookup_t::getValueFromName(name, typed_param.getValue())) - { - typed_param.setValueName(name); - typed_param.setProvided(); - return true; - } - } - } return false; } @@ -1160,30 +1201,22 @@ namespace LLInitParam value_t value; // no further names in stack, attempt to parse value now if (name_stack_range.first == name_stack_range.second) - { - // attempt to read value directly - if (parser.readValue(value)) + { + std::string name; + + // try to parse a known named value + if(name_value_lookup_t::valueNamesExist() + && parser.readValue(name) + && name_value_lookup_t::getValueFromName(name, value)) { typed_param.add(value); + typed_param.mValues.back().setValueName(name); return true; } - - // try to parse a known named value - if(name_value_lookup_t::valueNamesExist()) + else if (parser.readValue(value)) // attempt to read value directly { - // try to parse a known named value - std::string name; - if (parser.readValue(name)) - { - // try to parse a per type named value - if (name_value_lookup_t::getValueFromName(name, value)) - { - typed_param.add(value); - typed_param.mValues.back().setValueName(name); - return true; - } - - } + typed_param.add(value); + return true; } } return false; @@ -1362,28 +1395,27 @@ namespace LLInitParam param_value_t& value = typed_param.mValues.back(); + if (name_stack_range.first == name_stack_range.second) + { // try to parse a known named value + std::string name; + + if(name_value_lookup_t::valueNamesExist() + && parser.readValue(name) + && name_value_lookup_t::getValueFromName(name, value.getValue())) + { + typed_param.mValues.back().setValueName(name); + typed_param.setProvided(); + return true; + } + } + // attempt to parse block... if(value.deserializeBlock(parser, name_stack_range, new_name)) { typed_param.setProvided(); return true; } - else if(name_value_lookup_t::valueNamesExist()) - { - // try to parse a known named value - std::string name; - if (parser.readValue(name)) - { - // try to parse a per type named value - if (name_value_lookup_t::getValueFromName(name, value.getValue())) - { - typed_param.mValues.back().setValueName(name); - typed_param.setProvided(); - return true; - } - } - } if (new_value) { // failed to parse new value, pop it off diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h index 40cde485cf..5da775f150 100644 --- a/indra/llcommon/llmemory.h +++ b/indra/llcommon/llmemory.h @@ -26,7 +26,9 @@ #ifndef LLMEMORY_H #define LLMEMORY_H -#include "llmemtype.h" +#include "linden_common.h" + +class LLMutex ; #if LL_WINDOWS && LL_DEBUG #define LL_CHECK_MEMORY llassert(_CrtCheckMemory()); diff --git a/indra/llcommon/llmemtype.cpp b/indra/llcommon/llmemtype.cpp deleted file mode 100644 index 6290a7158f..0000000000 --- a/indra/llcommon/llmemtype.cpp +++ /dev/null @@ -1,232 +0,0 @@ -/** - * @file llmemtype.cpp - * @brief Simple memory allocation/deallocation tracking stuff here - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llmemtype.h" -#include "llallocator.h" - -std::vector<char const *> LLMemType::DeclareMemType::mNameList; - -LLMemType::DeclareMemType LLMemType::MTYPE_INIT("Init"); -LLMemType::DeclareMemType LLMemType::MTYPE_STARTUP("Startup"); -LLMemType::DeclareMemType LLMemType::MTYPE_MAIN("Main"); -LLMemType::DeclareMemType LLMemType::MTYPE_FRAME("Frame"); - -LLMemType::DeclareMemType LLMemType::MTYPE_GATHER_INPUT("GatherInput"); -LLMemType::DeclareMemType LLMemType::MTYPE_JOY_KEY("JoyKey"); - -LLMemType::DeclareMemType LLMemType::MTYPE_IDLE("Idle"); -LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_PUMP("IdlePump"); -LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_NETWORK("IdleNetwork"); -LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_REGIONS("IdleUpdateRegions"); -LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_VIEWER_REGION("IdleUpdateViewerRegion"); -LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_SURFACE("IdleUpdateSurface"); -LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_UPDATE_PARCEL_OVERLAY("IdleUpdateParcelOverlay"); -LLMemType::DeclareMemType LLMemType::MTYPE_IDLE_AUDIO("IdleAudio"); - -LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING("CacheProcessPending"); -LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING_ASKS("CacheProcessPendingAsks"); -LLMemType::DeclareMemType LLMemType::MTYPE_CACHE_PROCESS_PENDING_REPLIES("CacheProcessPendingReplies"); - -LLMemType::DeclareMemType LLMemType::MTYPE_MESSAGE_CHECK_ALL("MessageCheckAll"); -LLMemType::DeclareMemType LLMemType::MTYPE_MESSAGE_PROCESS_ACKS("MessageProcessAcks"); - -LLMemType::DeclareMemType LLMemType::MTYPE_RENDER("Render"); -LLMemType::DeclareMemType LLMemType::MTYPE_SLEEP("Sleep"); - -LLMemType::DeclareMemType LLMemType::MTYPE_NETWORK("Network"); -LLMemType::DeclareMemType LLMemType::MTYPE_PHYSICS("Physics"); -LLMemType::DeclareMemType LLMemType::MTYPE_INTERESTLIST("InterestList"); - -LLMemType::DeclareMemType LLMemType::MTYPE_IMAGEBASE("ImageBase"); -LLMemType::DeclareMemType LLMemType::MTYPE_IMAGERAW("ImageRaw"); -LLMemType::DeclareMemType LLMemType::MTYPE_IMAGEFORMATTED("ImageFormatted"); - -LLMemType::DeclareMemType LLMemType::MTYPE_APPFMTIMAGE("AppFmtImage"); -LLMemType::DeclareMemType LLMemType::MTYPE_APPRAWIMAGE("AppRawImage"); -LLMemType::DeclareMemType LLMemType::MTYPE_APPAUXRAWIMAGE("AppAuxRawImage"); - -LLMemType::DeclareMemType LLMemType::MTYPE_DRAWABLE("Drawable"); - -LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT("Object"); -LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT_PROCESS_UPDATE("ObjectProcessUpdate"); -LLMemType::DeclareMemType LLMemType::MTYPE_OBJECT_PROCESS_UPDATE_CORE("ObjectProcessUpdateCore"); - -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY("Display"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE("DisplayUpdate"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA("DisplayUpdateCam"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_GEOM("DisplayUpdateGeom"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_SWAP("DisplaySwap"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_UPDATE_HUD("DisplayUpdateHud"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_GEN_REFLECTION("DisplayGenRefl"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE("DisplayImageUpdate"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_STATE_SORT("DisplayStateSort"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_SKY("DisplaySky"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_GEOM("DisplayRenderGeom"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_FLUSH("DisplayRenderFlush"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_UI("DisplayRenderUI"); -LLMemType::DeclareMemType LLMemType::MTYPE_DISPLAY_RENDER_ATTACHMENTS("DisplayRenderAttach"); - -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DATA("VertexData"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CONSTRUCTOR("VertexConstr"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTRUCTOR("VertexDestr"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CREATE_VERTICES("VertexCreateVerts"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CREATE_INDICES("VertexCreateIndices"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTROY_BUFFER("VertexDestroyBuff"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_DESTROY_INDICES("VertexDestroyIndices"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UPDATE_VERTS("VertexUpdateVerts"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UPDATE_INDICES("VertexUpdateIndices"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_ALLOCATE_BUFFER("VertexAllocateBuffer"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_RESIZE_BUFFER("VertexResizeBuffer"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER("VertexMapBuffer"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES("VertexMapBufferVerts"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES("VertexMapBufferIndices"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_UNMAP_BUFFER("VertexUnmapBuffer"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SET_STRIDE("VertexSetStride"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SET_BUFFER("VertexSetBuffer"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_SETUP_VERTEX_BUFFER("VertexSetupVertBuff"); -LLMemType::DeclareMemType LLMemType::MTYPE_VERTEX_CLEANUP_CLASS("VertexCleanupClass"); - -LLMemType::DeclareMemType LLMemType::MTYPE_SPACE_PARTITION("SpacePartition"); - -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE("Pipeline"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_INIT("PipelineInit"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_CREATE_BUFFERS("PipelineCreateBuffs"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RESTORE_GL("PipelineRestroGL"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UNLOAD_SHADERS("PipelineUnloadShaders"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_LIGHTING_DETAIL("PipelineLightingDetail"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_GET_POOL_TYPE("PipelineGetPoolType"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ADD_POOL("PipelineAddPool"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ALLOCATE_DRAWABLE("PipelineAllocDrawable"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_ADD_OBJECT("PipelineAddObj"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS("PipelineCreateObjs"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_MOVE("PipelineUpdateMove"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_GEOM("PipelineUpdateGeom"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_VISIBLE("PipelineMarkVisible"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_MOVED("PipelineMarkMoved"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_SHIFT("PipelineMarkShift"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS("PipelineShiftObjs"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_TEXTURED("PipelineMarkTextured"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_MARK_REBUILD("PipelineMarkRebuild"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_UPDATE_CULL("PipelineUpdateCull"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_STATE_SORT("PipelineStateSort"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_POST_SORT("PipelinePostSort"); - -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_HUD_ELS("PipelineHudEls"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_HL("PipelineRenderHL"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM("PipelineRenderGeom"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED("PipelineRenderGeomDef"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF("PipelineRenderGeomPostDef"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_GEOM_SHADOW("PipelineRenderGeomShadow"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_SELECT("PipelineRenderSelect"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_REBUILD_POOLS("PipelineRebuildPools"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_QUICK_LOOKUP("PipelineQuickLookup"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_OBJECTS("PipelineRenderObjs"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR("PipelineGenImpostors"); -LLMemType::DeclareMemType LLMemType::MTYPE_PIPELINE_RENDER_BLOOM("PipelineRenderBloom"); - -LLMemType::DeclareMemType LLMemType::MTYPE_UPKEEP_POOLS("UpkeepPools"); - -LLMemType::DeclareMemType LLMemType::MTYPE_AVATAR("Avatar"); -LLMemType::DeclareMemType LLMemType::MTYPE_AVATAR_MESH("AvatarMesh"); -LLMemType::DeclareMemType LLMemType::MTYPE_PARTICLES("Particles"); -LLMemType::DeclareMemType LLMemType::MTYPE_REGIONS("Regions"); - -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY("Inventory"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_DRAW("InventoryDraw"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS("InventoryBuildNewViews"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_DO_FOLDER("InventoryDoFolder"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_POST_BUILD("InventoryPostBuild"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_FROM_XML("InventoryFromXML"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_CREATE_NEW_ITEM("InventoryCreateNewItem"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_INIT("InventoryViewInit"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_SHOW("InventoryViewShow"); -LLMemType::DeclareMemType LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE("InventoryViewToggle"); - -LLMemType::DeclareMemType LLMemType::MTYPE_ANIMATION("Animation"); -LLMemType::DeclareMemType LLMemType::MTYPE_VOLUME("Volume"); -LLMemType::DeclareMemType LLMemType::MTYPE_PRIMITIVE("Primitive"); - -LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT("Script"); -LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT_RUN("ScriptRun"); -LLMemType::DeclareMemType LLMemType::MTYPE_SCRIPT_BYTECODE("ScriptByteCode"); - -LLMemType::DeclareMemType LLMemType::MTYPE_IO_PUMP("IoPump"); -LLMemType::DeclareMemType LLMemType::MTYPE_IO_TCP("IoTCP"); -LLMemType::DeclareMemType LLMemType::MTYPE_IO_BUFFER("IoBuffer"); -LLMemType::DeclareMemType LLMemType::MTYPE_IO_HTTP_SERVER("IoHttpServer"); -LLMemType::DeclareMemType LLMemType::MTYPE_IO_SD_SERVER("IoSDServer"); -LLMemType::DeclareMemType LLMemType::MTYPE_IO_SD_CLIENT("IoSDClient"); -LLMemType::DeclareMemType LLMemType::MTYPE_IO_URL_REQUEST("IOUrlRequest"); - -LLMemType::DeclareMemType LLMemType::MTYPE_DIRECTX_INIT("DirectXInit"); - -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP1("Temp1"); -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP2("Temp2"); -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP3("Temp3"); -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP4("Temp4"); -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP5("Temp5"); -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP6("Temp6"); -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP7("Temp7"); -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP8("Temp8"); -LLMemType::DeclareMemType LLMemType::MTYPE_TEMP9("Temp9"); - -LLMemType::DeclareMemType LLMemType::MTYPE_OTHER("Other"); - - -LLMemType::DeclareMemType::DeclareMemType(char const * st) -{ - mID = (S32)mNameList.size(); - mName = st; - - mNameList.push_back(mName); -} - -LLMemType::DeclareMemType::~DeclareMemType() -{ -} - -LLMemType::LLMemType(LLMemType::DeclareMemType& dt) -{ - mTypeIndex = dt.mID; - LLAllocator::pushMemType(dt.mID); -} - -LLMemType::~LLMemType() -{ - LLAllocator::popMemType(); -} - -char const * LLMemType::getNameFromID(S32 id) -{ - if (id < 0 || id >= (S32)DeclareMemType::mNameList.size()) - { - return "INVALID"; - } - - return DeclareMemType::mNameList[id]; -} - -//-------------------------------------------------------------------------------------------------- diff --git a/indra/llcommon/llmemtype.h b/indra/llcommon/llmemtype.h deleted file mode 100644 index 4945dbaf60..0000000000 --- a/indra/llcommon/llmemtype.h +++ /dev/null @@ -1,242 +0,0 @@ -/** - * @file llmemtype.h - * @brief Runtime memory usage debugging utilities. - * - * $LicenseInfo:firstyear=2005&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_MEMTYPE_H -#define LL_MEMTYPE_H - -//---------------------------------------------------------------------------- -//---------------------------------------------------------------------------- - -//---------------------------------------------------------------------------- - -#include "linden_common.h" -//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -// WARNING: Never commit with MEM_TRACK_MEM == 1 -//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -#define MEM_TRACK_MEM (0 && LL_WINDOWS) - -#include <vector> - -#define MEM_TYPE_NEW(T) - -class LL_COMMON_API LLMemType -{ -public: - - // class we'll initialize all instances of as - // static members of MemType. Then use - // to construct any new mem type. - class LL_COMMON_API DeclareMemType - { - public: - DeclareMemType(char const * st); - ~DeclareMemType(); - - S32 mID; - char const * mName; - - // array so we can map an index ID to Name - static std::vector<char const *> mNameList; - }; - - LLMemType(DeclareMemType& dt); - ~LLMemType(); - - static char const * getNameFromID(S32 id); - - static DeclareMemType MTYPE_INIT; - static DeclareMemType MTYPE_STARTUP; - static DeclareMemType MTYPE_MAIN; - static DeclareMemType MTYPE_FRAME; - - static DeclareMemType MTYPE_GATHER_INPUT; - static DeclareMemType MTYPE_JOY_KEY; - - static DeclareMemType MTYPE_IDLE; - static DeclareMemType MTYPE_IDLE_PUMP; - static DeclareMemType MTYPE_IDLE_NETWORK; - static DeclareMemType MTYPE_IDLE_UPDATE_REGIONS; - static DeclareMemType MTYPE_IDLE_UPDATE_VIEWER_REGION; - static DeclareMemType MTYPE_IDLE_UPDATE_SURFACE; - static DeclareMemType MTYPE_IDLE_UPDATE_PARCEL_OVERLAY; - static DeclareMemType MTYPE_IDLE_AUDIO; - - static DeclareMemType MTYPE_CACHE_PROCESS_PENDING; - static DeclareMemType MTYPE_CACHE_PROCESS_PENDING_ASKS; - static DeclareMemType MTYPE_CACHE_PROCESS_PENDING_REPLIES; - - static DeclareMemType MTYPE_MESSAGE_CHECK_ALL; - static DeclareMemType MTYPE_MESSAGE_PROCESS_ACKS; - - static DeclareMemType MTYPE_RENDER; - static DeclareMemType MTYPE_SLEEP; - - static DeclareMemType MTYPE_NETWORK; - static DeclareMemType MTYPE_PHYSICS; - static DeclareMemType MTYPE_INTERESTLIST; - - static DeclareMemType MTYPE_IMAGEBASE; - static DeclareMemType MTYPE_IMAGERAW; - static DeclareMemType MTYPE_IMAGEFORMATTED; - - static DeclareMemType MTYPE_APPFMTIMAGE; - static DeclareMemType MTYPE_APPRAWIMAGE; - static DeclareMemType MTYPE_APPAUXRAWIMAGE; - - static DeclareMemType MTYPE_DRAWABLE; - - static DeclareMemType MTYPE_OBJECT; - static DeclareMemType MTYPE_OBJECT_PROCESS_UPDATE; - static DeclareMemType MTYPE_OBJECT_PROCESS_UPDATE_CORE; - - static DeclareMemType MTYPE_DISPLAY; - static DeclareMemType MTYPE_DISPLAY_UPDATE; - static DeclareMemType MTYPE_DISPLAY_UPDATE_CAMERA; - static DeclareMemType MTYPE_DISPLAY_UPDATE_GEOM; - static DeclareMemType MTYPE_DISPLAY_SWAP; - static DeclareMemType MTYPE_DISPLAY_UPDATE_HUD; - static DeclareMemType MTYPE_DISPLAY_GEN_REFLECTION; - static DeclareMemType MTYPE_DISPLAY_IMAGE_UPDATE; - static DeclareMemType MTYPE_DISPLAY_STATE_SORT; - static DeclareMemType MTYPE_DISPLAY_SKY; - static DeclareMemType MTYPE_DISPLAY_RENDER_GEOM; - static DeclareMemType MTYPE_DISPLAY_RENDER_FLUSH; - static DeclareMemType MTYPE_DISPLAY_RENDER_UI; - static DeclareMemType MTYPE_DISPLAY_RENDER_ATTACHMENTS; - - static DeclareMemType MTYPE_VERTEX_DATA; - static DeclareMemType MTYPE_VERTEX_CONSTRUCTOR; - static DeclareMemType MTYPE_VERTEX_DESTRUCTOR; - static DeclareMemType MTYPE_VERTEX_CREATE_VERTICES; - static DeclareMemType MTYPE_VERTEX_CREATE_INDICES; - static DeclareMemType MTYPE_VERTEX_DESTROY_BUFFER; - static DeclareMemType MTYPE_VERTEX_DESTROY_INDICES; - static DeclareMemType MTYPE_VERTEX_UPDATE_VERTS; - static DeclareMemType MTYPE_VERTEX_UPDATE_INDICES; - static DeclareMemType MTYPE_VERTEX_ALLOCATE_BUFFER; - static DeclareMemType MTYPE_VERTEX_RESIZE_BUFFER; - static DeclareMemType MTYPE_VERTEX_MAP_BUFFER; - static DeclareMemType MTYPE_VERTEX_MAP_BUFFER_VERTICES; - static DeclareMemType MTYPE_VERTEX_MAP_BUFFER_INDICES; - static DeclareMemType MTYPE_VERTEX_UNMAP_BUFFER; - static DeclareMemType MTYPE_VERTEX_SET_STRIDE; - static DeclareMemType MTYPE_VERTEX_SET_BUFFER; - static DeclareMemType MTYPE_VERTEX_SETUP_VERTEX_BUFFER; - static DeclareMemType MTYPE_VERTEX_CLEANUP_CLASS; - - static DeclareMemType MTYPE_SPACE_PARTITION; - - static DeclareMemType MTYPE_PIPELINE; - static DeclareMemType MTYPE_PIPELINE_INIT; - static DeclareMemType MTYPE_PIPELINE_CREATE_BUFFERS; - static DeclareMemType MTYPE_PIPELINE_RESTORE_GL; - static DeclareMemType MTYPE_PIPELINE_UNLOAD_SHADERS; - static DeclareMemType MTYPE_PIPELINE_LIGHTING_DETAIL; - static DeclareMemType MTYPE_PIPELINE_GET_POOL_TYPE; - static DeclareMemType MTYPE_PIPELINE_ADD_POOL; - static DeclareMemType MTYPE_PIPELINE_ALLOCATE_DRAWABLE; - static DeclareMemType MTYPE_PIPELINE_ADD_OBJECT; - static DeclareMemType MTYPE_PIPELINE_CREATE_OBJECTS; - static DeclareMemType MTYPE_PIPELINE_UPDATE_MOVE; - static DeclareMemType MTYPE_PIPELINE_UPDATE_GEOM; - static DeclareMemType MTYPE_PIPELINE_MARK_VISIBLE; - static DeclareMemType MTYPE_PIPELINE_MARK_MOVED; - static DeclareMemType MTYPE_PIPELINE_MARK_SHIFT; - static DeclareMemType MTYPE_PIPELINE_SHIFT_OBJECTS; - static DeclareMemType MTYPE_PIPELINE_MARK_TEXTURED; - static DeclareMemType MTYPE_PIPELINE_MARK_REBUILD; - static DeclareMemType MTYPE_PIPELINE_UPDATE_CULL; - static DeclareMemType MTYPE_PIPELINE_STATE_SORT; - static DeclareMemType MTYPE_PIPELINE_POST_SORT; - - static DeclareMemType MTYPE_PIPELINE_RENDER_HUD_ELS; - static DeclareMemType MTYPE_PIPELINE_RENDER_HL; - static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM; - static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED; - static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_POST_DEF; - static DeclareMemType MTYPE_PIPELINE_RENDER_GEOM_SHADOW; - static DeclareMemType MTYPE_PIPELINE_RENDER_SELECT; - static DeclareMemType MTYPE_PIPELINE_REBUILD_POOLS; - static DeclareMemType MTYPE_PIPELINE_QUICK_LOOKUP; - static DeclareMemType MTYPE_PIPELINE_RENDER_OBJECTS; - static DeclareMemType MTYPE_PIPELINE_GENERATE_IMPOSTOR; - static DeclareMemType MTYPE_PIPELINE_RENDER_BLOOM; - - static DeclareMemType MTYPE_UPKEEP_POOLS; - - static DeclareMemType MTYPE_AVATAR; - static DeclareMemType MTYPE_AVATAR_MESH; - static DeclareMemType MTYPE_PARTICLES; - static DeclareMemType MTYPE_REGIONS; - - static DeclareMemType MTYPE_INVENTORY; - static DeclareMemType MTYPE_INVENTORY_DRAW; - static DeclareMemType MTYPE_INVENTORY_BUILD_NEW_VIEWS; - static DeclareMemType MTYPE_INVENTORY_DO_FOLDER; - static DeclareMemType MTYPE_INVENTORY_POST_BUILD; - static DeclareMemType MTYPE_INVENTORY_FROM_XML; - static DeclareMemType MTYPE_INVENTORY_CREATE_NEW_ITEM; - static DeclareMemType MTYPE_INVENTORY_VIEW_INIT; - static DeclareMemType MTYPE_INVENTORY_VIEW_SHOW; - static DeclareMemType MTYPE_INVENTORY_VIEW_TOGGLE; - - static DeclareMemType MTYPE_ANIMATION; - static DeclareMemType MTYPE_VOLUME; - static DeclareMemType MTYPE_PRIMITIVE; - - static DeclareMemType MTYPE_SCRIPT; - static DeclareMemType MTYPE_SCRIPT_RUN; - static DeclareMemType MTYPE_SCRIPT_BYTECODE; - - static DeclareMemType MTYPE_IO_PUMP; - static DeclareMemType MTYPE_IO_TCP; - static DeclareMemType MTYPE_IO_BUFFER; - static DeclareMemType MTYPE_IO_HTTP_SERVER; - static DeclareMemType MTYPE_IO_SD_SERVER; - static DeclareMemType MTYPE_IO_SD_CLIENT; - static DeclareMemType MTYPE_IO_URL_REQUEST; - - static DeclareMemType MTYPE_DIRECTX_INIT; - - static DeclareMemType MTYPE_TEMP1; - static DeclareMemType MTYPE_TEMP2; - static DeclareMemType MTYPE_TEMP3; - static DeclareMemType MTYPE_TEMP4; - static DeclareMemType MTYPE_TEMP5; - static DeclareMemType MTYPE_TEMP6; - static DeclareMemType MTYPE_TEMP7; - static DeclareMemType MTYPE_TEMP8; - static DeclareMemType MTYPE_TEMP9; - - static DeclareMemType MTYPE_OTHER; // Special; used by display code - - S32 mTypeIndex; -}; - -//---------------------------------------------------------------------------- - -#endif - diff --git a/indra/llcommon/llstat.cpp b/indra/llcommon/llstat.cpp index b82d52797e..3678c8e1c1 100644 --- a/indra/llcommon/llstat.cpp +++ b/indra/llcommon/llstat.cpp @@ -37,736 +37,30 @@ // statics -S32 LLPerfBlock::sStatsFlags = LLPerfBlock::LLSTATS_NO_OPTIONAL_STATS; // Control what is being recorded -LLPerfBlock::stat_map_t LLPerfBlock::sStatMap; // Map full path string to LLStatTime objects, tracks all active objects -std::string LLPerfBlock::sCurrentStatPath = ""; // Something like "/total_time/physics/physics step" - -//------------------------------------------------------------------------ -// Live config file to trigger stats logging -static const char STATS_CONFIG_FILE_NAME[] = "/dev/shm/simperf/simperf_proc_config.llsd"; -static const F32 STATS_CONFIG_REFRESH_RATE = 5.0; // seconds - -class LLStatsConfigFile : public LLLiveFile -{ -public: - LLStatsConfigFile() - : LLLiveFile(filename(), STATS_CONFIG_REFRESH_RATE), - mChanged(false), mStatsp(NULL) { } - - static std::string filename(); - -protected: - /* virtual */ bool loadFile(); - -public: - void init(LLPerfStats* statsp); - static LLStatsConfigFile& instance(); - // return the singleton stats config file - - bool mChanged; - -protected: - LLPerfStats* mStatsp; -}; - -std::string LLStatsConfigFile::filename() -{ - return STATS_CONFIG_FILE_NAME; -} - -void LLStatsConfigFile::init(LLPerfStats* statsp) -{ - mStatsp = statsp; -} - -LLStatsConfigFile& LLStatsConfigFile::instance() -{ - static LLStatsConfigFile the_file; - return the_file; -} - - -/* virtual */ -// Load and parse the stats configuration file -bool LLStatsConfigFile::loadFile() -{ - if (!mStatsp) - { - llwarns << "Tries to load performance configure file without initializing LPerfStats" << llendl; - return false; - } - mChanged = true; - - LLSD stats_config; - { - llifstream file(filename().c_str()); - if (file.is_open()) - { - LLSDSerialize::fromXML(stats_config, file); - if (stats_config.isUndefined()) - { - llinfos << "Performance statistics configuration file ill-formed, not recording statistics" << llendl; - mStatsp->setReportPerformanceDuration( 0.f ); - return false; - } - } - else - { // File went away, turn off stats if it was on - if ( mStatsp->frameStatsIsRunning() ) - { - llinfos << "Performance statistics configuration file deleted, not recording statistics" << llendl; - mStatsp->setReportPerformanceDuration( 0.f ); - } - return true; - } - } - - F32 duration = 0.f; - F32 interval = 0.f; - S32 flags = LLPerfBlock::LLSTATS_BASIC_STATS; - - const char * w = "duration"; - if (stats_config.has(w)) - { - duration = (F32)stats_config[w].asReal(); - } - w = "interval"; - if (stats_config.has(w)) - { - interval = (F32)stats_config[w].asReal(); - } - w = "flags"; - if (stats_config.has(w)) - { - flags = (S32)stats_config[w].asInteger(); - if (flags == LLPerfBlock::LLSTATS_NO_OPTIONAL_STATS && - duration > 0) - { // No flags passed in, but have a duration, so reset to basic stats - flags = LLPerfBlock::LLSTATS_BASIC_STATS; - } - } - - mStatsp->setReportPerformanceDuration( duration, flags ); - mStatsp->setReportPerformanceInterval( interval ); - - if ( duration > 0 ) - { - if ( interval == 0.f ) - { - llinfos << "Recording performance stats every frame for " << duration << " sec" << llendl; - } - else - { - llinfos << "Recording performance stats every " << interval << " seconds for " << duration << " seconds" << llendl; - } - } - else - { - llinfos << "Performance stats recording turned off" << llendl; - } - return true; -} - - -//------------------------------------------------------------------------ - -LLPerfStats::LLPerfStats(const std::string& process_name, S32 process_pid) : - mFrameStatsFileFailure(FALSE), - mSkipFirstFrameStats(FALSE), - mProcessName(process_name), - mProcessPID(process_pid), - mReportPerformanceStatInterval(1.f), - mReportPerformanceStatEnd(0.0) -{ } - -LLPerfStats::~LLPerfStats() -{ - LLPerfBlock::clearDynamicStats(); - mFrameStatsFile.close(); -} - -void LLPerfStats::init() -{ - // Initialize the stats config file instance. - (void) LLStatsConfigFile::instance().init(this); - (void) LLStatsConfigFile::instance().checkAndReload(); -} - -// Open file for statistics -void LLPerfStats::openPerfStatsFile() -{ - if ( !mFrameStatsFile - && !mFrameStatsFileFailure ) - { - std::string stats_file = llformat("/dev/shm/simperf/%s_proc.%d.llsd", mProcessName.c_str(), mProcessPID); - mFrameStatsFile.close(); - mFrameStatsFile.clear(); - mFrameStatsFile.open(stats_file, llofstream::out); - if ( mFrameStatsFile.fail() ) - { - llinfos << "Error opening statistics log file " << stats_file << llendl; - mFrameStatsFileFailure = TRUE; - } - else - { - LLSD process_info = LLSD::emptyMap(); - process_info["name"] = mProcessName; - process_info["pid"] = (LLSD::Integer) mProcessPID; - process_info["stat_rate"] = (LLSD::Integer) mReportPerformanceStatInterval; - // Add process-specific info. - addProcessHeaderInfo(process_info); - - mFrameStatsFile << LLSDNotationStreamer(process_info) << std::endl; - } - } -} - -// Dump out performance metrics over some time interval -void LLPerfStats::dumpIntervalPerformanceStats() -{ - // Ensure output file is OK - openPerfStatsFile(); - - if ( mFrameStatsFile ) - { - LLSD stats = LLSD::emptyMap(); - - LLStatAccum::TimeScale scale; - if ( getReportPerformanceInterval() == 0.f ) - { - scale = LLStatAccum::SCALE_PER_FRAME; - } - else if ( getReportPerformanceInterval() < 0.5f ) - { - scale = LLStatAccum::SCALE_100MS; - } - else - { - scale = LLStatAccum::SCALE_SECOND; - } - - // Write LLSD into log - stats["utc_time"] = (LLSD::String) LLError::utcTime(); - stats["timestamp"] = U64_to_str((totalTime() / 1000) + (gUTCOffset * 1000)); // milliseconds since epoch - stats["frame_number"] = (LLSD::Integer) LLFrameTimer::getFrameCount(); - - // Add process-specific frame info. - addProcessFrameInfo(stats, scale); - LLPerfBlock::addStatsToLLSDandReset( stats, scale ); - - mFrameStatsFile << LLSDNotationStreamer(stats) << std::endl; - } -} - -// Set length of performance stat recording. -// If turning stats on, caller must provide flags -void LLPerfStats::setReportPerformanceDuration( F32 seconds, S32 flags /* = LLSTATS_NO_OPTIONAL_STATS */ ) -{ - if ( seconds <= 0.f ) - { - mReportPerformanceStatEnd = 0.0; - LLPerfBlock::setStatsFlags(LLPerfBlock::LLSTATS_NO_OPTIONAL_STATS); // Make sure all recording is off - mFrameStatsFile.close(); - LLPerfBlock::clearDynamicStats(); - } - else - { - mReportPerformanceStatEnd = LLFrameTimer::getElapsedSeconds() + ((F64) seconds); - // Clear failure flag to try and create the log file once - mFrameStatsFileFailure = FALSE; - mSkipFirstFrameStats = TRUE; // Skip the first report (at the end of this frame) - LLPerfBlock::setStatsFlags(flags); - } -} - -void LLPerfStats::updatePerFrameStats() -{ - (void) LLStatsConfigFile::instance().checkAndReload(); - static LLFrameTimer performance_stats_timer; - if ( frameStatsIsRunning() ) - { - if ( mReportPerformanceStatInterval == 0 ) - { // Record info every frame - if ( mSkipFirstFrameStats ) - { // Skip the first time - was started this frame - mSkipFirstFrameStats = FALSE; - } - else - { - dumpIntervalPerformanceStats(); - } - } - else - { - performance_stats_timer.setTimerExpirySec( getReportPerformanceInterval() ); - if (performance_stats_timer.checkExpirationAndReset( mReportPerformanceStatInterval )) - { - dumpIntervalPerformanceStats(); - } - } - - if ( LLFrameTimer::getElapsedSeconds() > mReportPerformanceStatEnd ) - { // Reached end of time, clear it to stop reporting - setReportPerformanceDuration(0.f); // Don't set mReportPerformanceStatEnd directly - llinfos << "Recording performance stats completed" << llendl; - } - } -} - - //------------------------------------------------------------------------ - -U64 LLStatAccum::sScaleTimes[NUM_SCALES] = -{ - USEC_PER_SEC / 10, // 100 millisec - USEC_PER_SEC * 1, // seconds - USEC_PER_SEC * 60, // minutes -#if ENABLE_LONG_TIME_STATS - // enable these when more time scales are desired - USEC_PER_SEC * 60*60, // hours - USEC_PER_SEC * 24*60*60, // days - USEC_PER_SEC * 7*24*60*60, // weeks -#endif -}; - - - -LLStatAccum::LLStatAccum(bool useFrameTimer) - : mUseFrameTimer(useFrameTimer), - mRunning(FALSE), - mLastTime(0), - mLastSampleValue(0.0), - mLastSampleValid(FALSE) -{ -} - -LLStatAccum::~LLStatAccum() -{ -} - - - -void LLStatAccum::reset(U64 when) -{ - mRunning = TRUE; - mLastTime = when; - - for (int i = 0; i < NUM_SCALES; ++i) - { - mBuckets[i].accum = 0.0; - mBuckets[i].endTime = when + sScaleTimes[i]; - mBuckets[i].lastValid = false; - } -} - -void LLStatAccum::sum(F64 value) -{ - sum(value, getCurrentUsecs()); -} - -void LLStatAccum::sum(F64 value, U64 when) -{ - if (!mRunning) - { - reset(when); - return; - } - if (when < mLastTime) - { - // This happens a LOT on some dual core systems. - lldebugs << "LLStatAccum::sum clock has gone backwards from " - << mLastTime << " to " << when << ", resetting" << llendl; - - reset(when); - return; - } - - // how long is this value for - U64 timeSpan = when - mLastTime; - - for (int i = 0; i < NUM_SCALES; ++i) - { - Bucket& bucket = mBuckets[i]; - - if (when < bucket.endTime) - { - bucket.accum += value; - } - else - { - U64 timeScale = sScaleTimes[i]; - - U64 timeLeft = when - bucket.endTime; - // how much time is left after filling this bucket - - if (timeLeft < timeScale) - { - F64 valueLeft = value * timeLeft / timeSpan; - - bucket.lastValid = true; - bucket.lastAccum = bucket.accum + (value - valueLeft); - bucket.accum = valueLeft; - bucket.endTime += timeScale; - } - else - { - U64 timeTail = timeLeft % timeScale; - - bucket.lastValid = true; - bucket.lastAccum = value * timeScale / timeSpan; - bucket.accum = value * timeTail / timeSpan; - bucket.endTime += (timeLeft - timeTail) + timeScale; - } - } - } - - mLastTime = when; -} - - -F32 LLStatAccum::meanValue(TimeScale scale) const -{ - if (!mRunning) - { - return 0.0; - } - if ( scale == SCALE_PER_FRAME ) - { // Per-frame not supported here - scale = SCALE_100MS; - } - - if (scale < 0 || scale >= NUM_SCALES) - { - llwarns << "llStatAccum::meanValue called for unsupported scale: " - << scale << llendl; - return 0.0; - } - - const Bucket& bucket = mBuckets[scale]; - - F64 value = bucket.accum; - U64 timeLeft = bucket.endTime - mLastTime; - U64 scaleTime = sScaleTimes[scale]; - - if (bucket.lastValid) - { - value += bucket.lastAccum * timeLeft / scaleTime; - } - else if (timeLeft < scaleTime) - { - value *= scaleTime / (scaleTime - timeLeft); - } - else - { - value = 0.0; - } - - return (F32)(value / scaleTime); -} - - -U64 LLStatAccum::getCurrentUsecs() const -{ - if (mUseFrameTimer) - { - return LLFrameTimer::getTotalTime(); - } - else - { - return totalTime(); - } -} - - -// ------------------------------------------------------------------------ - -LLStatRate::LLStatRate(bool use_frame_timer) - : LLStatAccum(use_frame_timer) -{ -} - -void LLStatRate::count(U32 value) -{ - sum((F64)value * sScaleTimes[SCALE_SECOND]); -} - - -void LLStatRate::mark() - { - // Effectively the same as count(1), but sets mLastSampleValue - U64 when = getCurrentUsecs(); - - if ( mRunning - && (when > mLastTime) ) - { // Set mLastSampleValue to the time from the last mark() - F64 duration = ((F64)(when - mLastTime)) / sScaleTimes[SCALE_SECOND]; - if ( duration > 0.0 ) - { - mLastSampleValue = 1.0 / duration; - } - else - { - mLastSampleValue = 0.0; - } - } - - sum( (F64) sScaleTimes[SCALE_SECOND], when); - } - - -// ------------------------------------------------------------------------ - - -LLStatMeasure::LLStatMeasure(bool use_frame_timer) - : LLStatAccum(use_frame_timer) -{ -} - -void LLStatMeasure::sample(F64 value) -{ - U64 when = getCurrentUsecs(); - - if (mLastSampleValid) - { - F64 avgValue = (value + mLastSampleValue) / 2.0; - F64 interval = (F64)(when - mLastTime); - - sum(avgValue * interval, when); - } - else - { - reset(when); - } - - mLastSampleValid = TRUE; - mLastSampleValue = value; -} - - -// ------------------------------------------------------------------------ - -LLStatTime::LLStatTime(const std::string & key) - : LLStatAccum(false), - mFrameNumber(LLFrameTimer::getFrameCount()), - mTotalTimeInFrame(0), - mKey(key) -#if LL_DEBUG - , mRunning(FALSE) -#endif -{ -} - -void LLStatTime::start() -{ - // Reset frame accumluation if the frame number has changed - U32 frame_number = LLFrameTimer::getFrameCount(); - if ( frame_number != mFrameNumber ) - { - mFrameNumber = frame_number; - mTotalTimeInFrame = 0; - } - - sum(0.0); - -#if LL_DEBUG - // Shouldn't be running already - llassert( !mRunning ); - mRunning = TRUE; -#endif -} - -void LLStatTime::stop() -{ - U64 end_time = getCurrentUsecs(); - U64 duration = end_time - mLastTime; - sum(F64(duration), end_time); - //llinfos << "mTotalTimeInFrame incremented from " << mTotalTimeInFrame << " to " << (mTotalTimeInFrame + duration) << llendl; - mTotalTimeInFrame += duration; - -#if LL_DEBUG - mRunning = FALSE; -#endif -} - -/* virtual */ F32 LLStatTime::meanValue(TimeScale scale) const -{ - if ( LLStatAccum::SCALE_PER_FRAME == scale ) - { - return (F32)mTotalTimeInFrame; - } - else - { - return LLStatAccum::meanValue(scale); - } -} - - -// ------------------------------------------------------------------------ - - -// Use this constructor for pre-defined LLStatTime objects -LLPerfBlock::LLPerfBlock(LLStatTime* stat ) : mPredefinedStat(stat), mDynamicStat(NULL) -{ - if (mPredefinedStat) - { - // If dynamic stats are turned on, this will create a separate entry in the stat map. - initDynamicStat(mPredefinedStat->mKey); - - // Start predefined stats. These stats are not part of the stat map. - mPredefinedStat->start(); - } -} - -// Use this constructor for normal, optional LLPerfBlock time slices -LLPerfBlock::LLPerfBlock( const char* key ) : mPredefinedStat(NULL), mDynamicStat(NULL) -{ - if ((sStatsFlags & LLSTATS_BASIC_STATS) == 0) - { // These are off unless the base set is enabled - return; - } - - initDynamicStat(key); -} - - -// Use this constructor for dynamically created LLPerfBlock time slices -// that are only enabled by specific control flags -LLPerfBlock::LLPerfBlock( const char* key1, const char* key2, S32 flags ) : mPredefinedStat(NULL), mDynamicStat(NULL) -{ - if ((sStatsFlags & flags) == 0) - { - return; - } - - if (NULL == key2 || strlen(key2) == 0) - { - initDynamicStat(key1); - } - else - { - std::ostringstream key; - key << key1 << "_" << key2; - initDynamicStat(key.str()); - } -} - -// Set up the result data map if dynamic stats are enabled -void LLPerfBlock::initDynamicStat(const std::string& key) -{ - // Early exit if dynamic stats aren't enabled. - if (sStatsFlags == LLSTATS_NO_OPTIONAL_STATS) - return; - - mLastPath = sCurrentStatPath; // Save and restore current path - sCurrentStatPath += "/" + key; // Add key to current path - - // See if the LLStatTime object already exists - stat_map_t::iterator iter = sStatMap.find(sCurrentStatPath); - if ( iter == sStatMap.end() ) - { - // StatEntry object doesn't exist, so create it - mDynamicStat = new StatEntry( key ); - sStatMap[ sCurrentStatPath ] = mDynamicStat; // Set the entry for this path - } - else - { - // Found this path in the map, use the object there - mDynamicStat = (*iter).second; // Get StatEntry for the current path - } - - if (mDynamicStat) - { - mDynamicStat->mStat.start(); - mDynamicStat->mCount++; - } - else - { - llwarns << "Initialized NULL dynamic stat at '" << sCurrentStatPath << "'" << llendl; - sCurrentStatPath = mLastPath; - } -} - - -// Destructor does the time accounting -LLPerfBlock::~LLPerfBlock() -{ - if (mPredefinedStat) mPredefinedStat->stop(); - if (mDynamicStat) - { - mDynamicStat->mStat.stop(); - sCurrentStatPath = mLastPath; // Restore the path in case sStatsEnabled changed during this block - } -} - - -// Clear the map of any dynamic stats. Static routine -void LLPerfBlock::clearDynamicStats() -{ - std::for_each(sStatMap.begin(), sStatMap.end(), DeletePairedPointer()); - sStatMap.clear(); -} - -// static - Extract the stat info into LLSD -void LLPerfBlock::addStatsToLLSDandReset( LLSD & stats, - LLStatAccum::TimeScale scale ) -{ - // If we aren't in per-frame scale, we need to go from second to microsecond. - U32 scale_adjustment = 1; - if (LLStatAccum::SCALE_PER_FRAME != scale) - { - scale_adjustment = USEC_PER_SEC; - } - stat_map_t::iterator iter = sStatMap.begin(); - for ( ; iter != sStatMap.end(); ++iter ) - { // Put the entry into LLSD "/full/path/to/stat/" = microsecond total time - const std::string & stats_full_path = (*iter).first; - - StatEntry * stat = (*iter).second; - if (stat) - { - if (stat->mCount > 0) - { - stats[stats_full_path] = LLSD::emptyMap(); - stats[stats_full_path]["us"] = (LLSD::Integer) (scale_adjustment * stat->mStat.meanValue(scale)); - if (stat->mCount > 1) - { - stats[stats_full_path]["count"] = (LLSD::Integer) stat->mCount; - } - stat->mCount = 0; - } - } - else - { // Shouldn't have a NULL pointer in the map. - llwarns << "Unexpected NULL dynamic stat at '" << stats_full_path << "'" << llendl; - } - } -} - - -// ------------------------------------------------------------------------ - LLTimer LLStat::sTimer; LLFrameTimer LLStat::sFrameTimer; -void LLStat::init() +void LLStat::reset() { - llassert(mNumBins > 0); mNumValues = 0; mLastValue = 0.f; - mLastTime = 0.f; - mCurBin = (mNumBins-1); + delete[] mBins; + mBins = new ValueEntry[mNumBins]; + mCurBin = mNumBins-1; mNextBin = 0; - mBins = new F32[mNumBins]; - mBeginTime = new F64[mNumBins]; - mTime = new F64[mNumBins]; - mDT = new F32[mNumBins]; - for (U32 i = 0; i < mNumBins; i++) - { - mBins[i] = 0.f; - mBeginTime[i] = 0.0; - mTime[i] = 0.0; - mDT[i] = 0.f; - } +} + +LLStat::LLStat(std::string name, S32 num_bins, BOOL use_frame_timer) +: mUseFrameTimer(use_frame_timer), + mNumBins(num_bins), + mName(name), + mBins(NULL) +{ + llassert(mNumBins > 0); + mLastTime = 0.f; + + reset(); if (!mName.empty()) { @@ -783,27 +77,10 @@ LLStat::stat_map_t& LLStat::getStatList() return stat_list; } -LLStat::LLStat(const U32 num_bins, const BOOL use_frame_timer) - : mUseFrameTimer(use_frame_timer), - mNumBins(num_bins) -{ - init(); -} - -LLStat::LLStat(std::string name, U32 num_bins, BOOL use_frame_timer) - : mUseFrameTimer(use_frame_timer), - mNumBins(num_bins), - mName(name) -{ - init(); -} LLStat::~LLStat() { delete[] mBins; - delete[] mBeginTime; - delete[] mTime; - delete[] mDT; if (!mName.empty()) { @@ -815,76 +92,15 @@ LLStat::~LLStat() } } -void LLStat::reset() -{ - U32 i; - - mNumValues = 0; - mLastValue = 0.f; - mCurBin = (mNumBins-1); - delete[] mBins; - delete[] mBeginTime; - delete[] mTime; - delete[] mDT; - mBins = new F32[mNumBins]; - mBeginTime = new F64[mNumBins]; - mTime = new F64[mNumBins]; - mDT = new F32[mNumBins]; - for (i = 0; i < mNumBins; i++) - { - mBins[i] = 0.f; - mBeginTime[i] = 0.0; - mTime[i] = 0.0; - mDT[i] = 0.f; - } -} - -void LLStat::setBeginTime(const F64 time) -{ - mBeginTime[mNextBin] = time; -} - -void LLStat::addValueTime(const F64 time, const F32 value) -{ - if (mNumValues < mNumBins) - { - mNumValues++; - } - - // Increment the bin counters. - mCurBin++; - if ((U32)mCurBin == mNumBins) - { - mCurBin = 0; - } - mNextBin++; - if ((U32)mNextBin == mNumBins) - { - mNextBin = 0; - } - - mBins[mCurBin] = value; - mTime[mCurBin] = time; - mDT[mCurBin] = (F32)(mTime[mCurBin] - mBeginTime[mCurBin]); - //this value is used to prime the min/max calls - mLastTime = mTime[mCurBin]; - mLastValue = value; - - // Set the begin time for the next stat segment. - mBeginTime[mNextBin] = mTime[mCurBin]; - mTime[mNextBin] = mTime[mCurBin]; - mDT[mNextBin] = 0.f; -} - void LLStat::start() { if (mUseFrameTimer) { - mBeginTime[mNextBin] = sFrameTimer.getElapsedSeconds(); + mBins[mNextBin].mBeginTime = sFrameTimer.getElapsedSeconds(); } else { - mBeginTime[mNextBin] = sTimer.getElapsedTimeF64(); + mBins[mNextBin].mBeginTime = sTimer.getElapsedTimeF64(); } } @@ -897,41 +113,41 @@ void LLStat::addValue(const F32 value) // Increment the bin counters. mCurBin++; - if ((U32)mCurBin == mNumBins) + if (mCurBin >= mNumBins) { mCurBin = 0; } mNextBin++; - if ((U32)mNextBin == mNumBins) + if (mNextBin >= mNumBins) { mNextBin = 0; } - mBins[mCurBin] = value; + mBins[mCurBin].mValue = value; if (mUseFrameTimer) { - mTime[mCurBin] = sFrameTimer.getElapsedSeconds(); + mBins[mCurBin].mTime = sFrameTimer.getElapsedSeconds(); } else { - mTime[mCurBin] = sTimer.getElapsedTimeF64(); + mBins[mCurBin].mTime = sTimer.getElapsedTimeF64(); } - mDT[mCurBin] = (F32)(mTime[mCurBin] - mBeginTime[mCurBin]); + mBins[mCurBin].mDT = (F32)(mBins[mCurBin].mTime - mBins[mCurBin].mBeginTime); //this value is used to prime the min/max calls - mLastTime = mTime[mCurBin]; + mLastTime = mBins[mCurBin].mTime; mLastValue = value; // Set the begin time for the next stat segment. - mBeginTime[mNextBin] = mTime[mCurBin]; - mTime[mNextBin] = mTime[mCurBin]; - mDT[mNextBin] = 0.f; + mBins[mNextBin].mBeginTime = mBins[mCurBin].mTime; + mBins[mNextBin].mTime = mBins[mCurBin].mTime; + mBins[mNextBin].mDT = 0.f; } F32 LLStat::getMax() const { - U32 i; + S32 i; F32 current_max = mLastValue; if (mNumBins == 0) { @@ -942,13 +158,13 @@ F32 LLStat::getMax() const for (i = 0; (i < mNumBins) && (i < mNumValues); i++) { // Skip the bin we're currently filling. - if (i == (U32)mNextBin) + if (i == mNextBin) { continue; } - if (mBins[i] > current_max) + if (mBins[i].mValue > current_max) { - current_max = mBins[i]; + current_max = mBins[i].mValue; } } } @@ -957,17 +173,17 @@ F32 LLStat::getMax() const F32 LLStat::getMean() const { - U32 i; + S32 i; F32 current_mean = 0.f; - U32 samples = 0; + S32 samples = 0; for (i = 0; (i < mNumBins) && (i < mNumValues); i++) { // Skip the bin we're currently filling. - if (i == (U32)mNextBin) + if (i == mNextBin) { continue; } - current_mean += mBins[i]; + current_mean += mBins[i].mValue; samples++; } @@ -985,7 +201,7 @@ F32 LLStat::getMean() const F32 LLStat::getMin() const { - U32 i; + S32 i; F32 current_min = mLastValue; if (mNumBins == 0) @@ -997,53 +213,19 @@ F32 LLStat::getMin() const for (i = 0; (i < mNumBins) && (i < mNumValues); i++) { // Skip the bin we're currently filling. - if (i == (U32)mNextBin) + if (i == mNextBin) { continue; } - if (mBins[i] < current_min) + if (mBins[i].mValue < current_min) { - current_min = mBins[i]; + current_min = mBins[i].mValue; } } } return current_min; } -F32 LLStat::getSum() const -{ - U32 i; - F32 sum = 0.f; - for (i = 0; (i < mNumBins) && (i < mNumValues); i++) - { - // Skip the bin we're currently filling. - if (i == (U32)mNextBin) - { - continue; - } - sum += mBins[i]; - } - - return sum; -} - -F32 LLStat::getSumDuration() const -{ - U32 i; - F32 sum = 0.f; - for (i = 0; (i < mNumBins) && (i < mNumValues); i++) - { - // Skip the bin we're currently filling. - if (i == (U32)mNextBin) - { - continue; - } - sum += mDT[i]; - } - - return sum; -} - F32 LLStat::getPrev(S32 age) const { S32 bin; @@ -1059,7 +241,7 @@ F32 LLStat::getPrev(S32 age) const // Bogus for bin we're currently working on. return 0.f; } - return mBins[bin]; + return mBins[bin].mValue; } F32 LLStat::getPrevPerSec(S32 age) const @@ -1077,107 +259,34 @@ F32 LLStat::getPrevPerSec(S32 age) const // Bogus for bin we're currently working on. return 0.f; } - return mBins[bin] / mDT[bin]; -} - -F64 LLStat::getPrevBeginTime(S32 age) const -{ - S32 bin; - bin = mCurBin - age; - - while (bin < 0) - { - bin += mNumBins; - } - - if (bin == mNextBin) - { - // Bogus for bin we're currently working on. - return 0.f; - } - - return mBeginTime[bin]; -} - -F64 LLStat::getPrevTime(S32 age) const -{ - S32 bin; - bin = mCurBin - age; - - while (bin < 0) - { - bin += mNumBins; - } - - if (bin == mNextBin) - { - // Bogus for bin we're currently working on. - return 0.f; - } - - return mTime[bin]; -} - -F32 LLStat::getBin(S32 bin) const -{ - return mBins[bin]; -} - -F32 LLStat::getBinPerSec(S32 bin) const -{ - return mBins[bin] / mDT[bin]; -} - -F64 LLStat::getBinBeginTime(S32 bin) const -{ - return mBeginTime[bin]; -} - -F64 LLStat::getBinTime(S32 bin) const -{ - return mTime[bin]; + return mBins[bin].mValue / mBins[bin].mDT; } F32 LLStat::getCurrent() const { - return mBins[mCurBin]; + return mBins[mCurBin].mValue; } F32 LLStat::getCurrentPerSec() const { - return mBins[mCurBin] / mDT[mCurBin]; -} - -F64 LLStat::getCurrentBeginTime() const -{ - return mBeginTime[mCurBin]; -} - -F64 LLStat::getCurrentTime() const -{ - return mTime[mCurBin]; -} - -F32 LLStat::getCurrentDuration() const -{ - return mDT[mCurBin]; + return mBins[mCurBin].mValue / mBins[mCurBin].mDT; } F32 LLStat::getMeanPerSec() const { - U32 i; + S32 i; F32 value = 0.f; F32 dt = 0.f; for (i = 0; (i < mNumBins) && (i < mNumValues); i++) { // Skip the bin we're currently filling. - if (i == (U32)mNextBin) + if (i == mNextBin) { continue; } - value += mBins[i]; - dt += mDT[i]; + value += mBins[i].mValue; + dt += mBins[i].mDT; } if (dt > 0.f) @@ -1193,14 +302,14 @@ F32 LLStat::getMeanPerSec() const F32 LLStat::getMeanDuration() const { F32 dur = 0.0f; - U32 count = 0; - for (U32 i=0; (i < mNumBins) && (i < mNumValues); i++) + S32 count = 0; + for (S32 i=0; (i < mNumBins) && (i < mNumValues); i++) { - if (i == (U32)mNextBin) + if (i == mNextBin) { continue; } - dur += mDT[i]; + dur += mBins[i].mDT; count++; } @@ -1217,46 +326,45 @@ F32 LLStat::getMeanDuration() const F32 LLStat::getMaxPerSec() const { - U32 i; F32 value; if (mNextBin != 0) { - value = mBins[0]/mDT[0]; + value = mBins[0].mValue/mBins[0].mDT; } else if (mNumValues > 0) { - value = mBins[1]/mDT[1]; + value = mBins[1].mValue/mBins[1].mDT; } else { value = 0.f; } - for (i = 0; (i < mNumBins) && (i < mNumValues); i++) + for (S32 i = 0; (i < mNumBins) && (i < mNumValues); i++) { // Skip the bin we're currently filling. - if (i == (U32)mNextBin) + if (i == mNextBin) { continue; } - value = llmax(value, mBins[i]/mDT[i]); + value = llmax(value, mBins[i].mValue/mBins[i].mDT); } return value; } F32 LLStat::getMinPerSec() const { - U32 i; + S32 i; F32 value; if (mNextBin != 0) { - value = mBins[0]/mDT[0]; + value = mBins[0].mValue/mBins[0].mDT; } else if (mNumValues > 0) { - value = mBins[1]/mDT[1]; + value = mBins[1].mValue/mBins[0].mDT; } else { @@ -1266,25 +374,15 @@ F32 LLStat::getMinPerSec() const for (i = 0; (i < mNumBins) && (i < mNumValues); i++) { // Skip the bin we're currently filling. - if (i == (U32)mNextBin) + if (i == mNextBin) { continue; } - value = llmin(value, mBins[i]/mDT[i]); + value = llmin(value, mBins[i].mValue/mBins[i].mDT); } return value; } -F32 LLStat::getMinDuration() const -{ - F32 dur = 0.0f; - for (U32 i=0; (i < mNumBins) && (i < mNumValues); i++) - { - dur = llmin(dur, mDT[i]); - } - return dur; -} - U32 LLStat::getNumValues() const { return mNumValues; @@ -1295,11 +393,6 @@ S32 LLStat::getNumBins() const return mNumBins; } -S32 LLStat::getCurBin() const -{ - return mCurBin; -} - S32 LLStat::getNextBin() const { return mNextBin; diff --git a/indra/llcommon/llstat.h b/indra/llcommon/llstat.h index 1a8404cc07..38377a010b 100644 --- a/indra/llcommon/llstat.h +++ b/indra/llcommon/llstat.h @@ -27,294 +27,46 @@ #ifndef LL_LLSTAT_H #define LL_LLSTAT_H -#include <deque> #include <map> #include "lltimer.h" #include "llframetimer.h" -#include "llfile.h" class LLSD; -// Set this if longer stats are needed -#define ENABLE_LONG_TIME_STATS 0 - -// -// Accumulates statistics for an arbitrary length of time. -// Does this by maintaining a chain of accumulators, each one -// accumulation the results of the parent. Can scale to arbitrary -// amounts of time with very low memory cost. -// - -class LL_COMMON_API LLStatAccum -{ -protected: - LLStatAccum(bool use_frame_timer); - virtual ~LLStatAccum(); - -public: - enum TimeScale { - SCALE_100MS, - SCALE_SECOND, - SCALE_MINUTE, -#if ENABLE_LONG_TIME_STATS - SCALE_HOUR, - SCALE_DAY, - SCALE_WEEK, -#endif - NUM_SCALES, // Use to size storage arrays - SCALE_PER_FRAME // For latest frame information - should be after NUM_SCALES since this doesn't go into the time buckets - }; - - static U64 sScaleTimes[NUM_SCALES]; - - virtual F32 meanValue(TimeScale scale) const; - // see the subclasses for the specific meaning of value - - F32 meanValueOverLast100ms() const { return meanValue(SCALE_100MS); } - F32 meanValueOverLastSecond() const { return meanValue(SCALE_SECOND); } - F32 meanValueOverLastMinute() const { return meanValue(SCALE_MINUTE); } - - void reset(U64 when); - - void sum(F64 value); - void sum(F64 value, U64 when); - - U64 getCurrentUsecs() const; - // Get current microseconds based on timer type - - BOOL mUseFrameTimer; - BOOL mRunning; - - U64 mLastTime; - - struct Bucket - { - Bucket() : - accum(0.0), - endTime(0), - lastValid(false), - lastAccum(0.0) - {} - - F64 accum; - U64 endTime; - - bool lastValid; - F64 lastAccum; - }; - - Bucket mBuckets[NUM_SCALES]; - - BOOL mLastSampleValid; - F64 mLastSampleValue; -}; - -class LL_COMMON_API LLStatMeasure : public LLStatAccum - // gathers statistics about things that are measured - // ex.: tempature, time dilation -{ -public: - LLStatMeasure(bool use_frame_timer = true); - - void sample(F64); - void sample(S32 v) { sample((F64)v); } - void sample(U32 v) { sample((F64)v); } - void sample(S64 v) { sample((F64)v); } - void sample(U64 v) { sample((F64)v); } -}; - - -class LL_COMMON_API LLStatRate : public LLStatAccum - // gathers statistics about things that can be counted over time - // ex.: LSL instructions executed, messages sent, simulator frames completed - // renders it in terms of rate of thing per second -{ -public: - LLStatRate(bool use_frame_timer = true); - - void count(U32); - // used to note that n items have occured - - void mark(); - // used for counting the rate thorugh a point in the code -}; - - -class LL_COMMON_API LLStatTime : public LLStatAccum - // gathers statistics about time spent in a block of code - // measure average duration per second in the block -{ -public: - LLStatTime( const std::string & key = "undefined" ); - - U32 mFrameNumber; // Current frame number - U64 mTotalTimeInFrame; // Total time (microseconds) accumulated during the last frame - - void setKey( const std::string & key ) { mKey = key; }; - - virtual F32 meanValue(TimeScale scale) const; - -private: - void start(); // Start and stop measuring time block - void stop(); - - std::string mKey; // Tag representing this time block - -#if LL_DEBUG - BOOL mRunning; // TRUE if start() has been called -#endif - - friend class LLPerfBlock; -}; - -// ---------------------------------------------------------------------------- - - -// Use this class on the stack to record statistics about an area of code -class LL_COMMON_API LLPerfBlock -{ -public: - struct StatEntry - { - StatEntry(const std::string& key) : mStat(LLStatTime(key)), mCount(0) {} - LLStatTime mStat; - U32 mCount; - }; - typedef std::map<std::string, StatEntry*> stat_map_t; - - // Use this constructor for pre-defined LLStatTime objects - LLPerfBlock(LLStatTime* stat); - - // Use this constructor for normal, optional LLPerfBlock time slices - LLPerfBlock( const char* key ); - - // Use this constructor for dynamically created LLPerfBlock time slices - // that are only enabled by specific control flags - LLPerfBlock( const char* key1, const char* key2, S32 flags = LLSTATS_BASIC_STATS ); - - ~LLPerfBlock(); - - enum - { // Stats bitfield flags - LLSTATS_NO_OPTIONAL_STATS = 0x00, // No optional stats gathering, just pre-defined LLStatTime objects - LLSTATS_BASIC_STATS = 0x01, // Gather basic optional runtime stats - LLSTATS_SCRIPT_FUNCTIONS = 0x02, // Include LSL function calls - }; - static void setStatsFlags( S32 flags ) { sStatsFlags = flags; }; - static S32 getStatsFlags() { return sStatsFlags; }; - - static void clearDynamicStats(); // Reset maps to clear out dynamic objects - static void addStatsToLLSDandReset( LLSD & stats, // Get current information and clear time bin - LLStatAccum::TimeScale scale ); - -private: - // Initialize dynamically created LLStatTime objects - void initDynamicStat(const std::string& key); - - std::string mLastPath; // Save sCurrentStatPath when this is called - LLStatTime * mPredefinedStat; // LLStatTime object to get data - StatEntry * mDynamicStat; // StatEntryobject to get data - - static S32 sStatsFlags; // Control what is being recorded - static stat_map_t sStatMap; // Map full path string to LLStatTime objects - static std::string sCurrentStatPath; // Something like "frame/physics/physics step" -}; - -// ---------------------------------------------------------------------------- - -class LL_COMMON_API LLPerfStats -{ -public: - LLPerfStats(const std::string& process_name = "unknown", S32 process_pid = 0); - virtual ~LLPerfStats(); - - virtual void init(); // Reset and start all stat timers - virtual void updatePerFrameStats(); - // Override these function to add process-specific information to the performance log header and per-frame logging. - virtual void addProcessHeaderInfo(LLSD& info) { /* not implemented */ } - virtual void addProcessFrameInfo(LLSD& info, LLStatAccum::TimeScale scale) { /* not implemented */ } - - // High-resolution frame stats - BOOL frameStatsIsRunning() { return (mReportPerformanceStatEnd > 0.); }; - F32 getReportPerformanceInterval() const { return mReportPerformanceStatInterval; }; - void setReportPerformanceInterval( F32 interval ) { mReportPerformanceStatInterval = interval; }; - void setReportPerformanceDuration( F32 seconds, S32 flags = LLPerfBlock::LLSTATS_NO_OPTIONAL_STATS ); - void setProcessName(const std::string& process_name) { mProcessName = process_name; } - void setProcessPID(S32 process_pid) { mProcessPID = process_pid; } - -protected: - void openPerfStatsFile(); // Open file for high resolution metrics logging - void dumpIntervalPerformanceStats(); - - llofstream mFrameStatsFile; // File for per-frame stats - BOOL mFrameStatsFileFailure; // Flag to prevent repeat opening attempts - BOOL mSkipFirstFrameStats; // Flag to skip one (partial) frame report - std::string mProcessName; - S32 mProcessPID; - -private: - F32 mReportPerformanceStatInterval; // Seconds between performance stats - F64 mReportPerformanceStatEnd; // End time (seconds) for performance stats -}; - // ---------------------------------------------------------------------------- class LL_COMMON_API LLStat { private: typedef std::multimap<std::string, LLStat*> stat_map_t; - void init(); static stat_map_t& getStatList(); public: - LLStat(U32 num_bins = 32, BOOL use_frame_timer = FALSE); - LLStat(std::string name, U32 num_bins = 32, BOOL use_frame_timer = FALSE); + LLStat(std::string name = std::string(), S32 num_bins = 32, BOOL use_frame_timer = FALSE); ~LLStat(); - void reset(); - void start(); // Start the timer for the current "frame", otherwise uses the time tracked from // the last addValue + void reset(); void addValue(const F32 value = 1.f); // Adds the current value being tracked, and tracks the DT. void addValue(const S32 value) { addValue((F32)value); } void addValue(const U32 value) { addValue((F32)value); } - void setBeginTime(const F64 time); - void addValueTime(const F64 time, const F32 value = 1.f); - - S32 getCurBin() const; S32 getNextBin() const; - F32 getCurrent() const; - F32 getCurrentPerSec() const; - F64 getCurrentBeginTime() const; - F64 getCurrentTime() const; - F32 getCurrentDuration() const; - F32 getPrev(S32 age) const; // Age is how many "addValues" previously - zero is current F32 getPrevPerSec(S32 age) const; // Age is how many "addValues" previously - zero is current - F64 getPrevBeginTime(S32 age) const; - F64 getPrevTime(S32 age) const; - - F32 getBin(S32 bin) const; - F32 getBinPerSec(S32 bin) const; - F64 getBinBeginTime(S32 bin) const; - F64 getBinTime(S32 bin) const; - - F32 getMax() const; - F32 getMaxPerSec() const; + F32 getCurrent() const; + F32 getCurrentPerSec() const; + F32 getMin() const; + F32 getMinPerSec() const; F32 getMean() const; F32 getMeanPerSec() const; F32 getMeanDuration() const; - - F32 getMin() const; - F32 getMinPerSec() const; - F32 getMinDuration() const; - - F32 getSum() const; - F32 getSumDuration() const; + F32 getMax() const; + F32 getMaxPerSec() const; U32 getNumValues() const; S32 getNumBins() const; @@ -326,10 +78,21 @@ private: U32 mNumBins; F32 mLastValue; F64 mLastTime; - F32 *mBins; - F64 *mBeginTime; - F64 *mTime; - F32 *mDT; + + struct ValueEntry + { + ValueEntry() + : mValue(0.f), + mBeginTime(0.0), + mTime(0.0), + mDT(0.f) + {} + F32 mValue; + F64 mBeginTime; + F64 mTime; + F32 mDT; + }; + ValueEntry* mBins; S32 mCurBin; S32 mNextBin; |