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+/**
+ * @file llprocesslauncher.cpp
+ * @brief Utility class for launching, terminating, and tracking the state of processes.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewergpl$
+ *
+ * Copyright (c) 2008, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlife.com/developers/opensource/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlife.com/developers/opensource/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llprocesslauncher.h"
+
+#include <iostream>
+#if LL_DARWIN || LL_LINUX
+// not required or present on Win32
+#include <sys/wait.h>
+#endif
+
+LLProcessLauncher::LLProcessLauncher()
+{
+#if LL_WINDOWS
+ mProcessHandle = 0;
+#else
+ mProcessID = 0;
+#endif
+}
+
+LLProcessLauncher::~LLProcessLauncher()
+{
+ kill();
+}
+
+void LLProcessLauncher::setExecutable(const std::string &executable)
+{
+ mExecutable = executable;
+}
+
+void LLProcessLauncher::setWorkingDirectory(const std::string &dir)
+{
+ mWorkingDir = dir;
+}
+
+void LLProcessLauncher::clearArguments()
+{
+ mLaunchArguments.clear();
+}
+
+void LLProcessLauncher::addArgument(const std::string &arg)
+{
+ mLaunchArguments.push_back(arg);
+}
+
+void LLProcessLauncher::addArgument(const char *arg)
+{
+ mLaunchArguments.push_back(std::string(arg));
+}
+
+#if LL_WINDOWS
+
+int LLProcessLauncher::launch(void)
+{
+ // If there was already a process associated with this object, kill it.
+ kill();
+ orphan();
+
+ int result = 0;
+
+ PROCESS_INFORMATION pinfo;
+ STARTUPINFOA sinfo;
+ memset(&sinfo, 0, sizeof(sinfo));
+
+ std::string args = mExecutable;
+ for(int i = 0; i < (int)mLaunchArguments.size(); i++)
+ {
+ args += " ";
+ args += mLaunchArguments[i];
+ }
+
+ // So retarded. Windows requires that the second parameter to CreateProcessA be a writable (non-const) string...
+ char *args2 = new char[args.size() + 1];
+ strcpy(args2, args.c_str());
+
+ if( ! CreateProcessA( NULL, args2, NULL, NULL, FALSE, 0, NULL, NULL, &sinfo, &pinfo ) )
+ {
+ // TODO: do better than returning the OS-specific error code on failure...
+ result = GetLastError();
+ if(result == 0)
+ {
+ // Make absolutely certain we return a non-zero value on failure.
+ result = -1;
+ }
+ }
+ else
+ {
+ // foo = pinfo.dwProcessId; // get your pid here if you want to use it later on
+ // CloseHandle(pinfo.hProcess); // stops leaks - nothing else
+ mProcessHandle = pinfo.hProcess;
+ CloseHandle(pinfo.hThread); // stops leaks - nothing else
+ }
+
+ delete[] args2;
+
+ return result;
+}
+
+bool LLProcessLauncher::isRunning(void)
+{
+ if(mProcessHandle != 0)
+ {
+ DWORD waitresult = WaitForSingleObject(mProcessHandle, 0);
+ if(waitresult == WAIT_OBJECT_0)
+ {
+ // the process has completed.
+ mProcessHandle = 0;
+ }
+ }
+
+ return (mProcessHandle != 0);
+}
+bool LLProcessLauncher::kill(void)
+{
+ bool result = true;
+
+ if(mProcessHandle != 0)
+ {
+ TerminateProcess(mProcessHandle,0);
+
+ if(isRunning())
+ {
+ result = false;
+ }
+ }
+
+ return result;
+}
+
+void LLProcessLauncher::orphan(void)
+{
+ // Forget about the process
+ mProcessHandle = 0;
+}
+
+// static
+void LLProcessLauncher::reap(void)
+{
+ // No actions necessary on Windows.
+}
+
+#else // Mac and linux
+
+#include <signal.h>
+#include <fcntl.h>
+#include <errno.h>
+
+static std::list<pid_t> sZombies;
+
+// Attempt to reap a process ID -- returns true if the process has exited and been reaped, false otherwise.
+static bool reap_pid(pid_t pid)
+{
+ bool result = false;
+
+ pid_t wait_result = ::waitpid(pid, NULL, WNOHANG);
+ if(wait_result == pid)
+ {
+ result = true;
+ }
+ else if(wait_result == -1)
+ {
+ if(errno == ECHILD)
+ {
+ // No such process -- this may mean we're ignoring SIGCHILD.
+ result = true;
+ }
+ }
+
+ return result;
+}
+
+int LLProcessLauncher::launch(void)
+{
+ // If there was already a process associated with this object, kill it.
+ kill();
+ orphan();
+
+ int result = 0;
+ int current_wd = -1;
+
+ // create an argv vector for the child process
+ const char ** fake_argv = new const char *[mLaunchArguments.size() + 2]; // 1 for the executable path, 1 for the NULL terminator
+
+ int i = 0;
+
+ // add the executable path
+ fake_argv[i++] = mExecutable.c_str();
+
+ // and any arguments
+ for(int j=0; j < mLaunchArguments.size(); j++)
+ fake_argv[i++] = mLaunchArguments[j].c_str();
+
+ // terminate with a null pointer
+ fake_argv[i] = NULL;
+
+ if(!mWorkingDir.empty())
+ {
+ // save the current working directory
+ current_wd = ::open(".", O_RDONLY);
+
+ // and change to the one the child will be executed in
+ if (::chdir(mWorkingDir.c_str()))
+ {
+ // chdir failed
+ }
+ }
+
+ // flush all buffers before the child inherits them
+ ::fflush(NULL);
+
+ pid_t id = vfork();
+ if(id == 0)
+ {
+ // child process
+
+ ::execv(mExecutable.c_str(), (char * const *)fake_argv);
+
+ // If we reach this point, the exec failed.
+ // Use _exit() instead of exit() per the vfork man page.
+ _exit(0);
+ }
+
+ // parent process
+
+ if(current_wd >= 0)
+ {
+ // restore the previous working directory
+ if (::fchdir(current_wd))
+ {
+ // chdir failed
+ }
+ ::close(current_wd);
+ }
+
+ delete[] fake_argv;
+
+ mProcessID = id;
+
+ // At this point, the child process will have been created (since that's how vfork works -- the child borrowed our execution context until it forked)
+ // If the process doesn't exist at this point, the exec failed.
+ if(!isRunning())
+ {
+ result = -1;
+ }
+
+ return result;
+}
+
+bool LLProcessLauncher::isRunning(void)
+{
+ if(mProcessID != 0)
+ {
+ // Check whether the process has exited, and reap it if it has.
+ if(reap_pid(mProcessID))
+ {
+ // the process has exited.
+ mProcessID = 0;
+ }
+ }
+
+ return (mProcessID != 0);
+}
+
+bool LLProcessLauncher::kill(void)
+{
+ bool result = true;
+
+ if(mProcessID != 0)
+ {
+ // Try to kill the process. We'll do approximately the same thing whether the kill returns an error or not, so we ignore the result.
+ (void)::kill(mProcessID, SIGTERM);
+
+ // This will have the side-effect of reaping the zombie if the process has exited.
+ if(isRunning())
+ {
+ result = false;
+ }
+ }
+
+ return result;
+}
+
+void LLProcessLauncher::orphan(void)
+{
+ // Disassociate the process from this object
+ if(mProcessID != 0)
+ {
+ // We may still need to reap the process's zombie eventually
+ sZombies.push_back(mProcessID);
+
+ mProcessID = 0;
+ }
+}
+
+// static
+void LLProcessLauncher::reap(void)
+{
+ // Attempt to real all saved process ID's.
+
+ std::list<pid_t>::iterator iter = sZombies.begin();
+ while(iter != sZombies.end())
+ {
+ if(reap_pid(*iter))
+ {
+ iter = sZombies.erase(iter);
+ }
+ else
+ {
+ iter++;
+ }
+ }
+}
+
+#endif