diff options
Diffstat (limited to 'indra/llcommon/lua_function.cpp')
-rw-r--r-- | indra/llcommon/lua_function.cpp | 226 |
1 files changed, 204 insertions, 22 deletions
diff --git a/indra/llcommon/lua_function.cpp b/indra/llcommon/lua_function.cpp index 07e0c1fac2..13210fe5a6 100644 --- a/indra/llcommon/lua_function.cpp +++ b/indra/llcommon/lua_function.cpp @@ -21,10 +21,14 @@ // external library headers // other Linden headers #include "hexdump.h" +#include "lleventcoro.h" #include "llsd.h" #include "llsdutil.h" #include "lualistener.h" +/***************************************************************************** +* luau namespace +*****************************************************************************/ namespace { // can't specify free function free() as a unique_ptr deleter @@ -53,6 +57,9 @@ int lluau::dostring(lua_State* L, const std::string& desc, const std::string& te return lua_pcall(L, 0, LUA_MULTRET, 0); } +/***************************************************************************** +* Lua <=> C++ conversions +*****************************************************************************/ std::string lua_tostdstring(lua_State* L, int index) { size_t len; @@ -414,6 +421,9 @@ void lua_pushllsd(lua_State* L, const LLSD& data) } } +/***************************************************************************** +* LuaState class +*****************************************************************************/ LuaState::LuaState(script_finished_fn cb): mCallback(cb), mState(luaL_newstate()) @@ -426,25 +436,15 @@ LuaState::LuaState(script_finished_fn cb): LuaState::~LuaState() { - // Did somebody call listen_events() on this LuaState? + // Did somebody call obtainListener() on this LuaState? // That is, is there a LuaListener key in its registry? - auto keytype{ lua_getfield(mState, LUA_REGISTRYINDEX, "event.listener") }; - if (keytype == LUA_TNUMBER) + auto listener{ getListener() }; + if (listener) { - // We do have a LuaListener. Retrieve it. - int isint; - auto listener{ LuaListener::getInstance(lua_tointegerx(mState, -1, &isint)) }; - // pop the int "event.listener" key - lua_pop(mState, 1); // if we got a LuaListener instance, destroy it - // (if (! isint), lua_tointegerx() returned 0, but key 0 might - // validly designate someone ELSE's LuaListener) - if (isint && listener) - { - auto lptr{ listener.get() }; - listener.reset(); - delete lptr; - } + auto lptr{ listener.get() }; + listener.reset(); + delete lptr; } lua_close(mState); @@ -499,7 +499,48 @@ std::pair<int, LLSD> LuaState::expr(const std::string& desc, const std::string& return result; } +LuaListener::ptr_t LuaState::getListener(lua_State* L) +{ + // have to use one more stack slot + luaL_checkstack(L, 1, nullptr); + LuaListener::ptr_t listener; + // Does this lua_State already have a LuaListener stored in the registry? + auto keytype{ lua_getfield(L, LUA_REGISTRYINDEX, "event.listener") }; + llassert(keytype == LUA_TNIL || keytype == LUA_TNUMBER); + if (keytype == LUA_TNUMBER) + { + // We do already have a LuaListener. Retrieve it. + int isint; + listener = LuaListener::getInstance(lua_tointegerx(L, -1, &isint)); + // Nobody should have destroyed this LuaListener instance! + llassert(isint && listener); + } + // pop the int "event.listener" key + lua_pop(L, 1); + return listener; +} +LuaListener::ptr_t LuaState::obtainListener(lua_State* L) +{ + auto listener{ getListener(L) }; + if (! listener) + { + // have to use one more stack slot + luaL_checkstack(L, 1, nullptr); + // instantiate a new LuaListener, binding the L state -- but use a + // no-op deleter: we do NOT want this ptr_t to manage the lifespan of + // this new LuaListener! + listener.reset(new LuaListener(L), [](LuaListener*){}); + // set its key in the field where we'll look for it later + lua_pushinteger(L, listener->getKey()); + lua_setfield(L, LUA_REGISTRYINDEX, "event.listener"); + } + return listener; +} + +/***************************************************************************** +* LuaPopper class +*****************************************************************************/ LuaPopper::~LuaPopper() { if (mCount) @@ -508,15 +549,21 @@ LuaPopper::~LuaPopper() } } +/***************************************************************************** +* LuaFunction class +*****************************************************************************/ LuaFunction::LuaFunction(const std::string_view& name, lua_CFunction function, const std::string_view& helptext) { - getRegistry().emplace(name, Registry::mapped_type{ function, helptext }); + const auto& [registry, lookup] = getState(); + registry.emplace(name, Registry::mapped_type{ function, helptext }); + lookup.emplace(function, name); } void LuaFunction::init(lua_State* L) { - for (const auto& [name, pair]: getRegistry()) + const auto& [registry, lookup] = getRState(); + for (const auto& [name, pair]: registry) { const auto& [funcptr, helptext] = pair; lua_register(L, name.c_str(), funcptr); @@ -527,19 +574,148 @@ lua_CFunction LuaFunction::get(const std::string& key) { // use find() instead of subscripting to avoid creating an entry for // unknown key - const auto& registry{ getRegistry() }; + const auto& [registry, lookup] = getState(); auto found{ registry.find(key) }; return (found == registry.end())? nullptr : found->second.first; } -LuaFunction::Registry& LuaFunction::getRegistry() +std::pair<LuaFunction::Registry&, LuaFunction::Lookup&> LuaFunction::getState() { - // use a function-local static to ensure it's initialized + // use function-local statics to ensure they're initialized static Registry registry; - return registry; + static Lookup lookup; + return { registry, lookup }; +} + +/***************************************************************************** +* help() +*****************************************************************************/ +lua_function(help, + "help(): list viewer's Lua functions\n" + "help(function): show help string for specific function") +{ + auto& luapump{ LLEventPumps::instance().obtain("lua output") }; + const auto& [registry, lookup]{ LuaFunction::getRState() }; + if (! lua_gettop(L)) + { + // no arguments passed: list all lua_functions + for (const auto& [name, pair] : registry) + { + const auto& [fptr, helptext] = pair; + luapump.post(helptext); + } + } + else + { + // arguments passed: list each of the specified lua_functions + for (int idx = 1, top = lua_gettop(L); idx <= top; ++idx) + { + std::string arg{ stringize("<unknown ", lua_typename(L, lua_type(L, idx)), ">") }; + if (lua_type(L, idx) == LUA_TSTRING) + { + arg = lua_tostdstring(L, idx); + } + else if (lua_type(L, idx) == LUA_TFUNCTION) + { + // Caller passed the actual function instead of its string + // name. A Lua function is an anonymous callable object; it + // has a name only by assigment. You can't ask Lua for a + // function's name, which is why our constructor maintains a + // reverse Lookup map. + auto function{ lua_tocfunction(L, idx) }; + if (auto found = lookup.find(function); found != lookup.end()) + { + // okay, pass found name to lookup below + arg = found->second; + } + } + + if (auto found = registry.find(arg); found != registry.end()) + { + luapump.post(found->second.second); + } + else + { + luapump.post(arg + ": NOT FOUND"); + } + } + // pop all arguments + lua_settop(L, 0); + } + return 0; // void return } +/***************************************************************************** +* leaphelp() +*****************************************************************************/ +lua_function( + leaphelp, + "leaphelp(): list viewer's LEAP APIs\n" + "leaphelp(api): show help for specific api string name") +{ + LLSD request; + int top{ lua_gettop(L) }; + if (top) + { + request = llsd::map("op", "getAPI", "api", lua_tostdstring(L, 1)); + } + else + { + request = llsd::map("op", "getAPIs"); + } + // pop all args + lua_settop(L, 0); + + auto& outpump{ LLEventPumps::instance().obtain("lua output") }; + auto listener{ LuaState::obtainListener(L) }; + LLEventStream replyPump("leaphelp", true); + // ask the LuaListener's LeapListener and suspend calling coroutine until reply + auto reply{ llcoro::postAndSuspend(request, listener->getCommandName(), replyPump, "reply") }; + reply.erase("reqid"); + + if (auto error = reply["error"]; error.isString()) + { + outpump.post(error.asString()); + return 0; + } + + if (top) + { + // caller wants a specific API + outpump.post(stringize(reply["name"].asString(), ":\n", reply["desc"].asString())); + for (const auto& opmap : llsd::inArray(reply["ops"])) + { + std::ostringstream reqstr; + auto req{ opmap["required"] }; + if (req.isArray()) + { + const char* sep = " (requires "; + for (const auto& [reqkey, reqval] : llsd::inMap(req)) + { + reqstr << sep << reqkey; + sep = ", "; + } + reqstr << ")"; + } + outpump.post(stringize("---- ", reply["key"].asString(), " == '", + opmap["name"].asString(), "'", reqstr.str(), ":\n", + opmap["desc"].asString())); + } + } + else + { + // caller wants a list of APIs + for (const auto& [name, data] : llsd::inMap(reply)) + { + outpump.post(stringize("==== ", name, ":\n", data["desc"].asString())); + } + } + return 0; // void return +} +/***************************************************************************** +* lua_what +*****************************************************************************/ std::ostream& operator<<(std::ostream& out, const lua_what& self) { switch (lua_type(self.L, self.index)) @@ -595,6 +771,9 @@ std::ostream& operator<<(std::ostream& out, const lua_what& self) return out; } +/***************************************************************************** +* lua_stack +*****************************************************************************/ std::ostream& operator<<(std::ostream& out, const lua_stack& self) { const char* sep = "stack: ["; @@ -607,6 +786,9 @@ std::ostream& operator<<(std::ostream& out, const lua_stack& self) return out; } +/***************************************************************************** +* DebugExit +*****************************************************************************/ DebugExit::~DebugExit() { LL_DEBUGS("Lua") << "exit " << mName << LL_ENDL; |