diff options
Diffstat (limited to 'indra/llcommon/llsingleton.h')
-rw-r--r-- | indra/llcommon/llsingleton.h | 734 |
1 files changed, 531 insertions, 203 deletions
diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h index 859e271e26..7c81d65a8b 100644 --- a/indra/llcommon/llsingleton.h +++ b/indra/llcommon/llsingleton.h @@ -27,9 +27,14 @@ #include <boost/noncopyable.hpp> #include <boost/unordered_set.hpp> +#include <initializer_list> #include <list> -#include <vector> #include <typeinfo> +#include <vector> +#include "mutex.h" +#include "lockstatic.h" +#include "llthread.h" // on_main_thread() +#include "llmainthreadtask.h" class LLSingletonBase: private boost::noncopyable { @@ -39,16 +44,13 @@ public: private: // All existing LLSingleton instances are tracked in this master list. typedef std::list<LLSingletonBase*> list_t; - static list_t& get_master(); - // This, on the other hand, is a stack whose top indicates the LLSingleton - // currently being initialized. - static list_t& get_initializing(); - static list_t& get_initializing_from(MasterList*); + // Size of stack whose top indicates the LLSingleton currently being + // initialized. + static list_t::size_type get_initializing_size(); // Produce a vector<LLSingletonBase*> of master list, in dependency order. typedef std::vector<LLSingletonBase*> vec_t; static vec_t dep_sort(); - bool mCleaned; // cleanupSingleton() has been called // we directly depend on these other LLSingletons typedef boost::unordered_set<LLSingletonBase*> set_t; set_t mDepends; @@ -57,10 +59,11 @@ protected: typedef enum e_init_state { UNINITIALIZED = 0, // must be default-initialized state - CONSTRUCTING, - INITIALIZING, - INITIALIZED, - DELETED + QUEUED, // construction queued, not yet executing + CONSTRUCTING, // within DERIVED_TYPE constructor + INITIALIZING, // within DERIVED_TYPE::initSingleton() + INITIALIZED, // normal case + DELETED // deleteSingleton() or deleteAll() called } EInitState; // Define tag<T> to pass to our template constructor. You can't explicitly @@ -100,26 +103,37 @@ protected: // That being the case, we control exactly when it happens -- and we can // pop the stack immediately thereafter. void pop_initializing(); -private: - // logging - static void log_initializing(const char* verb, const char* name); + // Remove 'this' from the init stack in case of exception in the + // LLSingleton subclass constructor. + static void reset_initializing(list_t::size_type size); protected: // If a given call to B::getInstance() happens during either A::A() or // A::initSingleton(), record that A directly depends on B. - void capture_dependency(list_t& initializing, EInitState); - - // delegate LL_ERRS() logging to llsingleton.cpp - static void logerrs(const char* p1, const char* p2="", - const char* p3="", const char* p4=""); - // delegate LL_WARNS() logging to llsingleton.cpp - static void logwarns(const char* p1, const char* p2="", - const char* p3="", const char* p4=""); + void capture_dependency(); + + // delegate logging calls to llsingleton.cpp +public: + typedef std::initializer_list<const std::string> string_params; +protected: + static void logerrs (const string_params&); + static void logwarns (const string_params&); + static void loginfos (const string_params&); + static void logdebugs(const string_params&); static std::string demangle(const char* mangled); + // these classname() declarations restate template functions declared in + // llerror.h because we avoid #including that here + template <typename T> + static std::string classname() { return demangle(typeid(T).name()); } + template <typename T> + static std::string classname(T* ptr) { return demangle(typeid(*ptr).name()); } // Default methods in case subclass doesn't declare them. virtual void initSingleton() {} virtual void cleanupSingleton() {} + // internal wrapper around calls to cleanupSingleton() + void cleanup_(); + // deleteSingleton() isn't -- and shouldn't be -- a virtual method. It's a // class static. However, given only Foo*, deleteAll() does need to be // able to reach Foo::deleteSingleton(). Make LLSingleton (which declares @@ -129,32 +143,15 @@ protected: public: /** - * Call this to call the cleanupSingleton() method for every LLSingleton - * constructed since the start of the last cleanupAll() call. (Any - * LLSingleton constructed DURING a cleanupAll() call won't be cleaned up - * until the next cleanupAll() call.) cleanupSingleton() neither deletes - * nor destroys its LLSingleton; therefore it's safe to include logic that - * might take significant realtime or even throw an exception. - * - * The most important property of cleanupAll() is that cleanupSingleton() - * methods are called in dependency order, leaf classes last. Thus, given - * two LLSingleton subclasses A and B, if A's dependency on B is properly - * expressed as a B::getInstance() or B::instance() call during either - * A::A() or A::initSingleton(), B will be cleaned up after A. - * - * If a cleanupSingleton() method throws an exception, the exception is - * logged, but cleanupAll() attempts to continue calling the rest of the - * cleanupSingleton() methods. - */ - static void cleanupAll(); - /** - * Call this to call the deleteSingleton() method for every LLSingleton - * constructed since the start of the last deleteAll() call. (Any - * LLSingleton constructed DURING a deleteAll() call won't be cleaned up - * until the next deleteAll() call.) deleteSingleton() deletes and - * destroys its LLSingleton. Any cleanup logic that might take significant - * realtime -- or throw an exception -- must not be placed in your - * LLSingleton's destructor, but rather in its cleanupSingleton() method. + * deleteAll() calls the cleanupSingleton() and deleteSingleton() methods + * for every LLSingleton constructed since the start of the last + * deleteAll() call. (Any LLSingleton constructed DURING a deleteAll() + * call won't be cleaned up until the next deleteAll() call.) + * deleteSingleton() deletes and destroys its LLSingleton. Any cleanup + * logic that might take significant realtime -- or throw an exception -- + * must not be placed in your LLSingleton's destructor, but rather in its + * cleanupSingleton() method, which is called implicitly by + * deleteSingleton(). * * The most important property of deleteAll() is that deleteSingleton() * methods are called in dependency order, leaf classes last. Thus, given @@ -162,9 +159,9 @@ public: * expressed as a B::getInstance() or B::instance() call during either * A::A() or A::initSingleton(), B will be cleaned up after A. * - * If a deleteSingleton() method throws an exception, the exception is - * logged, but deleteAll() attempts to continue calling the rest of the - * deleteSingleton() methods. + * If a cleanupSingleton() or deleteSingleton() method throws an + * exception, the exception is logged, but deleteAll() attempts to + * continue calling the rest of the deleteSingleton() methods. */ static void deleteAll(); }; @@ -178,7 +175,22 @@ struct LLSingleton_manage_master void remove(LLSingletonBase* sb) { sb->remove_master(); } void push_initializing(LLSingletonBase* sb) { sb->push_initializing(typeid(T).name()); } void pop_initializing (LLSingletonBase* sb) { sb->pop_initializing(); } - LLSingletonBase::list_t& get_initializing(T*) { return LLSingletonBase::get_initializing(); } + // used for init stack cleanup in case an LLSingleton subclass constructor + // throws an exception + void reset_initializing(LLSingletonBase::list_t::size_type size) + { + LLSingletonBase::reset_initializing(size); + } + // For any LLSingleton subclass except the MasterList, obtain the size of + // the init stack from the MasterList singleton instance. + LLSingletonBase::list_t::size_type get_initializing_size() + { + return LLSingletonBase::get_initializing_size(); + } + void capture_dependency(LLSingletonBase* sb) + { + sb->capture_dependency(); + } }; // But for the specific case of LLSingletonBase::MasterList, don't. @@ -189,22 +201,30 @@ struct LLSingleton_manage_master<LLSingletonBase::MasterList> void remove(LLSingletonBase*) {} void push_initializing(LLSingletonBase*) {} void pop_initializing (LLSingletonBase*) {} - LLSingletonBase::list_t& get_initializing(LLSingletonBase::MasterList* instance) - { - return LLSingletonBase::get_initializing_from(instance); - } + // since we never pushed, no need to clean up + void reset_initializing(LLSingletonBase::list_t::size_type size) {} + LLSingletonBase::list_t::size_type get_initializing_size() { return 0; } + void capture_dependency(LLSingletonBase*) {} }; // Now we can implement LLSingletonBase's template constructor. template <typename DERIVED_TYPE> LLSingletonBase::LLSingletonBase(tag<DERIVED_TYPE>): - mCleaned(false), - mDeleteSingleton(NULL) + mDeleteSingleton(nullptr) { - // Make this the currently-initializing LLSingleton. + // This is the earliest possible point at which we can push this new + // instance onto the init stack. LLSingleton::constructSingleton() can't + // do it before calling the constructor, because it doesn't have an + // instance pointer until the constructor returns. Fortunately this + // constructor is guaranteed to be called before any subclass constructor. + // Make this new instance the currently-initializing LLSingleton. LLSingleton_manage_master<DERIVED_TYPE>().push_initializing(this); } +// forward declare for friend directive within LLSingleton +template <typename DERIVED_TYPE> +class LLParamSingleton; + /** * LLSingleton implements the getInstance() method part of the Singleton * pattern. It can't make the derived class constructors protected, though, so @@ -232,10 +252,19 @@ LLSingletonBase::LLSingletonBase(tag<DERIVED_TYPE>): * leading back to yours, move the instance reference from your constructor to * your initSingleton() method. * - * If you override LLSingleton<T>::cleanupSingleton(), your method will be - * called if someone calls LLSingletonBase::cleanupAll(). The significant part - * of this promise is that cleanupAll() will call individual - * cleanupSingleton() methods in reverse dependency order. + * If you override LLSingleton<T>::cleanupSingleton(), your method will + * implicitly be called by LLSingleton<T>::deleteSingleton() just before the + * instance is destroyed. We introduce a special cleanupSingleton() method + * because cleanupSingleton() operations can involve nontrivial realtime, or + * throw an exception. A destructor should do neither! + * + * If your cleanupSingleton() method throws an exception, we log that + * exception but carry on. + * + * If at some point you call LLSingletonBase::deleteAll(), all remaining + * LLSingleton<T> instances will be destroyed in reverse dependency order. (Or + * call MySubclass::deleteSingleton() to specifically destroy the canonical + * MySubclass instance.) * * That is, consider LLSingleton subclasses C, B and A. A depends on B, which * in turn depends on C. These dependencies are expressed as calls to @@ -243,36 +272,116 @@ LLSingletonBase::LLSingletonBase(tag<DERIVED_TYPE>): * It shouldn't matter whether these calls appear in A::A() or * A::initSingleton(), likewise B::B() or B::initSingleton(). * - * We promise that if you later call LLSingletonBase::cleanupAll(): - * 1. A::cleanupSingleton() will be called before - * 2. B::cleanupSingleton(), which will be called before - * 3. C::cleanupSingleton(). + * We promise that if you later call LLSingletonBase::deleteAll(): + * 1. A::deleteSingleton() will be called before + * 2. B::deleteSingleton(), which will be called before + * 3. C::deleteSingleton(). * Put differently, if your LLSingleton subclass constructor or * initSingleton() method explicitly depends on some other LLSingleton * subclass, you may continue to rely on that other subclass in your * cleanupSingleton() method. - * - * We introduce a special cleanupSingleton() method because cleanupSingleton() - * operations can involve nontrivial realtime, or might throw an exception. A - * destructor should do neither! - * - * If your cleanupSingleton() method throws an exception, we log that - * exception but proceed with the remaining cleanupSingleton() calls. - * - * Similarly, if at some point you call LLSingletonBase::deleteAll(), all - * remaining LLSingleton instances will be destroyed in dependency order. (Or - * call MySubclass::deleteSingleton() to specifically destroy the canonical - * MySubclass instance.) - * - * As currently written, LLSingleton is not thread-safe. */ template <typename DERIVED_TYPE> class LLSingleton : public LLSingletonBase { private: - static DERIVED_TYPE* constructSingleton() + // LLSingleton<DERIVED_TYPE> must have a distinct instance of + // SingletonData for every distinct DERIVED_TYPE. It's tempting to + // consider hoisting SingletonData up into LLSingletonBase. Don't do it. + struct SingletonData { - return new DERIVED_TYPE(); + // Use a recursive_mutex in case of constructor circularity. With a + // non-recursive mutex, that would result in deadlock. + typedef std::recursive_mutex mutex_t; + mutex_t mMutex; // LockStatic looks for mMutex + + EInitState mInitState{UNINITIALIZED}; + DERIVED_TYPE* mInstance{nullptr}; + }; + typedef llthread::LockStatic<SingletonData> LockStatic; + + // Allow LLParamSingleton subclass -- but NOT DERIVED_TYPE itself -- to + // access our private members. + friend class LLParamSingleton<DERIVED_TYPE>; + + // LLSingleton only supports a nullary constructor. However, the specific + // purpose for its subclass LLParamSingleton is to support Singletons + // requiring constructor arguments. constructSingleton() supports both use + // cases. + // Accepting LockStatic& requires that the caller has already locked our + // static data before calling. + template <typename... Args> + static void constructSingleton(LockStatic& lk, Args&&... args) + { + auto prev_size = LLSingleton_manage_master<DERIVED_TYPE>().get_initializing_size(); + // Any getInstance() calls after this point are from within constructor + lk->mInitState = CONSTRUCTING; + try + { + lk->mInstance = new DERIVED_TYPE(std::forward<Args>(args)...); + } + catch (const std::exception& err) + { + // LLSingletonBase might -- or might not -- have pushed the new + // instance onto the init stack before the exception. Reset the + // init stack to its previous size BEFORE logging so log-machinery + // LLSingletons don't record a dependency on DERIVED_TYPE! + LLSingleton_manage_master<DERIVED_TYPE>().reset_initializing(prev_size); + logwarns({"Error constructing ", classname<DERIVED_TYPE>(), + ": ", err.what()}); + // There isn't a separate EInitState value meaning "we attempted + // to construct this LLSingleton subclass but could not," so use + // DELETED. That seems slightly more appropriate than UNINITIALIZED. + lk->mInitState = DELETED; + // propagate the exception + throw; + } + + // Any getInstance() calls after this point are from within initSingleton() + lk->mInitState = INITIALIZING; + try + { + // initialize singleton after constructing it so that it can + // reference other singletons which in turn depend on it, thus + // breaking cyclic dependencies + lk->mInstance->initSingleton(); + lk->mInitState = INITIALIZED; + + // pop this off stack of initializing singletons + pop_initializing(lk->mInstance); + } + catch (const std::exception& err) + { + // pop this off stack of initializing singletons here, too -- + // BEFORE logging, so log-machinery LLSingletons don't record a + // dependency on DERIVED_TYPE! + pop_initializing(lk->mInstance); + logwarns({"Error in ", classname<DERIVED_TYPE>(), + "::initSingleton(): ", err.what()}); + // Get rid of the instance entirely. This call depends on our + // recursive_mutex. We could have a deleteSingleton(LockStatic&) + // overload and pass lk, but we don't strictly need it. + deleteSingleton(); + // propagate the exception + throw; + } + } + + static void pop_initializing(LLSingletonBase* sb) + { + // route through LLSingleton_manage_master so we Do The Right Thing + // (namely, nothing) for MasterList + LLSingleton_manage_master<DERIVED_TYPE>().pop_initializing(sb); + } + + static void capture_dependency(LLSingletonBase* sb) + { + // By this point, if DERIVED_TYPE was pushed onto the initializing + // stack, it has been popped off. So the top of that stack, if any, is + // an LLSingleton that directly depends on DERIVED_TYPE. If + // getInstance() was called by another LLSingleton, rather than from + // vanilla application code, record the dependency. + LLSingleton_manage_master<DERIVED_TYPE>().capture_dependency(sb); } // We know of no way to instruct the compiler that every subclass @@ -285,37 +394,6 @@ private: // subclass body. virtual void you_must_use_LLSINGLETON_macro() = 0; - // stores pointer to singleton instance - struct SingletonLifetimeManager - { - SingletonLifetimeManager() - { - construct(); - } - - static void construct() - { - sData.mInitState = CONSTRUCTING; - sData.mInstance = constructSingleton(); - sData.mInitState = INITIALIZING; - } - - ~SingletonLifetimeManager() - { - // The dependencies between LLSingletons, and the arbitrary order - // of static-object destruction, mean that we DO NOT WANT this - // destructor to delete this LLSingleton. This destructor will run - // without regard to any other LLSingleton whose cleanup might - // depend on its existence. If you want to clean up LLSingletons, - // call LLSingletonBase::deleteAll() sometime before static-object - // destruction begins. That method will properly honor cross- - // LLSingleton dependencies. Otherwise we simply leak LLSingleton - // instances at shutdown. Since the whole process is terminating - // anyway, that's not necessarily a bad thing; it depends on what - // resources your LLSingleton instances are managing. - } - }; - protected: // Pass DERIVED_TYPE explicitly to LLSingletonBase's constructor because, // until our subclass constructor completes, *this isn't yet a @@ -330,102 +408,176 @@ protected: LLSingleton_manage_master<DERIVED_TYPE>().add(this); } -public: +protected: virtual ~LLSingleton() { - // remove this instance from the master list + // This phase of cleanup is performed in the destructor rather than in + // deleteSingleton() to defend against manual deletion. When we moved + // cleanup to deleteSingleton(), we hit crashes due to dangling + // pointers in the MasterList. + LockStatic lk; + lk->mInstance = nullptr; + lk->mInitState = DELETED; + + // Remove this instance from the master list. LLSingleton_manage_master<DERIVED_TYPE>().remove(this); - sData.mInstance = NULL; - sData.mInitState = DELETED; } +public: /** - * @brief Immediately delete the singleton. + * @brief Cleanup and destroy the singleton instance. * - * A subsequent call to LLProxy::getInstance() will construct a new - * instance of the class. + * deleteSingleton() calls this instance's cleanupSingleton() method and + * then destroys the instance. * - * Without an explicit call to LLSingletonBase::deleteAll(), LLSingletons - * are implicitly destroyed after main() has exited and the C++ runtime is - * cleaning up statically-constructed objects. Some classes derived from - * LLSingleton have objects that are part of a runtime system that is - * terminated before main() exits. Calling the destructor of those objects - * after the termination of their respective systems can cause crashes and - * other problems during termination of the project. Using this method to - * destroy the singleton early can prevent these crashes. + * A subsequent call to LLSingleton<T>::getInstance() will construct a new + * instance of the class. * - * An example where this is needed is for a LLSingleton that has an APR - * object as a member that makes APR calls on destruction. The APR system is - * shut down explicitly before main() exits. This causes a crash on exit. - * Using this method before the call to apr_terminate() and NOT calling - * getInstance() again will prevent the crash. + * Without an explicit call to LLSingletonBase::deleteAll(), or + * LLSingleton<T>::deleteSingleton(), LLSingleton instances are simply + * leaked. (Allowing implicit destruction at shutdown caused too many + * problems.) */ static void deleteSingleton() { - delete sData.mInstance; - sData.mInstance = NULL; - sData.mInitState = DELETED; + // Hold the lock while we call cleanupSingleton() and the destructor. + // Our destructor also instantiates LockStatic, requiring a recursive + // mutex. + LockStatic lk; + // of course, only cleanup and delete if there's something there + if (lk->mInstance) + { + lk->mInstance->cleanup_(); + delete lk->mInstance; + // destructor clears mInstance (and mInitState) + } } static DERIVED_TYPE* getInstance() { - static SingletonLifetimeManager sLifeTimeMgr; - - switch (sData.mInitState) - { - case UNINITIALIZED: - // should never be uninitialized at this point - logerrs("Uninitialized singleton ", - demangle(typeid(DERIVED_TYPE).name()).c_str()); - return NULL; - - case CONSTRUCTING: - logerrs("Tried to access singleton ", - demangle(typeid(DERIVED_TYPE).name()).c_str(), - " from singleton constructor!"); - return NULL; - - case INITIALIZING: - // go ahead and flag ourselves as initialized so we can be - // reentrant during initialization - sData.mInitState = INITIALIZED; - // initialize singleton after constructing it so that it can - // reference other singletons which in turn depend on it, thus - // breaking cyclic dependencies - sData.mInstance->initSingleton(); - // pop this off stack of initializing singletons - LLSingleton_manage_master<DERIVED_TYPE>().pop_initializing(sData.mInstance); - break; - - case INITIALIZED: - break; - - case DELETED: - logwarns("Trying to access deleted singleton ", - demangle(typeid(DERIVED_TYPE).name()).c_str(), - " -- creating new instance"); - SingletonLifetimeManager::construct(); - // same as first time construction - sData.mInitState = INITIALIZED; - sData.mInstance->initSingleton(); - // pop this off stack of initializing singletons - LLSingleton_manage_master<DERIVED_TYPE>().pop_initializing(sData.mInstance); - break; - } - - // By this point, if DERIVED_TYPE was pushed onto the initializing - // stack, it has been popped off. So the top of that stack, if any, is - // an LLSingleton that directly depends on DERIVED_TYPE. If this call - // came from another LLSingleton, rather than from vanilla application - // code, record the dependency. - sData.mInstance->capture_dependency( - LLSingleton_manage_master<DERIVED_TYPE>().get_initializing(sData.mInstance), - sData.mInitState); - return sData.mInstance; + // We know the viewer has LLSingleton dependency circularities. If you + // feel strongly motivated to eliminate them, cheers and good luck. + // (At that point we could consider a much simpler locking mechanism.) + + // If A and B depend on each other, and thread T1 requests A at the + // same moment thread T2 requests B, you could get a sequence like this: + // - T1 locks A + // - T2 locks B + // - T1, having constructed A, calls A::initSingleton(), which calls + // B::getInstance() and blocks on B's lock + // - T2, having constructed B, calls B::initSingleton(), which calls + // A::getInstance() and blocks on A's lock + // In other words, classic deadlock. + + // Avoid that by constructing and initializing every LLSingleton on + // the main thread. In that scenario: + // - T1 locks A + // - T2 locks B + // - T1 discovers A is UNINITIALIZED, so it queues a task for the main + // thread, unlocks A and blocks on the std::future. + // - T2 discovers B is UNINITIALIZED, so it queues a task for the main + // thread, unlocks B and blocks on the std::future. + // - The main thread executes T1's request for A. It locks A and + // starts to construct it. + // - A::initSingleton() calls B::getInstance(). Fine: nobody's holding + // B's lock. + // - The main thread locks B, constructs B, calls B::initSingleton(), + // which calls A::getInstance(), which returns A. + // - B::getInstance() returns B to A::initSingleton(), unlocking B. + // - A::getInstance() returns A to the task wrapper, unlocking A. + // - The task wrapper passes A to T1 via the future. T1 resumes. + // - The main thread executes T2's request for B. Oh look, B already + // exists. The task wrapper passes B to T2 via the future. T2 + // resumes. + // This still works even if one of T1 or T2 *is* the main thread. + // This still works even if thread T3 requests B at the same moment as + // T2. Finding B still UNINITIALIZED, T3 also queues a task for the + // main thread, unlocks B and blocks on a (distinct) std::future. By + // the time the main thread executes T3's request for B, B already + // exists, and is simply delivered via the future. + + { // nested scope for 'lk' + // In case racing threads call getInstance() at the same moment, + // serialize the calls. + LockStatic lk; + + switch (lk->mInitState) + { + case CONSTRUCTING: + // here if DERIVED_TYPE's constructor (directly or indirectly) + // calls DERIVED_TYPE::getInstance() + logerrs({"Tried to access singleton ", + classname<DERIVED_TYPE>(), + " from singleton constructor!"}); + return nullptr; + + case INITIALIZING: + // here if DERIVED_TYPE::initSingleton() (directly or indirectly) + // calls DERIVED_TYPE::getInstance(): go ahead and allow it + case INITIALIZED: + // normal subsequent calls + // record the dependency, if any: check if we got here from another + // LLSingleton's constructor or initSingleton() method + capture_dependency(lk->mInstance); + return lk->mInstance; + + case DELETED: + // called after deleteSingleton() + logwarns({"Trying to access deleted singleton ", + classname<DERIVED_TYPE>(), + " -- creating new instance"}); + // fall through + case UNINITIALIZED: + case QUEUED: + // QUEUED means some secondary thread has already requested an + // instance, but for present purposes that's semantically + // identical to UNINITIALIZED: either way, we must ourselves + // request an instance. + break; + } + + // Here we need to construct a new instance. + if (on_main_thread()) + { + // On the main thread, directly construct the instance while + // holding the lock. + constructSingleton(lk); + capture_dependency(lk->mInstance); + return lk->mInstance; + } + + // Here we need to construct a new instance, but we're on a secondary + // thread. + lk->mInitState = QUEUED; + } // unlock 'lk' + + // Per the comment block above, dispatch to the main thread. + loginfos({classname<DERIVED_TYPE>(), + "::getInstance() dispatching to main thread"}); + auto instance = LLMainThreadTask::dispatch( + [](){ + // VERY IMPORTANT to call getInstance() on the main thread, + // rather than going straight to constructSingleton()! + // During the time window before mInitState is INITIALIZED, + // multiple requests might be queued. It's essential that, as + // the main thread processes them, only the FIRST such request + // actually constructs the instance -- every subsequent one + // simply returns the existing instance. + loginfos({classname<DERIVED_TYPE>(), + "::getInstance() on main thread"}); + return getInstance(); + }); + // record the dependency chain tracked on THIS thread, not the main + // thread (consider a getInstance() overload with a tag param that + // suppresses dep tracking when dispatched to the main thread) + capture_dependency(instance); + loginfos({classname<DERIVED_TYPE>(), + "::getInstance() returning on requesting thread"}); + return instance; } // Reference version of getInstance() - // Preferred over getInstance() as it disallows checking for NULL + // Preferred over getInstance() as it disallows checking for nullptr static DERIVED_TYPE& instance() { return *getInstance(); @@ -435,7 +587,9 @@ public: // Use this to avoid accessing singletons before they can safely be constructed. static bool instanceExists() { - return sData.mInitState == INITIALIZED; + // defend any access to sData from racing threads + LockStatic lk; + return lk->mInitState == INITIALIZED; } // Has this singleton been deleted? This can be useful during shutdown @@ -443,22 +597,181 @@ public: // cleaned up. static bool wasDeleted() { - return sData.mInitState == DELETED; + // defend any access to sData from racing threads + LockStatic lk; + return lk->mInitState == DELETED; } +}; + +/** + * LLParamSingleton<T> is like LLSingleton<T>, except in the following ways: + * + * * It is NOT instantiated on demand (instance() or getInstance()). You must + * first call initParamSingleton(constructor args...). + * * Before initParamSingleton(), calling instance() or getInstance() dies with + * LL_ERRS. + * * initParamSingleton() may be called only once. A second call dies with + * LL_ERRS. + * * However, distinct initParamSingleton() calls can be used to engage + * different constructors, as long as only one such call is executed at + * runtime. + * * Unlike LLSingleton, an LLParamSingleton cannot be "revived" by an + * instance() or getInstance() call after deleteSingleton(). + * + * Importantly, though, each LLParamSingleton subclass does participate in the + * dependency-ordered LLSingletonBase::deleteAll() processing. + */ +template <typename DERIVED_TYPE> +class LLParamSingleton : public LLSingleton<DERIVED_TYPE> +{ private: - struct SingletonData + typedef LLSingleton<DERIVED_TYPE> super; + using typename super::LockStatic; + + // Passes arguments to DERIVED_TYPE's constructor and sets appropriate + // states, returning a pointer to the new instance. + template <typename... Args> + static DERIVED_TYPE* initParamSingleton_(Args&&... args) { - // explicitly has a default constructor so that member variables are zero initialized in BSS - // and only changed by singleton logic, not constructor running during startup - EInitState mInitState; - DERIVED_TYPE* mInstance; - }; - static SingletonData sData; + // In case racing threads both call initParamSingleton() at the same + // time, serialize them. One should initialize; the other should see + // mInitState already set. + LockStatic lk; + // For organizational purposes this function shouldn't be called twice + if (lk->mInitState != super::UNINITIALIZED) + { + super::logerrs({"Tried to initialize singleton ", + super::template classname<DERIVED_TYPE>(), + " twice!"}); + return nullptr; + } + else if (on_main_thread()) + { + // on the main thread, simply construct instance while holding lock + super::logdebugs({super::template classname<DERIVED_TYPE>(), + "::initParamSingleton()"}); + super::constructSingleton(lk, std::forward<Args>(args)...); + return lk->mInstance; + } + else + { + // on secondary thread, dispatch to main thread -- + // set state so we catch any other calls before the main thread + // picks up the task + lk->mInitState = super::QUEUED; + // very important to unlock here so main thread can actually process + lk.unlock(); + super::loginfos({super::template classname<DERIVED_TYPE>(), + "::initParamSingleton() dispatching to main thread"}); + // Normally it would be the height of folly to reference-bind + // 'args' into a lambda to be executed on some other thread! By + // the time that thread executed the lambda, the references would + // all be dangling, and Bad Things would result. But + // LLMainThreadTask::dispatch() promises to block until the passed + // task has completed. So in this case we know the references will + // remain valid until the lambda has run, so we dare to bind + // references. + auto instance = LLMainThreadTask::dispatch( + [&](){ + super::loginfos({super::template classname<DERIVED_TYPE>(), + "::initParamSingleton() on main thread"}); + return initParamSingleton_(std::forward<Args>(args)...); + }); + super::loginfos({super::template classname<DERIVED_TYPE>(), + "::initParamSingleton() returning on requesting thread"}); + return instance; + } + } + +public: + using super::deleteSingleton; + using super::instanceExists; + using super::wasDeleted; + + /// initParamSingleton() constructs the instance, returning a reference. + /// Pass whatever arguments are required to construct DERIVED_TYPE. + template <typename... Args> + static DERIVED_TYPE& initParamSingleton(Args&&... args) + { + return *initParamSingleton_(std::forward<Args>(args)...); + } + + static DERIVED_TYPE* getInstance() + { + // In case racing threads call getInstance() at the same moment as + // initParamSingleton(), serialize the calls. + LockStatic lk; + + switch (lk->mInitState) + { + case super::UNINITIALIZED: + case super::QUEUED: + super::logerrs({"Uninitialized param singleton ", + super::template classname<DERIVED_TYPE>()}); + break; + + case super::CONSTRUCTING: + super::logerrs({"Tried to access param singleton ", + super::template classname<DERIVED_TYPE>(), + " from singleton constructor!"}); + break; + + case super::INITIALIZING: + // As with LLSingleton, explicitly permit circular calls from + // within initSingleton() + case super::INITIALIZED: + // for any valid call, capture dependencies + super::capture_dependency(lk->mInstance); + return lk->mInstance; + + case super::DELETED: + super::logerrs({"Trying to access deleted param singleton ", + super::template classname<DERIVED_TYPE>()}); + break; + } + + // should never actually get here; this is to pacify the compiler, + // which assumes control might return from logerrs() + return nullptr; + } + + // instance() is replicated here so it calls + // LLParamSingleton::getInstance() rather than LLSingleton::getInstance() + // -- avoid making getInstance() virtual + static DERIVED_TYPE& instance() + { + return *getInstance(); + } }; -template<typename T> -typename LLSingleton<T>::SingletonData LLSingleton<T>::sData; +/** + * Initialization locked singleton, only derived class can decide when to initialize. + * Starts locked. + * For cases when singleton has a dependency onto something or. + * + * LLLockedSingleton is like an LLParamSingleton with a nullary constructor. + * It cannot be instantiated on demand (instance() or getInstance() call) -- + * it must be instantiated by calling construct(). However, it does + * participate in dependency-ordered LLSingletonBase::deleteAll() processing. + */ +template <typename DT> +class LLLockedSingleton : public LLParamSingleton<DT> +{ + typedef LLParamSingleton<DT> super; + +public: + using super::deleteSingleton; + using super::getInstance; + using super::instance; + using super::instanceExists; + using super::wasDeleted; + + static DT* construct() + { + return super::initParamSingleton(); + } +}; /** * Use LLSINGLETON(Foo); at the start of an LLSingleton<Foo> subclass body @@ -484,12 +797,23 @@ typename LLSingleton<T>::SingletonData LLSingleton<T>::sData; * file, use 'inline' (unless it's a template class) to avoid duplicate-symbol * errors at link time. */ -#define LLSINGLETON(DERIVED_CLASS) \ +#define LLSINGLETON(DERIVED_CLASS, ...) \ private: \ /* implement LLSingleton pure virtual method whose sole purpose */ \ /* is to remind people to use this macro */ \ virtual void you_must_use_LLSINGLETON_macro() {} \ friend class LLSingleton<DERIVED_CLASS>; \ + DERIVED_CLASS(__VA_ARGS__) + +/** + * A slight variance from the above, but includes the "override" keyword + */ +#define LLSINGLETON_C11(DERIVED_CLASS) \ +private: \ + /* implement LLSingleton pure virtual method whose sole purpose */ \ + /* is to remind people to use this macro */ \ + virtual void you_must_use_LLSINGLETON_macro() override {} \ + friend class LLSingleton<DERIVED_CLASS>; \ DERIVED_CLASS() /** @@ -510,4 +834,8 @@ private: \ /* LLSINGLETON() is carefully implemented to permit exactly this */ \ LLSINGLETON(DERIVED_CLASS) {} +#define LLSINGLETON_EMPTY_CTOR_C11(DERIVED_CLASS) \ + /* LLSINGLETON() is carefully implemented to permit exactly this */ \ + LLSINGLETON_C11(DERIVED_CLASS) {} + #endif |