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-rw-r--r--indra/llcommon/workqueue.cpp194
1 files changed, 148 insertions, 46 deletions
diff --git a/indra/llcommon/workqueue.cpp b/indra/llcommon/workqueue.cpp
index eb06890468..83e0216ae7 100644
--- a/indra/llcommon/workqueue.cpp
+++ b/indra/llcommon/workqueue.cpp
@@ -26,83 +26,65 @@
using Mutex = LLCoros::Mutex;
using Lock = LLCoros::LockType;
-LL::WorkQueue::WorkQueue(const std::string& name, size_t capacity):
- super(makeName(name)),
- mQueue(capacity)
+/*****************************************************************************
+* WorkQueueBase
+*****************************************************************************/
+LL::WorkQueueBase::WorkQueueBase(const std::string& name):
+ super(makeName(name))
{
// TODO: register for "LLApp" events so we can implicitly close() on
// viewer shutdown.
}
-void LL::WorkQueue::close()
-{
- mQueue.close();
-}
-
-size_t LL::WorkQueue::size()
-{
- return mQueue.size();
-}
-
-bool LL::WorkQueue::isClosed()
-{
- return mQueue.isClosed();
-}
-
-bool LL::WorkQueue::done()
-{
- return mQueue.done();
-}
-
-void LL::WorkQueue::runUntilClose()
+void LL::WorkQueueBase::runUntilClose()
{
try
{
for (;;)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
- callWork(mQueue.pop());
+ callWork(pop_());
}
}
- catch (const Queue::Closed&)
+ catch (const Closed&)
{
}
}
-bool LL::WorkQueue::runPending()
+bool LL::WorkQueueBase::runPending()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
- for (Work work; mQueue.tryPop(work); )
+ for (Work work; tryPop_(work); )
{
callWork(work);
}
- return ! mQueue.done();
+ return ! done();
}
-bool LL::WorkQueue::runOne()
+bool LL::WorkQueueBase::runOne()
{
Work work;
- if (mQueue.tryPop(work))
+ if (tryPop_(work))
{
callWork(work);
}
- return ! mQueue.done();
+ return ! done();
}
-bool LL::WorkQueue::runUntil(const TimePoint& until)
+bool LL::WorkQueueBase::runUntil(const TimePoint& until)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
// Should we subtract some slop to allow for typical Work execution time?
// How much slop?
// runUntil() is simply a time-bounded runPending().
- for (Work work; TimePoint::clock::now() < until && mQueue.tryPop(work); )
+ for (Work work; TimePoint::clock::now() < until && tryPop_(work); )
{
callWork(work);
}
- return ! mQueue.done();
+ return ! done();
}
-std::string LL::WorkQueue::makeName(const std::string& name)
+std::string LL::WorkQueueBase::makeName(const std::string& name)
{
if (! name.empty())
return name;
@@ -120,14 +102,7 @@ std::string LL::WorkQueue::makeName(const std::string& name)
return STRINGIZE("WorkQueue" << num);
}
-void LL::WorkQueue::callWork(const Queue::DataTuple& work)
-{
- // ThreadSafeSchedule::pop() always delivers a tuple, even when
- // there's only one data field per item, as for us.
- callWork(std::get<0>(work));
-}
-
-void LL::WorkQueue::callWork(const Work& work)
+void LL::WorkQueueBase::callWork(const Work& work)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
try
@@ -142,12 +117,12 @@ void LL::WorkQueue::callWork(const Work& work)
}
}
-void LL::WorkQueue::error(const std::string& msg)
+void LL::WorkQueueBase::error(const std::string& msg)
{
LL_ERRS("WorkQueue") << msg << LL_ENDL;
}
-void LL::WorkQueue::checkCoroutine(const std::string& method)
+void LL::WorkQueueBase::checkCoroutine(const std::string& method)
{
// By convention, the default coroutine on each thread has an empty name
// string. See also LLCoros::logname().
@@ -156,3 +131,130 @@ void LL::WorkQueue::checkCoroutine(const std::string& method)
LLTHROW(Error("Do not call " + method + " from a thread's default coroutine"));
}
}
+
+/*****************************************************************************
+* WorkQueue
+*****************************************************************************/
+LL::WorkQueue::WorkQueue(const std::string& name, size_t capacity):
+ super(name),
+ mQueue(capacity)
+{
+}
+
+void LL::WorkQueue::close()
+{
+ mQueue.close();
+}
+
+size_t LL::WorkQueue::size()
+{
+ return mQueue.size();
+}
+
+bool LL::WorkQueue::isClosed()
+{
+ return mQueue.isClosed();
+}
+
+bool LL::WorkQueue::done()
+{
+ return mQueue.done();
+}
+
+void LL::WorkQueue::post(const Work& callable)
+{
+ mQueue.push(callable);
+}
+
+bool LL::WorkQueue::postIfOpen(const Work& callable)
+{
+ return mQueue.pushIfOpen(callable);
+}
+
+bool LL::WorkQueue::tryPost(const Work& callable)
+{
+ return mQueue.tryPush(callable);
+}
+
+LL::WorkQueue::Work LL::WorkQueue::pop_()
+{
+ return mQueue.pop();
+}
+
+bool LL::WorkQueue::tryPop_(Work& work)
+{
+ return mQueue.tryPop(work);
+}
+
+/*****************************************************************************
+* WorkSchedule
+*****************************************************************************/
+LL::WorkSchedule::WorkSchedule(const std::string& name, size_t capacity):
+ super(name),
+ mQueue(capacity)
+{
+}
+
+void LL::WorkSchedule::close()
+{
+ mQueue.close();
+}
+
+size_t LL::WorkSchedule::size()
+{
+ return mQueue.size();
+}
+
+bool LL::WorkSchedule::isClosed()
+{
+ return mQueue.isClosed();
+}
+
+bool LL::WorkSchedule::done()
+{
+ return mQueue.done();
+}
+
+void LL::WorkSchedule::post(const Work& callable)
+{
+ // Use TimePoint::clock::now() instead of TimePoint's representation of
+ // the epoch because this WorkSchedule may contain a mix of past-due
+ // TimedWork items and TimedWork items scheduled for the future. Sift this
+ // new item into the correct place.
+ post(callable, TimePoint::clock::now());
+}
+
+void LL::WorkSchedule::post(const Work& callable, const TimePoint& time)
+{
+ mQueue.push(TimedWork(time, callable));
+}
+
+bool LL::WorkSchedule::postIfOpen(const Work& callable)
+{
+ return postIfOpen(callable, TimePoint::clock::now());
+}
+
+bool LL::WorkSchedule::postIfOpen(const Work& callable, const TimePoint& time)
+{
+ return mQueue.pushIfOpen(TimedWork(time, callable));
+}
+
+bool LL::WorkSchedule::tryPost(const Work& callable)
+{
+ return tryPost(callable, TimePoint::clock::now());
+}
+
+bool LL::WorkSchedule::tryPost(const Work& callable, const TimePoint& time)
+{
+ return mQueue.tryPush(TimedWork(time, callable));
+}
+
+LL::WorkSchedule::Work LL::WorkSchedule::pop_()
+{
+ return std::get<0>(mQueue.pop());
+}
+
+bool LL::WorkSchedule::tryPop_(Work& work)
+{
+ return mQueue.tryPop(work);
+}