diff options
Diffstat (limited to 'indra/llcommon/lltimer.cpp')
-rw-r--r-- | indra/llcommon/lltimer.cpp | 1217 |
1 files changed, 608 insertions, 609 deletions
diff --git a/indra/llcommon/lltimer.cpp b/indra/llcommon/lltimer.cpp index 6f74bf3fc8..8a8451b927 100644 --- a/indra/llcommon/lltimer.cpp +++ b/indra/llcommon/lltimer.cpp @@ -1,609 +1,608 @@ -/** - * @file lltimer.cpp - * @brief Cross-platform objects for doing timing - * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "linden_common.h" - -#include "lltimer.h" - -#include "u64.h" - -#include <chrono> -#include <thread> - -#if LL_WINDOWS -# include "llwin32headerslean.h" -#elif LL_LINUX || LL_DARWIN -# include <errno.h> -# include <sys/time.h> -#else -# error "architecture not supported" -#endif - -// -// Locally used constants -// -const U64 SEC_TO_MICROSEC_U64 = 1000000; - -//--------------------------------------------------------------------------- -// Globals and statics -//--------------------------------------------------------------------------- - -S32 gUTCOffset = 0; // viewer's offset from server UTC, in seconds -LLTimer* LLTimer::sTimer = NULL; - - -// -// Forward declarations -// - - -//--------------------------------------------------------------------------- -// Implementation -//--------------------------------------------------------------------------- - -#if LL_WINDOWS - - -#if 0 -void ms_sleep(U32 ms) -{ - LL_PROFILE_ZONE_SCOPED; - using TimePoint = std::chrono::steady_clock::time_point; - auto resume_time = TimePoint::clock::now() + std::chrono::milliseconds(ms); - while (TimePoint::clock::now() < resume_time) - { - std::this_thread::yield(); //note: don't use LLThread::yield here to avoid yielding for too long - } -} - -U32 micro_sleep(U64 us, U32 max_yields) -{ - // max_yields is unused; just fiddle with it to avoid warnings. - max_yields = 0; - ms_sleep((U32)(us / 1000)); - return 0; -} - -#else - -U32 micro_sleep(U64 us, U32 max_yields) -{ - LL_PROFILE_ZONE_SCOPED -#if 0 - LARGE_INTEGER ft; - ft.QuadPart = -static_cast<S64>(us * 10); // '-' using relative time - - HANDLE timer = CreateWaitableTimer(NULL, TRUE, NULL); - SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0); - WaitForSingleObject(timer, INFINITE); - CloseHandle(timer); -#else - Sleep(us / 1000); -#endif - - return 0; -} - -void ms_sleep(U32 ms) -{ - LL_PROFILE_ZONE_SCOPED - micro_sleep(ms * 1000, 0); -} - -#endif - -#elif LL_LINUX || LL_DARWIN -static void _sleep_loop(struct timespec& thiswait) -{ - struct timespec nextwait; - bool sleep_more = false; - - do { - int result = nanosleep(&thiswait, &nextwait); - - // check if sleep was interrupted by a signal; unslept - // remainder was written back into 't' and we just nanosleep - // again. - sleep_more = (result == -1 && EINTR == errno); - - if (sleep_more) - { - if ( nextwait.tv_sec > thiswait.tv_sec || - (nextwait.tv_sec == thiswait.tv_sec && - nextwait.tv_nsec >= thiswait.tv_nsec) ) - { - // if the remaining time isn't actually going - // down then we're being shafted by low clock - // resolution - manually massage the sleep time - // downward. - if (nextwait.tv_nsec > 1000000) { - // lose 1ms - nextwait.tv_nsec -= 1000000; - } else { - if (nextwait.tv_sec == 0) { - // already so close to finished - sleep_more = false; - } else { - // lose up to 1ms - nextwait.tv_nsec = 0; - } - } - } - thiswait = nextwait; - } - } while (sleep_more); -} - -U32 micro_sleep(U64 us, U32 max_yields) -{ - U64 start = get_clock_count(); - // This is kernel dependent. Currently, our kernel generates software clock - // interrupts at 250 Hz (every 4,000 microseconds). - const S64 KERNEL_SLEEP_INTERVAL_US = 4000; - - // Use signed arithmetic to discover whether a sleep is even necessary. If - // either 'us' or KERNEL_SLEEP_INTERVAL_US is unsigned, the compiler - // promotes the difference to unsigned. If 'us' is less than half - // KERNEL_SLEEP_INTERVAL_US, the unsigned difference will be hugely - // positive, resulting in a crazy long wait. - auto num_sleep_intervals = (S64(us) - (KERNEL_SLEEP_INTERVAL_US >> 1)) / KERNEL_SLEEP_INTERVAL_US; - if (num_sleep_intervals > 0) - { - U64 sleep_time = (num_sleep_intervals * KERNEL_SLEEP_INTERVAL_US) - (KERNEL_SLEEP_INTERVAL_US >> 1); - struct timespec thiswait; - thiswait.tv_sec = sleep_time / 1000000; - thiswait.tv_nsec = (sleep_time % 1000000) * 1000l; - _sleep_loop(thiswait); - } - - U64 current_clock = get_clock_count(); - U32 yields = 0; - while ( (yields < max_yields) - && (current_clock - start < us) ) - { - sched_yield(); - ++yields; - current_clock = get_clock_count(); - } - return yields; -} - -void ms_sleep(U32 ms) -{ - long mslong = ms; // tv_nsec is a long - struct timespec thiswait; - thiswait.tv_sec = ms / 1000; - thiswait.tv_nsec = (mslong % 1000) * 1000000l; - _sleep_loop(thiswait); -} -#else -# error "architecture not supported" -#endif - -// -// CPU clock/other clock frequency and count functions -// - -#if LL_WINDOWS -U64 get_clock_count() -{ - static bool firstTime = true; - static U64 offset; - // ensures that callers to this function never have to deal with wrap - - // QueryPerformanceCounter implementation - LARGE_INTEGER clock_count; - QueryPerformanceCounter(&clock_count); - if (firstTime) { - offset = clock_count.QuadPart; - firstTime = false; - } - return clock_count.QuadPart - offset; -} - -F64 calc_clock_frequency() -{ - __int64 freq; - QueryPerformanceFrequency((LARGE_INTEGER *) &freq); - return (F64)freq; -} -#endif // LL_WINDOWS - - -#if LL_LINUX || LL_DARWIN -// Both Linux and Mac use gettimeofday for accurate time -F64 calc_clock_frequency() -{ - return 1000000.0; // microseconds, so 1 MHz. -} - -U64 get_clock_count() -{ - // Linux clocks are in microseconds - struct timeval tv; - gettimeofday(&tv, NULL); - return tv.tv_sec*SEC_TO_MICROSEC_U64 + tv.tv_usec; -} -#endif - - -TimerInfo::TimerInfo() -: mClockFrequency(0.0), - mTotalTimeClockCount(0), - mLastTotalTimeClockCount(0) -{} - -void TimerInfo::update() -{ - mClockFrequency = calc_clock_frequency(); - mClockFrequencyInv = 1.0/mClockFrequency; - mClocksToMicroseconds = mClockFrequencyInv; -} - -TimerInfo& get_timer_info() -{ - static TimerInfo sTimerInfo; - return sTimerInfo; -} - -/////////////////////////////////////////////////////////////////////////////// - -// returns a U64 number that represents the number of -// microseconds since the Unix epoch - Jan 1, 1970 -U64MicrosecondsImplicit totalTime() -{ - U64 current_clock_count = get_clock_count(); - if (!get_timer_info().mTotalTimeClockCount || get_timer_info().mClocksToMicroseconds.value() == 0) - { - get_timer_info().update(); - get_timer_info().mTotalTimeClockCount = current_clock_count; - -#if LL_WINDOWS - // Sync us up with local time (even though we PROBABLY don't need to, this is how it was implemented) - // Unix platforms use gettimeofday so they are synced, although this probably isn't a good assumption to - // make in the future. - - get_timer_info().mTotalTimeClockCount = (U64)(time(NULL) * get_timer_info().mClockFrequency); -#endif - - // Update the last clock count - get_timer_info().mLastTotalTimeClockCount = current_clock_count; - } - else - { - if (current_clock_count >= get_timer_info().mLastTotalTimeClockCount) - { - // No wrapping, we're all okay. - get_timer_info().mTotalTimeClockCount += current_clock_count - get_timer_info().mLastTotalTimeClockCount; - } - else - { - // We've wrapped. Compensate correctly - get_timer_info().mTotalTimeClockCount += (0xFFFFFFFFFFFFFFFFULL - get_timer_info().mLastTotalTimeClockCount) + current_clock_count; - } - - // Update the last clock count - get_timer_info().mLastTotalTimeClockCount = current_clock_count; - } - - // Return the total clock tick count in microseconds. - U64Microseconds time(get_timer_info().mTotalTimeClockCount*get_timer_info().mClocksToMicroseconds); - return time; -} - - -/////////////////////////////////////////////////////////////////////////////// - -LLTimer::LLTimer() -{ - if (!get_timer_info().mClockFrequency) - { - get_timer_info().update(); - } - - mStarted = TRUE; - reset(); -} - -LLTimer::~LLTimer() -{} - -// static -void LLTimer::initClass() -{ - if (!sTimer) sTimer = new LLTimer; -} - -// static -void LLTimer::cleanupClass() -{ - delete sTimer; sTimer = NULL; -} - -// static -U64MicrosecondsImplicit LLTimer::getTotalTime() -{ - // simply call into the implementation function. - U64MicrosecondsImplicit total_time = totalTime(); - return total_time; -} - -// static -F64SecondsImplicit LLTimer::getTotalSeconds() -{ - return F64Microseconds(U64_to_F64(getTotalTime())); -} - -void LLTimer::reset() -{ - mLastClockCount = get_clock_count(); - mExpirationTicks = 0; -} - -/////////////////////////////////////////////////////////////////////////////// - -U64 LLTimer::getCurrentClockCount() -{ - return get_clock_count(); -} - -/////////////////////////////////////////////////////////////////////////////// - -void LLTimer::setLastClockCount(U64 current_count) -{ - mLastClockCount = current_count; -} - -/////////////////////////////////////////////////////////////////////////////// - -static -U64 getElapsedTimeAndUpdate(U64& lastClockCount) -{ - U64 current_clock_count = get_clock_count(); - U64 result; - - if (current_clock_count >= lastClockCount) - { - result = current_clock_count - lastClockCount; - } - else - { - // time has gone backward - result = 0; - } - - lastClockCount = current_clock_count; - - return result; -} - - -F64SecondsImplicit LLTimer::getElapsedTimeF64() const -{ - U64 last = mLastClockCount; - return (F64)getElapsedTimeAndUpdate(last) * get_timer_info().mClockFrequencyInv; -} - -F32SecondsImplicit LLTimer::getElapsedTimeF32() const -{ - return (F32)getElapsedTimeF64(); -} - -F64SecondsImplicit LLTimer::getElapsedTimeAndResetF64() -{ - return (F64)getElapsedTimeAndUpdate(mLastClockCount) * get_timer_info().mClockFrequencyInv; -} - -F32SecondsImplicit LLTimer::getElapsedTimeAndResetF32() -{ - return (F32)getElapsedTimeAndResetF64(); -} - -/////////////////////////////////////////////////////////////////////////////// - -void LLTimer::setTimerExpirySec(F32SecondsImplicit expiration) -{ - mExpirationTicks = get_clock_count() - + (U64)((F32)(expiration * get_timer_info().mClockFrequency.value())); -} - -F32SecondsImplicit LLTimer::getRemainingTimeF32() const -{ - U64 cur_ticks = get_clock_count(); - if (cur_ticks > mExpirationTicks) - { - return 0.0f; - } - return F32((mExpirationTicks - cur_ticks) * get_timer_info().mClockFrequencyInv); -} - - -BOOL LLTimer::checkExpirationAndReset(F32 expiration) -{ - U64 cur_ticks = get_clock_count(); - if (cur_ticks < mExpirationTicks) - { - return FALSE; - } - - mExpirationTicks = cur_ticks - + (U64)((F32)(expiration * get_timer_info().mClockFrequency)); - return TRUE; -} - - -BOOL LLTimer::hasExpired() const -{ - return (get_clock_count() >= mExpirationTicks) - ? TRUE : FALSE; -} - -/////////////////////////////////////////////////////////////////////////////// - -BOOL LLTimer::knownBadTimer() -{ - BOOL failed = FALSE; - -#if LL_WINDOWS - WCHAR bad_pci_list[][10] = {L"1039:0530", - L"1039:0620", - L"10B9:0533", - L"10B9:1533", - L"1106:0596", - L"1106:0686", - L"1166:004F", - L"1166:0050", - L"8086:7110", - L"\0" - }; - - HKEY hKey = NULL; - LONG nResult = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE,L"SYSTEM\\CurrentControlSet\\Enum\\PCI", 0, - KEY_EXECUTE | KEY_QUERY_VALUE | KEY_ENUMERATE_SUB_KEYS, &hKey); - - WCHAR name[1024]; - DWORD name_len = 1024; - FILETIME scrap; - - S32 key_num = 0; - WCHAR pci_id[10]; - - wcscpy(pci_id, L"0000:0000"); /*Flawfinder: ignore*/ - - while (nResult == ERROR_SUCCESS) - { - nResult = ::RegEnumKeyEx(hKey, key_num++, name, &name_len, NULL, NULL, NULL, &scrap); - - if (nResult == ERROR_SUCCESS) - { - memcpy(&pci_id[0],&name[4],4); /* Flawfinder: ignore */ - memcpy(&pci_id[5],&name[13],4); /* Flawfinder: ignore */ - - for (S32 check = 0; bad_pci_list[check][0]; check++) - { - if (!wcscmp(pci_id, bad_pci_list[check])) - { -// LL_WARNS() << "unreliable PCI chipset found!! " << pci_id << endl; - failed = TRUE; - break; - } - } -// llinfo << "PCI chipset found: " << pci_id << endl; - name_len = 1024; - } - } -#endif - return(failed); -} - -/////////////////////////////////////////////////////////////////////////////// -// -// NON-MEMBER FUNCTIONS -// -/////////////////////////////////////////////////////////////////////////////// - -time_t time_corrected() -{ - return time(NULL) + gUTCOffset; -} - - -// Is the current computer (in its current time zone) -// observing daylight savings time? -BOOL is_daylight_savings() -{ - time_t now = time(NULL); - - // Internal buffer to local server time - struct tm* internal_time = localtime(&now); - - // tm_isdst > 0 => daylight savings - // tm_isdst = 0 => not daylight savings - // tm_isdst < 0 => can't tell - return (internal_time->tm_isdst > 0); -} - - -struct tm* utc_to_pacific_time(time_t utc_time, BOOL pacific_daylight_time) -{ - S32Hours pacific_offset_hours; - if (pacific_daylight_time) - { - pacific_offset_hours = S32Hours(7); - } - else - { - pacific_offset_hours = S32Hours(8); - } - - // We subtract off the PST/PDT offset _before_ getting - // "UTC" time, because this will handle wrapping around - // for 5 AM UTC -> 10 PM PDT of the previous day. - utc_time -= S32SecondsImplicit(pacific_offset_hours); - - // Internal buffer to PST/PDT (see above) - struct tm* internal_time = gmtime(&utc_time); - - /* - // Don't do this, this won't correctly tell you if daylight savings is active in CA or not. - if (pacific_daylight_time) - { - internal_time->tm_isdst = 1; - } - */ - - return internal_time; -} - - -void microsecondsToTimecodeString(U64MicrosecondsImplicit current_time, std::string& tcstring) -{ - U64 hours; - U64 minutes; - U64 seconds; - U64 frames; - U64 subframes; - - hours = current_time / (U64)3600000000ul; - minutes = current_time / (U64)60000000; - minutes %= 60; - seconds = current_time / (U64)1000000; - seconds %= 60; - frames = current_time / (U64)41667; - frames %= 24; - subframes = current_time / (U64)42; - subframes %= 100; - - tcstring = llformat("%3.3d:%2.2d:%2.2d:%2.2d.%2.2d",(int)hours,(int)minutes,(int)seconds,(int)frames,(int)subframes); -} - - -void secondsToTimecodeString(F32SecondsImplicit current_time, std::string& tcstring) -{ - microsecondsToTimecodeString(current_time, tcstring); -} - - +/**
+ * @file lltimer.cpp
+ * @brief Cross-platform objects for doing timing
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "lltimer.h"
+
+#include "u64.h"
+
+#include <chrono>
+#include <thread>
+
+#if LL_WINDOWS
+# include "llwin32headerslean.h"
+#elif LL_LINUX || LL_DARWIN
+# include <errno.h>
+# include <sys/time.h>
+#else
+# error "architecture not supported"
+#endif
+
+//
+// Locally used constants
+//
+const U64 SEC_TO_MICROSEC_U64 = 1000000;
+
+//---------------------------------------------------------------------------
+// Globals and statics
+//---------------------------------------------------------------------------
+
+S32 gUTCOffset = 0; // viewer's offset from server UTC, in seconds
+LLTimer* LLTimer::sTimer = NULL;
+
+
+//
+// Forward declarations
+//
+
+
+//---------------------------------------------------------------------------
+// Implementation
+//---------------------------------------------------------------------------
+
+#if LL_WINDOWS
+
+
+#if 0
+void ms_sleep(U32 ms)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ using TimePoint = std::chrono::steady_clock::time_point;
+ auto resume_time = TimePoint::clock::now() + std::chrono::milliseconds(ms);
+ while (TimePoint::clock::now() < resume_time)
+ {
+ std::this_thread::yield(); //note: don't use LLThread::yield here to avoid yielding for too long
+ }
+}
+
+U32 micro_sleep(U64 us, U32 max_yields)
+{
+ // max_yields is unused; just fiddle with it to avoid warnings.
+ max_yields = 0;
+ ms_sleep((U32)(us / 1000));
+ return 0;
+}
+
+#else
+
+U32 micro_sleep(U64 us, U32 max_yields)
+{
+ LL_PROFILE_ZONE_SCOPED
+#if 0
+ LARGE_INTEGER ft;
+ ft.QuadPart = -static_cast<S64>(us * 10); // '-' using relative time
+
+ HANDLE timer = CreateWaitableTimer(NULL, true, NULL);
+ SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0);
+ WaitForSingleObject(timer, INFINITE);
+ CloseHandle(timer);
+#else
+ Sleep(us / 1000);
+#endif
+
+ return 0;
+}
+
+void ms_sleep(U32 ms)
+{
+ LL_PROFILE_ZONE_SCOPED
+ micro_sleep(ms * 1000, 0);
+}
+
+#endif
+
+#elif LL_LINUX || LL_DARWIN
+static void _sleep_loop(struct timespec& thiswait)
+{
+ struct timespec nextwait;
+ bool sleep_more = false;
+
+ do {
+ int result = nanosleep(&thiswait, &nextwait);
+
+ // check if sleep was interrupted by a signal; unslept
+ // remainder was written back into 't' and we just nanosleep
+ // again.
+ sleep_more = (result == -1 && EINTR == errno);
+
+ if (sleep_more)
+ {
+ if ( nextwait.tv_sec > thiswait.tv_sec ||
+ (nextwait.tv_sec == thiswait.tv_sec &&
+ nextwait.tv_nsec >= thiswait.tv_nsec) )
+ {
+ // if the remaining time isn't actually going
+ // down then we're being shafted by low clock
+ // resolution - manually massage the sleep time
+ // downward.
+ if (nextwait.tv_nsec > 1000000) {
+ // lose 1ms
+ nextwait.tv_nsec -= 1000000;
+ } else {
+ if (nextwait.tv_sec == 0) {
+ // already so close to finished
+ sleep_more = false;
+ } else {
+ // lose up to 1ms
+ nextwait.tv_nsec = 0;
+ }
+ }
+ }
+ thiswait = nextwait;
+ }
+ } while (sleep_more);
+}
+
+U32 micro_sleep(U64 us, U32 max_yields)
+{
+ U64 start = get_clock_count();
+ // This is kernel dependent. Currently, our kernel generates software clock
+ // interrupts at 250 Hz (every 4,000 microseconds).
+ const S64 KERNEL_SLEEP_INTERVAL_US = 4000;
+
+ // Use signed arithmetic to discover whether a sleep is even necessary. If
+ // either 'us' or KERNEL_SLEEP_INTERVAL_US is unsigned, the compiler
+ // promotes the difference to unsigned. If 'us' is less than half
+ // KERNEL_SLEEP_INTERVAL_US, the unsigned difference will be hugely
+ // positive, resulting in a crazy long wait.
+ auto num_sleep_intervals = (S64(us) - (KERNEL_SLEEP_INTERVAL_US >> 1)) / KERNEL_SLEEP_INTERVAL_US;
+ if (num_sleep_intervals > 0)
+ {
+ U64 sleep_time = (num_sleep_intervals * KERNEL_SLEEP_INTERVAL_US) - (KERNEL_SLEEP_INTERVAL_US >> 1);
+ struct timespec thiswait;
+ thiswait.tv_sec = sleep_time / 1000000;
+ thiswait.tv_nsec = (sleep_time % 1000000) * 1000l;
+ _sleep_loop(thiswait);
+ }
+
+ U64 current_clock = get_clock_count();
+ U32 yields = 0;
+ while ( (yields < max_yields)
+ && (current_clock - start < us) )
+ {
+ sched_yield();
+ ++yields;
+ current_clock = get_clock_count();
+ }
+ return yields;
+}
+
+void ms_sleep(U32 ms)
+{
+ long mslong = ms; // tv_nsec is a long
+ struct timespec thiswait;
+ thiswait.tv_sec = ms / 1000;
+ thiswait.tv_nsec = (mslong % 1000) * 1000000l;
+ _sleep_loop(thiswait);
+}
+#else
+# error "architecture not supported"
+#endif
+
+//
+// CPU clock/other clock frequency and count functions
+//
+
+#if LL_WINDOWS
+U64 get_clock_count()
+{
+ static bool firstTime = true;
+ static U64 offset;
+ // ensures that callers to this function never have to deal with wrap
+
+ // QueryPerformanceCounter implementation
+ LARGE_INTEGER clock_count;
+ QueryPerformanceCounter(&clock_count);
+ if (firstTime) {
+ offset = clock_count.QuadPart;
+ firstTime = false;
+ }
+ return clock_count.QuadPart - offset;
+}
+
+F64 calc_clock_frequency()
+{
+ __int64 freq;
+ QueryPerformanceFrequency((LARGE_INTEGER *) &freq);
+ return (F64)freq;
+}
+#endif // LL_WINDOWS
+
+
+#if LL_LINUX || LL_DARWIN
+// Both Linux and Mac use gettimeofday for accurate time
+F64 calc_clock_frequency()
+{
+ return 1000000.0; // microseconds, so 1 MHz.
+}
+
+U64 get_clock_count()
+{
+ // Linux clocks are in microseconds
+ struct timeval tv;
+ gettimeofday(&tv, NULL);
+ return tv.tv_sec*SEC_TO_MICROSEC_U64 + tv.tv_usec;
+}
+#endif
+
+
+TimerInfo::TimerInfo()
+: mClockFrequency(0.0),
+ mTotalTimeClockCount(0),
+ mLastTotalTimeClockCount(0)
+{}
+
+void TimerInfo::update()
+{
+ mClockFrequency = calc_clock_frequency();
+ mClockFrequencyInv = 1.0/mClockFrequency;
+ mClocksToMicroseconds = mClockFrequencyInv;
+}
+
+TimerInfo& get_timer_info()
+{
+ static TimerInfo sTimerInfo;
+ return sTimerInfo;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+// returns a U64 number that represents the number of
+// microseconds since the Unix epoch - Jan 1, 1970
+U64MicrosecondsImplicit totalTime()
+{
+ U64 current_clock_count = get_clock_count();
+ if (!get_timer_info().mTotalTimeClockCount || get_timer_info().mClocksToMicroseconds.value() == 0)
+ {
+ get_timer_info().update();
+ get_timer_info().mTotalTimeClockCount = current_clock_count;
+
+#if LL_WINDOWS
+ // Sync us up with local time (even though we PROBABLY don't need to, this is how it was implemented)
+ // Unix platforms use gettimeofday so they are synced, although this probably isn't a good assumption to
+ // make in the future.
+
+ get_timer_info().mTotalTimeClockCount = (U64)(time(NULL) * get_timer_info().mClockFrequency);
+#endif
+
+ // Update the last clock count
+ get_timer_info().mLastTotalTimeClockCount = current_clock_count;
+ }
+ else
+ {
+ if (current_clock_count >= get_timer_info().mLastTotalTimeClockCount)
+ {
+ // No wrapping, we're all okay.
+ get_timer_info().mTotalTimeClockCount += current_clock_count - get_timer_info().mLastTotalTimeClockCount;
+ }
+ else
+ {
+ // We've wrapped. Compensate correctly
+ get_timer_info().mTotalTimeClockCount += (0xFFFFFFFFFFFFFFFFULL - get_timer_info().mLastTotalTimeClockCount) + current_clock_count;
+ }
+
+ // Update the last clock count
+ get_timer_info().mLastTotalTimeClockCount = current_clock_count;
+ }
+
+ // Return the total clock tick count in microseconds.
+ U64Microseconds time(get_timer_info().mTotalTimeClockCount*get_timer_info().mClocksToMicroseconds);
+ return time;
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLTimer::LLTimer()
+{
+ if (!get_timer_info().mClockFrequency)
+ {
+ get_timer_info().update();
+ }
+
+ mStarted = true;
+ reset();
+}
+
+LLTimer::~LLTimer()
+{}
+
+// static
+void LLTimer::initClass()
+{
+ if (!sTimer) sTimer = new LLTimer;
+}
+
+// static
+void LLTimer::cleanupClass()
+{
+ delete sTimer; sTimer = NULL;
+}
+
+// static
+U64MicrosecondsImplicit LLTimer::getTotalTime()
+{
+ // simply call into the implementation function.
+ U64MicrosecondsImplicit total_time = totalTime();
+ return total_time;
+}
+
+// static
+F64SecondsImplicit LLTimer::getTotalSeconds()
+{
+ return F64Microseconds(U64_to_F64(getTotalTime()));
+}
+
+void LLTimer::reset()
+{
+ mLastClockCount = get_clock_count();
+ mExpirationTicks = 0;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+U64 LLTimer::getCurrentClockCount()
+{
+ return get_clock_count();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+void LLTimer::setLastClockCount(U64 current_count)
+{
+ mLastClockCount = current_count;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+static
+U64 getElapsedTimeAndUpdate(U64& lastClockCount)
+{
+ U64 current_clock_count = get_clock_count();
+ U64 result;
+
+ if (current_clock_count >= lastClockCount)
+ {
+ result = current_clock_count - lastClockCount;
+ }
+ else
+ {
+ // time has gone backward
+ result = 0;
+ }
+
+ lastClockCount = current_clock_count;
+
+ return result;
+}
+
+
+F64SecondsImplicit LLTimer::getElapsedTimeF64() const
+{
+ U64 last = mLastClockCount;
+ return (F64)getElapsedTimeAndUpdate(last) * get_timer_info().mClockFrequencyInv;
+}
+
+F32SecondsImplicit LLTimer::getElapsedTimeF32() const
+{
+ return (F32)getElapsedTimeF64();
+}
+
+F64SecondsImplicit LLTimer::getElapsedTimeAndResetF64()
+{
+ return (F64)getElapsedTimeAndUpdate(mLastClockCount) * get_timer_info().mClockFrequencyInv;
+}
+
+F32SecondsImplicit LLTimer::getElapsedTimeAndResetF32()
+{
+ return (F32)getElapsedTimeAndResetF64();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+void LLTimer::setTimerExpirySec(F32SecondsImplicit expiration)
+{
+ mExpirationTicks = get_clock_count()
+ + (U64)((F32)(expiration * get_timer_info().mClockFrequency.value()));
+}
+
+F32SecondsImplicit LLTimer::getRemainingTimeF32() const
+{
+ U64 cur_ticks = get_clock_count();
+ if (cur_ticks > mExpirationTicks)
+ {
+ return 0.0f;
+ }
+ return F32((mExpirationTicks - cur_ticks) * get_timer_info().mClockFrequencyInv);
+}
+
+
+bool LLTimer::checkExpirationAndReset(F32 expiration)
+{
+ U64 cur_ticks = get_clock_count();
+ if (cur_ticks < mExpirationTicks)
+ {
+ return false;
+ }
+
+ mExpirationTicks = cur_ticks
+ + (U64)((F32)(expiration * get_timer_info().mClockFrequency));
+ return true;
+}
+
+
+bool LLTimer::hasExpired() const
+{
+ return get_clock_count() >= mExpirationTicks;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+bool LLTimer::knownBadTimer()
+{
+ bool failed = false;
+
+#if LL_WINDOWS
+ WCHAR bad_pci_list[][10] = {L"1039:0530",
+ L"1039:0620",
+ L"10B9:0533",
+ L"10B9:1533",
+ L"1106:0596",
+ L"1106:0686",
+ L"1166:004F",
+ L"1166:0050",
+ L"8086:7110",
+ L"\0"
+ };
+
+ HKEY hKey = NULL;
+ LONG nResult = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE,L"SYSTEM\\CurrentControlSet\\Enum\\PCI", 0,
+ KEY_EXECUTE | KEY_QUERY_VALUE | KEY_ENUMERATE_SUB_KEYS, &hKey);
+
+ WCHAR name[1024];
+ DWORD name_len = 1024;
+ FILETIME scrap;
+
+ S32 key_num = 0;
+ WCHAR pci_id[10];
+
+ wcscpy(pci_id, L"0000:0000"); /*Flawfinder: ignore*/
+
+ while (nResult == ERROR_SUCCESS)
+ {
+ nResult = ::RegEnumKeyEx(hKey, key_num++, name, &name_len, NULL, NULL, NULL, &scrap);
+
+ if (nResult == ERROR_SUCCESS)
+ {
+ memcpy(&pci_id[0],&name[4],4); /* Flawfinder: ignore */
+ memcpy(&pci_id[5],&name[13],4); /* Flawfinder: ignore */
+
+ for (S32 check = 0; bad_pci_list[check][0]; check++)
+ {
+ if (!wcscmp(pci_id, bad_pci_list[check]))
+ {
+// LL_WARNS() << "unreliable PCI chipset found!! " << pci_id << endl;
+ failed = true;
+ break;
+ }
+ }
+// llinfo << "PCI chipset found: " << pci_id << endl;
+ name_len = 1024;
+ }
+ }
+#endif
+ return(failed);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+//
+// NON-MEMBER FUNCTIONS
+//
+///////////////////////////////////////////////////////////////////////////////
+
+time_t time_corrected()
+{
+ return time(NULL) + gUTCOffset;
+}
+
+
+// Is the current computer (in its current time zone)
+// observing daylight savings time?
+bool is_daylight_savings()
+{
+ time_t now = time(NULL);
+
+ // Internal buffer to local server time
+ struct tm* internal_time = localtime(&now);
+
+ // tm_isdst > 0 => daylight savings
+ // tm_isdst = 0 => not daylight savings
+ // tm_isdst < 0 => can't tell
+ return (internal_time->tm_isdst > 0);
+}
+
+
+struct tm* utc_to_pacific_time(time_t utc_time, bool pacific_daylight_time)
+{
+ S32Hours pacific_offset_hours;
+ if (pacific_daylight_time)
+ {
+ pacific_offset_hours = S32Hours(7);
+ }
+ else
+ {
+ pacific_offset_hours = S32Hours(8);
+ }
+
+ // We subtract off the PST/PDT offset _before_ getting
+ // "UTC" time, because this will handle wrapping around
+ // for 5 AM UTC -> 10 PM PDT of the previous day.
+ utc_time -= S32SecondsImplicit(pacific_offset_hours);
+
+ // Internal buffer to PST/PDT (see above)
+ struct tm* internal_time = gmtime(&utc_time);
+
+ /*
+ // Don't do this, this won't correctly tell you if daylight savings is active in CA or not.
+ if (pacific_daylight_time)
+ {
+ internal_time->tm_isdst = 1;
+ }
+ */
+
+ return internal_time;
+}
+
+
+void microsecondsToTimecodeString(U64MicrosecondsImplicit current_time, std::string& tcstring)
+{
+ U64 hours;
+ U64 minutes;
+ U64 seconds;
+ U64 frames;
+ U64 subframes;
+
+ hours = current_time / (U64)3600000000ul;
+ minutes = current_time / (U64)60000000;
+ minutes %= 60;
+ seconds = current_time / (U64)1000000;
+ seconds %= 60;
+ frames = current_time / (U64)41667;
+ frames %= 24;
+ subframes = current_time / (U64)42;
+ subframes %= 100;
+
+ tcstring = llformat("%3.3d:%2.2d:%2.2d:%2.2d.%2.2d",(int)hours,(int)minutes,(int)seconds,(int)frames,(int)subframes);
+}
+
+
+void secondsToTimecodeString(F32SecondsImplicit current_time, std::string& tcstring)
+{
+ microsecondsToTimecodeString(current_time, tcstring);
+}
+
+
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