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Diffstat (limited to 'indra/llcommon/lleventdispatcher.h')
-rw-r--r-- | indra/llcommon/lleventdispatcher.h | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/indra/llcommon/lleventdispatcher.h b/indra/llcommon/lleventdispatcher.h new file mode 100644 index 0000000000..dfffd59eb6 --- /dev/null +++ b/indra/llcommon/lleventdispatcher.h @@ -0,0 +1,210 @@ +/** + * @file lleventdispatcher.h + * @author Nat Goodspeed + * @date 2009-06-18 + * @brief Central mechanism for dispatching events by string name. This is + * useful when you have a single LLEventPump listener on which you can + * request different operations, vs. instantiating a different + * LLEventPump for each such operation. + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#if ! defined(LL_LLEVENTDISPATCHER_H) +#define LL_LLEVENTDISPATCHER_H + +#include <string> +#include <map> +#include <boost/function.hpp> +#include <boost/bind.hpp> +#include <boost/iterator/transform_iterator.hpp> +#include <typeinfo> +#include "llevents.h" + +class LLSD; + +/** + * Given an LLSD map, examine a string-valued key and call a corresponding + * callable. This class is designed to be contained by an LLEventPump + * listener class that will register some of its own methods, though any + * callable can be used. + */ +class LL_COMMON_API LLEventDispatcher +{ +public: + LLEventDispatcher(const std::string& desc, const std::string& key); + virtual ~LLEventDispatcher(); + + /// Accept any C++ callable, typically a boost::bind() expression + typedef boost::function<void(const LLSD&)> Callable; + + /** + * Register a @a callable by @a name. The optional @a required parameter + * is used to validate the structure of each incoming event (see + * llsd_matches()). + */ + void add(const std::string& name, + const std::string& desc, + const Callable& callable, + const LLSD& required=LLSD()); + + /** + * Special case: a subclass of this class can pass an unbound member + * function pointer without explicitly specifying the + * <tt>boost::bind()</tt> expression. + */ + template <class CLASS> + void add(const std::string& name, + const std::string& desc, + void (CLASS::*method)(const LLSD&), + const LLSD& required=LLSD()) + { + addMethod<CLASS>(name, desc, method, required); + } + + /// Overload for both const and non-const methods + template <class CLASS> + void add(const std::string& name, + const std::string& desc, + void (CLASS::*method)(const LLSD&) const, + const LLSD& required=LLSD()) + { + addMethod<CLASS>(name, desc, method, required); + } + + /// Convenience: for LLEventDispatcher, not every callable needs a + /// documentation string. + template <typename CALLABLE> + void add(const std::string& name, + CALLABLE callable, + const LLSD& required=LLSD()) + { + add(name, "", callable, required); + } + + /// Unregister a callable + bool remove(const std::string& name); + + /// Call a registered callable with an explicitly-specified name. If no + /// such callable exists, die with LL_ERRS. If the @a event fails to match + /// the @a required prototype specified at add() time, die with LL_ERRS. + void operator()(const std::string& name, const LLSD& event) const; + + /// Extract the @a key value from the incoming @a event, and call the + /// callable whose name is specified by that map @a key. If no such + /// callable exists, die with LL_ERRS. If the @a event fails to match the + /// @a required prototype specified at add() time, die with LL_ERRS. + void operator()(const LLSD& event) const; + + /// @name Iterate over defined names + //@{ + typedef std::pair<std::string, std::string> NameDesc; + +private: + struct DispatchEntry + { + DispatchEntry(const Callable& func, const std::string& desc, const LLSD& required): + mFunc(func), + mDesc(desc), + mRequired(required) + {} + Callable mFunc; + std::string mDesc; + LLSD mRequired; + }; + typedef std::map<std::string, DispatchEntry> DispatchMap; + +public: + /// We want the flexibility to redefine what data we store per name, + /// therefore our public interface doesn't expose DispatchMap iterators, + /// or DispatchMap itself, or DispatchEntry. Instead we explicitly + /// transform each DispatchMap item to NameDesc on dereferencing. + typedef boost::transform_iterator<NameDesc(*)(const DispatchMap::value_type&), DispatchMap::const_iterator> const_iterator; + const_iterator begin() const + { + return boost::make_transform_iterator(mDispatch.begin(), makeNameDesc); + } + const_iterator end() const + { + return boost::make_transform_iterator(mDispatch.end(), makeNameDesc); + } + //@} + + /// Fetch the Callable for the specified name. If no such name was + /// registered, return an empty() Callable. + Callable get(const std::string& name) const; + + /// Get information about a specific Callable + LLSD getMetadata(const std::string& name) const; + + /// Retrieve the LLSD key we use for one-arg <tt>operator()</tt> method + std::string getDispatchKey() const { return mKey; } + +private: + template <class CLASS, typename METHOD> + void addMethod(const std::string& name, const std::string& desc, + const METHOD& method, const LLSD& required) + { + CLASS* downcast = dynamic_cast<CLASS*>(this); + if (! downcast) + { + addFail(name, typeid(CLASS).name()); + } + else + { + add(name, desc, boost::bind(method, downcast, _1), required); + } + } + void addFail(const std::string& name, const std::string& classname) const; + /// try to dispatch, return @c true if success + bool attemptCall(const std::string& name, const LLSD& event) const; + + std::string mDesc, mKey; + DispatchMap mDispatch; + + static NameDesc makeNameDesc(const DispatchMap::value_type& item) + { + return NameDesc(item.first, item.second.mDesc); + } +}; + +/** + * Bundle an LLEventPump and a listener with an LLEventDispatcher. A class + * that contains (or derives from) LLDispatchListener need only specify the + * LLEventPump name and dispatch key, and add() its methods. Incoming events + * will automatically be dispatched. + */ +class LL_COMMON_API LLDispatchListener: public LLEventDispatcher +{ +public: + LLDispatchListener(const std::string& pumpname, const std::string& key); + + std::string getPumpName() const { return mPump.getName(); } + +private: + bool process(const LLSD& event); + + LLEventStream mPump; + LLTempBoundListener mBoundListener; +}; + +#endif /* ! defined(LL_LLEVENTDISPATCHER_H) */ |