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-/**
- * @file llindexedqueue.h
- * @brief An indexed FIFO queue, where only one element with each key
- * can be in the queue.
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLINDEXEDQUEUE_H
-#define LL_LLINDEXEDQUEUE_H
-
-// An indexed FIFO queue, where only one element with each key can be in the queue.
-// This is ONLY used in the interest list, you'll probably want to review this code
-// carefully if you want to use it elsewhere - Doug
-
-template <typename Type>
-class LLIndexedQueue
-{
-protected:
- typedef std::deque<Type> type_deque;
- type_deque mQueue;
- std::set<Type> mKeySet;
-
-public:
- LLIndexedQueue() {}
-
- // move_if_there is an O(n) operation
- bool push_back(const Type &value, bool move_if_there = false)
- {
- if (mKeySet.find(value) != mKeySet.end())
- {
- // Already on the queue
- if (move_if_there)
- {
- // Remove the existing entry.
- typename type_deque::iterator it;
- for (it = mQueue.begin(); it != mQueue.end(); ++it)
- {
- if (*it == value)
- {
- break;
- }
- }
-
- // This HAS to succeed, otherwise there's a serious bug in the keyset implementation
- // (although this isn't thread safe, at all)
-
- mQueue.erase(it);
- }
- else
- {
- // We're not moving it, leave it alone
- return false;
- }
- }
- else
- {
- // Doesn't exist, add it to the key set
- mKeySet.insert(value);
- }
-
- mQueue.push_back(value);
-
- // We succeeded in adding the new element.
- return true;
- }
-
- bool push_front(const Type &value, bool move_if_there = false)
- {
- if (mKeySet.find(value) != mKeySet.end())
- {
- // Already on the queue
- if (move_if_there)
- {
- // Remove the existing entry.
- typename type_deque::iterator it;
- for (it = mQueue.begin(); it != mQueue.end(); ++it)
- {
- if (*it == value)
- {
- break;
- }
- }
-
- // This HAS to succeed, otherwise there's a serious bug in the keyset implementation
- // (although this isn't thread safe, at all)
-
- mQueue.erase(it);
- }
- else
- {
- // We're not moving it, leave it alone
- return false;
- }
- }
- else
- {
- // Doesn't exist, add it to the key set
- mKeySet.insert(value);
- }
-
- mQueue.push_front(value);
- return true;
- }
-
- void pop()
- {
- Type value = mQueue.front();
- mKeySet.erase(value);
- mQueue.pop_front();
- }
-
- Type &front()
- {
- return mQueue.front();
- }
-
- S32 size() const
- {
- return mQueue.size();
- }
-
- bool empty() const
- {
- return mQueue.empty();
- }
-
- void clear()
- {
- // Clear out all elements on the queue
- mQueue.clear();
- mKeySet.clear();
- }
-};
-
-#endif // LL_LLINDEXEDQUEUE_H