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-rw-r--r--indra/llcommon/llmainthreadtask.h58
1 files changed, 14 insertions, 44 deletions
diff --git a/indra/llcommon/llmainthreadtask.h b/indra/llcommon/llmainthreadtask.h
index cec95b2356..eccf11fcbe 100644
--- a/indra/llcommon/llmainthreadtask.h
+++ b/indra/llcommon/llmainthreadtask.h
@@ -13,11 +13,8 @@
#if ! defined(LL_LLMAINTHREADTASK_H)
#define LL_LLMAINTHREADTASK_H
-#include "lleventtimer.h"
#include "llthread.h"
-#include "llmake.h"
-#include <future>
-#include <type_traits> // std::result_of
+#include "workqueue.h"
/**
* LLMainThreadTask provides a way to perform some task specifically on the
@@ -28,18 +25,17 @@
* Instead of instantiating LLMainThreadTask, pass your invocable to its
* static dispatch() method. dispatch() returns the result of calling your
* task. (Or, if your task throws an exception, dispatch() throws that
- * exception. See std::packaged_task.)
+ * exception.)
*
* When you call dispatch() on the main thread (as determined by
* on_main_thread() in llthread.h), it simply calls your task and returns the
* result.
*
- * When you call dispatch() on a secondary thread, it instantiates an
- * LLEventTimer subclass scheduled immediately. Next time the main loop calls
- * LLEventTimer::updateClass(), your task will be run, and LLMainThreadTask
- * will fulfill a future with its result. Meanwhile the requesting thread
- * blocks on that future. As soon as it is set, the requesting thread wakes up
- * with the task result.
+ * When you call dispatch() on a secondary thread, it posts your task to
+ * gMainloopWork, the WorkQueue serviced by the main thread, using
+ * WorkQueue::waitForResult() to block the caller. Next time the main loop
+ * calls gMainloopWork.runFor(), your task will be run, and waitForResult()
+ * will return its result.
*/
class LLMainThreadTask
{
@@ -59,41 +55,15 @@ public:
}
else
{
- // It's essential to construct LLEventTimer subclass instances on
- // the heap because, on completion, LLEventTimer deletes them.
- // Once we enable C++17, we can use Class Template Argument
- // Deduction. Until then, use llmake_heap().
- auto* task = llmake_heap<Task>(std::forward<CALLABLE>(callable));
- auto future = task->mTask.get_future();
- // Now simply block on the future.
- return future.get();
+ auto queue{ LL::WorkQueue::getInstance("mainloop") };
+ // If this needs a null check and a message, please introduce a
+ // method in the .cpp file so consumers of this header don't drag
+ // in llerror.h.
+ // Use waitForResult_() so dispatch() can be used even from the
+ // calling thread's default coroutine.
+ return queue->waitForResult_(std::forward<CALLABLE>(callable));
}
}
-
-private:
- template <typename CALLABLE>
- struct Task: public LLEventTimer
- {
- Task(CALLABLE&& callable):
- // no wait time: call tick() next chance we get
- LLEventTimer(0),
- mTask(std::forward<CALLABLE>(callable))
- {}
- bool tick() override
- {
- // run the task on the main thread, will populate the future
- // obtained by get_future()
- mTask();
- // tell LLEventTimer we're done (one shot)
- return true;
- }
- // Given arbitrary CALLABLE, which might be a lambda, how are we
- // supposed to obtain its signature for std::packaged_task? It seems
- // redundant to have to add an argument list to engage result_of, then
- // add the argument list again to complete the signature. At least we
- // only support a nullary CALLABLE.
- std::packaged_task<typename std::result_of<CALLABLE()>::type()> mTask;
- };
};
#endif /* ! defined(LL_LLMAINTHREADTASK_H) */