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Diffstat (limited to 'indra/llcommon/llfasttimer.h')
-rwxr-xr-x[-rw-r--r--] | indra/llcommon/llfasttimer.h | 432 |
1 files changed, 306 insertions, 126 deletions
diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h index 48461df6ae..2370253078 100644..100755 --- a/indra/llcommon/llfasttimer.h +++ b/indra/llcommon/llfasttimer.h @@ -1,166 +1,346 @@ /** * @file llfasttimer.h - * @brief Inline implementations of fast timers. - * - * $LicenseInfo:firstyear=2004&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. + * @brief Declaration of a fast timer. * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_FASTTIMER_H #define LL_FASTTIMER_H -// pull in the actual class definition -#include "llfasttimer_class.h" +#include "llinstancetracker.h" +#include "lltrace.h" +#include "lltreeiterators.h" -#if LL_WINDOWS -// -// Windows implementation of CPU clock -// - -// -// NOTE: put back in when we aren't using platform sdk anymore -// -// because MS has different signatures for these functions in winnt.h -// need to rename them to avoid conflicts -//#define _interlockedbittestandset _renamed_interlockedbittestandset -//#define _interlockedbittestandreset _renamed_interlockedbittestandreset -//#include <intrin.h> -//#undef _interlockedbittestandset -//#undef _interlockedbittestandreset - -//inline U32 LLFastTimer::getCPUClockCount32() -//{ -// U64 time_stamp = __rdtsc(); -// return (U32)(time_stamp >> 8); -//} -// -//// return full timer value, *not* shifted by 8 bits -//inline U64 LLFastTimer::getCPUClockCount64() -//{ -// return __rdtsc(); -//} - -// shift off lower 8 bits for lower resolution but longer term timing -// on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing -inline U32 LLFastTimer::getCPUClockCount32() +#define LL_FAST_TIMER_ON 1 +#define LL_FASTTIMER_USE_RDTSC 1 + +#define LL_RECORD_BLOCK_TIME(timer_stat) const LLTrace::BlockTimer& LL_GLUE_TOKENS(block_time_recorder, __LINE__)(LLTrace::timeThisBlock(timer_stat)); (void)LL_GLUE_TOKENS(block_time_recorder, __LINE__); + +namespace LLTrace { - U32 ret_val; - __asm +// use to create blocktimer rvalue to be captured in a reference so that the BlockTimer lives to the end of the block. +class BlockTimer timeThisBlock(class BlockTimerStatHandle& timer); + +class BlockTimer +{ +public: + typedef BlockTimer self_t; + typedef class BlockTimerStatHandle DeclareTimer; + + ~BlockTimer(); + + F64Seconds getElapsedTime(); + + ////////////////////////////////////////////////////////////////////////////// + // + // Important note: These implementations must be FAST! + // + + +#if LL_WINDOWS + // + // Windows implementation of CPU clock + // + + // + // NOTE: put back in when we aren't using platform sdk anymore + // + // because MS has different signatures for these functions in winnt.h + // need to rename them to avoid conflicts + //#define _interlockedbittestandset _renamed_interlockedbittestandset + //#define _interlockedbittestandreset _renamed_interlockedbittestandreset + //#include <intrin.h> + //#undef _interlockedbittestandset + //#undef _interlockedbittestandreset + + //inline U32 getCPUClockCount32() + //{ + // U64 time_stamp = __rdtsc(); + // return (U32)(time_stamp >> 8); + //} + // + //// return full timer value, *not* shifted by 8 bits + //inline U64 getCPUClockCount64() + //{ + // return __rdtsc(); + //} + + // shift off lower 8 bits for lower resolution but longer term timing + // on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing +#if LL_FASTTIMER_USE_RDTSC + static U32 getCPUClockCount32() { - _emit 0x0f - _emit 0x31 - shr eax,8 - shl edx,24 - or eax, edx - mov dword ptr [ret_val], eax + U32 ret_val; + __asm + { + _emit 0x0f + _emit 0x31 + shr eax,8 + shl edx,24 + or eax, edx + mov dword ptr [ret_val], eax + } + return ret_val; } - return ret_val; -} -// return full timer value, *not* shifted by 8 bits -inline U64 LLFastTimer::getCPUClockCount64() -{ - U64 ret_val; - __asm + // return full timer value, *not* shifted by 8 bits + static U64 getCPUClockCount64() { - _emit 0x0f - _emit 0x31 - mov eax,eax - mov edx,edx - mov dword ptr [ret_val+4], edx - mov dword ptr [ret_val], eax + U64 ret_val; + __asm + { + _emit 0x0f + _emit 0x31 + mov eax,eax + mov edx,edx + mov dword ptr [ret_val+4], edx + mov dword ptr [ret_val], eax + } + return ret_val; } - return ret_val; -} + +#else + //U64 get_clock_count(); // in lltimer.cpp + // These use QueryPerformanceCounter, which is arguably fine and also works on AMD architectures. + static U32 getCPUClockCount32() + { + return (U32)(get_clock_count()>>8); + } + + static U64 getCPUClockCount64() + { + return get_clock_count(); + } + #endif +#endif + + +#if (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__)) + // + // Linux and Solaris implementation of CPU clock - non-x86. + // This is accurate but SLOW! Only use out of desperation. + // + // Try to use the MONOTONIC clock if available, this is a constant time counter + // with nanosecond resolution (but not necessarily accuracy) and attempts are + // made to synchronize this value between cores at kernel start. It should not + // be affected by CPU frequency. If not available use the REALTIME clock, but + // this may be affected by NTP adjustments or other user activity affecting + // the system time. + static U64 getCPUClockCount64() + { + struct timespec tp; -#if LL_LINUX || LL_SOLARIS -// -// Linux and Solaris implementation of CPU clock - all architectures. -// -// Try to use the MONOTONIC clock if available, this is a constant time counter -// with nanosecond resolution (but not necessarily accuracy) and attempts are made -// to synchronize this value between cores at kernel start. It should not be affected -// by CPU frequency. If not available use the REALTIME clock, but this may be affected by -// NTP adjustments or other user activity affecting the system time. -inline U64 LLFastTimer::getCPUClockCount64() -{ - struct timespec tp; - #ifdef CLOCK_MONOTONIC // MONOTONIC supported at build-time? - if (-1 == clock_gettime(CLOCK_MONOTONIC,&tp)) // if MONOTONIC isn't supported at runtime then ouch, try REALTIME + if (-1 == clock_gettime(CLOCK_MONOTONIC,&tp)) // if MONOTONIC isn't supported at runtime then ouch, try REALTIME #endif - clock_gettime(CLOCK_REALTIME,&tp); + clock_gettime(CLOCK_REALTIME,&tp); - return (tp.tv_sec*LLFastTimer::sClockResolution)+tp.tv_nsec; -} + return (tp.tv_sec*sClockResolution)+tp.tv_nsec; + } + + static U32 getCPUClockCount32() + { + return (U32)(getCPUClockCount64() >> 8); + } + +#endif // (LL_LINUX || LL_SOLARIS) && !(defined(__i386__) || defined(__amd64__)) -inline U32 LLFastTimer::getCPUClockCount32() -{ - return (U32)(LLFastTimer::getCPUClockCount64() >> 8); -} -#endif // (LL_LINUX || LL_SOLARIS)) +#if (LL_LINUX || LL_SOLARIS || LL_DARWIN) && (defined(__i386__) || defined(__amd64__)) + // + // Mac+Linux+Solaris FAST x86 implementation of CPU clock + static U32 getCPUClockCount32() + { + U64 x; + __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); + return (U32)(x >> 8); + } + + static U64 getCPUClockCount64() + { + U64 x; + __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); + return x; + } + +#endif + + static BlockTimerStatHandle& getRootTimeBlock(); + static void pushLog(LLSD sd); + static void setLogLock(class LLMutex* mutex); + static void writeLog(std::ostream& os); + static void updateTimes(); + + static U64 countsPerSecond(); + + // updates cumulative times and hierarchy, + // can be called multiple times in a frame, at any point + static void processTimes(); + + static void bootstrapTimerTree(); + static void incrementalUpdateTimerTree(); -#if (LL_DARWIN) && (defined(__i386__) || defined(__amd64__)) -// -// Mac x86 implementation of CPU clock -inline U32 LLFastTimer::getCPUClockCount32() + // call this once a frame to periodically log timers + static void logStats(); + + // dumps current cumulative frame stats to log + // call nextFrame() to reset timers + static void dumpCurTimes(); + +private: + friend class BlockTimerStatHandle; + // FIXME: this friendship exists so that each thread can instantiate a root timer, + // which could be a derived class with a public constructor instead, possibly + friend class ThreadRecorder; + friend BlockTimer timeThisBlock(BlockTimerStatHandle&); + + BlockTimer(BlockTimerStatHandle& timer); +#if !defined(MSC_VER) || MSC_VER < 1700 + // Visual Studio 2010 has a bug where capturing an object returned by value + // into a local reference requires access to the copy constructor at the call site. + // This appears to be fixed in 2012. +public: +#endif + // no-copy + BlockTimer(const BlockTimer& other) {}; + +private: + U64 mStartTime; + BlockTimerStackRecord mParentTimerData; + +public: + // statics + static std::string sLogName; + static bool sMetricLog, + sLog; + static U64 sClockResolution; + +}; + +// this dummy function assists in allocating a block timer with stack-based lifetime. +// this is done by capturing the return value in a stack-allocated const reference variable. +// (This is most easily done using the macro LL_RECORD_BLOCK_TIME) +// Otherwise, it would be possible to store a BlockTimer on the heap, resulting in non-nested lifetimes, +// which would break the invariants of the timing hierarchy logic +LL_FORCE_INLINE class BlockTimer timeThisBlock(class BlockTimerStatHandle& timer) { - U64 x; - __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); - return (U32)(x >> 8); + return BlockTimer(timer); } -inline U64 LLFastTimer::getCPUClockCount64() +// stores a "named" timer instance to be reused via multiple BlockTimer stack instances +class BlockTimerStatHandle +: public StatType<TimeBlockAccumulator> { - U64 x; - __asm__ volatile (".byte 0x0f, 0x31": "=A"(x)); - return x; -} -#endif +public: + BlockTimerStatHandle(const char* name, const char* description = ""); + TimeBlockTreeNode& getTreeNode() const; + BlockTimerStatHandle* getParent() const { return getTreeNode().getParent(); } + void setParent(BlockTimerStatHandle* parent) { getTreeNode().setParent(parent); } -#if ( LL_DARWIN && !(defined(__i386__) || defined(__amd64__))) -// -// Mac PPC (deprecated) implementation of CPU clock -// -// Just use gettimeofday implementation for now + typedef std::vector<BlockTimerStatHandle*>::iterator child_iter; + typedef std::vector<BlockTimerStatHandle*>::const_iterator child_const_iter; + child_iter beginChildren(); + child_iter endChildren(); + bool hasChildren(); + std::vector<BlockTimerStatHandle*>& getChildren(); -inline U32 LLFastTimer::getCPUClockCount32() + StatType<TimeBlockAccumulator::CallCountFacet>& callCount() + { + return static_cast<StatType<TimeBlockAccumulator::CallCountFacet>&>(*(StatType<TimeBlockAccumulator>*)this); + } + + StatType<TimeBlockAccumulator::SelfTimeFacet>& selfTime() + { + return static_cast<StatType<TimeBlockAccumulator::SelfTimeFacet>&>(*(StatType<TimeBlockAccumulator>*)this); + } + + bool mCollapsed; // don't show children +}; + +// iterators and helper functions for walking the call hierarchy of block timers in different ways +typedef LLTreeDFSIter<BlockTimerStatHandle, BlockTimerStatHandle::child_const_iter> block_timer_tree_df_iterator_t; +typedef LLTreeDFSPostIter<BlockTimerStatHandle, BlockTimerStatHandle::child_const_iter> block_timer_tree_df_post_iterator_t; +typedef LLTreeBFSIter<BlockTimerStatHandle, BlockTimerStatHandle::child_const_iter> block_timer_tree_bf_iterator_t; + +block_timer_tree_df_iterator_t begin_block_timer_tree_df(BlockTimerStatHandle& id); +block_timer_tree_df_iterator_t end_block_timer_tree_df(); +block_timer_tree_df_post_iterator_t begin_block_timer_tree_df_post(BlockTimerStatHandle& id); +block_timer_tree_df_post_iterator_t end_block_timer_tree_df_post(); +block_timer_tree_bf_iterator_t begin_block_timer_tree_bf(BlockTimerStatHandle& id); +block_timer_tree_bf_iterator_t end_block_timer_tree_bf(); + +LL_FORCE_INLINE BlockTimer::BlockTimer(BlockTimerStatHandle& timer) { - return (U32)(get_clock_count()>>8); +#if LL_FAST_TIMER_ON + BlockTimerStackRecord* cur_timer_data = LLThreadLocalSingletonPointer<BlockTimerStackRecord>::getInstance(); + if (!cur_timer_data) return; + TimeBlockAccumulator& accumulator = timer.getCurrentAccumulator(); + accumulator.mActiveCount++; + // keep current parent as long as it is active when we are + accumulator.mMoveUpTree |= (accumulator.mParent->getCurrentAccumulator().mActiveCount == 0); + + // store top of stack + mParentTimerData = *cur_timer_data; + // push new information + cur_timer_data->mActiveTimer = this; + cur_timer_data->mTimeBlock = &timer; + cur_timer_data->mChildTime = 0; + + mStartTime = getCPUClockCount64(); +#endif } -inline U64 LLFastTimer::getCPUClockCount64() +LL_FORCE_INLINE BlockTimer::~BlockTimer() { - return get_clock_count(); -} +#if LL_FAST_TIMER_ON + U64 total_time = getCPUClockCount64() - mStartTime; + BlockTimerStackRecord* cur_timer_data = LLThreadLocalSingletonPointer<BlockTimerStackRecord>::getInstance(); + if (!cur_timer_data) return; + + TimeBlockAccumulator& accumulator = cur_timer_data->mTimeBlock->getCurrentAccumulator(); + + accumulator.mCalls++; + accumulator.mTotalTimeCounter += total_time; + accumulator.mSelfTimeCounter += total_time - cur_timer_data->mChildTime; + accumulator.mActiveCount--; + + // store last caller to bootstrap tree creation + // do this in the destructor in case of recursion to get topmost caller + accumulator.mLastCaller = mParentTimerData.mTimeBlock; + + // we are only tracking self time, so subtract our total time delta from parents + mParentTimerData.mChildTime += total_time; + + //pop stack + *cur_timer_data = mParentTimerData; #endif +} + +} + +typedef LLTrace::BlockTimer LLFastTimer; #endif // LL_LLFASTTIMER_H |