diff options
Diffstat (limited to 'indra/llcommon/llfasttimer_class.cpp')
-rw-r--r-- | indra/llcommon/llfasttimer_class.cpp | 37 |
1 files changed, 15 insertions, 22 deletions
diff --git a/indra/llcommon/llfasttimer_class.cpp b/indra/llcommon/llfasttimer_class.cpp index bd594b06cf..ebb5961c91 100644 --- a/indra/llcommon/llfasttimer_class.cpp +++ b/indra/llcommon/llfasttimer_class.cpp @@ -219,15 +219,20 @@ LLFastTimer::DeclareTimer::DeclareTimer(const std::string& name) // static void LLFastTimer::DeclareTimer::updateCachedPointers() { - DeclareTimer::LLInstanceTrackerScopedGuard guard; // propagate frame state pointers to timer declarations - for (DeclareTimer::instance_iter it = guard.beginInstances(); - it != guard.endInstances(); - ++it) + for (instance_iter it = beginInstances(); it != endInstances(); ++it) { // update cached pointer it->mFrameState = &it->mTimer.getFrameState(); } + + // also update frame states of timers on stack + LLFastTimer* cur_timerp = LLFastTimer::sCurTimerData.mCurTimer; + while(cur_timerp->mLastTimerData.mCurTimer != cur_timerp) + { + cur_timerp->mFrameState = &cur_timerp->mFrameState->mTimer->getFrameState(); + cur_timerp = cur_timerp->mLastTimerData.mCurTimer; + } } //static @@ -388,10 +393,7 @@ void LLFastTimer::NamedTimer::buildHierarchy() // set up initial tree { - NamedTimer::LLInstanceTrackerScopedGuard guard; - for (instance_iter it = guard.beginInstances(); - it != guard.endInstances(); - ++it) + for (instance_iter it = beginInstances(); it != endInstances(); ++it) { NamedTimer& timer = *it; if (&timer == NamedTimerFactory::instance().getRootTimer()) continue; @@ -519,10 +521,7 @@ void LLFastTimer::NamedTimer::resetFrame() LLSD sd; { - NamedTimer::LLInstanceTrackerScopedGuard guard; - for (NamedTimer::instance_iter it = guard.beginInstances(); - it != guard.endInstances(); - ++it) + for (instance_iter it = beginInstances(); it != endInstances(); ++it) { NamedTimer& timer = *it; FrameState& info = timer.getFrameState(); @@ -559,7 +558,7 @@ void LLFastTimer::NamedTimer::resetFrame() llassert_always(timerp->mFrameStateIndex < (S32)getFrameStateList().size()); } - // sort timers by dfs traversal order to improve cache coherency + // sort timers by DFS traversal order to improve cache coherency std::sort(getFrameStateList().begin(), getFrameStateList().end(), SortTimersDFS()); // update pointers into framestatelist now that we've sorted it @@ -567,10 +566,7 @@ void LLFastTimer::NamedTimer::resetFrame() // reset for next frame { - NamedTimer::LLInstanceTrackerScopedGuard guard; - for (NamedTimer::instance_iter it = guard.beginInstances(); - it != guard.endInstances(); - ++it) + for (instance_iter it = beginInstances(); it != endInstances(); ++it) { NamedTimer& timer = *it; @@ -614,10 +610,7 @@ void LLFastTimer::NamedTimer::reset() // reset all history { - NamedTimer::LLInstanceTrackerScopedGuard guard; - for (NamedTimer::instance_iter it = guard.beginInstances(); - it != guard.endInstances(); - ++it) + for (instance_iter it = beginInstances(); it != endInstances(); ++it) { NamedTimer& timer = *it; if (&timer != NamedTimerFactory::instance().getRootTimer()) @@ -865,7 +858,7 @@ std::string LLFastTimer::sClockType = "rdtsc"; #else //LL_COMMON_API U64 get_clock_count(); // in lltimer.cpp -// These use QueryPerformanceCounter, which is arguably fine and also works on amd architectures. +// These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures. U32 LLFastTimer::getCPUClockCount32() { return (U32)(get_clock_count()>>8); |