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-rw-r--r--indra/llcommon/llmemory.h283
1 files changed, 282 insertions, 1 deletions
diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h
index 11406f59b0..4474df6f86 100644
--- a/indra/llcommon/llmemory.h
+++ b/indra/llcommon/llmemory.h
@@ -27,7 +27,6 @@
#define LLMEMORY_H
#include "llmemtype.h"
-
extern S32 gTotalDAlloc;
extern S32 gTotalDAUse;
extern S32 gDACount;
@@ -45,8 +44,24 @@ public:
// Return value is zero if not known.
static U64 getCurrentRSS();
static U32 getWorkingSetSize();
+ static void* tryToAlloc(void* address, U32 size);
+ static void initMaxHeapSizeGB(F32 max_heap_size_gb, BOOL prevent_heap_failure);
+ static void updateMemoryInfo() ;
+ static void logMemoryInfo(BOOL update = FALSE);
+ static S32 isMemoryPoolLow();
+
+ static U32 getAvailableMemKB() ;
+ static U32 getMaxMemKB() ;
+ static U32 getAllocatedMemKB() ;
private:
static char* reserveMem;
+ static U32 sAvailPhysicalMemInKB ;
+ static U32 sMaxPhysicalMemInKB ;
+ static U32 sAllocatedMemInKB;
+ static U32 sAllocatedPageSizeInKB ;
+
+ static U32 sMaxHeapSizeInKB;
+ static BOOL sEnableMemoryFailurePrevention;
};
//----------------------------------------------------------------------------
@@ -93,6 +108,272 @@ private:
//----------------------------------------------------------------------------
+
+//
+//class LLPrivateMemoryPool defines a private memory pool for an application to use, so the application does not
+//need to access the heap directly fro each memory allocation. Throught this, the allocation speed is faster,
+//and reduces virtaul address space gragmentation problem.
+//Note: this class is thread-safe by passing true to the constructor function. However, you do not need to do this unless
+//you are sure the memory allocation and de-allocation will happen in different threads. To make the pool thread safe
+//increases allocation and deallocation cost.
+//
+class LL_COMMON_API LLPrivateMemoryPool
+{
+ friend class LLPrivateMemoryPoolManager ;
+
+public:
+ class LL_COMMON_API LLMemoryBlock //each block is devided into slots uniformly
+ {
+ public:
+ LLMemoryBlock() ;
+ ~LLMemoryBlock() ;
+
+ void init(char* buffer, U32 buffer_size, U32 slot_size) ;
+ void setBuffer(char* buffer, U32 buffer_size) ;
+
+ char* allocate() ;
+ void free(void* addr) ;
+
+ bool empty() {return !mAllocatedSlots;}
+ bool isFull() {return mAllocatedSlots == mTotalSlots;}
+ bool isFree() {return !mTotalSlots;}
+
+ U32 getSlotSize()const {return mSlotSize;}
+ U32 getTotalSlots()const {return mTotalSlots;}
+ U32 getBufferSize()const {return mBufferSize;}
+ char* getBuffer() const {return mBuffer;}
+
+ //debug use
+ void resetBitMap() ;
+ private:
+ char* mBuffer;
+ U32 mSlotSize ; //when the block is not initialized, it is the buffer size.
+ U32 mBufferSize ;
+ U32 mUsageBits ;
+ U8 mTotalSlots ;
+ U8 mAllocatedSlots ;
+ U8 mDummySize ; //size of extra U32 reserved for mUsageBits.
+
+ public:
+ LLMemoryBlock* mPrev ;
+ LLMemoryBlock* mNext ;
+ LLMemoryBlock* mSelf ;
+
+ struct CompareAddress
+ {
+ bool operator()(const LLMemoryBlock* const& lhs, const LLMemoryBlock* const& rhs)
+ {
+ return (U32)lhs->getBuffer() < (U32)rhs->getBuffer();
+ }
+ };
+ };
+
+ class LL_COMMON_API LLMemoryChunk //is divided into memory blocks.
+ {
+ public:
+ LLMemoryChunk() ;
+ ~LLMemoryChunk() ;
+
+ void init(char* buffer, U32 buffer_size, U32 min_slot_size, U32 max_slot_size, U32 min_block_size, U32 max_block_size) ;
+ void setBuffer(char* buffer, U32 buffer_size) ;
+
+ bool empty() ;
+
+ char* allocate(U32 size) ;
+ void free(void* addr) ;
+
+ const char* getBuffer() const {return mBuffer;}
+ U32 getBufferSize() const {return mBufferSize;}
+ U32 getAllocatedSize() const {return mAlloatedSize;}
+
+ bool containsAddress(const char* addr) const;
+
+ static U32 getMaxOverhead(U32 data_buffer_size, U32 min_slot_size,
+ U32 max_slot_size, U32 min_block_size, U32 max_block_size) ;
+
+ void dump() ;
+
+ private:
+ U32 getPageIndex(U32 addr) ;
+ U32 getBlockLevel(U32 size) ;
+ U16 getPageLevel(U32 size) ;
+ LLMemoryBlock* addBlock(U32 blk_idx) ;
+ void popAvailBlockList(U32 blk_idx) ;
+ void addToFreeSpace(LLMemoryBlock* blk) ;
+ void removeFromFreeSpace(LLMemoryBlock* blk) ;
+ void removeBlock(LLMemoryBlock* blk) ;
+ void addToAvailBlockList(LLMemoryBlock* blk) ;
+ U32 calcBlockSize(U32 slot_size);
+ LLMemoryBlock* createNewBlock(LLMemoryBlock* blk, U32 buffer_size, U32 slot_size, U32 blk_idx) ;
+
+ private:
+ LLMemoryBlock** mAvailBlockList ;//256 by mMinSlotSize
+ LLMemoryBlock** mFreeSpaceList;
+ LLMemoryBlock* mBlocks ; //index of blocks by address.
+
+ char* mBuffer ;
+ U32 mBufferSize ;
+ char* mDataBuffer ;
+ char* mMetaBuffer ;
+ U32 mMinBlockSize ;
+ U32 mMinSlotSize ;
+ U32 mMaxSlotSize ;
+ U32 mAlloatedSize ;
+ U16 mBlockLevels;
+ U16 mPartitionLevels;
+
+ public:
+ //form a linked list
+ LLMemoryChunk* mNext ;
+ LLMemoryChunk* mPrev ;
+
+ LLMemoryChunk* mHashNext ;
+ } ;
+
+private:
+ LLPrivateMemoryPool(U32 max_size, bool threaded) ;
+ ~LLPrivateMemoryPool() ;
+
+public:
+ char *allocate(U32 size) ;
+ void free(void* addr) ;
+
+ void dump() ;
+ U32 getTotalAllocatedSize() ;
+ U32 getTotalReservedSize() {return mReservedPoolSize;}
+
+private:
+ void lock() ;
+ void unlock() ;
+ S32 getChunkIndex(U32 size) ;
+ LLMemoryChunk* addChunk(S32 chunk_index) ;
+ void checkSize(U32 asked_size) ;
+ void removeChunk(LLMemoryChunk* chunk) ;
+ U16 findHashKey(const char* addr);
+ void addToHashTable(LLMemoryChunk* chunk) ;
+ void removeFromHashTable(LLMemoryChunk* chunk) ;
+ void rehash() ;
+ bool fillHashTable(U16 start, U16 end, LLMemoryChunk* chunk) ;
+ LLMemoryChunk* findChunk(const char* addr) ;
+
+ void destroyPool() ;
+
+public:
+ enum
+ {
+ SMALL_ALLOCATION = 0, //from 8 bytes to 2KB(exclusive), page size 2KB, max chunk size is 4MB.
+ MEDIUM_ALLOCATION, //from 2KB to 512KB(exclusive), page size 32KB, max chunk size 4MB
+ LARGE_ALLOCATION, //from 512KB to 4MB(inclusive), page size 64KB, max chunk size 16MB
+ SUPER_ALLOCATION //allocation larger than 4MB.
+ };
+
+private:
+ LLMutex* mMutexp ;
+ U32 mMaxPoolSize;
+ U32 mReservedPoolSize ;
+
+ LLMemoryChunk* mChunkList[SUPER_ALLOCATION] ; //all memory chunks reserved by this pool, sorted by address
+ std::vector<LLMemoryChunk*> mChunkHashList ;
+ U16 mNumOfChunks ;
+ U16 mHashFactor ;
+};
+
+class LL_COMMON_API LLPrivateMemoryPoolManager
+{
+private:
+ LLPrivateMemoryPoolManager() ;
+ ~LLPrivateMemoryPoolManager() ;
+
+public:
+ static LLPrivateMemoryPoolManager* getInstance() ;
+ static void destroyClass() ;
+
+ LLPrivateMemoryPool* newPool(U32 max_size, bool threaded) ;
+ void deletePool(LLPrivateMemoryPool* pool) ;
+
+private:
+ static LLPrivateMemoryPoolManager* sInstance ;
+ std::set<LLPrivateMemoryPool*> mPoolList ;
+
+public:
+ //debug and statistics info.
+ void updateStatistics() ;
+
+ U32 mTotalReservedSize ;
+ U32 mTotalAllocatedSize ;
+};
+
+//
+//the below singleton is used to test the private memory pool.
+//
+class LL_COMMON_API LLPrivateMemoryPoolTester
+{
+private:
+ LLPrivateMemoryPoolTester() ;
+ ~LLPrivateMemoryPoolTester() ;
+
+public:
+ static LLPrivateMemoryPoolTester* getInstance() ;
+ static void destroy() ;
+
+ void run(bool threaded) ;
+
+private:
+ void correctnessTest() ;
+ void performanceTest() ;
+ void fragmentationtest() ;
+
+ void test(U32 min_size, U32 max_size, U32 stride, U32 times, bool random_deletion, bool output_statistics) ;
+ void testAndTime(U32 size, U32 times) ;
+
+public:
+ void* operator new(size_t size)
+ {
+ return (void*)sPool->allocate(size) ;
+ }
+ void operator delete(void* addr)
+ {
+ sPool->free(addr) ;
+ }
+ void* operator new[](size_t size)
+ {
+ return (void*)sPool->allocate(size) ;
+ }
+ void operator delete[](void* addr)
+ {
+ sPool->free(addr) ;
+ }
+
+private:
+ static LLPrivateMemoryPoolTester* sInstance;
+ static LLPrivateMemoryPool* sPool ;
+ static LLPrivateMemoryPool* sThreadedPool ;
+};
+#if 0
+//static
+void* LLPrivateMemoryPoolTester::operator new(size_t size)
+{
+ return (void*)sPool->allocate(size) ;
+}
+
+//static
+void LLPrivateMemoryPoolTester::operator delete(void* addr)
+{
+ sPool->free(addr) ;
+}
+
+//static
+void* LLPrivateMemoryPoolTester::operator new[](size_t size)
+{
+ return (void*)sPool->allocate(size) ;
+}
+
+//static
+void LLPrivateMemoryPoolTester::operator delete[](void* addr)
+{
+ sPool->free(addr) ;
+}
+#endif
// LLRefCount moved to llrefcount.h
// LLPointer moved to llpointer.h