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Diffstat (limited to 'indra/llcommon/llpounceable.h')
-rw-r--r-- | indra/llcommon/llpounceable.h | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/indra/llcommon/llpounceable.h b/indra/llcommon/llpounceable.h new file mode 100644 index 0000000000..77b711bdc6 --- /dev/null +++ b/indra/llcommon/llpounceable.h @@ -0,0 +1,215 @@ +/** + * @file llpounceable.h + * @author Nat Goodspeed + * @date 2015-05-22 + * @brief LLPounceable is tangentially related to a future: it's a holder for + * a value that may or may not exist yet. Unlike a future, though, + * LLPounceable freely allows reading the held value. (If the held + * type T does not have a distinguished "empty" value, consider using + * LLPounceable<boost::optional<T>>.) + * + * LLPounceable::callWhenReady() is this template's claim to fame. It + * allows its caller to "pounce" on the held value as soon as it + * becomes non-empty. Call callWhenReady() with any C++ callable + * accepting T. If the held value is already non-empty, callWhenReady() + * will immediately call the callable with the held value. If the held + * value is empty, though, callWhenReady() will enqueue the callable + * for later. As soon as LLPounceable is assigned a non-empty held + * value, it will flush the queue of deferred callables. + * + * Consider a global LLMessageSystem* gMessageSystem. Message system + * initialization happens at a very specific point during viewer + * initialization. Other subsystems want to register callbacks on the + * LLMessageSystem instance as soon as it's initialized, but their own + * initialization may precede that. If we define gMessageSystem to be + * an LLPounceable<LLMessageSystem*>, a subsystem can use + * callWhenReady() to either register immediately (if gMessageSystem + * is already up and runnning) or register as soon as gMessageSystem + * is set with a new, initialized instance. + * + * $LicenseInfo:firstyear=2015&license=viewerlgpl$ + * Copyright (c) 2015, Linden Research, Inc. + * $/LicenseInfo$ + */ + +#if ! defined(LL_LLPOUNCEABLE_H) +#define LL_LLPOUNCEABLE_H + +#include "llsingleton.h" +#include <boost/noncopyable.hpp> +#include <boost/call_traits.hpp> +#include <boost/type_traits/remove_pointer.hpp> +#include <boost/utility/value_init.hpp> +#include <boost/unordered_map.hpp> +#include <boost/signals2/signal.hpp> + +// Forward declare the user template, since we want to be able to point to it +// in some of its implementation classes. +template <typename T, class TAG> +class LLPounceable; + +template <typename T, typename TAG> +struct LLPounceableTraits +{ + // Our "queue" is a signal object with correct signature. + typedef boost::signals2::signal<void (typename boost::call_traits<T>::param_type)> signal_t; + // Call callWhenReady() with any callable accepting T. + typedef typename signal_t::slot_type func_t; + // owner pointer type + typedef LLPounceable<T, TAG>* owner_ptr; +}; + +// Tag types distinguish the two different implementations of LLPounceable's +// queue. +struct LLPounceableQueue {}; +struct LLPounceableStatic {}; + +// generic LLPounceableQueueImpl deliberately omitted: only the above tags are +// legal +template <typename T, class TAG> +class LLPounceableQueueImpl; + +// The implementation selected by LLPounceableStatic uses an LLSingleton +// because we can't count on a data member queue being initialized at the time +// we start getting callWhenReady() calls. This is that LLSingleton. +template <typename T> +class LLPounceableQueueSingleton: + public LLSingleton<LLPounceableQueueSingleton<T> > +{ +private: + typedef LLPounceableTraits<T, LLPounceableStatic> traits; + typedef typename traits::owner_ptr owner_ptr; + typedef typename traits::signal_t signal_t; + + // For a given held type T, every LLPounceable<T, LLPounceableStatic> + // instance will call on the SAME LLPounceableQueueSingleton instance -- + // given how class statics work. We must keep a separate queue for each + // LLPounceable instance. Use a hash map for that. + typedef boost::unordered_map<owner_ptr, signal_t> map_t; + +public: + // Disambiguate queues belonging to different LLPounceables. + signal_t& get(owner_ptr owner) + { + // operator[] has find-or-create semantics -- just what we want! + return mMap[owner]; + } + +private: + map_t mMap; +}; + +// LLPounceableQueueImpl that uses the above LLSingleton +template <typename T> +class LLPounceableQueueImpl<T, LLPounceableStatic> +{ +public: + typedef LLPounceableTraits<T, LLPounceableStatic> traits; + typedef typename traits::owner_ptr owner_ptr; + typedef typename traits::signal_t signal_t; + + signal_t& get(owner_ptr owner) const + { + // this Impl contains nothing; it delegates to the Singleton + return LLPounceableQueueSingleton<T>::instance().get(owner); + } +}; + +// The implementation selected by LLPounceableQueue directly contains the +// queue of interest, suitable for an LLPounceable we can trust to be fully +// initialized when it starts getting callWhenReady() calls. +template <typename T> +class LLPounceableQueueImpl<T, LLPounceableQueue> +{ +public: + typedef LLPounceableTraits<T, LLPounceableQueue> traits; + typedef typename traits::owner_ptr owner_ptr; + typedef typename traits::signal_t signal_t; + + signal_t& get(owner_ptr) + { + return mQueue; + } + +private: + signal_t mQueue; +}; + +// LLPounceable<T> is for an LLPounceable instance on the heap or the stack. +// LLPounceable<T, LLPounceableStatic> is for a static LLPounceable instance. +template <typename T, class TAG=LLPounceableQueue> +class LLPounceable: public boost::noncopyable +{ +private: + typedef LLPounceableTraits<T, TAG> traits; + typedef typename traits::owner_ptr owner_ptr; + typedef typename traits::signal_t signal_t; + +public: + typedef typename traits::func_t func_t; + + // By default, both the initial value and the distinguished empty value + // are a default-constructed T instance. However you can explicitly + // specify each. + LLPounceable(typename boost::call_traits<T>::value_type init =boost::value_initialized<T>(), + typename boost::call_traits<T>::param_type empty=boost::value_initialized<T>()): + mHeld(init), + mEmpty(empty) + {} + + // make read access to mHeld as cheap and transparent as possible + operator T () const { return mHeld; } + typename boost::remove_pointer<T>::type operator*() const { return *mHeld; } + typename boost::call_traits<T>::value_type operator->() const { return mHeld; } + // uncomment 'explicit' as soon as we allow C++11 compilation + /*explicit*/ operator bool() const { return bool(mHeld); } + bool operator!() const { return ! mHeld; } + + // support both assignment (dumb ptr idiom) and reset() (smart ptr) + void operator=(typename boost::call_traits<T>::param_type value) + { + reset(value); + } + + void reset(typename boost::call_traits<T>::param_type value) + { + mHeld = value; + // If this new value is non-empty, flush anything pending in the queue. + if (mHeld != mEmpty) + { + signal_t& signal(get_signal()); + signal(mHeld); + signal.disconnect_all_slots(); + } + } + + // our claim to fame + void callWhenReady(const func_t& func) + { + if (mHeld != mEmpty) + { + // If the held value is already non-empty, immediately call func() + func(mHeld); + } + else + { + // Held value still empty, queue func() for later. By default, + // connect() enqueues slots in FIFO order. + get_signal().connect(func); + } + } + +private: + signal_t& get_signal() { return mQueue.get(this); } + + // Store both the current and the empty value. + // MAYBE: Might be useful to delegate to LLPounceableTraits the meaning of + // testing for "empty." For some types we want operator!(); for others we + // want to compare to a distinguished value. + typename boost::call_traits<T>::value_type mHeld, mEmpty; + // This might either contain the queue (LLPounceableQueue) or delegate to + // an LLSingleton (LLPounceableStatic). + LLPounceableQueueImpl<T, TAG> mQueue; +}; + +#endif /* ! defined(LL_LLPOUNCEABLE_H) */ |