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+/**
+ * @file llprocesslauncher.h
+ * @brief Utility class for launching, terminating, and tracking the state of processes.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPROCESSLAUNCHER_H
+#define LL_LLPROCESSLAUNCHER_H
+
+#if LL_WINDOWS
+#include <windows.h>
+#endif
+
+
+/*
+ LLProcessLauncher handles launching external processes with specified command line arguments.
+ It also keeps track of whether the process is still running, and can kill it if required.
+*/
+
+class LL_COMMON_API LLProcessLauncher
+{
+ LOG_CLASS(LLProcessLauncher);
+public:
+ LLProcessLauncher();
+ virtual ~LLProcessLauncher();
+
+ void setExecutable(const std::string &executable);
+ void setWorkingDirectory(const std::string &dir);
+
+ void clearArguments();
+ void addArgument(const std::string &arg);
+ void addArgument(const char *arg);
+
+ int launch(void);
+ bool isRunning(void);
+
+ // Attempt to kill the process -- returns true if the process is no longer running when it returns.
+ // Note that even if this returns false, the process may exit some time after it's called.
+ bool kill(void);
+
+ // Use this if you want the external process to continue execution after the LLProcessLauncher instance controlling it is deleted.
+ // Normally, the destructor will attempt to kill the process and wait for termination.
+ // This should only be used if the viewer is about to exit -- otherwise, the child process will become a zombie after it exits.
+ void orphan(void);
+
+ // This needs to be called periodically on Mac/Linux to clean up zombie processes.
+ static void reap(void);
+
+ // Accessors for platform-specific process ID
+#if LL_WINDOWS
+ HANDLE getProcessHandle() { return mProcessHandle; };
+#else
+ pid_t getProcessID() { return mProcessID; };
+#endif
+
+private:
+ std::string mExecutable;
+ std::string mWorkingDir;
+ std::vector<std::string> mLaunchArguments;
+
+#if LL_WINDOWS
+ HANDLE mProcessHandle;
+#else
+ pid_t mProcessID;
+#endif
+};
+
+#endif // LL_LLPROCESSLAUNCHER_H