diff options
Diffstat (limited to 'indra/llcommon/llfasttimer.h')
-rw-r--r-- | indra/llcommon/llfasttimer.h | 165 |
1 files changed, 72 insertions, 93 deletions
diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h index f5e6d874a2..69a6773b12 100644 --- a/indra/llcommon/llfasttimer.h +++ b/indra/llcommon/llfasttimer.h @@ -28,60 +28,77 @@ #define LL_FASTTIMER_H #include "llinstancetracker.h" +#include "lltrace.h" #define FAST_TIMER_ON 1 +#define LL_FASTTIMER_USE_RDTSC 1 class LLMutex; -#include "lltrace.h" - -#define LL_FASTTIMER_USE_RDTSC 1 - namespace LLTrace { +struct CurTimerData +{ + class Time* mCurTimer; + class BlockTimer* mTimerData; + U64 mChildTime; +}; class Time { public: + friend class BlockTimer; typedef Time self_t; typedef class BlockTimer DeclareTimer; -public: Time(BlockTimer& timer); ~Time(); public: - static bool sLog; - static bool sMetricLog; - static std::string sLogName; - static bool sPauseHistory; - static bool sResetHistory; - - // call this once a frame to reset timers - static void nextFrame(); - // dumps current cumulative frame stats to log // call nextFrame() to reset timers static void dumpCurTimes(); - // call this to reset timer hierarchy, averages, etc. - static void reset(); + static void writeLog(std::ostream& os); - static U64 countsPerSecond(); - static S32 getLastFrameIndex() { return sLastFrameIndex; } - static S32 getCurFrameIndex() { return sCurFrameIndex; } +private: - static void writeLog(std::ostream& os); + U64 mStartTime; + CurTimerData mLastTimerData; +}; - struct CurTimerData - { - Time* mCurTimer; - BlockTimer* mTimerData; - U64 mChildTime; - }; - static LLThreadLocalPointer<CurTimerData> sCurTimerData; +// stores a "named" timer instance to be reused via multiple Time stack instances +class BlockTimer +: public TraceType<TimerAccumulator>, + public LLInstanceTracker<BlockTimer> +{ +public: + BlockTimer(const char* name, bool open = false, BlockTimer* parent = &getRootTimer()); + ~BlockTimer(); -private: + enum { HISTORY_NUM = 300 }; + + BlockTimer* getParent() const { return mParent; } + void setParent(BlockTimer* parent); + S32 getDepth(); + + typedef std::vector<BlockTimer*>::const_iterator child_const_iter; + child_const_iter beginChildren(); + child_const_iter endChildren(); + std::vector<BlockTimer*>& getChildren(); + + void setCollapsed(bool collapsed) { mCollapsed = collapsed; } + bool getCollapsed() const { return mCollapsed; } + + U32 getCountAverage() const { return mCountAverage; } + U32 getCallAverage() const { return mCallAverage; } + + U32 getHistoricalCount(S32 history_index = 0) const; + U32 getHistoricalCalls(S32 history_index = 0) const; + + static BlockTimer& getRootTimer(); + static void pushLog(LLSD sd); + friend class Time; ////////////////////////////////////////////////////////////////////////////// @@ -106,14 +123,14 @@ private: //#undef _interlockedbittestandset //#undef _interlockedbittestandreset - //inline U32 Time::getCPUClockCount32() + //inline U32 BlockTimer::getCPUClockCount32() //{ // U64 time_stamp = __rdtsc(); // return (U32)(time_stamp >> 8); //} // //// return full timer value, *not* shifted by 8 bits - //inline U64 Time::getCPUClockCount64() + //inline U64 BlockTimer::getCPUClockCount64() //{ // return __rdtsc(); //} @@ -220,64 +237,7 @@ private: #endif - static U64 sClockResolution; - static S32 sCurFrameIndex; - static S32 sLastFrameIndex; - static U64 sLastFrameTime; - - U64 mStartTime; - Time::CurTimerData mLastTimerData; -}; - -struct TimerAccumulator -{ - void addSamples(const TimerAccumulator& other); - void reset(const TimerAccumulator* other); - - // - // members - // - U64 mSelfTimeCounter, - mTotalTimeCounter; - U32 mCalls; - BlockTimer* mLastCaller; // used to bootstrap tree construction - U16 mActiveCount; // number of timers with this ID active on stack - bool mMoveUpTree; // needs to be moved up the tree of timers at the end of frame -}; - -// stores a "named" timer instance to be reused via multiple Time stack instances -class BlockTimer -: public TraceType<TimerAccumulator>, - public LLInstanceTracker<BlockTimer> -{ -public: - BlockTimer(const char* name, bool open = false, BlockTimer* parent = &getRootTimer()); - ~BlockTimer(); - - enum { HISTORY_NUM = 300 }; - - BlockTimer* getParent() const { return mParent; } - void setParent(BlockTimer* parent); - S32 getDepth(); - - typedef std::vector<BlockTimer*>::const_iterator child_const_iter; - child_const_iter beginChildren(); - child_const_iter endChildren(); - std::vector<BlockTimer*>& getChildren(); - - void setCollapsed(bool collapsed) { mCollapsed = collapsed; } - bool getCollapsed() const { return mCollapsed; } - - U32 getCountAverage() const { return mCountAverage; } - U32 getCallAverage() const { return mCallAverage; } - - U32 getHistoricalCount(S32 history_index = 0) const; - U32 getHistoricalCalls(S32 history_index = 0) const; - - static BlockTimer& getRootTimer(); - -private: - friend class Time; + static U64 countsPerSecond(); // recursive call to gather total time from children static void accumulateTimings(); @@ -289,6 +249,12 @@ private: static void buildHierarchy(); static void resetFrame(); static void reset(); + // call this once a frame to reset timers + static void nextFrame(); + static S32 getLastFrameIndex() { return sLastFrameIndex; } + static S32 getCurFrameIndex() { return sCurFrameIndex; } + + // sum of recorded self time and tree time of all children timers (might not match actual recorded time of children if topology is incomplete U32 mTreeTimeCounter; @@ -304,12 +270,25 @@ private: std::vector<BlockTimer*> mChildren; bool mCollapsed; // don't show children bool mNeedsSorting; // sort children whenever child added + + // statics + static std::string sLogName; + static bool sMetricLog; + static bool sLog; + static LLThreadLocalPointer<CurTimerData> sCurTimerData; + static U64 sClockResolution; + static S32 sCurFrameIndex; + static S32 sLastFrameIndex; + static U64 sLastFrameTime; + static bool sPauseHistory; + static bool sResetHistory; + }; LL_FORCE_INLINE Time::Time(BlockTimer& timer) { #if FAST_TIMER_ON - mStartTime = getCPUClockCount64(); + mStartTime = BlockTimer::getCPUClockCount64(); TimerAccumulator& accumulator = timer.getPrimaryAccumulator(); accumulator.mActiveCount++; @@ -317,7 +296,7 @@ LL_FORCE_INLINE Time::Time(BlockTimer& timer) // keep current parent as long as it is active when we are accumulator.mMoveUpTree |= (timer.mParent->getPrimaryAccumulator().mActiveCount == 0); - CurTimerData* cur_timer_data = Time::sCurTimerData.get(); + CurTimerData* cur_timer_data = BlockTimer::sCurTimerData.get(); // store top of stack mLastTimerData = *cur_timer_data; // push new information @@ -330,8 +309,8 @@ LL_FORCE_INLINE Time::Time(BlockTimer& timer) LL_FORCE_INLINE Time::~Time() { #if FAST_TIMER_ON - U64 total_time = getCPUClockCount64() - mStartTime; - CurTimerData* cur_timer_data = Time::sCurTimerData.get(); + U64 total_time = BlockTimer::getCPUClockCount64() - mStartTime; + CurTimerData* cur_timer_data = BlockTimer::sCurTimerData.get(); TimerAccumulator& accumulator = cur_timer_data->mTimerData->getPrimaryAccumulator(); accumulator.mSelfTimeCounter += total_time - cur_timer_data->mChildTime; accumulator.mTotalTimeCounter += total_time; @@ -344,7 +323,7 @@ LL_FORCE_INLINE Time::~Time() // we are only tracking self time, so subtract our total time delta from parents mLastTimerData.mChildTime += total_time; - *sCurTimerData = mLastTimerData; + *BlockTimer::sCurTimerData = mLastTimerData; #endif } |