diff options
Diffstat (limited to 'indra/llcommon/lua_function.cpp')
-rw-r--r-- | indra/llcommon/lua_function.cpp | 98 |
1 files changed, 91 insertions, 7 deletions
diff --git a/indra/llcommon/lua_function.cpp b/indra/llcommon/lua_function.cpp index 07e0c1fac2..467ca04449 100644 --- a/indra/llcommon/lua_function.cpp +++ b/indra/llcommon/lua_function.cpp @@ -25,6 +25,9 @@ #include "llsdutil.h" #include "lualistener.h" +/***************************************************************************** +* luau namespace +*****************************************************************************/ namespace { // can't specify free function free() as a unique_ptr deleter @@ -53,6 +56,9 @@ int lluau::dostring(lua_State* L, const std::string& desc, const std::string& te return lua_pcall(L, 0, LUA_MULTRET, 0); } +/***************************************************************************** +* Lua <=> C++ conversions +*****************************************************************************/ std::string lua_tostdstring(lua_State* L, int index) { size_t len; @@ -414,6 +420,9 @@ void lua_pushllsd(lua_State* L, const LLSD& data) } } +/***************************************************************************** +* LuaState class +*****************************************************************************/ LuaState::LuaState(script_finished_fn cb): mCallback(cb), mState(luaL_newstate()) @@ -499,7 +508,9 @@ std::pair<int, LLSD> LuaState::expr(const std::string& desc, const std::string& return result; } - +/***************************************************************************** +* LuaPopper class +*****************************************************************************/ LuaPopper::~LuaPopper() { if (mCount) @@ -508,15 +519,21 @@ LuaPopper::~LuaPopper() } } +/***************************************************************************** +* LuaFunction class +*****************************************************************************/ LuaFunction::LuaFunction(const std::string_view& name, lua_CFunction function, const std::string_view& helptext) { - getRegistry().emplace(name, Registry::mapped_type{ function, helptext }); + const auto& [registry, lookup] = getState(); + registry.emplace(name, Registry::mapped_type{ function, helptext }); + lookup.emplace(function, name); } void LuaFunction::init(lua_State* L) { - for (const auto& [name, pair]: getRegistry()) + const auto& [registry, lookup] = getRState(); + for (const auto& [name, pair]: registry) { const auto& [funcptr, helptext] = pair; lua_register(L, name.c_str(), funcptr); @@ -527,19 +544,80 @@ lua_CFunction LuaFunction::get(const std::string& key) { // use find() instead of subscripting to avoid creating an entry for // unknown key - const auto& registry{ getRegistry() }; + const auto& [registry, lookup] = getState(); auto found{ registry.find(key) }; return (found == registry.end())? nullptr : found->second.first; } -LuaFunction::Registry& LuaFunction::getRegistry() +std::pair<LuaFunction::Registry&, LuaFunction::Lookup&> LuaFunction::getState() { - // use a function-local static to ensure it's initialized + // use function-local statics to ensure they're initialized static Registry registry; - return registry; + static Lookup lookup; + return { registry, lookup }; } +/***************************************************************************** +* help() +*****************************************************************************/ +lua_function(help, + "help(): list viewer's Lua functions\n" + "help(function): show help string for specific function") +{ + auto& luapump{ LLEventPumps::instance().obtain("lua output") }; + const auto& [registry, lookup]{ LuaFunction::getRState() }; + if (! lua_gettop(L)) + { + // no arguments passed: list all lua_functions + for (const auto& [name, pair] : registry) + { + const auto& [fptr, helptext] = pair; + luapump.post(helptext); + } + } + else + { + // arguments passed: list each of the specified lua_functions + for (int idx = 1, top = lua_gettop(L); idx <= top; ++idx) + { + std::string arg{ stringize("<unknown ", lua_typename(L, lua_type(L, idx)), ">") }; + if (lua_type(L, idx) == LUA_TSTRING) + { + arg = lua_tostdstring(L, idx); + } + else if (lua_type(L, idx) == LUA_TFUNCTION) + { + // Caller passed the actual function instead of its string + // name. A Lua function is an anonymous callable object; it + // has a name only by assigment. You can't ask Lua for a + // function's name, which is why our constructor maintains a + // reverse Lookup map. + auto function{ lua_tocfunction(L, idx) }; + if (auto found = lookup.find(function); found != lookup.end()) + { + // okay, pass found name to lookup below + arg = found->second; + } + } + + if (auto found = registry.find(arg); found != registry.end()) + { + luapump.post(found->second.second); + } + else + { + luapump.post(arg + ": NOT FOUND"); + } + } + // pop all arguments + lua_settop(L, 0); + } + return 0; // void return +} +/***************************************************************************** +* lua_what +*****************************************************************************/ std::ostream& operator<<(std::ostream& out, const lua_what& self) { switch (lua_type(self.L, self.index)) @@ -595,6 +673,9 @@ std::ostream& operator<<(std::ostream& out, const lua_what& self) return out; } +/***************************************************************************** +* lua_stack +*****************************************************************************/ std::ostream& operator<<(std::ostream& out, const lua_stack& self) { const char* sep = "stack: ["; @@ -607,6 +688,9 @@ std::ostream& operator<<(std::ostream& out, const lua_stack& self) return out; } +/***************************************************************************** +* DebugExit +*****************************************************************************/ DebugExit::~DebugExit() { LL_DEBUGS("Lua") << "exit " << mName << LL_ENDL; |