diff options
Diffstat (limited to 'indra/llcommon/llevents.h')
-rw-r--r-- | indra/llcommon/llevents.h | 1886 |
1 files changed, 943 insertions, 943 deletions
diff --git a/indra/llcommon/llevents.h b/indra/llcommon/llevents.h index 64e5cb5da7..192d79b27d 100644 --- a/indra/llcommon/llevents.h +++ b/indra/llcommon/llevents.h @@ -1,943 +1,943 @@ -/**
- * @file llevents.h
- * @author Kent Quirk, Nat Goodspeed
- * @date 2008-09-11
- * @brief This is an implementation of the event system described at
- * https://wiki.lindenlab.com/wiki/Viewer:Messaging/Event_System,
- * originally introduced in llnotifications.h. It has nothing
- * whatsoever to do with the older system in llevent.h.
- *
- * $LicenseInfo:firstyear=2008&license=viewergpl$
- * Copyright (c) 2008, Linden Research, Inc.
- * $/LicenseInfo$
- */
-
-#if ! defined(LL_LLEVENTS_H)
-#define LL_LLEVENTS_H
-
-#include <string>
-#include <map>
-#include <set>
-#include <vector>
-#include <deque>
-#include <stdexcept>
-#if LL_WINDOWS
- #pragma warning (push)
- #pragma warning (disable : 4263) // boost::signals2::expired_slot::what() has const mismatch
- #pragma warning (disable : 4264)
-#endif
-#include <boost/signals2.hpp>
-#if LL_WINDOWS
- #pragma warning (pop)
-#endif
-
-#include <boost/bind.hpp>
-#include <boost/shared_ptr.hpp>
-#include <boost/enable_shared_from_this.hpp>
-#include <boost/utility.hpp> // noncopyable
-#include <boost/optional/optional.hpp>
-#include <boost/visit_each.hpp>
-#include <boost/ref.hpp> // reference_wrapper
-#include <boost/type_traits/is_pointer.hpp>
-#include <boost/function.hpp>
-#include <boost/static_assert.hpp>
-#include "llsd.h"
-#include "llsingleton.h"
-#include "lldependencies.h"
-
-// override this to allow binding free functions with more parameters
-#ifndef LLEVENTS_LISTENER_ARITY
-#define LLEVENTS_LISTENER_ARITY 10
-#endif
-
-// hack for testing
-#ifndef testable
-#define testable private
-#endif
-
-/*****************************************************************************
-* Signal and handler declarations
-* Using a single handler signature means that we can have a common handler
-* type, rather than needing a distinct one for each different handler.
-*****************************************************************************/
-
-/**
- * A boost::signals Combiner that stops the first time a handler returns true
- * We need this because we want to have our handlers return bool, so that
- * we have the option to cause a handler to stop further processing. The
- * default handler fails when the signal returns a value but has no slots.
- */
-struct LLStopWhenHandled
-{
- typedef bool result_type;
-
- template<typename InputIterator>
- result_type operator()(InputIterator first, InputIterator last) const
- {
- for (InputIterator si = first; si != last; ++si)
- {
- if (*si)
- {
- return true;
- }
- }
- return false;
- }
-};
-
-/**
- * We want to have a standard signature for all signals; this way,
- * we can easily document a protocol for communicating across
- * dlls and into scripting languages someday.
- *
- * We want to return a bool to indicate whether the signal has been
- * handled and should NOT be passed on to other listeners.
- * Return true to stop further handling of the signal, and false
- * to continue.
- *
- * We take an LLSD because this way the contents of the signal
- * are independent of the API used to communicate it.
- * It is const ref because then there's low cost to pass it;
- * if you only need to inspect it, it's very cheap.
- *
- * @internal
- * The @c float template parameter indicates that we will internally use @c
- * float to indicate relative listener order on a given LLStandardSignal.
- * Don't worry, the @c float values are strictly internal! They are not part
- * of the interface, for the excellent reason that requiring the caller to
- * specify a numeric key to establish order means that the caller must know
- * the universe of possible values. We use LLDependencies for that instead.
- */
-typedef boost::signals2::signal<bool(const LLSD&), LLStopWhenHandled, float> LLStandardSignal;
-/// Methods that forward listeners (e.g. constructed with
-/// <tt>boost::bind()</tt>) should accept (const LLEventListener&)
-typedef LLStandardSignal::slot_type LLEventListener;
-/// Result of registering a listener, supports <tt>connected()</tt>,
-/// <tt>disconnect()</tt> and <tt>blocked()</tt>
-typedef boost::signals2::connection LLBoundListener;
-/// Storing an LLBoundListener in LLTempBoundListener will disconnect the
-/// referenced listener when the LLTempBoundListener instance is destroyed.
-typedef boost::signals2::scoped_connection LLTempBoundListener;
-
-/**
- * A common idiom for event-based code is to accept either a callable --
- * directly called on completion -- or the string name of an LLEventPump on
- * which to post the completion event. Specifying a parameter as <tt>const
- * LLListenerOrPumpName&</tt> allows either.
- *
- * Calling a validly-constructed LLListenerOrPumpName, passing the LLSD
- * 'event' object, either calls the callable or posts the event to the named
- * LLEventPump.
- *
- * A default-constructed LLListenerOrPumpName is 'empty'. (This is useful as
- * the default value of an optional method parameter.) Calling it throws
- * LLListenerOrPumpName::Empty. Test for this condition beforehand using
- * either <tt>if (param)</tt> or <tt>if (! param)</tt>.
- */
-class LL_COMMON_API LLListenerOrPumpName
-{
-public:
- /// passing string name of LLEventPump
- LLListenerOrPumpName(const std::string& pumpname);
- /// passing string literal (overload so compiler isn't forced to infer
- /// double conversion)
- LLListenerOrPumpName(const char* pumpname);
- /// passing listener -- the "anything else" catch-all case. The type of an
- /// object constructed by boost::bind() isn't intended to be written out.
- /// Normally we'd just accept 'const LLEventListener&', but that would
- /// require double implicit conversion: boost::bind() object to
- /// LLEventListener, LLEventListener to LLListenerOrPumpName. So use a
- /// template to forward anything.
- template<typename T>
- LLListenerOrPumpName(const T& listener): mListener(listener) {}
-
- /// for omitted method parameter: uninitialized mListener
- LLListenerOrPumpName() {}
-
- /// test for validity
- operator bool() const { return bool(mListener); }
- bool operator! () const { return ! mListener; }
-
- /// explicit accessor
- const LLEventListener& getListener() const { return *mListener; }
-
- /// implicit conversion to LLEventListener
- operator LLEventListener() const { return *mListener; }
-
- /// allow calling directly
- bool operator()(const LLSD& event) const;
-
- /// exception if you try to call when empty
- struct Empty: public std::runtime_error
- {
- Empty(const std::string& what):
- std::runtime_error(std::string("LLListenerOrPumpName::Empty: ") + what) {}
- };
-
-private:
- boost::optional<LLEventListener> mListener;
-};
-
-/*****************************************************************************
-* LLEventPumps
-*****************************************************************************/
-class LLEventPump;
-
-/**
- * LLEventPumps is a Singleton manager through which one typically accesses
- * this subsystem.
- */
-class LL_COMMON_API LLEventPumps: public LLSingleton<LLEventPumps>
-{
- friend class LLSingleton<LLEventPumps>;
-public:
- /**
- * Find or create an LLEventPump instance with a specific name. We return
- * a reference so there's no question about ownership. obtain() @em finds
- * an instance without conferring @em ownership.
- */
- LLEventPump& obtain(const std::string& name);
- /**
- * Flush all known LLEventPump instances
- */
- void flush();
-
- /**
- * Reset all known LLEventPump instances
- * workaround for DEV-35406 crash on shutdown
- */
- void reset();
-
-private:
- friend class LLEventPump;
- /**
- * Register a new LLEventPump instance (internal)
- */
- std::string registerNew(const LLEventPump&, const std::string& name, bool tweak);
- /**
- * Unregister a doomed LLEventPump instance (internal)
- */
- void unregister(const LLEventPump&);
-
-private:
- LLEventPumps();
- ~LLEventPumps();
-
-testable:
- // Map of all known LLEventPump instances, whether or not we instantiated
- // them. We store a plain old LLEventPump* because this map doesn't claim
- // ownership of the instances. Though the common usage pattern is to
- // request an instance using obtain(), it's fair to instantiate an
- // LLEventPump subclass statically, as a class member, on the stack or on
- // the heap. In such cases, the instantiating party is responsible for its
- // lifespan.
- typedef std::map<std::string, LLEventPump*> PumpMap;
- PumpMap mPumpMap;
- // Set of all LLEventPumps we instantiated. Membership in this set means
- // we claim ownership, and will delete them when this LLEventPumps is
- // destroyed.
- typedef std::set<LLEventPump*> PumpSet;
- PumpSet mOurPumps;
- // LLEventPump names that should be instantiated as LLEventQueue rather
- // than as LLEventStream
- typedef std::set<std::string> PumpNames;
- PumpNames mQueueNames;
-};
-
-/*****************************************************************************
-* details
-*****************************************************************************/
-namespace LLEventDetail
-{
- /// Any callable capable of connecting an LLEventListener to an
- /// LLStandardSignal to produce an LLBoundListener can be mapped to this
- /// signature.
- typedef boost::function<LLBoundListener(const LLEventListener&)> ConnectFunc;
-
- /**
- * Utility template function to use Visitor appropriately
- *
- * @param listener Callable to connect, typically a boost::bind()
- * expression. This will be visited by Visitor using boost::visit_each().
- * @param connect_func Callable that will connect() @a listener to an
- * LLStandardSignal, returning LLBoundListener.
- */
- template <typename LISTENER>
- LLBoundListener visit_and_connect(const LISTENER& listener,
- const ConnectFunc& connect_func);
-} // namespace LLEventDetail
-
-/*****************************************************************************
-* LLEventTrackable
-*****************************************************************************/
-/**
- * LLEventTrackable wraps boost::signals2::trackable, which resembles
- * boost::trackable. Derive your listener class from LLEventTrackable instead,
- * and use something like
- * <tt>LLEventPump::listen(boost::bind(&YourTrackableSubclass::method,
- * instance, _1))</tt>. This will implicitly disconnect when the object
- * referenced by @c instance is destroyed.
- *
- * @note
- * LLEventTrackable doesn't address a couple of cases:
- * * Object destroyed during call
- * - You enter a slot call in thread A.
- * - Thread B destroys the object, which of course disconnects it from any
- * future slot calls.
- * - Thread A's call uses 'this', which now refers to a defunct object.
- * Undefined behavior results.
- * * Call during destruction
- * - @c MySubclass is derived from LLEventTrackable.
- * - @c MySubclass registers one of its own methods using
- * <tt>LLEventPump::listen()</tt>.
- * - The @c MySubclass object begins destruction. <tt>~MySubclass()</tt>
- * runs, destroying state specific to the subclass. (For instance, a
- * <tt>Foo*</tt> data member is <tt>delete</tt>d but not zeroed.)
- * - The listening method will not be disconnected until
- * <tt>~LLEventTrackable()</tt> runs.
- * - Before we get there, another thread posts data to the @c LLEventPump
- * instance, calling the @c MySubclass method.
- * - The method in question relies on valid @c MySubclass state. (For
- * instance, it attempts to dereference the <tt>Foo*</tt> pointer that was
- * <tt>delete</tt>d but not zeroed.)
- * - Undefined behavior results.
- * If you suspect you may encounter any such scenario, you're better off
- * managing the lifespan of your object with <tt>boost::shared_ptr</tt>.
- * Passing <tt>LLEventPump::listen()</tt> a <tt>boost::bind()</tt> expression
- * involving a <tt>boost::weak_ptr<Foo></tt> is recognized specially, engaging
- * thread-safe Boost.Signals2 machinery.
- */
-typedef boost::signals2::trackable LLEventTrackable;
-
-/*****************************************************************************
-* LLEventPump
-*****************************************************************************/
-/**
- * LLEventPump is the base class interface through which we access the
- * concrete subclasses LLEventStream and LLEventQueue.
- *
- * @NOTE
- * LLEventPump derives from LLEventTrackable so that when you "chain"
- * LLEventPump instances together, they will automatically disconnect on
- * destruction. Please see LLEventTrackable documentation for situations in
- * which this may be perilous across threads.
- */
-class LL_COMMON_API LLEventPump: public LLEventTrackable
-{
-public:
- /**
- * Exception thrown by LLEventPump(). You are trying to instantiate an
- * LLEventPump (subclass) using the same name as some other instance, and
- * you didn't pass <tt>tweak=true</tt> to permit it to generate a unique
- * variant.
- */
- struct DupPumpName: public std::runtime_error
- {
- DupPumpName(const std::string& what):
- std::runtime_error(std::string("DupPumpName: ") + what) {}
- };
-
- /**
- * Instantiate an LLEventPump (subclass) with the string name by which it
- * can be found using LLEventPumps::obtain().
- *
- * If you pass (or default) @a tweak to @c false, then a duplicate name
- * will throw DupPumpName. This won't happen if LLEventPumps::obtain()
- * instantiates the LLEventPump, because obtain() uses find-or-create
- * logic. It can only happen if you instantiate an LLEventPump in your own
- * code -- and a collision with the name of some other LLEventPump is
- * likely to cause much more subtle problems!
- *
- * When you hand-instantiate an LLEventPump, consider passing @a tweak as
- * @c true. This directs LLEventPump() to append a suffix to the passed @a
- * name to make it unique. You can retrieve the adjusted name by calling
- * getName() on your new instance.
- */
- LLEventPump(const std::string& name, bool tweak=false);
- virtual ~LLEventPump();
-
- /// group exceptions thrown by listen(). We use exceptions because these
- /// particular errors are likely to be coding errors, found and fixed by
- /// the developer even before preliminary checkin.
- struct ListenError: public std::runtime_error
- {
- ListenError(const std::string& what): std::runtime_error(what) {}
- };
- /**
- * exception thrown by listen(). You are attempting to register a
- * listener on this LLEventPump using the same listener name as an
- * already-registered listener.
- */
- struct DupListenerName: public ListenError
- {
- DupListenerName(const std::string& what):
- ListenError(std::string("DupListenerName: ") + what)
- {}
- };
- /**
- * exception thrown by listen(). The order dependencies specified for your
- * listener are incompatible with existing listeners.
- *
- * Consider listener "a" which specifies before "b" and "b" which
- * specifies before "c". You are now attempting to register "c" before
- * "a". There is no order that can satisfy all constraints.
- */
- struct Cycle: public ListenError
- {
- Cycle(const std::string& what): ListenError(std::string("Cycle: ") + what) {}
- };
- /**
- * exception thrown by listen(). This one means that your new listener
- * would force a change to the order of previously-registered listeners,
- * and we don't have a good way to implement that.
- *
- * Consider listeners "some", "other" and "third". "some" and "other" are
- * registered earlier without specifying relative order, so "other"
- * happens to be first. Now you attempt to register "third" after "some"
- * and before "other". Whoops, that would require swapping "some" and
- * "other", which we can't do. Instead we throw this exception.
- *
- * It may not be possible to change the registration order so we already
- * know "third"s order requirement by the time we register the second of
- * "some" and "other". A solution would be to specify that "some" must
- * come before "other", or equivalently that "other" must come after
- * "some".
- */
- struct OrderChange: public ListenError
- {
- OrderChange(const std::string& what): ListenError(std::string("OrderChange: ") + what) {}
- };
-
- /// used by listen()
- typedef std::vector<std::string> NameList;
- /// convenience placeholder for when you explicitly want to pass an empty
- /// NameList
- const static NameList empty;
-
- /// Get this LLEventPump's name
- std::string getName() const { return mName; }
-
- /**
- * Register a new listener with a unique name. Specify an optional list
- * of other listener names after which this one must be called, likewise
- * an optional list of other listener names before which this one must be
- * called. The other listeners mentioned need not yet be registered
- * themselves. listen() can throw any ListenError; see ListenError
- * subclasses.
- *
- * The listener name must be unique among active listeners for this
- * LLEventPump, else you get DupListenerName. If you don't care to invent
- * a name yourself, use inventName(). (I was tempted to recognize e.g. ""
- * and internally generate a distinct name for that case. But that would
- * handle badly the scenario in which you want to add, remove, re-add,
- * etc. the same listener: each new listen() call would necessarily
- * perform a new dependency sort. Assuming you specify the same
- * after/before lists each time, using inventName() when you first
- * instantiate your listener, then passing the same name on each listen()
- * call, allows us to optimize away the second and subsequent dependency
- * sorts.
- *
- * If (as is typical) you pass a <tt>boost::bind()</tt> expression as @a
- * listener, listen() will inspect the components of that expression. If a
- * bound object matches any of several cases, the connection will
- * automatically be disconnected when that object is destroyed.
- *
- * * You bind a <tt>boost::weak_ptr</tt>.
- * * Binding a <tt>boost::shared_ptr</tt> that way would ensure that the
- * referenced object would @em never be destroyed, since the @c
- * shared_ptr stored in the LLEventPump would remain an outstanding
- * reference. Use the weaken() function to convert your @c shared_ptr to
- * @c weak_ptr. Because this is easy to forget, binding a @c shared_ptr
- * will produce a compile error (@c BOOST_STATIC_ASSERT failure).
- * * You bind a simple pointer or reference to an object derived from
- * <tt>boost::enable_shared_from_this</tt>. (UNDER CONSTRUCTION)
- * * You bind a simple pointer or reference to an object derived from
- * LLEventTrackable. Unlike the cases described above, though, this is
- * vulnerable to a couple of cross-thread race conditions, as described
- * in the LLEventTrackable documentation.
- */
- template <typename LISTENER>
- LLBoundListener listen(const std::string& name, const LISTENER& listener,
- const NameList& after=NameList(),
- const NameList& before=NameList())
- {
- // Examine listener, using our listen_impl() method to make the
- // actual connection.
- // This is why listen() is a template. Conversion from boost::bind()
- // to LLEventListener performs type erasure, so it's important to look
- // at the boost::bind object itself before that happens.
- return LLEventDetail::visit_and_connect(listener,
- boost::bind(&LLEventPump::listen_impl,
- this,
- name,
- _1,
- after,
- before));
- }
-
- /// Get the LLBoundListener associated with the passed name (dummy
- /// LLBoundListener if not found)
- virtual LLBoundListener getListener(const std::string& name) const;
- /**
- * Instantiate one of these to block an existing connection:
- * @code
- * { // in some local scope
- * LLEventPump::Blocker block(someLLBoundListener);
- * // code that needs the connection blocked
- * } // unblock the connection again
- * @endcode
- */
- typedef boost::signals2::shared_connection_block Blocker;
- /// Unregister a listener by name. Prefer this to
- /// <tt>getListener(name).disconnect()</tt> because stopListening() also
- /// forgets this name.
- virtual void stopListening(const std::string& name);
- /// Post an event to all listeners. The @c bool return is only meaningful
- /// if the underlying leaf class is LLEventStream -- beware of relying on
- /// it too much! Truthfully, we return @c bool mostly to permit chaining
- /// one LLEventPump as a listener on another.
- virtual bool post(const LLSD&) = 0;
- /// Enable/disable: while disabled, silently ignore all post() calls
- virtual void enable(bool enabled=true) { mEnabled = enabled; }
- /// query
- virtual bool enabled() const { return mEnabled; }
-
- /// Generate a distinct name for a listener -- see listen()
- static std::string inventName(const std::string& pfx="listener");
-
-private:
- friend class LLEventPumps;
- /// flush queued events
- virtual void flush() {}
-
- virtual void reset();
-
-private:
- virtual LLBoundListener listen_impl(const std::string& name, const LLEventListener&,
- const NameList& after,
- const NameList& before);
- std::string mName;
-
-protected:
- /// implement the dispatching
- boost::scoped_ptr<LLStandardSignal> mSignal;
-
- /// valve open?
- bool mEnabled;
- /// Map of named listeners. This tracks the listeners that actually exist
- /// at this moment. When we stopListening(), we discard the entry from
- /// this map.
- typedef std::map<std::string, boost::signals2::connection> ConnectionMap;
- ConnectionMap mConnections;
- typedef LLDependencies<std::string, float> DependencyMap;
- /// Dependencies between listeners. For each listener, track the float
- /// used to establish its place in mSignal's order. This caches all the
- /// listeners that have ever registered; stopListening() does not discard
- /// the entry from this map. This is to avoid a new dependency sort if the
- /// same listener with the same dependencies keeps hopping on and off this
- /// LLEventPump.
- DependencyMap mDeps;
-};
-
-/*****************************************************************************
-* LLEventStream
-*****************************************************************************/
-/**
- * LLEventStream is a thin wrapper around LLStandardSignal. Posting an
- * event immediately calls all registered listeners.
- */
-class LL_COMMON_API LLEventStream: public LLEventPump
-{
-public:
- LLEventStream(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {}
- virtual ~LLEventStream() {}
-
- /// Post an event to all listeners
- virtual bool post(const LLSD& event);
-};
-
-/*****************************************************************************
-* LLEventQueue
-*****************************************************************************/
-/**
- * LLEventQueue isa LLEventPump whose post() method defers calling registered
- * listeners until flush() is called.
- */
-class LL_COMMON_API LLEventQueue: public LLEventPump
-{
-public:
- LLEventQueue(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {}
- virtual ~LLEventQueue() {}
-
- /// Post an event to all listeners
- virtual bool post(const LLSD& event);
-
-private:
- /// flush queued events
- virtual void flush();
-
-private:
- typedef std::deque<LLSD> EventQueue;
- EventQueue mEventQueue;
-};
-
-/*****************************************************************************
-* LLReqID
-*****************************************************************************/
-/**
- * This class helps the implementer of a given event API to honor the
- * ["reqid"] convention. By this convention, each event API stamps into its
- * response LLSD a ["reqid"] key whose value echoes the ["reqid"] value, if
- * any, from the corresponding request.
- *
- * This supports an (atypical, but occasionally necessary) use case in which
- * two or more asynchronous requests are multiplexed onto the same ["reply"]
- * LLEventPump. Since the response events could arrive in arbitrary order, the
- * caller must be able to demux them. It does so by matching the ["reqid"]
- * value in each response with the ["reqid"] value in the corresponding
- * request.
- *
- * It is the caller's responsibility to ensure distinct ["reqid"] values for
- * that case. Though LLSD::UUID is guaranteed to work, it might be overkill:
- * the "namespace" of unique ["reqid"] values is simply the set of requests
- * specifying the same ["reply"] LLEventPump name.
- *
- * Making a given event API echo the request's ["reqid"] into the response is
- * nearly trivial. This helper is mostly for mnemonic purposes, to serve as a
- * place to put these comments. We hope that each time a coder implements a
- * new event API based on some existing one, s/he will say, "Huh, what's an
- * LLReqID?" and look up this material.
- *
- * The hardest part about the convention is deciding where to store the
- * ["reqid"] value. Ironically, LLReqID can't help with that: you must store
- * an LLReqID instance in whatever storage will persist until the reply is
- * sent. For example, if the request ultimately ends up using a Responder
- * subclass, storing an LLReqID instance in the Responder works.
- *
- * @note
- * The @em implementer of an event API must honor the ["reqid"] convention.
- * However, the @em caller of an event API need only use it if s/he is sharing
- * the same ["reply"] LLEventPump for two or more asynchronous event API
- * requests.
- *
- * In most cases, it's far easier for the caller to instantiate a local
- * LLEventStream and pass its name to the event API in question. Then it's
- * perfectly reasonable not to set a ["reqid"] key in the request, ignoring
- * the @c isUndefined() ["reqid"] value in the response.
- */
-class LL_COMMON_API LLReqID
-{
-public:
- /**
- * If you have the request in hand at the time you instantiate the
- * LLReqID, pass that request to extract its ["reqid"].
- */
- LLReqID(const LLSD& request):
- mReqid(request["reqid"])
- {}
- /// If you don't yet have the request, use setFrom() later.
- LLReqID() {}
-
- /// Extract and store the ["reqid"] value from an incoming request.
- void setFrom(const LLSD& request)
- {
- mReqid = request["reqid"];
- }
-
- /// Set ["reqid"] key into a pending response LLSD object.
- void stamp(LLSD& response) const;
-
- /// Make a whole new response LLSD object with our ["reqid"].
- LLSD makeResponse() const
- {
- LLSD response;
- stamp(response);
- return response;
- }
-
- /// Not really sure of a use case for this accessor...
- LLSD getReqID() const { return mReqid; }
-
-private:
- LLSD mReqid;
-};
-
-/*****************************************************************************
-* Underpinnings
-*****************************************************************************/
-/**
- * We originally provided a suite of overloaded
- * LLEventTrackable::listenTo(LLEventPump&, ...) methods that would call
- * LLEventPump::listen(...) and then pass the returned LLBoundListener to
- * LLEventTrackable::track(). This was workable but error-prone: the coder
- * must remember to call listenTo() rather than the more straightforward
- * listen() method.
- *
- * Now we publish only the single canonical listen() method, so there's a
- * uniform mechanism. Having a single way to do this is good, in that there's
- * no question in the coder's mind which of several alternatives to choose.
- *
- * To support automatic connection management, we use boost::visit_each
- * (http://www.boost.org/doc/libs/1_37_0/doc/html/boost/visit_each.html) to
- * inspect each argument of a boost::bind expression. (Although the visit_each
- * mechanism was first introduced with the original Boost.Signals library, it
- * was only later documented.)
- *
- * Cases:
- * * At least one of the function's arguments is a boost::weak_ptr<T>. Pass
- * the corresponding shared_ptr to slot_type::track(). Ideally that would be
- * the object whose method we want to call, but in fact we do the same for
- * any weak_ptr we might find among the bound arguments. If we're passing
- * our bound method a weak_ptr to some object, wouldn't the destruction of
- * that object invalidate the call? So we disconnect automatically when any
- * such object is destroyed. This is the mechanism preferred by boost::
- * signals2.
- * * One of the functions's arguments is a boost::shared_ptr<T>. This produces
- * a compile error: the bound copy of the shared_ptr stored in the
- * boost_bind object stored in the signal object would make the referenced
- * T object immortal. We provide a weaken() function. Pass
- * weaken(your_shared_ptr) instead. (We can inspect, but not modify, the
- * boost::bind object. Otherwise we'd replace the shared_ptr with weak_ptr
- * implicitly and just proceed.)
- * * One of the function's arguments is a plain pointer/reference to an object
- * derived from boost::enable_shared_from_this. We assume that this object
- * is managed using boost::shared_ptr, so we implicitly extract a shared_ptr
- * and track that. (UNDER CONSTRUCTION)
- * * One of the function's arguments is derived from LLEventTrackable. Pass
- * the LLBoundListener to its LLEventTrackable::track(). This is vulnerable
- * to a couple different race conditions, as described in LLEventTrackable
- * documentation. (NOTE: Now that LLEventTrackable is a typedef for
- * boost::signals2::trackable, the Signals2 library handles this itself, so
- * our visitor needs no special logic for this case.)
- * * Any other argument type is irrelevant to automatic connection management.
- */
-
-namespace LLEventDetail
-{
- template <typename F>
- const F& unwrap(const F& f) { return f; }
-
- template <typename F>
- const F& unwrap(const boost::reference_wrapper<F>& f) { return f.get(); }
-
- // Most of the following is lifted from the Boost.Signals use of
- // visit_each.
- template<bool Cond> struct truth {};
-
- /**
- * boost::visit_each() Visitor, used on a template argument <tt>const F&
- * f</tt> as follows (see visit_and_connect()):
- * @code
- * LLEventListener listener(f);
- * Visitor visitor(listener); // bind listener so it can track() shared_ptrs
- * using boost::visit_each; // allow unqualified visit_each() call for ADL
- * visit_each(visitor, unwrap(f));
- * @endcode
- */
- class Visitor
- {
- public:
- /**
- * Visitor binds a reference to LLEventListener so we can track() any
- * shared_ptrs we find in the argument list.
- */
- Visitor(LLEventListener& listener):
- mListener(listener)
- {
- }
-
- /**
- * boost::visit_each() calls this method for each component of a
- * boost::bind() expression.
- */
- template <typename T>
- void operator()(const T& t) const
- {
- decode(t, 0);
- }
-
- private:
- // decode() decides between a reference wrapper and anything else
- // boost::ref() variant
- template<typename T>
- void decode(const boost::reference_wrapper<T>& t, int) const
- {
-// add_if_trackable(t.get_pointer());
- }
-
- // decode() anything else
- template<typename T>
- void decode(const T& t, long) const
- {
- typedef truth<(boost::is_pointer<T>::value)> is_a_pointer;
- maybe_get_pointer(t, is_a_pointer());
- }
-
- // maybe_get_pointer() decides between a pointer and a non-pointer
- // plain pointer variant
- template<typename T>
- void maybe_get_pointer(const T& t, truth<true>) const
- {
-// add_if_trackable(t);
- }
-
- // shared_ptr variant
- template<typename T>
- void maybe_get_pointer(const boost::shared_ptr<T>& t, truth<false>) const
- {
- // If we have a shared_ptr to this object, it doesn't matter
- // whether the object is derived from LLEventTrackable, so no
- // further analysis of T is needed.
-// mListener.track(t);
-
- // Make this case illegal. Passing a bound shared_ptr to
- // slot_type::track() is useless, since the bound shared_ptr will
- // keep the object alive anyway! Force the coder to cast to weak_ptr.
-
- // Trivial as it is, make the BOOST_STATIC_ASSERT() condition
- // dependent on template param so the macro is only evaluated if
- // this method is in fact instantiated, as described here:
- // http://www.boost.org/doc/libs/1_34_1/doc/html/boost_staticassert.html
-
- // ATTENTION: Don't bind a shared_ptr<anything> using
- // LLEventPump::listen(boost::bind()). Doing so captures a copy of
- // the shared_ptr, making the referenced object effectively
- // immortal. Use the weaken() function, e.g.:
- // somepump.listen(boost::bind(...weaken(my_shared_ptr)...));
- // This lets us automatically disconnect when the referenced
- // object is destroyed.
- BOOST_STATIC_ASSERT(sizeof(T) == 0);
- }
-
- // weak_ptr variant
- template<typename T>
- void maybe_get_pointer(const boost::weak_ptr<T>& t, truth<false>) const
- {
- // If we have a weak_ptr to this object, it doesn't matter
- // whether the object is derived from LLEventTrackable, so no
- // further analysis of T is needed.
- mListener.track(t);
-// std::cout << "Found weak_ptr<" << typeid(T).name() << ">!\n";
- }
-
-#if 0
- // reference to anything derived from boost::enable_shared_from_this
- template <typename T>
- inline void maybe_get_pointer(const boost::enable_shared_from_this<T>& ct,
- truth<false>) const
- {
- // Use the slot_type::track(shared_ptr) mechanism. Cast away
- // const-ness because (in our code base anyway) it's unusual
- // to find shared_ptr<const T>.
- boost::enable_shared_from_this<T>&
- t(const_cast<boost::enable_shared_from_this<T>&>(ct));
- std::cout << "Capturing shared_from_this()" << std::endl;
- boost::shared_ptr<T> sp(t.shared_from_this());
-/*==========================================================================*|
- std::cout << "Capturing weak_ptr" << std::endl;
- boost::weak_ptr<T> wp(sp);
-|*==========================================================================*/
- std::cout << "Tracking shared__ptr" << std::endl;
- mListener.track(sp);
- }
-#endif
-
- // non-pointer variant
- template<typename T>
- void maybe_get_pointer(const T& t, truth<false>) const
- {
- // Take the address of this object, because the object itself may be
- // trackable
-// add_if_trackable(boost::addressof(t));
- }
-
-/*==========================================================================*|
- // add_if_trackable() adds LLEventTrackable objects to mTrackables
- inline void add_if_trackable(const LLEventTrackable* t) const
- {
- if (t)
- {
- }
- }
-
- // pointer to anything not an LLEventTrackable subclass
- inline void add_if_trackable(const void*) const
- {
- }
-
- // pointer to free function
- // The following construct uses the preprocessor to generate
- // add_if_trackable() overloads accepting pointer-to-function taking
- // 0, 1, ..., LLEVENTS_LISTENER_ARITY parameters of arbitrary type.
-#define BOOST_PP_LOCAL_MACRO(n) \
- template <typename R \
- BOOST_PP_COMMA_IF(n) \
- BOOST_PP_ENUM_PARAMS(n, typename T)> \
- inline void \
- add_if_trackable(R (*)(BOOST_PP_ENUM_PARAMS(n, T))) const \
- { \
- }
-#define BOOST_PP_LOCAL_LIMITS (0, LLEVENTS_LISTENER_ARITY)
-#include BOOST_PP_LOCAL_ITERATE()
-#undef BOOST_PP_LOCAL_MACRO
-#undef BOOST_PP_LOCAL_LIMITS
-|*==========================================================================*/
-
- /// Bind a reference to the LLEventListener to call its track() method.
- LLEventListener& mListener;
- };
-
- /**
- * Utility template function to use Visitor appropriately
- *
- * @param raw_listener Callable to connect, typically a boost::bind()
- * expression. This will be visited by Visitor using boost::visit_each().
- * @param connect_funct Callable that will connect() @a raw_listener to an
- * LLStandardSignal, returning LLBoundListener.
- */
- template <typename LISTENER>
- LLBoundListener visit_and_connect(const LISTENER& raw_listener,
- const ConnectFunc& connect_func)
- {
- // Capture the listener
- LLEventListener listener(raw_listener);
- // Define our Visitor, binding the listener so we can call
- // listener.track() if we discover any shared_ptr<Foo>.
- LLEventDetail::Visitor visitor(listener);
- // Allow unqualified visit_each() call for ADL
- using boost::visit_each;
- // Visit each component of a boost::bind() expression. Pass
- // 'raw_listener', our template argument, rather than 'listener' from
- // which type details have been erased. unwrap() comes from
- // Boost.Signals, in case we were passed a boost::ref().
- visit_each(visitor, LLEventDetail::unwrap(raw_listener));
- // Make the connection using passed function. At present, wrapping
- // this functionality into this function is a bit silly: we don't
- // really need a visit_and_connect() function any more, just a visit()
- // function. The definition of this function dates from when, after
- // visit_each(), after establishing the connection, we had to
- // postprocess the new connection with the visitor object. That's no
- // longer necessary.
- return connect_func(listener);
- }
-} // namespace LLEventDetail
-
-// Somewhat to my surprise, passing boost::bind(...boost::weak_ptr<T>...) to
-// listen() fails in Boost code trying to instantiate LLEventListener (i.e.
-// LLStandardSignal::slot_type) because the boost::get_pointer() utility function isn't
-// specialized for boost::weak_ptr. This remedies that omission.
-namespace boost
-{
- template <typename T>
- T* get_pointer(const weak_ptr<T>& ptr) { return shared_ptr<T>(ptr).get(); }
-}
-
-/// Since we forbid use of listen(boost::bind(...shared_ptr<T>...)), provide an
-/// easy way to cast to the corresponding weak_ptr.
-template <typename T>
-boost::weak_ptr<T> weaken(const boost::shared_ptr<T>& ptr)
-{
- return boost::weak_ptr<T>(ptr);
-}
-
-#endif /* ! defined(LL_LLEVENTS_H) */
+/** + * @file llevents.h + * @author Kent Quirk, Nat Goodspeed + * @date 2008-09-11 + * @brief This is an implementation of the event system described at + * https://wiki.lindenlab.com/wiki/Viewer:Messaging/Event_System, + * originally introduced in llnotifications.h. It has nothing + * whatsoever to do with the older system in llevent.h. + * + * $LicenseInfo:firstyear=2008&license=viewergpl$ + * Copyright (c) 2008, Linden Research, Inc. + * $/LicenseInfo$ + */ + +#if ! defined(LL_LLEVENTS_H) +#define LL_LLEVENTS_H + +#include <string> +#include <map> +#include <set> +#include <vector> +#include <deque> +#include <stdexcept> +#if LL_WINDOWS + #pragma warning (push) + #pragma warning (disable : 4263) // boost::signals2::expired_slot::what() has const mismatch + #pragma warning (disable : 4264) +#endif +#include <boost/signals2.hpp> +#if LL_WINDOWS + #pragma warning (pop) +#endif + +#include <boost/bind.hpp> +#include <boost/shared_ptr.hpp> +#include <boost/enable_shared_from_this.hpp> +#include <boost/utility.hpp> // noncopyable +#include <boost/optional/optional.hpp> +#include <boost/visit_each.hpp> +#include <boost/ref.hpp> // reference_wrapper +#include <boost/type_traits/is_pointer.hpp> +#include <boost/function.hpp> +#include <boost/static_assert.hpp> +#include "llsd.h" +#include "llsingleton.h" +#include "lldependencies.h" + +// override this to allow binding free functions with more parameters +#ifndef LLEVENTS_LISTENER_ARITY +#define LLEVENTS_LISTENER_ARITY 10 +#endif + +// hack for testing +#ifndef testable +#define testable private +#endif + +/***************************************************************************** +* Signal and handler declarations +* Using a single handler signature means that we can have a common handler +* type, rather than needing a distinct one for each different handler. +*****************************************************************************/ + +/** + * A boost::signals Combiner that stops the first time a handler returns true + * We need this because we want to have our handlers return bool, so that + * we have the option to cause a handler to stop further processing. The + * default handler fails when the signal returns a value but has no slots. + */ +struct LLStopWhenHandled +{ + typedef bool result_type; + + template<typename InputIterator> + result_type operator()(InputIterator first, InputIterator last) const + { + for (InputIterator si = first; si != last; ++si) + { + if (*si) + { + return true; + } + } + return false; + } +}; + +/** + * We want to have a standard signature for all signals; this way, + * we can easily document a protocol for communicating across + * dlls and into scripting languages someday. + * + * We want to return a bool to indicate whether the signal has been + * handled and should NOT be passed on to other listeners. + * Return true to stop further handling of the signal, and false + * to continue. + * + * We take an LLSD because this way the contents of the signal + * are independent of the API used to communicate it. + * It is const ref because then there's low cost to pass it; + * if you only need to inspect it, it's very cheap. + * + * @internal + * The @c float template parameter indicates that we will internally use @c + * float to indicate relative listener order on a given LLStandardSignal. + * Don't worry, the @c float values are strictly internal! They are not part + * of the interface, for the excellent reason that requiring the caller to + * specify a numeric key to establish order means that the caller must know + * the universe of possible values. We use LLDependencies for that instead. + */ +typedef boost::signals2::signal<bool(const LLSD&), LLStopWhenHandled, float> LLStandardSignal; +/// Methods that forward listeners (e.g. constructed with +/// <tt>boost::bind()</tt>) should accept (const LLEventListener&) +typedef LLStandardSignal::slot_type LLEventListener; +/// Result of registering a listener, supports <tt>connected()</tt>, +/// <tt>disconnect()</tt> and <tt>blocked()</tt> +typedef boost::signals2::connection LLBoundListener; +/// Storing an LLBoundListener in LLTempBoundListener will disconnect the +/// referenced listener when the LLTempBoundListener instance is destroyed. +typedef boost::signals2::scoped_connection LLTempBoundListener; + +/** + * A common idiom for event-based code is to accept either a callable -- + * directly called on completion -- or the string name of an LLEventPump on + * which to post the completion event. Specifying a parameter as <tt>const + * LLListenerOrPumpName&</tt> allows either. + * + * Calling a validly-constructed LLListenerOrPumpName, passing the LLSD + * 'event' object, either calls the callable or posts the event to the named + * LLEventPump. + * + * A default-constructed LLListenerOrPumpName is 'empty'. (This is useful as + * the default value of an optional method parameter.) Calling it throws + * LLListenerOrPumpName::Empty. Test for this condition beforehand using + * either <tt>if (param)</tt> or <tt>if (! param)</tt>. + */ +class LL_COMMON_API LLListenerOrPumpName +{ +public: + /// passing string name of LLEventPump + LLListenerOrPumpName(const std::string& pumpname); + /// passing string literal (overload so compiler isn't forced to infer + /// double conversion) + LLListenerOrPumpName(const char* pumpname); + /// passing listener -- the "anything else" catch-all case. The type of an + /// object constructed by boost::bind() isn't intended to be written out. + /// Normally we'd just accept 'const LLEventListener&', but that would + /// require double implicit conversion: boost::bind() object to + /// LLEventListener, LLEventListener to LLListenerOrPumpName. So use a + /// template to forward anything. + template<typename T> + LLListenerOrPumpName(const T& listener): mListener(listener) {} + + /// for omitted method parameter: uninitialized mListener + LLListenerOrPumpName() {} + + /// test for validity + operator bool() const { return bool(mListener); } + bool operator! () const { return ! mListener; } + + /// explicit accessor + const LLEventListener& getListener() const { return *mListener; } + + /// implicit conversion to LLEventListener + operator LLEventListener() const { return *mListener; } + + /// allow calling directly + bool operator()(const LLSD& event) const; + + /// exception if you try to call when empty + struct Empty: public std::runtime_error + { + Empty(const std::string& what): + std::runtime_error(std::string("LLListenerOrPumpName::Empty: ") + what) {} + }; + +private: + boost::optional<LLEventListener> mListener; +}; + +/***************************************************************************** +* LLEventPumps +*****************************************************************************/ +class LLEventPump; + +/** + * LLEventPumps is a Singleton manager through which one typically accesses + * this subsystem. + */ +class LL_COMMON_API LLEventPumps: public LLSingleton<LLEventPumps> +{ + friend class LLSingleton<LLEventPumps>; +public: + /** + * Find or create an LLEventPump instance with a specific name. We return + * a reference so there's no question about ownership. obtain() @em finds + * an instance without conferring @em ownership. + */ + LLEventPump& obtain(const std::string& name); + /** + * Flush all known LLEventPump instances + */ + void flush(); + + /** + * Reset all known LLEventPump instances + * workaround for DEV-35406 crash on shutdown + */ + void reset(); + +private: + friend class LLEventPump; + /** + * Register a new LLEventPump instance (internal) + */ + std::string registerNew(const LLEventPump&, const std::string& name, bool tweak); + /** + * Unregister a doomed LLEventPump instance (internal) + */ + void unregister(const LLEventPump&); + +private: + LLEventPumps(); + ~LLEventPumps(); + +testable: + // Map of all known LLEventPump instances, whether or not we instantiated + // them. We store a plain old LLEventPump* because this map doesn't claim + // ownership of the instances. Though the common usage pattern is to + // request an instance using obtain(), it's fair to instantiate an + // LLEventPump subclass statically, as a class member, on the stack or on + // the heap. In such cases, the instantiating party is responsible for its + // lifespan. + typedef std::map<std::string, LLEventPump*> PumpMap; + PumpMap mPumpMap; + // Set of all LLEventPumps we instantiated. Membership in this set means + // we claim ownership, and will delete them when this LLEventPumps is + // destroyed. + typedef std::set<LLEventPump*> PumpSet; + PumpSet mOurPumps; + // LLEventPump names that should be instantiated as LLEventQueue rather + // than as LLEventStream + typedef std::set<std::string> PumpNames; + PumpNames mQueueNames; +}; + +/***************************************************************************** +* details +*****************************************************************************/ +namespace LLEventDetail +{ + /// Any callable capable of connecting an LLEventListener to an + /// LLStandardSignal to produce an LLBoundListener can be mapped to this + /// signature. + typedef boost::function<LLBoundListener(const LLEventListener&)> ConnectFunc; + + /** + * Utility template function to use Visitor appropriately + * + * @param listener Callable to connect, typically a boost::bind() + * expression. This will be visited by Visitor using boost::visit_each(). + * @param connect_func Callable that will connect() @a listener to an + * LLStandardSignal, returning LLBoundListener. + */ + template <typename LISTENER> + LLBoundListener visit_and_connect(const LISTENER& listener, + const ConnectFunc& connect_func); +} // namespace LLEventDetail + +/***************************************************************************** +* LLEventTrackable +*****************************************************************************/ +/** + * LLEventTrackable wraps boost::signals2::trackable, which resembles + * boost::trackable. Derive your listener class from LLEventTrackable instead, + * and use something like + * <tt>LLEventPump::listen(boost::bind(&YourTrackableSubclass::method, + * instance, _1))</tt>. This will implicitly disconnect when the object + * referenced by @c instance is destroyed. + * + * @note + * LLEventTrackable doesn't address a couple of cases: + * * Object destroyed during call + * - You enter a slot call in thread A. + * - Thread B destroys the object, which of course disconnects it from any + * future slot calls. + * - Thread A's call uses 'this', which now refers to a defunct object. + * Undefined behavior results. + * * Call during destruction + * - @c MySubclass is derived from LLEventTrackable. + * - @c MySubclass registers one of its own methods using + * <tt>LLEventPump::listen()</tt>. + * - The @c MySubclass object begins destruction. <tt>~MySubclass()</tt> + * runs, destroying state specific to the subclass. (For instance, a + * <tt>Foo*</tt> data member is <tt>delete</tt>d but not zeroed.) + * - The listening method will not be disconnected until + * <tt>~LLEventTrackable()</tt> runs. + * - Before we get there, another thread posts data to the @c LLEventPump + * instance, calling the @c MySubclass method. + * - The method in question relies on valid @c MySubclass state. (For + * instance, it attempts to dereference the <tt>Foo*</tt> pointer that was + * <tt>delete</tt>d but not zeroed.) + * - Undefined behavior results. + * If you suspect you may encounter any such scenario, you're better off + * managing the lifespan of your object with <tt>boost::shared_ptr</tt>. + * Passing <tt>LLEventPump::listen()</tt> a <tt>boost::bind()</tt> expression + * involving a <tt>boost::weak_ptr<Foo></tt> is recognized specially, engaging + * thread-safe Boost.Signals2 machinery. + */ +typedef boost::signals2::trackable LLEventTrackable; + +/***************************************************************************** +* LLEventPump +*****************************************************************************/ +/** + * LLEventPump is the base class interface through which we access the + * concrete subclasses LLEventStream and LLEventQueue. + * + * @NOTE + * LLEventPump derives from LLEventTrackable so that when you "chain" + * LLEventPump instances together, they will automatically disconnect on + * destruction. Please see LLEventTrackable documentation for situations in + * which this may be perilous across threads. + */ +class LL_COMMON_API LLEventPump: public LLEventTrackable +{ +public: + /** + * Exception thrown by LLEventPump(). You are trying to instantiate an + * LLEventPump (subclass) using the same name as some other instance, and + * you didn't pass <tt>tweak=true</tt> to permit it to generate a unique + * variant. + */ + struct DupPumpName: public std::runtime_error + { + DupPumpName(const std::string& what): + std::runtime_error(std::string("DupPumpName: ") + what) {} + }; + + /** + * Instantiate an LLEventPump (subclass) with the string name by which it + * can be found using LLEventPumps::obtain(). + * + * If you pass (or default) @a tweak to @c false, then a duplicate name + * will throw DupPumpName. This won't happen if LLEventPumps::obtain() + * instantiates the LLEventPump, because obtain() uses find-or-create + * logic. It can only happen if you instantiate an LLEventPump in your own + * code -- and a collision with the name of some other LLEventPump is + * likely to cause much more subtle problems! + * + * When you hand-instantiate an LLEventPump, consider passing @a tweak as + * @c true. This directs LLEventPump() to append a suffix to the passed @a + * name to make it unique. You can retrieve the adjusted name by calling + * getName() on your new instance. + */ + LLEventPump(const std::string& name, bool tweak=false); + virtual ~LLEventPump(); + + /// group exceptions thrown by listen(). We use exceptions because these + /// particular errors are likely to be coding errors, found and fixed by + /// the developer even before preliminary checkin. + struct ListenError: public std::runtime_error + { + ListenError(const std::string& what): std::runtime_error(what) {} + }; + /** + * exception thrown by listen(). You are attempting to register a + * listener on this LLEventPump using the same listener name as an + * already-registered listener. + */ + struct DupListenerName: public ListenError + { + DupListenerName(const std::string& what): + ListenError(std::string("DupListenerName: ") + what) + {} + }; + /** + * exception thrown by listen(). The order dependencies specified for your + * listener are incompatible with existing listeners. + * + * Consider listener "a" which specifies before "b" and "b" which + * specifies before "c". You are now attempting to register "c" before + * "a". There is no order that can satisfy all constraints. + */ + struct Cycle: public ListenError + { + Cycle(const std::string& what): ListenError(std::string("Cycle: ") + what) {} + }; + /** + * exception thrown by listen(). This one means that your new listener + * would force a change to the order of previously-registered listeners, + * and we don't have a good way to implement that. + * + * Consider listeners "some", "other" and "third". "some" and "other" are + * registered earlier without specifying relative order, so "other" + * happens to be first. Now you attempt to register "third" after "some" + * and before "other". Whoops, that would require swapping "some" and + * "other", which we can't do. Instead we throw this exception. + * + * It may not be possible to change the registration order so we already + * know "third"s order requirement by the time we register the second of + * "some" and "other". A solution would be to specify that "some" must + * come before "other", or equivalently that "other" must come after + * "some". + */ + struct OrderChange: public ListenError + { + OrderChange(const std::string& what): ListenError(std::string("OrderChange: ") + what) {} + }; + + /// used by listen() + typedef std::vector<std::string> NameList; + /// convenience placeholder for when you explicitly want to pass an empty + /// NameList + const static NameList empty; + + /// Get this LLEventPump's name + std::string getName() const { return mName; } + + /** + * Register a new listener with a unique name. Specify an optional list + * of other listener names after which this one must be called, likewise + * an optional list of other listener names before which this one must be + * called. The other listeners mentioned need not yet be registered + * themselves. listen() can throw any ListenError; see ListenError + * subclasses. + * + * The listener name must be unique among active listeners for this + * LLEventPump, else you get DupListenerName. If you don't care to invent + * a name yourself, use inventName(). (I was tempted to recognize e.g. "" + * and internally generate a distinct name for that case. But that would + * handle badly the scenario in which you want to add, remove, re-add, + * etc. the same listener: each new listen() call would necessarily + * perform a new dependency sort. Assuming you specify the same + * after/before lists each time, using inventName() when you first + * instantiate your listener, then passing the same name on each listen() + * call, allows us to optimize away the second and subsequent dependency + * sorts. + * + * If (as is typical) you pass a <tt>boost::bind()</tt> expression as @a + * listener, listen() will inspect the components of that expression. If a + * bound object matches any of several cases, the connection will + * automatically be disconnected when that object is destroyed. + * + * * You bind a <tt>boost::weak_ptr</tt>. + * * Binding a <tt>boost::shared_ptr</tt> that way would ensure that the + * referenced object would @em never be destroyed, since the @c + * shared_ptr stored in the LLEventPump would remain an outstanding + * reference. Use the weaken() function to convert your @c shared_ptr to + * @c weak_ptr. Because this is easy to forget, binding a @c shared_ptr + * will produce a compile error (@c BOOST_STATIC_ASSERT failure). + * * You bind a simple pointer or reference to an object derived from + * <tt>boost::enable_shared_from_this</tt>. (UNDER CONSTRUCTION) + * * You bind a simple pointer or reference to an object derived from + * LLEventTrackable. Unlike the cases described above, though, this is + * vulnerable to a couple of cross-thread race conditions, as described + * in the LLEventTrackable documentation. + */ + template <typename LISTENER> + LLBoundListener listen(const std::string& name, const LISTENER& listener, + const NameList& after=NameList(), + const NameList& before=NameList()) + { + // Examine listener, using our listen_impl() method to make the + // actual connection. + // This is why listen() is a template. Conversion from boost::bind() + // to LLEventListener performs type erasure, so it's important to look + // at the boost::bind object itself before that happens. + return LLEventDetail::visit_and_connect(listener, + boost::bind(&LLEventPump::listen_impl, + this, + name, + _1, + after, + before)); + } + + /// Get the LLBoundListener associated with the passed name (dummy + /// LLBoundListener if not found) + virtual LLBoundListener getListener(const std::string& name) const; + /** + * Instantiate one of these to block an existing connection: + * @code + * { // in some local scope + * LLEventPump::Blocker block(someLLBoundListener); + * // code that needs the connection blocked + * } // unblock the connection again + * @endcode + */ + typedef boost::signals2::shared_connection_block Blocker; + /// Unregister a listener by name. Prefer this to + /// <tt>getListener(name).disconnect()</tt> because stopListening() also + /// forgets this name. + virtual void stopListening(const std::string& name); + /// Post an event to all listeners. The @c bool return is only meaningful + /// if the underlying leaf class is LLEventStream -- beware of relying on + /// it too much! Truthfully, we return @c bool mostly to permit chaining + /// one LLEventPump as a listener on another. + virtual bool post(const LLSD&) = 0; + /// Enable/disable: while disabled, silently ignore all post() calls + virtual void enable(bool enabled=true) { mEnabled = enabled; } + /// query + virtual bool enabled() const { return mEnabled; } + + /// Generate a distinct name for a listener -- see listen() + static std::string inventName(const std::string& pfx="listener"); + +private: + friend class LLEventPumps; + /// flush queued events + virtual void flush() {} + + virtual void reset(); + +private: + virtual LLBoundListener listen_impl(const std::string& name, const LLEventListener&, + const NameList& after, + const NameList& before); + std::string mName; + +protected: + /// implement the dispatching + boost::scoped_ptr<LLStandardSignal> mSignal; + + /// valve open? + bool mEnabled; + /// Map of named listeners. This tracks the listeners that actually exist + /// at this moment. When we stopListening(), we discard the entry from + /// this map. + typedef std::map<std::string, boost::signals2::connection> ConnectionMap; + ConnectionMap mConnections; + typedef LLDependencies<std::string, float> DependencyMap; + /// Dependencies between listeners. For each listener, track the float + /// used to establish its place in mSignal's order. This caches all the + /// listeners that have ever registered; stopListening() does not discard + /// the entry from this map. This is to avoid a new dependency sort if the + /// same listener with the same dependencies keeps hopping on and off this + /// LLEventPump. + DependencyMap mDeps; +}; + +/***************************************************************************** +* LLEventStream +*****************************************************************************/ +/** + * LLEventStream is a thin wrapper around LLStandardSignal. Posting an + * event immediately calls all registered listeners. + */ +class LL_COMMON_API LLEventStream: public LLEventPump +{ +public: + LLEventStream(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {} + virtual ~LLEventStream() {} + + /// Post an event to all listeners + virtual bool post(const LLSD& event); +}; + +/***************************************************************************** +* LLEventQueue +*****************************************************************************/ +/** + * LLEventQueue isa LLEventPump whose post() method defers calling registered + * listeners until flush() is called. + */ +class LL_COMMON_API LLEventQueue: public LLEventPump +{ +public: + LLEventQueue(const std::string& name, bool tweak=false): LLEventPump(name, tweak) {} + virtual ~LLEventQueue() {} + + /// Post an event to all listeners + virtual bool post(const LLSD& event); + +private: + /// flush queued events + virtual void flush(); + +private: + typedef std::deque<LLSD> EventQueue; + EventQueue mEventQueue; +}; + +/***************************************************************************** +* LLReqID +*****************************************************************************/ +/** + * This class helps the implementer of a given event API to honor the + * ["reqid"] convention. By this convention, each event API stamps into its + * response LLSD a ["reqid"] key whose value echoes the ["reqid"] value, if + * any, from the corresponding request. + * + * This supports an (atypical, but occasionally necessary) use case in which + * two or more asynchronous requests are multiplexed onto the same ["reply"] + * LLEventPump. Since the response events could arrive in arbitrary order, the + * caller must be able to demux them. It does so by matching the ["reqid"] + * value in each response with the ["reqid"] value in the corresponding + * request. + * + * It is the caller's responsibility to ensure distinct ["reqid"] values for + * that case. Though LLSD::UUID is guaranteed to work, it might be overkill: + * the "namespace" of unique ["reqid"] values is simply the set of requests + * specifying the same ["reply"] LLEventPump name. + * + * Making a given event API echo the request's ["reqid"] into the response is + * nearly trivial. This helper is mostly for mnemonic purposes, to serve as a + * place to put these comments. We hope that each time a coder implements a + * new event API based on some existing one, s/he will say, "Huh, what's an + * LLReqID?" and look up this material. + * + * The hardest part about the convention is deciding where to store the + * ["reqid"] value. Ironically, LLReqID can't help with that: you must store + * an LLReqID instance in whatever storage will persist until the reply is + * sent. For example, if the request ultimately ends up using a Responder + * subclass, storing an LLReqID instance in the Responder works. + * + * @note + * The @em implementer of an event API must honor the ["reqid"] convention. + * However, the @em caller of an event API need only use it if s/he is sharing + * the same ["reply"] LLEventPump for two or more asynchronous event API + * requests. + * + * In most cases, it's far easier for the caller to instantiate a local + * LLEventStream and pass its name to the event API in question. Then it's + * perfectly reasonable not to set a ["reqid"] key in the request, ignoring + * the @c isUndefined() ["reqid"] value in the response. + */ +class LL_COMMON_API LLReqID +{ +public: + /** + * If you have the request in hand at the time you instantiate the + * LLReqID, pass that request to extract its ["reqid"]. + */ + LLReqID(const LLSD& request): + mReqid(request["reqid"]) + {} + /// If you don't yet have the request, use setFrom() later. + LLReqID() {} + + /// Extract and store the ["reqid"] value from an incoming request. + void setFrom(const LLSD& request) + { + mReqid = request["reqid"]; + } + + /// Set ["reqid"] key into a pending response LLSD object. + void stamp(LLSD& response) const; + + /// Make a whole new response LLSD object with our ["reqid"]. + LLSD makeResponse() const + { + LLSD response; + stamp(response); + return response; + } + + /// Not really sure of a use case for this accessor... + LLSD getReqID() const { return mReqid; } + +private: + LLSD mReqid; +}; + +/***************************************************************************** +* Underpinnings +*****************************************************************************/ +/** + * We originally provided a suite of overloaded + * LLEventTrackable::listenTo(LLEventPump&, ...) methods that would call + * LLEventPump::listen(...) and then pass the returned LLBoundListener to + * LLEventTrackable::track(). This was workable but error-prone: the coder + * must remember to call listenTo() rather than the more straightforward + * listen() method. + * + * Now we publish only the single canonical listen() method, so there's a + * uniform mechanism. Having a single way to do this is good, in that there's + * no question in the coder's mind which of several alternatives to choose. + * + * To support automatic connection management, we use boost::visit_each + * (http://www.boost.org/doc/libs/1_37_0/doc/html/boost/visit_each.html) to + * inspect each argument of a boost::bind expression. (Although the visit_each + * mechanism was first introduced with the original Boost.Signals library, it + * was only later documented.) + * + * Cases: + * * At least one of the function's arguments is a boost::weak_ptr<T>. Pass + * the corresponding shared_ptr to slot_type::track(). Ideally that would be + * the object whose method we want to call, but in fact we do the same for + * any weak_ptr we might find among the bound arguments. If we're passing + * our bound method a weak_ptr to some object, wouldn't the destruction of + * that object invalidate the call? So we disconnect automatically when any + * such object is destroyed. This is the mechanism preferred by boost:: + * signals2. + * * One of the functions's arguments is a boost::shared_ptr<T>. This produces + * a compile error: the bound copy of the shared_ptr stored in the + * boost_bind object stored in the signal object would make the referenced + * T object immortal. We provide a weaken() function. Pass + * weaken(your_shared_ptr) instead. (We can inspect, but not modify, the + * boost::bind object. Otherwise we'd replace the shared_ptr with weak_ptr + * implicitly and just proceed.) + * * One of the function's arguments is a plain pointer/reference to an object + * derived from boost::enable_shared_from_this. We assume that this object + * is managed using boost::shared_ptr, so we implicitly extract a shared_ptr + * and track that. (UNDER CONSTRUCTION) + * * One of the function's arguments is derived from LLEventTrackable. Pass + * the LLBoundListener to its LLEventTrackable::track(). This is vulnerable + * to a couple different race conditions, as described in LLEventTrackable + * documentation. (NOTE: Now that LLEventTrackable is a typedef for + * boost::signals2::trackable, the Signals2 library handles this itself, so + * our visitor needs no special logic for this case.) + * * Any other argument type is irrelevant to automatic connection management. + */ + +namespace LLEventDetail +{ + template <typename F> + const F& unwrap(const F& f) { return f; } + + template <typename F> + const F& unwrap(const boost::reference_wrapper<F>& f) { return f.get(); } + + // Most of the following is lifted from the Boost.Signals use of + // visit_each. + template<bool Cond> struct truth {}; + + /** + * boost::visit_each() Visitor, used on a template argument <tt>const F& + * f</tt> as follows (see visit_and_connect()): + * @code + * LLEventListener listener(f); + * Visitor visitor(listener); // bind listener so it can track() shared_ptrs + * using boost::visit_each; // allow unqualified visit_each() call for ADL + * visit_each(visitor, unwrap(f)); + * @endcode + */ + class Visitor + { + public: + /** + * Visitor binds a reference to LLEventListener so we can track() any + * shared_ptrs we find in the argument list. + */ + Visitor(LLEventListener& listener): + mListener(listener) + { + } + + /** + * boost::visit_each() calls this method for each component of a + * boost::bind() expression. + */ + template <typename T> + void operator()(const T& t) const + { + decode(t, 0); + } + + private: + // decode() decides between a reference wrapper and anything else + // boost::ref() variant + template<typename T> + void decode(const boost::reference_wrapper<T>& t, int) const + { +// add_if_trackable(t.get_pointer()); + } + + // decode() anything else + template<typename T> + void decode(const T& t, long) const + { + typedef truth<(boost::is_pointer<T>::value)> is_a_pointer; + maybe_get_pointer(t, is_a_pointer()); + } + + // maybe_get_pointer() decides between a pointer and a non-pointer + // plain pointer variant + template<typename T> + void maybe_get_pointer(const T& t, truth<true>) const + { +// add_if_trackable(t); + } + + // shared_ptr variant + template<typename T> + void maybe_get_pointer(const boost::shared_ptr<T>& t, truth<false>) const + { + // If we have a shared_ptr to this object, it doesn't matter + // whether the object is derived from LLEventTrackable, so no + // further analysis of T is needed. +// mListener.track(t); + + // Make this case illegal. Passing a bound shared_ptr to + // slot_type::track() is useless, since the bound shared_ptr will + // keep the object alive anyway! Force the coder to cast to weak_ptr. + + // Trivial as it is, make the BOOST_STATIC_ASSERT() condition + // dependent on template param so the macro is only evaluated if + // this method is in fact instantiated, as described here: + // http://www.boost.org/doc/libs/1_34_1/doc/html/boost_staticassert.html + + // ATTENTION: Don't bind a shared_ptr<anything> using + // LLEventPump::listen(boost::bind()). Doing so captures a copy of + // the shared_ptr, making the referenced object effectively + // immortal. Use the weaken() function, e.g.: + // somepump.listen(boost::bind(...weaken(my_shared_ptr)...)); + // This lets us automatically disconnect when the referenced + // object is destroyed. + BOOST_STATIC_ASSERT(sizeof(T) == 0); + } + + // weak_ptr variant + template<typename T> + void maybe_get_pointer(const boost::weak_ptr<T>& t, truth<false>) const + { + // If we have a weak_ptr to this object, it doesn't matter + // whether the object is derived from LLEventTrackable, so no + // further analysis of T is needed. + mListener.track(t); +// std::cout << "Found weak_ptr<" << typeid(T).name() << ">!\n"; + } + +#if 0 + // reference to anything derived from boost::enable_shared_from_this + template <typename T> + inline void maybe_get_pointer(const boost::enable_shared_from_this<T>& ct, + truth<false>) const + { + // Use the slot_type::track(shared_ptr) mechanism. Cast away + // const-ness because (in our code base anyway) it's unusual + // to find shared_ptr<const T>. + boost::enable_shared_from_this<T>& + t(const_cast<boost::enable_shared_from_this<T>&>(ct)); + std::cout << "Capturing shared_from_this()" << std::endl; + boost::shared_ptr<T> sp(t.shared_from_this()); +/*==========================================================================*| + std::cout << "Capturing weak_ptr" << std::endl; + boost::weak_ptr<T> wp(sp); +|*==========================================================================*/ + std::cout << "Tracking shared__ptr" << std::endl; + mListener.track(sp); + } +#endif + + // non-pointer variant + template<typename T> + void maybe_get_pointer(const T& t, truth<false>) const + { + // Take the address of this object, because the object itself may be + // trackable +// add_if_trackable(boost::addressof(t)); + } + +/*==========================================================================*| + // add_if_trackable() adds LLEventTrackable objects to mTrackables + inline void add_if_trackable(const LLEventTrackable* t) const + { + if (t) + { + } + } + + // pointer to anything not an LLEventTrackable subclass + inline void add_if_trackable(const void*) const + { + } + + // pointer to free function + // The following construct uses the preprocessor to generate + // add_if_trackable() overloads accepting pointer-to-function taking + // 0, 1, ..., LLEVENTS_LISTENER_ARITY parameters of arbitrary type. +#define BOOST_PP_LOCAL_MACRO(n) \ + template <typename R \ + BOOST_PP_COMMA_IF(n) \ + BOOST_PP_ENUM_PARAMS(n, typename T)> \ + inline void \ + add_if_trackable(R (*)(BOOST_PP_ENUM_PARAMS(n, T))) const \ + { \ + } +#define BOOST_PP_LOCAL_LIMITS (0, LLEVENTS_LISTENER_ARITY) +#include BOOST_PP_LOCAL_ITERATE() +#undef BOOST_PP_LOCAL_MACRO +#undef BOOST_PP_LOCAL_LIMITS +|*==========================================================================*/ + + /// Bind a reference to the LLEventListener to call its track() method. + LLEventListener& mListener; + }; + + /** + * Utility template function to use Visitor appropriately + * + * @param raw_listener Callable to connect, typically a boost::bind() + * expression. This will be visited by Visitor using boost::visit_each(). + * @param connect_funct Callable that will connect() @a raw_listener to an + * LLStandardSignal, returning LLBoundListener. + */ + template <typename LISTENER> + LLBoundListener visit_and_connect(const LISTENER& raw_listener, + const ConnectFunc& connect_func) + { + // Capture the listener + LLEventListener listener(raw_listener); + // Define our Visitor, binding the listener so we can call + // listener.track() if we discover any shared_ptr<Foo>. + LLEventDetail::Visitor visitor(listener); + // Allow unqualified visit_each() call for ADL + using boost::visit_each; + // Visit each component of a boost::bind() expression. Pass + // 'raw_listener', our template argument, rather than 'listener' from + // which type details have been erased. unwrap() comes from + // Boost.Signals, in case we were passed a boost::ref(). + visit_each(visitor, LLEventDetail::unwrap(raw_listener)); + // Make the connection using passed function. At present, wrapping + // this functionality into this function is a bit silly: we don't + // really need a visit_and_connect() function any more, just a visit() + // function. The definition of this function dates from when, after + // visit_each(), after establishing the connection, we had to + // postprocess the new connection with the visitor object. That's no + // longer necessary. + return connect_func(listener); + } +} // namespace LLEventDetail + +// Somewhat to my surprise, passing boost::bind(...boost::weak_ptr<T>...) to +// listen() fails in Boost code trying to instantiate LLEventListener (i.e. +// LLStandardSignal::slot_type) because the boost::get_pointer() utility function isn't +// specialized for boost::weak_ptr. This remedies that omission. +namespace boost +{ + template <typename T> + T* get_pointer(const weak_ptr<T>& ptr) { return shared_ptr<T>(ptr).get(); } +} + +/// Since we forbid use of listen(boost::bind(...shared_ptr<T>...)), provide an +/// easy way to cast to the corresponding weak_ptr. +template <typename T> +boost::weak_ptr<T> weaken(const boost::shared_ptr<T>& ptr) +{ + return boost::weak_ptr<T>(ptr); +} + +#endif /* ! defined(LL_LLEVENTS_H) */ |