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Diffstat (limited to 'indra/llcommon/llevent.h')
-rw-r--r-- | indra/llcommon/llevent.h | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/indra/llcommon/llevent.h b/indra/llcommon/llevent.h new file mode 100644 index 0000000000..4a619ba16f --- /dev/null +++ b/indra/llcommon/llevent.h @@ -0,0 +1,178 @@ +/** + * @file llevent.h + * @author Tom Yedwab + * @brief LLEvent and LLEventListener base classes. + * + * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#ifndef LL_EVENT_H +#define LL_EVENT_H + +#include "llsd.h" +#include "llmemory.h" + +class LLEventListener; +class LLEvent; +class LLEventDispatcher; +class LLObservable; + +// Abstract event. All events derive from LLEvent +class LLEvent : public LLThreadSafeRefCount +{ +protected: + virtual ~LLEvent(); + +public: + LLEvent(LLObservable* source, const std::string& desc = "") : mSource(source), mDesc(desc) { } + + LLObservable* getSource() { return mSource; } + virtual LLSD getValue() { return LLSD(); } + // Determines whether this particular listener + // should be notified of this event. + // If this function returns true, handleEvent is + // called on the listener with this event as the + // argument. + // Defaults to handling all events. Override this + // if associated with an Observable with many different listeners + virtual bool accept(LLEventListener* listener); + + // return a string describing the event + virtual const std::string& desc(); + +private: + LLObservable* mSource; + std::string mDesc; +}; + +// Abstract listener. All listeners derive from LLEventListener +class LLEventListener : public LLThreadSafeRefCount +{ +protected: + virtual ~LLEventListener(); + +public: + + // Processes the event. + // TODO: Make the return value less ambiguous? + virtual bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) = 0; + + // Called when an dispatcher starts/stops listening + virtual bool handleAttach(LLEventDispatcher *dispatcher) = 0; + virtual bool handleDetach(LLEventDispatcher *dispatcher) = 0; +}; + +// A listener which tracks references to it and cleans up when it's deallocated +class LLSimpleListener : public LLEventListener +{ +public: + virtual ~LLSimpleListener(); + void clearDispatchers(); + virtual bool handleAttach(LLEventDispatcher *dispatcher); + virtual bool handleDetach(LLEventDispatcher *dispatcher); + +protected: + std::vector<LLEventDispatcher *> mDispatchers; +}; + +class LLObservable; // defined below + +// A structure which stores a Listener and its metadata +struct LLListenerEntry +{ + LLEventListener* listener; + LLSD filter; + LLSD userdata; +}; + +// Base class for a dispatcher - an object which listens +// to events being fired and relays them to their +// appropriate destinations. +class LLEventDispatcher : public LLThreadSafeRefCount +{ +protected: + virtual ~LLEventDispatcher(); + +public: + // The default constructor creates a default simple dispatcher implementation. + // The simple implementation has an array of listeners and fires every event to + // all of them. + LLEventDispatcher(); + + // This dispatcher is being attached to an observable object. + // If we return false, the attach fails. + bool engage(LLObservable* observable); + + // This dispatcher is being detached from an observable object. + void disengage(LLObservable* observable); + + // Adds a listener to this dispatcher, with a given user data + // that will be passed to the listener when an event is fired. + void addListener(LLEventListener *listener, LLSD filter, const LLSD& userdata); + + // Removes a listener from this dispatcher + void removeListener(LLEventListener *listener); + + // Gets a list of interested listeners + std::vector<LLListenerEntry> getListeners() const; + + // Handle an event that has just been fired by communicating it + // to listeners, passing it across a network, etc. + bool fireEvent(LLPointer<LLEvent> event, LLSD filter); + +public: + class Impl; +private: + Impl* impl; +}; + +// Interface for observable data (data that fires events) +// In order for this class to work properly, it needs +// an instance of an LLEventDispatcher to route events to their +// listeners. +class LLObservable +{ +public: + // Initialize with the default Dispatcher + LLObservable(); + virtual ~LLObservable(); + + // Replaces the existing dispatcher pointer to the new one, + // informing the dispatcher of the change. + virtual bool setDispatcher(LLPointer<LLEventDispatcher> dispatcher); + + // Returns the current dispatcher pointer. + virtual LLEventDispatcher* getDispatcher(); + + void addListener(LLEventListener *listener, LLSD filter = "", const LLSD& userdata = "") + { + if (mDispatcher.notNull()) mDispatcher->addListener(listener, filter, userdata); + } + void removeListener(LLEventListener *listener) + { + if (mDispatcher.notNull()) mDispatcher->removeListener(listener); + } + // Notifies the dispatcher of an event being fired. + void fireEvent(LLPointer<LLEvent> event, LLSD filter); + +protected: + LLPointer<LLEventDispatcher> mDispatcher; +}; + +// Utility mixer class which fires & handles events +class LLSimpleListenerObservable : public LLObservable, public LLSimpleListener +{ +public: + virtual bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata) = 0; +}; + +class LLValueChangedEvent : public LLEvent +{ +public: + LLValueChangedEvent(LLObservable* source, LLSD value) : LLEvent(source, "value_changed"), mValue(value) { } + LLSD getValue() { return mValue; } + LLSD mValue; +}; + +#endif // LL_EVENT_H |