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diff --git a/indra/llcommon/llprocess.h b/indra/llcommon/llprocess.h new file mode 100644 index 0000000000..d711ce2f74 --- /dev/null +++ b/indra/llcommon/llprocess.h @@ -0,0 +1,553 @@ +/** + * @file llprocess.h + * @brief Utility class for launching, terminating, and tracking child processes. + * + * $LicenseInfo:firstyear=2008&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPROCESS_H +#define LL_LLPROCESS_H + +#include "llinitparam.h" +#include "llsdparam.h" +#include "apr_thread_proc.h" +#include <boost/shared_ptr.hpp> +#include <boost/ptr_container/ptr_vector.hpp> +#include <boost/optional.hpp> +#include <boost/noncopyable.hpp> +#include <iosfwd> // std::ostream +#include <stdexcept> + +#if LL_WINDOWS +#define WIN32_LEAN_AND_MEAN +#include <windows.h> // HANDLE (eye roll) +#elif LL_LINUX +#if defined(Status) +#undef Status +#endif +#endif + +class LLEventPump; + +class LLProcess; +/// LLProcess instances are created on the heap by static factory methods and +/// managed by ref-counted pointers. +typedef boost::shared_ptr<LLProcess> LLProcessPtr; + +/** + * LLProcess handles launching an external process with specified command line + * arguments. It also keeps track of whether the process is still running, and + * can kill it if required. + * + * In discussing LLProcess, we use the term "parent" to refer to this process + * (the process invoking LLProcess), versus "child" to refer to the process + * spawned by LLProcess. + * + * LLProcess relies on periodic post() calls on the "mainloop" LLEventPump: an + * LLProcess object's Status won't update until the next "mainloop" tick. For + * instance, the Second Life viewer's main loop already posts to an + * LLEventPump by that name once per iteration. See + * indra/llcommon/tests/llprocess_test.cpp for an example of waiting for + * child-process termination in a standalone test context. + */ +class LL_COMMON_API LLProcess: public boost::noncopyable +{ + LOG_CLASS(LLProcess); +public: + /** + * Specify what to pass for each of child stdin, stdout, stderr. + * @see LLProcess::Params::files. + */ + struct FileParam: public LLInitParam::Block<FileParam> + { + /** + * type of file handle to pass to child process + * + * - "" (default): let the child inherit the same file handle used by + * this process. For instance, if passed as stdout, child stdout + * will be interleaved with stdout from this process. In this case, + * @a name is moot and should be left "". + * + * - "file": open an OS filesystem file with the specified @a name. + * <i>Not yet implemented.</i> + * + * - "pipe" or "tpipe" or "npipe": depends on @a name + * + * - @a name.empty(): construct an OS pipe used only for this slot + * of the forthcoming child process. + * + * - ! @a name.empty(): in a global registry, find or create (using + * the specified @a name) an OS pipe. The point of the (purely + * internal) @a name is that passing the same @a name in more than + * one slot for a given LLProcess -- or for slots in different + * LLProcess instances -- means the same pipe. For example, you + * might pass the same @a name value as both stdout and stderr to + * make the child process produce both on the same actual pipe. Or + * you might pass the same @a name as the stdout for one LLProcess + * and the stdin for another to connect the two child processes. + * Use LLProcess::getPipeName() to generate a unique name + * guaranteed not to already exist in the registry. <i>Not yet + * implemented.</i> + * + * The difference between "pipe", "tpipe" and "npipe" is as follows. + * + * - "pipe": direct LLProcess to monitor the parent end of the pipe, + * pumping nonblocking I/O every frame. The expectation (at least + * for stdout or stderr) is that the caller will listen for + * incoming data and consume it as it arrives. It's important not + * to neglect such a pipe, because it's buffered in memory. If you + * suspect the child may produce a great volume of output between + * frames, consider directing the child to write to a filesystem + * file instead, then read the file later. + * + * - "tpipe": do not engage LLProcess machinery to monitor the + * parent end of the pipe. A "tpipe" is used only to connect + * different child processes. As such, it makes little sense to + * pass an empty @a name. <i>Not yet implemented.</i> + * + * - "npipe": like "tpipe", but use an OS named pipe with a + * generated name. Note that @a name is the @em internal name of + * the pipe in our global registry -- it doesn't necessarily have + * anything to do with the pipe's name in the OS filesystem. Use + * LLProcess::getPipeName() to obtain the named pipe's OS + * filesystem name, e.g. to pass it as the @a name to another + * LLProcess instance using @a type "file". This supports usage + * like bash's <(subcommand...) or >(subcommand...) + * constructs. <i>Not yet implemented.</i> + * + * In all cases the open mode (read, write) is determined by the child + * slot you're filling. Child stdin means select the "read" end of a + * pipe, or open a filesystem file for reading; child stdout or stderr + * means select the "write" end of a pipe, or open a filesystem file + * for writing. + * + * Confusion such as passing the same pipe as the stdin of two + * processes (rather than stdout for one and stdin for the other) is + * explicitly permitted: it's up to the caller to construct meaningful + * LLProcess pipe graphs. + */ + Optional<std::string> type; + Optional<std::string> name; + + FileParam(const std::string& tp="", const std::string& nm=""): + type("type"), + name("name") + { + // If caller wants to specify values, use explicit assignment to + // set them rather than initialization. + if (! tp.empty()) type = tp; + if (! nm.empty()) name = nm; + } + }; + + /// Param block definition + struct Params: public LLInitParam::Block<Params> + { + Params(): + executable("executable"), + args("args"), + cwd("cwd"), + autokill("autokill", true), + files("files"), + postend("postend"), + desc("desc") + {} + + /// pathname of executable + Mandatory<std::string> executable; + /** + * zero or more additional command-line arguments. Arguments are + * passed through as exactly as we can manage, whitespace and all. + * @note On Windows we manage this by implicitly double-quoting each + * argument while assembling the command line. + */ + Multiple<std::string> args; + /// current working directory, if need it changed + Optional<std::string> cwd; + /// implicitly kill process on destruction of LLProcess object + /// (default true) + Optional<bool> autokill; + /** + * Up to three FileParam items: for child stdin, stdout, stderr. + * Passing two FileParam entries means default treatment for stderr, + * and so forth. + * + * @note LLInitParam::Block permits usage like this: + * @code + * LLProcess::Params params; + * ... + * params.files + * .add(LLProcess::FileParam()) // stdin + * .add(LLProcess::FileParam().type("pipe") // stdout + * .add(LLProcess::FileParam().type("file").name("error.log")); + * @endcode + * + * @note While it's theoretically plausible to pass additional open + * file handles to a child specifically written to expect them, our + * underlying implementation doesn't yet support that. + */ + Multiple<FileParam, AtMost<3> > files; + /** + * On child-process termination, if this LLProcess object still + * exists, post LLSD event to LLEventPump with specified name (default + * no event). Event contains at least: + * + * - "id" as obtained from getProcessID() + * - "desc" short string description of child (executable + pid) + * - "state" @c state enum value, from Status.mState + * - "data" if "state" is EXITED, exit code; if KILLED, on Posix, + * signal number + * - "string" English text describing "state" and "data" (e.g. "exited + * with code 0") + */ + Optional<std::string> postend; + /** + * Description of child process for logging purposes. It need not be + * unique; the logged description string will contain the PID as well. + * If this is omitted, a description will be derived from the + * executable name. + */ + Optional<std::string> desc; + }; + typedef LLSDParamAdapter<Params> LLSDOrParams; + + /** + * Factory accepting either plain LLSD::Map or Params block. + * MAY RETURN DEFAULT-CONSTRUCTED LLProcessPtr if params invalid! + */ + static LLProcessPtr create(const LLSDOrParams& params); + virtual ~LLProcess(); + + /// Is child process still running? + bool isRunning() const; + // static isRunning(LLProcessPtr), getStatus(LLProcessPtr), + // getStatusString(LLProcessPtr), kill(LLProcessPtr) handle the case in + // which the passed LLProcessPtr might be NULL (default-constructed). + static bool isRunning(const LLProcessPtr&); + + /** + * State of child process + */ + enum state + { + UNSTARTED, ///< initial value, invisible to consumer + RUNNING, ///< child process launched + EXITED, ///< child process terminated voluntarily + KILLED ///< child process terminated involuntarily + }; + + /** + * Status info + */ + struct Status + { + Status(): + mState(UNSTARTED), + mData(0) + {} + + state mState; ///< @see state + /** + * - for mState == EXITED: mData is exit() code + * - for mState == KILLED: mData is signal number (Posix) + * - otherwise: mData is undefined + */ + int mData; + }; + + /// Status query + Status getStatus() const; + static Status getStatus(const LLProcessPtr&); + /// English Status string query, for logging etc. + std::string getStatusString() const; + static std::string getStatusString(const std::string& desc, const LLProcessPtr&); + /// English Status string query for previously-captured Status + std::string getStatusString(const Status& status) const; + /// static English Status string query + static std::string getStatusString(const std::string& desc, const Status& status); + + // Attempt to kill the process -- returns true if the process is no longer running when it returns. + // Note that even if this returns false, the process may exit some time after it's called. + bool kill(const std::string& who=""); + static bool kill(const LLProcessPtr& p, const std::string& who=""); + +#if LL_WINDOWS + typedef int id; ///< as returned by getProcessID() + typedef HANDLE handle; ///< as returned by getProcessHandle() +#else + typedef pid_t id; + typedef pid_t handle; +#endif + /** + * Get an int-like id value. This is primarily intended for a human reader + * to differentiate processes. + */ + id getProcessID() const; + /** + * Get a "handle" of a kind that you might pass to platform-specific API + * functions to engage features not directly supported by LLProcess. + */ + handle getProcessHandle() const; + + /** + * Test if a process (@c handle obtained from getProcessHandle()) is still + * running. Return same nonzero @c handle value if still running, else + * zero, so you can test it like a bool. But if you want to update a + * stored variable as a side effect, you can write code like this: + * @code + * hchild = LLProcess::isRunning(hchild); + * @endcode + * @note This method is intended as a unit-test hook, not as the first of + * a whole set of operations supported on freestanding @c handle values. + * New functionality should be added as nonstatic members operating on + * the same data as getProcessHandle(). + * + * In particular, if child termination is detected by this static isRunning() + * rather than by nonstatic isRunning(), the LLProcess object won't be + * aware of the child's changed status and may encounter OS errors trying + * to obtain it. This static isRunning() is only intended for after the + * launching LLProcess object has been destroyed. + */ + static handle isRunning(handle, const std::string& desc=""); + + /// Provide symbolic access to child's file slots + enum FILESLOT { STDIN=0, STDOUT=1, STDERR=2, NSLOTS=3 }; + + /** + * For a pipe constructed with @a type "npipe", obtain the generated OS + * filesystem name for the specified pipe. Otherwise returns the empty + * string. @see LLProcess::FileParam::type + */ + std::string getPipeName(FILESLOT) const; + + /// base of ReadPipe, WritePipe + class LL_COMMON_API BasePipe + { + public: + virtual ~BasePipe() = 0; + + typedef std::size_t size_type; + static const size_type npos; + + /** + * Get accumulated buffer length. + * + * For WritePipe, is there still pending data to send to child? + * + * For ReadPipe, we often need to refrain from actually reading the + * std::istream returned by get_istream() until we've accumulated + * enough data to make it worthwhile. For instance, if we're expecting + * a number from the child, but the child happens to flush "12" before + * emitting "3\n", get_istream() >> myint could return 12 rather than + * 123! + */ + virtual size_type size() const = 0; + }; + + /// As returned by getWritePipe() or getOptWritePipe() + class WritePipe: public BasePipe + { + public: + /** + * Get ostream& on which to write to child's stdin. + * + * @usage + * @code + * myProcess->getWritePipe().get_ostream() << "Hello, child!" << std::endl; + * @endcode + */ + virtual std::ostream& get_ostream() = 0; + }; + + /// As returned by getReadPipe() or getOptReadPipe() + class ReadPipe: public BasePipe + { + public: + /** + * Get istream& on which to read from child's stdout or stderr. + * + * @usage + * @code + * std::string stuff; + * myProcess->getReadPipe().get_istream() >> stuff; + * @endcode + * + * You should be sure in advance that the ReadPipe in question can + * fill the request. @see getPump() + */ + virtual std::istream& get_istream() = 0; + + /** + * Like std::getline(get_istream(), line), but trims off trailing '\r' + * to make calling code less platform-sensitive. + */ + virtual std::string getline() = 0; + + /** + * Like get_istream().read(buffer, n), but returns std::string rather + * than requiring caller to construct a buffer, etc. + */ + virtual std::string read(size_type len) = 0; + + /** + * Peek at accumulated buffer data without consuming it. Optional + * parameters give you substr() functionality. + * + * @note You can discard buffer data using get_istream().ignore(n). + */ + virtual std::string peek(size_type offset=0, size_type len=npos) const = 0; + + /** + * Detect presence of a substring (or char) in accumulated buffer data + * without retrieving it. Optional offset allows you to search from + * specified position. + */ + template <typename SEEK> + bool contains(SEEK seek, size_type offset=0) const + { return find(seek, offset) != npos; } + + /** + * Search for a substring in accumulated buffer data without + * retrieving it. Returns size_type position at which found, or npos + * meaning not found. Optional offset allows you to search from + * specified position. + */ + virtual size_type find(const std::string& seek, size_type offset=0) const = 0; + + /** + * Search for a char in accumulated buffer data without retrieving it. + * Returns size_type position at which found, or npos meaning not + * found. Optional offset allows you to search from specified + * position. + */ + virtual size_type find(char seek, size_type offset=0) const = 0; + + /** + * Get LLEventPump& on which to listen for incoming data. The posted + * LLSD::Map event will contain: + * + * - "data" part of pending data; see setLimit() + * - "len" entire length of pending data, regardless of setLimit() + * - "slot" this ReadPipe's FILESLOT, e.g. LLProcess::STDOUT + * - "name" e.g. "stdout" + * - "desc" e.g. "SLPlugin (pid) stdout" + * - "eof" @c true means there no more data will arrive on this pipe, + * therefore no more events on this pump + * + * If the child sends "abc", and this ReadPipe posts "data"="abc", but + * you don't consume it by reading the std::istream returned by + * get_istream(), and the child next sends "def", ReadPipe will post + * "data"="abcdef". + */ + virtual LLEventPump& getPump() = 0; + + /** + * Set maximum length of buffer data that will be posted in the LLSD + * announcing arrival of new data from the child. If you call + * setLimit(5), and the child sends "abcdef", the LLSD event will + * contain "data"="abcde". However, you may still read the entire + * "abcdef" from get_istream(): this limit affects only the size of + * the data posted with the LLSD event. If you don't call this method, + * @em no data will be posted: the default is 0 bytes. + */ + virtual void setLimit(size_type limit) = 0; + + /** + * Query the current setLimit() limit. + */ + virtual size_type getLimit() const = 0; + }; + + /// Exception thrown by getWritePipe(), getReadPipe() if you didn't ask to + /// create a pipe at the corresponding FILESLOT. + struct NoPipe: public std::runtime_error + { + NoPipe(const std::string& what): std::runtime_error(what) {} + }; + + /** + * Get a reference to the (only) WritePipe for this LLProcess. @a slot, if + * specified, must be STDIN. Throws NoPipe if you did not request a "pipe" + * for child stdin. Use this method when you know how you created the + * LLProcess in hand. + */ + WritePipe& getWritePipe(FILESLOT slot=STDIN); + + /** + * Get a boost::optional<WritePipe&> to the (only) WritePipe for this + * LLProcess. @a slot, if specified, must be STDIN. The return value is + * empty if you did not request a "pipe" for child stdin. Use this method + * for inspecting an LLProcess you did not create. + */ + boost::optional<WritePipe&> getOptWritePipe(FILESLOT slot=STDIN); + + /** + * Get a reference to one of the ReadPipes for this LLProcess. @a slot, if + * specified, must be STDOUT or STDERR. Throws NoPipe if you did not + * request a "pipe" for child stdout or stderr. Use this method when you + * know how you created the LLProcess in hand. + */ + ReadPipe& getReadPipe(FILESLOT slot); + + /** + * Get a boost::optional<ReadPipe&> to one of the ReadPipes for this + * LLProcess. @a slot, if specified, must be STDOUT or STDERR. The return + * value is empty if you did not request a "pipe" for child stdout or + * stderr. Use this method for inspecting an LLProcess you did not create. + */ + boost::optional<ReadPipe&> getOptReadPipe(FILESLOT slot); + + /// little utilities that really should already be somewhere else in the + /// code base + static std::string basename(const std::string& path); + static std::string getline(std::istream&); + +private: + /// constructor is private: use create() instead + LLProcess(const LLSDOrParams& params); + void autokill(); + // Classic-C-style APR callback + static void status_callback(int reason, void* data, int status); + // Object-oriented callback + void handle_status(int reason, int status); + // implementation for get[Opt][Read|Write]Pipe() + template <class PIPETYPE> + PIPETYPE& getPipe(FILESLOT slot); + template <class PIPETYPE> + boost::optional<PIPETYPE&> getOptPipe(FILESLOT slot); + template <class PIPETYPE> + PIPETYPE* getPipePtr(std::string& error, FILESLOT slot); + + std::string mDesc; + std::string mPostend; + apr_proc_t mProcess; + bool mAutokill; + Status mStatus; + // explicitly want this ptr_vector to be able to store NULLs + typedef boost::ptr_vector< boost::nullable<BasePipe> > PipeVector; + PipeVector mPipes; +}; + +/// for logging +LL_COMMON_API std::ostream& operator<<(std::ostream&, const LLProcess::Params&); + +#endif // LL_LLPROCESS_H |