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-rw-r--r--indra/llcommon/llqueuedthread.cpp70
1 files changed, 42 insertions, 28 deletions
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 3db5c36545..395d298887 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -42,7 +42,8 @@ LLQueuedThread::LLQueuedThread(const std::string& name, bool threaded) :
LLThread(name),
mThreaded(threaded),
mIdleThread(TRUE),
- mNextHandle(0)
+ mNextHandle(0),
+ mStarted(FALSE)
{
if (mThreaded)
{
@@ -53,6 +54,10 @@ LLQueuedThread::LLQueuedThread(const std::string& name, bool threaded) :
// MAIN THREAD
LLQueuedThread::~LLQueuedThread()
{
+ if (!mThreaded)
+ {
+ endThread();
+ }
shutdown();
// ~LLThread() will be called here
}
@@ -106,6 +111,11 @@ void LLQueuedThread::shutdown()
// virtual
S32 LLQueuedThread::update(U32 max_time_ms)
{
+ if (!mStarted)
+ {
+ startThread();
+ mStarted = TRUE;
+ }
return updateQueue(max_time_ms);
}
@@ -452,26 +462,12 @@ S32 LLQueuedThread::processNextRequest()
}
}
- S32 res;
S32 pending = getPending();
- if (pending == 0)
- {
- if (isQuitting())
- {
- res = -1; // exit thread
- }
- else
- {
- res = 0;
- }
- }
- else
- {
- res = pending;
- }
- return res;
+
+ return pending;
}
+// virtual
bool LLQueuedThread::runCondition()
{
// mRunCondition must be locked here
@@ -481,35 +477,53 @@ bool LLQueuedThread::runCondition()
return true;
}
+// virtual
void LLQueuedThread::run()
{
+ // call checPause() immediately so we don't try to do anything before the class is fully constructed
+ checkPause();
+ startThread();
+ mStarted = TRUE;
+
while (1)
{
// this will block on the condition until runCondition() returns true, the thread is unpaused, or the thread leaves the RUNNING state.
checkPause();
- if(isQuitting())
+ if (isQuitting())
+ {
+ endThread();
break;
-
- //llinfos << "QUEUED THREAD RUNNING, queue size = " << mRequestQueue.size() << llendl;
+ }
mIdleThread = FALSE;
+
+ threadedUpdate();
int res = processNextRequest();
if (res == 0)
{
mIdleThread = TRUE;
+ ms_sleep(1);
}
-
- if (res < 0) // finished working and want to exit
- {
- break;
- }
-
//LLThread::yield(); // thread should yield after each request
}
+ llinfos << "LLQueuedThread " << mName << " EXITING." << llendl;
+}
- llinfos << "QUEUED THREAD " << mName << " EXITING." << llendl;
+// virtual
+void LLQueuedThread::startThread()
+{
+}
+
+// virtual
+void LLQueuedThread::endThread()
+{
+}
+
+// virtual
+void LLQueuedThread::threadedUpdate()
+{
}
//============================================================================