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path: root/indra/llcommon/llfasttimer_class.cpp
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Diffstat (limited to 'indra/llcommon/llfasttimer_class.cpp')
-rw-r--r--indra/llcommon/llfasttimer_class.cpp29
1 files changed, 7 insertions, 22 deletions
diff --git a/indra/llcommon/llfasttimer_class.cpp b/indra/llcommon/llfasttimer_class.cpp
index 1dfc194d7c..b93d9935cb 100644
--- a/indra/llcommon/llfasttimer_class.cpp
+++ b/indra/llcommon/llfasttimer_class.cpp
@@ -219,11 +219,8 @@ LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name)
// static
void LLFastTimer::DeclareTimer::updateCachedPointers()
{
- DeclareTimer::LLInstanceTrackerScopedGuard guard;
// propagate frame state pointers to timer declarations
- for (DeclareTimer::instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
// update cached pointer
it->mFrameState = &it->mTimer.getFrameState();
@@ -395,10 +392,7 @@ void LLFastTimer::NamedTimer::buildHierarchy()
// set up initial tree
{
- NamedTimer::LLInstanceTrackerScopedGuard guard;
- for (instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
NamedTimer& timer = *it;
if (&timer == NamedTimerFactory::instance().getRootTimer()) continue;
@@ -526,10 +520,7 @@ void LLFastTimer::NamedTimer::resetFrame()
LLSD sd;
{
- NamedTimer::LLInstanceTrackerScopedGuard guard;
- for (NamedTimer::instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
NamedTimer& timer = *it;
FrameState& info = timer.getFrameState();
@@ -566,7 +557,7 @@ void LLFastTimer::NamedTimer::resetFrame()
llassert_always(timerp->mFrameStateIndex < (S32)getFrameStateList().size());
}
- // sort timers by dfs traversal order to improve cache coherency
+ // sort timers by DFS traversal order to improve cache coherency
std::sort(getFrameStateList().begin(), getFrameStateList().end(), SortTimersDFS());
// update pointers into framestatelist now that we've sorted it
@@ -574,10 +565,7 @@ void LLFastTimer::NamedTimer::resetFrame()
// reset for next frame
{
- NamedTimer::LLInstanceTrackerScopedGuard guard;
- for (NamedTimer::instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
NamedTimer& timer = *it;
@@ -621,10 +609,7 @@ void LLFastTimer::NamedTimer::reset()
// reset all history
{
- NamedTimer::LLInstanceTrackerScopedGuard guard;
- for (NamedTimer::instance_iter it = guard.beginInstances();
- it != guard.endInstances();
- ++it)
+ for (instance_iter it = beginInstances(); it != endInstances(); ++it)
{
NamedTimer& timer = *it;
if (&timer != NamedTimerFactory::instance().getRootTimer())
@@ -872,7 +857,7 @@ std::string LLFastTimer::sClockType = "rdtsc";
#else
//LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp
-// These use QueryPerformanceCounter, which is arguably fine and also works on amd architectures.
+// These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures.
U32 LLFastTimer::getCPUClockCount32()
{
return (U32)(get_clock_count()>>8);