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+/**
+* @file llhandle.h
+* @brief "Handle" to an object (usually a floater) whose lifetime you don't
+* control.
+*
+* $LicenseInfo:firstyear=2001&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2010, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+#ifndef LLHANDLE_H
+#define LLHANDLE_H
+
+#include "llpointer.h"
+#include <boost/type_traits/is_convertible.hpp>
+#include <boost/utility/enable_if.hpp>
+
+/**
+ * Helper object for LLHandle. Don't instantiate these directly, used
+ * exclusively by LLHandle.
+ */
+class LLTombStone : public LLRefCount
+{
+public:
+ LLTombStone(void* target = NULL) : mTarget(target) {}
+
+ void setTarget(void* target) { mTarget = target; }
+ void* getTarget() const { return mTarget; }
+private:
+ mutable void* mTarget;
+};
+
+/**
+ * LLHandles are used to refer to objects whose lifetime you do not control or influence.
+ * Calling get() on a handle will return a pointer to the referenced object or NULL,
+ * if the object no longer exists. Note that during the lifetime of the returned pointer,
+ * you are assuming that the object will not be deleted by any action you perform,
+ * or any other thread, as normal when using pointers, so avoid using that pointer outside of
+ * the local code block.
+ *
+ * https://wiki.lindenlab.com/mediawiki/index.php?title=LLHandle&oldid=79669
+ *
+ * The implementation is like some "weak pointer" implementations. When we
+ * can't control the lifespan of the referenced object of interest, we can
+ * still instantiate a proxy object whose lifespan we DO control, and store in
+ * the proxy object a dumb pointer to the actual target. Then we just have to
+ * ensure that on destruction of the target object, the proxy's dumb pointer
+ * is set NULL.
+ *
+ * LLTombStone is our proxy object. LLHandle contains an LLPointer to the
+ * LLTombStone, so every copy of an LLHandle increments the LLTombStone's ref
+ * count as usual.
+ *
+ * One copy of the LLHandle, specifically the LLRootHandle, must be stored in
+ * the referenced object. Destroying the LLRootHandle is what NULLs the
+ * proxy's target pointer.
+ *
+ * Minor optimization: we want LLHandle's mTombStone to always be a valid
+ * LLPointer, saving some conditionals in dereferencing. That's the
+ * getDefaultTombStone() mechanism. The default LLTombStone object's target
+ * pointer is always NULL, so it's semantically identical to allowing
+ * mTombStone to be invalid.
+ */
+template <typename T>
+class LLHandle
+{
+ template <typename U> friend class LLHandle;
+ template <typename U> friend class LLHandleProvider;
+public:
+ LLHandle() : mTombStone(getDefaultTombStone()) {}
+
+ template<typename U>
+ LLHandle(const LLHandle<U>& other, typename boost::enable_if< typename boost::is_convertible<U*, T*> >::type* dummy = 0)
+ : mTombStone(other.mTombStone)
+ {}
+
+ bool isDead() const
+ {
+ return mTombStone->getTarget() == NULL;
+ }
+
+ void markDead()
+ {
+ mTombStone = getDefaultTombStone();
+ }
+
+ T* get() const
+ {
+ return reinterpret_cast<T*>(mTombStone->getTarget());
+ }
+
+ friend bool operator== (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
+ {
+ return lhs.mTombStone == rhs.mTombStone;
+ }
+ friend bool operator!= (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
+ {
+ return !(lhs == rhs);
+ }
+ friend bool operator< (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
+ {
+ return lhs.mTombStone < rhs.mTombStone;
+ }
+ friend bool operator> (const LLHandle<T>& lhs, const LLHandle<T>& rhs)
+ {
+ return lhs.mTombStone > rhs.mTombStone;
+ }
+
+protected:
+ LLPointer<LLTombStone> mTombStone;
+
+private:
+ typedef T* pointer_t;
+ static LLPointer<LLTombStone>& getDefaultTombStone()
+ {
+ static LLPointer<LLTombStone> sDefaultTombStone = new LLTombStone;
+ return sDefaultTombStone;
+ }
+};
+
+/**
+ * LLRootHandle isa LLHandle which must be stored in the referenced object.
+ * You can either store it directly and explicitly bind(this), or derive from
+ * LLHandleProvider (q.v.) which automates that for you. The essential point
+ * is that destroying the LLRootHandle (as a consequence of destroying the
+ * referenced object) calls unbind(), setting the LLTombStone's target pointer
+ * NULL.
+ */
+template <typename T>
+class LLRootHandle : public LLHandle<T>
+{
+public:
+ typedef LLRootHandle<T> self_t;
+ typedef LLHandle<T> base_t;
+
+ LLRootHandle(T* object) { bind(object); }
+ LLRootHandle() {};
+ ~LLRootHandle() { unbind(); }
+
+ // this is redundant, since an LLRootHandle *is* an LLHandle
+ //LLHandle<T> getHandle() { return LLHandle<T>(*this); }
+
+ void bind(T* object)
+ {
+ // unbind existing tombstone
+ if (LLHandle<T>::mTombStone.notNull())
+ {
+ if (LLHandle<T>::mTombStone->getTarget() == (void*)object) return;
+ LLHandle<T>::mTombStone->setTarget(NULL);
+ }
+ // tombstone reference counted, so no paired delete
+ LLHandle<T>::mTombStone = new LLTombStone((void*)object);
+ }
+
+ void unbind()
+ {
+ LLHandle<T>::mTombStone->setTarget(NULL);
+ }
+
+ //don't allow copying of root handles, since there should only be one
+private:
+ LLRootHandle(const LLRootHandle& other) {};
+};
+
+/**
+ * Use this as a mixin for simple classes that need handles and when you don't
+ * want handles at multiple points of the inheritance hierarchy
+ */
+template <typename T>
+class LLHandleProvider
+{
+public:
+ LLHandle<T> getHandle() const
+ {
+ // perform lazy binding to avoid small tombstone allocations for handle
+ // providers whose handles are never referenced
+ mHandle.bind(static_cast<T*>(const_cast<LLHandleProvider<T>* >(this)));
+ return mHandle;
+ }
+
+ template <typename U>
+ LLHandle<U> getDerivedHandle(typename boost::enable_if< typename boost::is_convertible<U*, T*> >::type* dummy = 0) const
+ {
+ LLHandle<U> downcast_handle;
+ downcast_handle.mTombStone = getHandle().mTombStone;
+ return downcast_handle;
+ }
+
+protected:
+ typedef LLHandle<T> handle_type_t;
+ LLHandleProvider()
+ {
+ // provided here to enforce T deriving from LLHandleProvider<T>
+ }
+
+private:
+ mutable LLRootHandle<T> mHandle;
+};
+
+#endif