diff options
Diffstat (limited to 'indra/llcommon/llmemory.h')
-rw-r--r-- | indra/llcommon/llmemory.h | 342 |
1 files changed, 341 insertions, 1 deletions
diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h index 3bd1403576..6967edd7e7 100644 --- a/indra/llcommon/llmemory.h +++ b/indra/llcommon/llmemory.h @@ -27,7 +27,6 @@ #define LLMEMORY_H #include "llmemtype.h" - #if LL_DEBUG inline void* ll_aligned_malloc( size_t size, int align ) { @@ -105,6 +104,10 @@ inline void ll_aligned_free_32(void *p) #define ll_aligned_free_32 free #endif // LL_DEBUG +#ifndef __DEBUG_PRIVATE_MEM__ +#define __DEBUG_PRIVATE_MEM__ 0 +#endif + class LL_COMMON_API LLMemory { public: @@ -115,8 +118,24 @@ public: // Return value is zero if not known. static U64 getCurrentRSS(); static U32 getWorkingSetSize(); + static void* tryToAlloc(void* address, U32 size); + static void initMaxHeapSizeGB(F32 max_heap_size_gb, BOOL prevent_heap_failure); + static void updateMemoryInfo() ; + static void logMemoryInfo(BOOL update = FALSE); + static bool isMemoryPoolLow(); + + static U32 getAvailableMemKB() ; + static U32 getMaxMemKB() ; + static U32 getAllocatedMemKB() ; private: static char* reserveMem; + static U32 sAvailPhysicalMemInKB ; + static U32 sMaxPhysicalMemInKB ; + static U32 sAllocatedMemInKB; + static U32 sAllocatedPageSizeInKB ; + + static U32 sMaxHeapSizeInKB; + static BOOL sEnableMemoryFailurePrevention; }; //---------------------------------------------------------------------------- @@ -163,6 +182,327 @@ private: //---------------------------------------------------------------------------- + +// +//class LLPrivateMemoryPool defines a private memory pool for an application to use, so the application does not +//need to access the heap directly fro each memory allocation. Throught this, the allocation speed is faster, +//and reduces virtaul address space gragmentation problem. +//Note: this class is thread-safe by passing true to the constructor function. However, you do not need to do this unless +//you are sure the memory allocation and de-allocation will happen in different threads. To make the pool thread safe +//increases allocation and deallocation cost. +// +class LL_COMMON_API LLPrivateMemoryPool +{ + friend class LLPrivateMemoryPoolManager ; + +public: + class LL_COMMON_API LLMemoryBlock //each block is devided into slots uniformly + { + public: + LLMemoryBlock() ; + ~LLMemoryBlock() ; + + void init(char* buffer, U32 buffer_size, U32 slot_size) ; + void setBuffer(char* buffer, U32 buffer_size) ; + + char* allocate() ; + void freeMem(void* addr) ; + + bool empty() {return !mAllocatedSlots;} + bool isFull() {return mAllocatedSlots == mTotalSlots;} + bool isFree() {return !mTotalSlots;} + + U32 getSlotSize()const {return mSlotSize;} + U32 getTotalSlots()const {return mTotalSlots;} + U32 getBufferSize()const {return mBufferSize;} + char* getBuffer() const {return mBuffer;} + + //debug use + void resetBitMap() ; + private: + char* mBuffer; + U32 mSlotSize ; //when the block is not initialized, it is the buffer size. + U32 mBufferSize ; + U32 mUsageBits ; + U8 mTotalSlots ; + U8 mAllocatedSlots ; + U8 mDummySize ; //size of extra bytes reserved for mUsageBits. + + public: + LLMemoryBlock* mPrev ; + LLMemoryBlock* mNext ; + LLMemoryBlock* mSelf ; + + struct CompareAddress + { + bool operator()(const LLMemoryBlock* const& lhs, const LLMemoryBlock* const& rhs) + { + return (U32)lhs->getBuffer() < (U32)rhs->getBuffer(); + } + }; + }; + + class LL_COMMON_API LLMemoryChunk //is divided into memory blocks. + { + public: + LLMemoryChunk() ; + ~LLMemoryChunk() ; + + void init(char* buffer, U32 buffer_size, U32 min_slot_size, U32 max_slot_size, U32 min_block_size, U32 max_block_size) ; + void setBuffer(char* buffer, U32 buffer_size) ; + + bool empty() ; + + char* allocate(U32 size) ; + void freeMem(void* addr) ; + + char* getBuffer() const {return mBuffer;} + U32 getBufferSize() const {return mBufferSize;} + U32 getAllocatedSize() const {return mAlloatedSize;} + + bool containsAddress(const char* addr) const; + + static U32 getMaxOverhead(U32 data_buffer_size, U32 min_slot_size, + U32 max_slot_size, U32 min_block_size, U32 max_block_size) ; + + void dump() ; + + private: + U32 getPageIndex(U32 addr) ; + U32 getBlockLevel(U32 size) ; + U16 getPageLevel(U32 size) ; + LLMemoryBlock* addBlock(U32 blk_idx) ; + void popAvailBlockList(U32 blk_idx) ; + void addToFreeSpace(LLMemoryBlock* blk) ; + void removeFromFreeSpace(LLMemoryBlock* blk) ; + void removeBlock(LLMemoryBlock* blk) ; + void addToAvailBlockList(LLMemoryBlock* blk) ; + U32 calcBlockSize(U32 slot_size); + LLMemoryBlock* createNewBlock(LLMemoryBlock* blk, U32 buffer_size, U32 slot_size, U32 blk_idx) ; + + private: + LLMemoryBlock** mAvailBlockList ;//256 by mMinSlotSize + LLMemoryBlock** mFreeSpaceList; + LLMemoryBlock* mBlocks ; //index of blocks by address. + + char* mBuffer ; + U32 mBufferSize ; + char* mDataBuffer ; + char* mMetaBuffer ; + U32 mMinBlockSize ; + U32 mMinSlotSize ; + U32 mMaxSlotSize ; + U32 mAlloatedSize ; + U16 mBlockLevels; + U16 mPartitionLevels; + + public: + //form a linked list + LLMemoryChunk* mNext ; + LLMemoryChunk* mPrev ; + } ; + +private: + LLPrivateMemoryPool(S32 type, U32 max_pool_size) ; + ~LLPrivateMemoryPool() ; + + char *allocate(U32 size) ; + void freeMem(void* addr) ; + + void dump() ; + U32 getTotalAllocatedSize() ; + U32 getTotalReservedSize() {return mReservedPoolSize;} + S32 getType() const {return mType; } + bool isEmpty() const {return !mNumOfChunks; } + +private: + void lock() ; + void unlock() ; + S32 getChunkIndex(U32 size) ; + LLMemoryChunk* addChunk(S32 chunk_index) ; + bool checkSize(U32 asked_size) ; + void removeChunk(LLMemoryChunk* chunk) ; + U16 findHashKey(const char* addr); + void addToHashTable(LLMemoryChunk* chunk) ; + void removeFromHashTable(LLMemoryChunk* chunk) ; + void rehash() ; + bool fillHashTable(U16 start, U16 end, LLMemoryChunk* chunk) ; + LLMemoryChunk* findChunk(const char* addr) ; + + void destroyPool() ; + +public: + enum + { + SMALL_ALLOCATION = 0, //from 8 bytes to 2KB(exclusive), page size 2KB, max chunk size is 4MB. + MEDIUM_ALLOCATION, //from 2KB to 512KB(exclusive), page size 32KB, max chunk size 4MB + LARGE_ALLOCATION, //from 512KB to 4MB(inclusive), page size 64KB, max chunk size 16MB + SUPER_ALLOCATION //allocation larger than 4MB. + }; + + enum + { + STATIC = 0 , //static pool(each alllocation stays for a long time) without threading support + VOLATILE, //Volatile pool(each allocation stays for a very short time) without threading support + STATIC_THREADED, //static pool with threading support + VOLATILE_THREADED, //volatile pool with threading support + MAX_TYPES + }; //pool types + +private: + LLMutex* mMutexp ; + U32 mMaxPoolSize; + U32 mReservedPoolSize ; + + LLMemoryChunk* mChunkList[SUPER_ALLOCATION] ; //all memory chunks reserved by this pool, sorted by address + U16 mNumOfChunks ; + U16 mHashFactor ; + + S32 mType ; + + class LLChunkHashElement + { + public: + LLChunkHashElement() {mFirst = NULL ; mSecond = NULL ;} + + bool add(LLMemoryChunk* chunk) ; + void remove(LLMemoryChunk* chunk) ; + LLMemoryChunk* findChunk(const char* addr) ; + + bool empty() {return !mFirst && !mSecond; } + bool full() {return mFirst && mSecond; } + bool hasElement(LLMemoryChunk* chunk) {return mFirst == chunk || mSecond == chunk;} + + private: + LLMemoryChunk* mFirst ; + LLMemoryChunk* mSecond ; + }; + std::vector<LLChunkHashElement> mChunkHashList ; +}; + +class LL_COMMON_API LLPrivateMemoryPoolManager +{ +private: + LLPrivateMemoryPoolManager(BOOL enabled, U32 max_pool_size) ; + ~LLPrivateMemoryPoolManager() ; + +public: + static LLPrivateMemoryPoolManager* getInstance() ; + static void initClass(BOOL enabled, U32 pool_size) ; + static void destroyClass() ; + + LLPrivateMemoryPool* newPool(S32 type) ; + void deletePool(LLPrivateMemoryPool* pool) ; + +private: + static LLPrivateMemoryPoolManager* sInstance ; + std::vector<LLPrivateMemoryPool*> mPoolList ; + BOOL mPrivatePoolEnabled; + U32 mMaxPrivatePoolSize; + +public: + //debug and statistics info. + void updateStatistics() ; + + U32 mTotalReservedSize ; + U32 mTotalAllocatedSize ; + +public: +#if __DEBUG_PRIVATE_MEM__ + static char* allocate(LLPrivateMemoryPool* poolp, U32 size, const char* function, const int line) ; + + typedef std::map<char*, std::string> mem_allocation_info_t ; + static mem_allocation_info_t sMemAllocationTracker; +#else + static char* allocate(LLPrivateMemoryPool* poolp, U32 size) ; +#endif + static void freeMem(LLPrivateMemoryPool* poolp, void* addr) ; +}; + +//------------------------------------------------------------------------------------- +#if __DEBUG_PRIVATE_MEM__ +#define ALLOCATE_MEM(poolp, size) LLPrivateMemoryPoolManager::allocate((poolp), (size), __FUNCTION__, __LINE__) +#else +#define ALLOCATE_MEM(poolp, size) LLPrivateMemoryPoolManager::allocate((poolp), (size)) +#endif +#define FREE_MEM(poolp, addr) LLPrivateMemoryPoolManager::freeMem((poolp), (addr)) +//------------------------------------------------------------------------------------- + +// +//the below singleton is used to test the private memory pool. +// +#if 0 +class LL_COMMON_API LLPrivateMemoryPoolTester +{ +private: + LLPrivateMemoryPoolTester() ; + ~LLPrivateMemoryPoolTester() ; + +public: + static LLPrivateMemoryPoolTester* getInstance() ; + static void destroy() ; + + void run(S32 type) ; + +private: + void correctnessTest() ; + void performanceTest() ; + void fragmentationtest() ; + + void test(U32 min_size, U32 max_size, U32 stride, U32 times, bool random_deletion, bool output_statistics) ; + void testAndTime(U32 size, U32 times) ; + +#if 0 +public: + void* operator new(size_t size) + { + return (void*)sPool->allocate(size) ; + } + void operator delete(void* addr) + { + sPool->freeMem(addr) ; + } + void* operator new[](size_t size) + { + return (void*)sPool->allocate(size) ; + } + void operator delete[](void* addr) + { + sPool->freeMem(addr) ; + } +#endif + +private: + static LLPrivateMemoryPoolTester* sInstance; + static LLPrivateMemoryPool* sPool ; + static LLPrivateMemoryPool* sThreadedPool ; +}; +#if 0 +//static +void* LLPrivateMemoryPoolTester::operator new(size_t size) +{ + return (void*)sPool->allocate(size) ; +} + +//static +void LLPrivateMemoryPoolTester::operator delete(void* addr) +{ + sPool->free(addr) ; +} + +//static +void* LLPrivateMemoryPoolTester::operator new[](size_t size) +{ + return (void*)sPool->allocate(size) ; +} + +//static +void LLPrivateMemoryPoolTester::operator delete[](void* addr) +{ + sPool->free(addr) ; +} +#endif +#endif // LLRefCount moved to llrefcount.h // LLPointer moved to llpointer.h |