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+/**
+ * @file llsingleton.h
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+#ifndef LLSINGLETON_H
+#define LLSINGLETON_H
+
+#include "llerror.h" // *TODO: eliminate this
+
+#include <boost/noncopyable.hpp>
+
+// LLSingleton implements the getInstance() method part of the Singleton
+// pattern. It can't make the derived class constructors protected, though, so
+// you have to do that yourself.
+//
+// There are two ways to use LLSingleton. The first way is to inherit from it
+// while using the typename that you'd like to be static as the template
+// parameter, like so:
+//
+// class Foo: public LLSingleton<Foo>{};
+//
+// Foo& instance = Foo::instance();
+//
+// The second way is to use the singleton class directly, without inheritance:
+//
+// typedef LLSingleton<Foo> FooSingleton;
+//
+// Foo& instance = FooSingleton::instance();
+//
+// In this case, the class being managed as a singleton needs to provide an
+// initSingleton() method since the LLSingleton virtual method won't be
+// available
+//
+// As currently written, it is not thread-safe.
+
+template <typename DERIVED_TYPE>
+class LLSingleton : private boost::noncopyable
+{
+
+private:
+ typedef enum e_init_state
+ {
+ UNINITIALIZED,
+ CONSTRUCTING,
+ INITIALIZING,
+ INITIALIZED,
+ DELETED
+ } EInitState;
+
+ static void deleteSingleton()
+ {
+ delete getData().mSingletonInstance;
+ getData().mSingletonInstance = NULL;
+ }
+
+ // stores pointer to singleton instance
+ // and tracks initialization state of singleton
+ struct SingletonInstanceData
+ {
+ EInitState mInitState;
+ DERIVED_TYPE* mSingletonInstance;
+
+ SingletonInstanceData()
+ : mSingletonInstance(NULL),
+ mInitState(UNINITIALIZED)
+ {}
+
+ ~SingletonInstanceData()
+ {
+ deleteSingleton();
+ }
+ };
+
+public:
+ virtual ~LLSingleton()
+ {
+ SingletonInstanceData& data = getData();
+ data.mSingletonInstance = NULL;
+ data.mInitState = DELETED;
+ }
+
+ static SingletonInstanceData& getData()
+ {
+ static SingletonInstanceData data;
+ return data;
+ }
+
+ static DERIVED_TYPE* getInstance()
+ {
+ SingletonInstanceData& data = getData();
+
+ if (data.mInitState == CONSTRUCTING)
+ {
+ llerrs << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from singleton constructor!" << llendl;
+ }
+
+ if (data.mInitState == DELETED)
+ {
+ llwarns << "Trying to access deleted singleton " << typeid(DERIVED_TYPE).name() << " creating new instance" << llendl;
+ }
+
+ if (!data.mSingletonInstance)
+ {
+ data.mInitState = CONSTRUCTING;
+ data.mSingletonInstance = new DERIVED_TYPE();
+ data.mInitState = INITIALIZING;
+ data.mSingletonInstance->initSingleton();
+ data.mInitState = INITIALIZED;
+ }
+
+ return data.mSingletonInstance;
+ }
+
+ // Reference version of getInstance()
+ // Preferred over getInstance() as it disallows checking for NULL
+ static DERIVED_TYPE& instance()
+ {
+ return *getInstance();
+ }
+
+ // Has this singleton already been deleted?
+ // Use this to avoid accessing singletons from a static object's destructor
+ static bool destroyed()
+ {
+ return getData().mInitState == DELETED;
+ }
+
+private:
+ virtual void initSingleton() {}
+};
+
+#endif