diff options
Diffstat (limited to 'indra/llcommon/llsingleton.h')
-rwxr-xr-x[-rw-r--r--] | indra/llcommon/llsingleton.h | 217 |
1 files changed, 111 insertions, 106 deletions
diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h index ddeb4d1489..6e6291a165 100644..100755 --- a/indra/llcommon/llsingleton.h +++ b/indra/llcommon/llsingleton.h @@ -1,31 +1,25 @@ /** * @file llsingleton.h * - * $LicenseInfo:firstyear=2002&license=viewergpl$ - * - * Copyright (c) 2002-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLSINGLETON_H @@ -36,38 +30,6 @@ #include <typeinfo> #include <boost/noncopyable.hpp> -/// @brief A global registry of all singletons to prevent duplicate allocations -/// across shared library boundaries -class LL_COMMON_API LLSingletonRegistry { - private: - typedef std::map<std::string, void *> TypeMap; - static TypeMap * sSingletonMap; - - static void checkInit() - { - if(sSingletonMap == NULL) - { - sSingletonMap = new TypeMap(); - } - } - - public: - template<typename T> static void * & get() - { - std::string name(typeid(T).name()); - - checkInit(); - - // the first entry of the pair returned by insert will be either the existing - // iterator matching our key, or the newly inserted NULL initialized entry - // see "Insert element" in http://www.sgi.com/tech/stl/UniqueAssociativeContainer.html - TypeMap::iterator result = - sSingletonMap->insert(std::make_pair(name, (void*)NULL)).first; - - return result->second; - } -}; - // LLSingleton implements the getInstance() method part of the Singleton // pattern. It can't make the derived class constructors protected, though, so // you have to do that yourself. @@ -105,78 +67,108 @@ private: INITIALIZED, DELETED } EInitState; - - static void deleteSingleton() - { - delete getData().mSingletonInstance; - getData().mSingletonInstance = NULL; - } + + static DERIVED_TYPE* constructSingleton() + { + return new DERIVED_TYPE(); + } // stores pointer to singleton instance - // and tracks initialization state of singleton - struct SingletonInstanceData + struct SingletonLifetimeManager { - EInitState mInitState; - DERIVED_TYPE* mSingletonInstance; - - SingletonInstanceData() - : mSingletonInstance(NULL), - mInitState(UNINITIALIZED) - {} - - ~SingletonInstanceData() + SingletonLifetimeManager() + { + construct(); + } + + static void construct() { - deleteSingleton(); + sData.mInitState = CONSTRUCTING; + sData.mInstance = constructSingleton(); + sData.mInitState = INITIALIZING; + } + + ~SingletonLifetimeManager() + { + if (sData.mInitState != DELETED) + { + deleteSingleton(); + } } }; public: virtual ~LLSingleton() { - SingletonInstanceData& data = getData(); - data.mSingletonInstance = NULL; - data.mInitState = DELETED; + sData.mInstance = NULL; + sData.mInitState = DELETED; } - static SingletonInstanceData& getData() + /** + * @brief Immediately delete the singleton. + * + * A subsequent call to LLProxy::getInstance() will construct a new + * instance of the class. + * + * LLSingletons are normally destroyed after main() has exited and the C++ + * runtime is cleaning up statically-constructed objects. Some classes + * derived from LLSingleton have objects that are part of a runtime system + * that is terminated before main() exits. Calling the destructor of those + * objects after the termination of their respective systems can cause + * crashes and other problems during termination of the project. Using this + * method to destroy the singleton early can prevent these crashes. + * + * An example where this is needed is for a LLSingleton that has an APR + * object as a member that makes APR calls on destruction. The APR system is + * shut down explicitly before main() exits. This causes a crash on exit. + * Using this method before the call to apr_terminate() and NOT calling + * getInstance() again will prevent the crash. + */ + static void deleteSingleton() { - // this is static to cache the lookup results - static void * & registry = LLSingletonRegistry::get<DERIVED_TYPE>(); - - // *TODO - look into making this threadsafe - if(NULL == registry) - { - static SingletonInstanceData data; - registry = &data; - } - - return *static_cast<SingletonInstanceData *>(registry); + delete sData.mInstance; + sData.mInstance = NULL; + sData.mInitState = DELETED; } + static DERIVED_TYPE* getInstance() { - SingletonInstanceData& data = getData(); + static SingletonLifetimeManager sLifeTimeMgr; - if (data.mInitState == CONSTRUCTING) + switch (sData.mInitState) { - llerrs << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from singleton constructor!" << llendl; + case UNINITIALIZED: + // should never be uninitialized at this point + llassert(false); + return NULL; + case CONSTRUCTING: + LL_ERRS() << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from singleton constructor!" << LL_ENDL; + return NULL; + case INITIALIZING: + // go ahead and flag ourselves as initialized so we can be reentrant during initialization + sData.mInitState = INITIALIZED; + // initialize singleton after constructing it so that it can reference other singletons which in turn depend on it, + // thus breaking cyclic dependencies + sData.mInstance->initSingleton(); + return sData.mInstance; + case INITIALIZED: + return sData.mInstance; + case DELETED: + LL_WARNS() << "Trying to access deleted singleton " << typeid(DERIVED_TYPE).name() << " creating new instance" << LL_ENDL; + SingletonLifetimeManager::construct(); + // same as first time construction + sData.mInitState = INITIALIZED; + sData.mInstance->initSingleton(); + return sData.mInstance; } - if (data.mInitState == DELETED) - { - llwarns << "Trying to access deleted singleton " << typeid(DERIVED_TYPE).name() << " creating new instance" << llendl; - } - - if (!data.mSingletonInstance) - { - data.mInitState = CONSTRUCTING; - data.mSingletonInstance = new DERIVED_TYPE(); - data.mInitState = INITIALIZING; - data.mSingletonInstance->initSingleton(); - data.mInitState = INITIALIZED; - } - - return data.mSingletonInstance; + return NULL; + } + + static DERIVED_TYPE* getIfExists() + { + return sData.mInstance; } // Reference version of getInstance() @@ -190,18 +182,31 @@ public: // Use this to avoid accessing singletons before the can safely be constructed static bool instanceExists() { - return getData().mInitState == INITIALIZED; + return sData.mInitState == INITIALIZED; } // Has this singleton already been deleted? // Use this to avoid accessing singletons from a static object's destructor static bool destroyed() { - return getData().mInitState == DELETED; + return sData.mInitState == DELETED; } private: + virtual void initSingleton() {} + + struct SingletonData + { + // explicitly has a default constructor so that member variables are zero initialized in BSS + // and only changed by singleton logic, not constructor running during startup + EInitState mInitState; + DERIVED_TYPE* mInstance; + }; + static SingletonData sData; }; +template<typename T> +typename LLSingleton<T>::SingletonData LLSingleton<T>::sData; + #endif |