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-rw-r--r--indra/llcommon/lleventdispatcher.h260
1 files changed, 130 insertions, 130 deletions
diff --git a/indra/llcommon/lleventdispatcher.h b/indra/llcommon/lleventdispatcher.h
index 671f2a4d1c..5a86b90bff 100644
--- a/indra/llcommon/lleventdispatcher.h
+++ b/indra/llcommon/lleventdispatcher.h
@@ -1,130 +1,130 @@
-/**
- * @file lleventdispatcher.h
- * @author Nat Goodspeed
- * @date 2009-06-18
- * @brief Central mechanism for dispatching events by string name. This is
- * useful when you have a single LLEventPump listener on which you can
- * request different operations, vs. instantiating a different
- * LLEventPump for each such operation.
- *
- * $LicenseInfo:firstyear=2009&license=viewergpl$
- * Copyright (c) 2009, Linden Research, Inc.
- * $/LicenseInfo$
- */
-
-#if ! defined(LL_LLEVENTDISPATCHER_H)
-#define LL_LLEVENTDISPATCHER_H
-
-#include <string>
-#include <map>
-#include <boost/function.hpp>
-#include <boost/bind.hpp>
-#include <typeinfo>
-#include "llevents.h"
-
-class LLSD;
-
-/**
- * Given an LLSD map, examine a string-valued key and call a corresponding
- * callable. This class is designed to be contained by an LLEventPump
- * listener class that will register some of its own methods, though any
- * callable can be used.
- */
-class LL_COMMON_API LLEventDispatcher
-{
-public:
- LLEventDispatcher(const std::string& desc, const std::string& key);
- virtual ~LLEventDispatcher();
-
- /// Accept any C++ callable, typically a boost::bind() expression
- typedef boost::function<void(const LLSD&)> Callable;
-
- /**
- * Register a @a callable by @a name. The optional @a required parameter
- * is used to validate the structure of each incoming event (see
- * llsd_matches()).
- */
- void add(const std::string& name, const Callable& callable, const LLSD& required=LLSD());
-
- /**
- * Special case: a subclass of this class can pass an unbound member
- * function pointer without explicitly specifying the
- * <tt>boost::bind()</tt> expression.
- */
- template <class CLASS>
- void add(const std::string& name, void (CLASS::*method)(const LLSD&),
- const LLSD& required=LLSD())
- {
- addMethod<CLASS>(name, method, required);
- }
-
- /// Overload for both const and non-const methods
- template <class CLASS>
- void add(const std::string& name, void (CLASS::*method)(const LLSD&) const,
- const LLSD& required=LLSD())
- {
- addMethod<CLASS>(name, method, required);
- }
-
- /// Unregister a callable
- bool remove(const std::string& name);
-
- /// Call a registered callable with an explicitly-specified name. If no
- /// such callable exists, die with LL_ERRS. If the @a event fails to match
- /// the @a required prototype specified at add() time, die with LL_ERRS.
- void operator()(const std::string& name, const LLSD& event) const;
-
- /// Extract the @a key value from the incoming @a event, and call the
- /// callable whose name is specified by that map @a key. If no such
- /// callable exists, die with LL_ERRS. If the @a event fails to match the
- /// @a required prototype specified at add() time, die with LL_ERRS.
- void operator()(const LLSD& event) const;
-
- /// Fetch the Callable for the specified name. If no such name was
- /// registered, return an empty() Callable.
- Callable get(const std::string& name) const;
-
-private:
- template <class CLASS, typename METHOD>
- void addMethod(const std::string& name, const METHOD& method, const LLSD& required)
- {
- CLASS* downcast = dynamic_cast<CLASS*>(this);
- if (! downcast)
- {
- addFail(name, typeid(CLASS).name());
- }
- else
- {
- add(name, boost::bind(method, downcast, _1), required);
- }
- }
- void addFail(const std::string& name, const std::string& classname) const;
- /// try to dispatch, return @c true if success
- bool attemptCall(const std::string& name, const LLSD& event) const;
-
- std::string mDesc, mKey;
- typedef std::map<std::string, std::pair<Callable, LLSD> > DispatchMap;
- DispatchMap mDispatch;
-};
-
-/**
- * Bundle an LLEventPump and a listener with an LLEventDispatcher. A class
- * that contains (or derives from) LLDispatchListener need only specify the
- * LLEventPump name and dispatch key, and add() its methods. Incoming events
- * will automatically be dispatched.
- */
-class LL_COMMON_API LLDispatchListener: public LLEventDispatcher
-{
-public:
- LLDispatchListener(const std::string& pumpname, const std::string& key);
-
- std::string getPumpName() const { return mPump.getName(); }
-
-private:
- bool process(const LLSD& event);
-
- LLEventStream mPump;
- LLTempBoundListener mBoundListener;
-};
-
-#endif /* ! defined(LL_LLEVENTDISPATCHER_H) */
+/**
+ * @file lleventdispatcher.h
+ * @author Nat Goodspeed
+ * @date 2009-06-18
+ * @brief Central mechanism for dispatching events by string name. This is
+ * useful when you have a single LLEventPump listener on which you can
+ * request different operations, vs. instantiating a different
+ * LLEventPump for each such operation.
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ * Copyright (c) 2009, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLEVENTDISPATCHER_H)
+#define LL_LLEVENTDISPATCHER_H
+
+#include <string>
+#include <map>
+#include <boost/function.hpp>
+#include <boost/bind.hpp>
+#include <typeinfo>
+#include "llevents.h"
+
+class LLSD;
+
+/**
+ * Given an LLSD map, examine a string-valued key and call a corresponding
+ * callable. This class is designed to be contained by an LLEventPump
+ * listener class that will register some of its own methods, though any
+ * callable can be used.
+ */
+class LL_COMMON_API LLEventDispatcher
+{
+public:
+ LLEventDispatcher(const std::string& desc, const std::string& key);
+ virtual ~LLEventDispatcher();
+
+ /// Accept any C++ callable, typically a boost::bind() expression
+ typedef boost::function<void(const LLSD&)> Callable;
+
+ /**
+ * Register a @a callable by @a name. The optional @a required parameter
+ * is used to validate the structure of each incoming event (see
+ * llsd_matches()).
+ */
+ void add(const std::string& name, const Callable& callable, const LLSD& required=LLSD());
+
+ /**
+ * Special case: a subclass of this class can pass an unbound member
+ * function pointer without explicitly specifying the
+ * <tt>boost::bind()</tt> expression.
+ */
+ template <class CLASS>
+ void add(const std::string& name, void (CLASS::*method)(const LLSD&),
+ const LLSD& required=LLSD())
+ {
+ addMethod<CLASS>(name, method, required);
+ }
+
+ /// Overload for both const and non-const methods
+ template <class CLASS>
+ void add(const std::string& name, void (CLASS::*method)(const LLSD&) const,
+ const LLSD& required=LLSD())
+ {
+ addMethod<CLASS>(name, method, required);
+ }
+
+ /// Unregister a callable
+ bool remove(const std::string& name);
+
+ /// Call a registered callable with an explicitly-specified name. If no
+ /// such callable exists, die with LL_ERRS. If the @a event fails to match
+ /// the @a required prototype specified at add() time, die with LL_ERRS.
+ void operator()(const std::string& name, const LLSD& event) const;
+
+ /// Extract the @a key value from the incoming @a event, and call the
+ /// callable whose name is specified by that map @a key. If no such
+ /// callable exists, die with LL_ERRS. If the @a event fails to match the
+ /// @a required prototype specified at add() time, die with LL_ERRS.
+ void operator()(const LLSD& event) const;
+
+ /// Fetch the Callable for the specified name. If no such name was
+ /// registered, return an empty() Callable.
+ Callable get(const std::string& name) const;
+
+private:
+ template <class CLASS, typename METHOD>
+ void addMethod(const std::string& name, const METHOD& method, const LLSD& required)
+ {
+ CLASS* downcast = dynamic_cast<CLASS*>(this);
+ if (! downcast)
+ {
+ addFail(name, typeid(CLASS).name());
+ }
+ else
+ {
+ add(name, boost::bind(method, downcast, _1), required);
+ }
+ }
+ void addFail(const std::string& name, const std::string& classname) const;
+ /// try to dispatch, return @c true if success
+ bool attemptCall(const std::string& name, const LLSD& event) const;
+
+ std::string mDesc, mKey;
+ typedef std::map<std::string, std::pair<Callable, LLSD> > DispatchMap;
+ DispatchMap mDispatch;
+};
+
+/**
+ * Bundle an LLEventPump and a listener with an LLEventDispatcher. A class
+ * that contains (or derives from) LLDispatchListener need only specify the
+ * LLEventPump name and dispatch key, and add() its methods. Incoming events
+ * will automatically be dispatched.
+ */
+class LL_COMMON_API LLDispatchListener: public LLEventDispatcher
+{
+public:
+ LLDispatchListener(const std::string& pumpname, const std::string& key);
+
+ std::string getPumpName() const { return mPump.getName(); }
+
+private:
+ bool process(const LLSD& event);
+
+ LLEventStream mPump;
+ LLTempBoundListener mBoundListener;
+};
+
+#endif /* ! defined(LL_LLEVENTDISPATCHER_H) */