diff options
Diffstat (limited to 'indra/llcommon/llapp.h')
-rw-r--r-- | indra/llcommon/llapp.h | 526 |
1 files changed, 263 insertions, 263 deletions
diff --git a/indra/llcommon/llapp.h b/indra/llcommon/llapp.h index a892bfeb1e..93bf4dd929 100644 --- a/indra/llcommon/llapp.h +++ b/indra/llcommon/llapp.h @@ -1,25 +1,25 @@ -/** +/** * @file llapp.h * @brief Declaration of the LLApp class. * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -53,290 +53,290 @@ void clear_signals(); class LL_COMMON_API LLApp { public: - typedef enum e_app_status - { - APP_STATUS_RUNNING, // The application is currently running - the default status - APP_STATUS_QUITTING, // The application is currently quitting - threads should listen for this and clean up - APP_STATUS_STOPPED, // The application is no longer running - tells the error thread it can exit - APP_STATUS_ERROR // The application had a fatal error occur - tells the error thread to run - } EAppStatus; - - - LLApp(); - virtual ~LLApp(); - - /** - * @brief Return the static app instance if one was created. - */ - static LLApp* instance(); - - /** @name Runtime options */ - //@{ - /** - * @brief Enumeration to specify option priorities in highest to - * lowest order. - */ - enum OptionPriority - { - PRIORITY_RUNTIME_OVERRIDE, - PRIORITY_COMMAND_LINE, - PRIORITY_SPECIFIC_CONFIGURATION, - PRIORITY_GENERAL_CONFIGURATION, - PRIORITY_DEFAULT, - PRIORITY_COUNT - }; - - /** - * @brief Get the application option at the highest priority. - * - * If the return value is undefined, the option does not exist. - * @param name The name of the option. - * @return Returns the option data. - */ - LLSD getOption(const std::string& name) const; - - /** - * @brief Parse ASCII command line options and insert them into - * application command line options. - * - * The name inserted into the option will have leading option - * identifiers (a minus or double minus) stripped. All options - * with values will be stored as a string, while all options - * without values will be stored as true. - * @param argc The argc passed into main(). - * @param argv The argv passed into main(). - * @return Returns true if the parse succeeded. - */ - bool parseCommandOptions(int argc, char** argv); - - /** - * @brief Parse Unicode command line options and insert them into - * application command line options. - * - * The name inserted into the option will have leading option - * identifiers (a minus or double minus) stripped. All options - * with values will be stored as a string, while all options - * without values will be stored as true. - * @param argc The argc passed into main(). - * @param wargv The wargv passed into main(). - * @return Returns true if the parse succeeded. - */ - bool parseCommandOptions(int argc, wchar_t** wargv); - - /** - * @brief Keep track of live files automatically. - * - * *TODO: it currently uses the <code>addToEventTimer()</code> API - * instead of the runner. I should probalby use the runner. - * - * *NOTE: DO NOT add the livefile instance to any kind of check loop. - * - * @param livefile A valid instance of an LLLiveFile. This LLApp - * instance will delete the livefile instance. - */ - void manageLiveFile(LLLiveFile* livefile); - - /** - * @brief Set the options at the specified priority. - * - * This function completely replaces the options at the priority - * level with the data specified. This function will make sure - * level and data might be valid before doing the replace. - * @param level The priority level of the data. - * @param data The data to set. - * @return Returns true if the option was set. - */ - bool setOptionData(OptionPriority level, LLSD data); - - /** - * @brief Get the option data at the specified priority. - * - * This method is probably not so useful except when merging - * information. - * @param level The priority level of the data. - * @return Returns The data (if any) at the level priority. - */ - LLSD getOptionData(OptionPriority level); - //@} - - - - // - // Main application logic - // - virtual bool init() = 0; // Override to do application initialization - - // - // cleanup() - // - // It's currently assumed that the cleanup() method will only get - // called from the main thread or the error handling thread, as it will - // likely do thread shutdown, among other things. - // - virtual bool cleanup() = 0; // Override to do application cleanup - - // - // frame() - // - // Pass control to the application for a single frame. Returns 'done' - // flag: if frame() returns false, it expects to be called again. - // - virtual bool frame() = 0; // Override for application body logic - - // - // Crash logging - // - void disableCrashlogger(); // Let the OS handle the crashes - static bool isCrashloggerDisabled(); // Get the here above set value - - // - // Application status - // - static void setQuitting(); // Set status to QUITTING, the app is now shutting down - static void setStopped(); // Set status to STOPPED, the app is done running and should exit - static void setError(); // Set status to ERROR, the error handler should run - static bool isStopped(); - static bool isRunning(); - static bool isQuitting(); - static bool isError(); - static bool isExiting(); // Either quitting or error (app is exiting, cleanly or not) - static int getPid(); - - // - // Sleep for specified time while still running - // - // For use by a coroutine or thread that performs some maintenance on a - // periodic basis. (See also LLEventTimer.) This method supports the - // pattern of an "infinite" loop that sleeps for some time, performs some - // action, then sleeps again. The trouble with literally sleeping a worker - // thread is that it could potentially sleep right through attempted - // application shutdown. This method avoids that by returning false as - // soon as the application status changes away from APP_STATUS_RUNNING - // (isRunning()). - // - // sleep() returns true if it sleeps undisturbed for the entire specified - // duration. The idea is that you can code 'while sleep(duration) ...', - // which will break the loop once shutdown begins. - // - // Since any time-based LLUnit should be implicitly convertible to - // F32Milliseconds, accept that specific type as a proxy. - static bool sleep(F32Milliseconds duration); - // Allow any duration defined in terms of <chrono>. - // One can imagine a wonderfully general bidirectional conversion system - // between any type derived from LLUnits::LLUnit<T, LLUnits::Seconds> and - // any std::chrono::duration -- but that doesn't yet exist. - template <typename Rep, typename Period> - bool sleep(const std::chrono::duration<Rep, Period>& duration) - { - // wait_for_unequal() has the opposite bool return convention - return ! sStatus.wait_for_unequal(duration, APP_STATUS_RUNNING); - } - - /** @name Error handling methods */ - //@{ - /** - * @brief Do our generic platform-specific error-handling setup -- - * signals on unix, structured exceptions on windows. - * - * DO call this method if your app will either spawn children or be - * spawned by a launcher. - * Call just after app object construction. - * (Otherwise your app will crash when getting signals, - * and will not core dump.) - * - * DO NOT call this method if your application has specialized - * error handling code. - */ - void setupErrorHandling(bool mSecondInstance=false); - - void setErrorHandler(LLAppErrorHandler handler); - static void runErrorHandler(); // run shortly after we detect an error - //@} - - // the maximum length of the minidump filename returned by getMiniDumpFilename() - static const U32 MAX_MINDUMP_PATH_LENGTH = 256; - - // change the directory where Breakpad minidump files are written to - void setDebugFileNames(const std::string &path); - - // Return the Google Breakpad minidump filename after a crash. - char *getMiniDumpFilename() { return mMinidumpPath; } - std::string* getStaticDebugFile() { return &mStaticDebugFileName; } - std::string* getDynamicDebugFile() { return &mDynamicDebugFileName; } - - // Write out a Google Breakpad minidump file. - void writeMiniDump(); - - - /** - * @brief Get a reference to the application runner - * - * Please use the runner with caution. Since the Runner usage - * pattern is not yet clear, this method just gives access to it - * to add and remove runnables. - * @return Returns the application runner. Do not save the - * pointer past the caller's stack frame. - */ - LLRunner& getRunner() { return mRunner; } + typedef enum e_app_status + { + APP_STATUS_RUNNING, // The application is currently running - the default status + APP_STATUS_QUITTING, // The application is currently quitting - threads should listen for this and clean up + APP_STATUS_STOPPED, // The application is no longer running - tells the error thread it can exit + APP_STATUS_ERROR // The application had a fatal error occur - tells the error thread to run + } EAppStatus; + + + LLApp(); + virtual ~LLApp(); + + /** + * @brief Return the static app instance if one was created. + */ + static LLApp* instance(); + + /** @name Runtime options */ + //@{ + /** + * @brief Enumeration to specify option priorities in highest to + * lowest order. + */ + enum OptionPriority + { + PRIORITY_RUNTIME_OVERRIDE, + PRIORITY_COMMAND_LINE, + PRIORITY_SPECIFIC_CONFIGURATION, + PRIORITY_GENERAL_CONFIGURATION, + PRIORITY_DEFAULT, + PRIORITY_COUNT + }; + + /** + * @brief Get the application option at the highest priority. + * + * If the return value is undefined, the option does not exist. + * @param name The name of the option. + * @return Returns the option data. + */ + LLSD getOption(const std::string& name) const; + + /** + * @brief Parse ASCII command line options and insert them into + * application command line options. + * + * The name inserted into the option will have leading option + * identifiers (a minus or double minus) stripped. All options + * with values will be stored as a string, while all options + * without values will be stored as true. + * @param argc The argc passed into main(). + * @param argv The argv passed into main(). + * @return Returns true if the parse succeeded. + */ + bool parseCommandOptions(int argc, char** argv); + + /** + * @brief Parse Unicode command line options and insert them into + * application command line options. + * + * The name inserted into the option will have leading option + * identifiers (a minus or double minus) stripped. All options + * with values will be stored as a string, while all options + * without values will be stored as true. + * @param argc The argc passed into main(). + * @param wargv The wargv passed into main(). + * @return Returns true if the parse succeeded. + */ + bool parseCommandOptions(int argc, wchar_t** wargv); + + /** + * @brief Keep track of live files automatically. + * + * *TODO: it currently uses the <code>addToEventTimer()</code> API + * instead of the runner. I should probalby use the runner. + * + * *NOTE: DO NOT add the livefile instance to any kind of check loop. + * + * @param livefile A valid instance of an LLLiveFile. This LLApp + * instance will delete the livefile instance. + */ + void manageLiveFile(LLLiveFile* livefile); + + /** + * @brief Set the options at the specified priority. + * + * This function completely replaces the options at the priority + * level with the data specified. This function will make sure + * level and data might be valid before doing the replace. + * @param level The priority level of the data. + * @param data The data to set. + * @return Returns true if the option was set. + */ + bool setOptionData(OptionPriority level, LLSD data); + + /** + * @brief Get the option data at the specified priority. + * + * This method is probably not so useful except when merging + * information. + * @param level The priority level of the data. + * @return Returns The data (if any) at the level priority. + */ + LLSD getOptionData(OptionPriority level); + //@} + + + + // + // Main application logic + // + virtual bool init() = 0; // Override to do application initialization + + // + // cleanup() + // + // It's currently assumed that the cleanup() method will only get + // called from the main thread or the error handling thread, as it will + // likely do thread shutdown, among other things. + // + virtual bool cleanup() = 0; // Override to do application cleanup + + // + // frame() + // + // Pass control to the application for a single frame. Returns 'done' + // flag: if frame() returns false, it expects to be called again. + // + virtual bool frame() = 0; // Override for application body logic + + // + // Crash logging + // + void disableCrashlogger(); // Let the OS handle the crashes + static bool isCrashloggerDisabled(); // Get the here above set value + + // + // Application status + // + static void setQuitting(); // Set status to QUITTING, the app is now shutting down + static void setStopped(); // Set status to STOPPED, the app is done running and should exit + static void setError(); // Set status to ERROR, the error handler should run + static bool isStopped(); + static bool isRunning(); + static bool isQuitting(); + static bool isError(); + static bool isExiting(); // Either quitting or error (app is exiting, cleanly or not) + static int getPid(); + + // + // Sleep for specified time while still running + // + // For use by a coroutine or thread that performs some maintenance on a + // periodic basis. (See also LLEventTimer.) This method supports the + // pattern of an "infinite" loop that sleeps for some time, performs some + // action, then sleeps again. The trouble with literally sleeping a worker + // thread is that it could potentially sleep right through attempted + // application shutdown. This method avoids that by returning false as + // soon as the application status changes away from APP_STATUS_RUNNING + // (isRunning()). + // + // sleep() returns true if it sleeps undisturbed for the entire specified + // duration. The idea is that you can code 'while sleep(duration) ...', + // which will break the loop once shutdown begins. + // + // Since any time-based LLUnit should be implicitly convertible to + // F32Milliseconds, accept that specific type as a proxy. + static bool sleep(F32Milliseconds duration); + // Allow any duration defined in terms of <chrono>. + // One can imagine a wonderfully general bidirectional conversion system + // between any type derived from LLUnits::LLUnit<T, LLUnits::Seconds> and + // any std::chrono::duration -- but that doesn't yet exist. + template <typename Rep, typename Period> + bool sleep(const std::chrono::duration<Rep, Period>& duration) + { + // wait_for_unequal() has the opposite bool return convention + return ! sStatus.wait_for_unequal(duration, APP_STATUS_RUNNING); + } + + /** @name Error handling methods */ + //@{ + /** + * @brief Do our generic platform-specific error-handling setup -- + * signals on unix, structured exceptions on windows. + * + * DO call this method if your app will either spawn children or be + * spawned by a launcher. + * Call just after app object construction. + * (Otherwise your app will crash when getting signals, + * and will not core dump.) + * + * DO NOT call this method if your application has specialized + * error handling code. + */ + void setupErrorHandling(bool mSecondInstance=false); + + void setErrorHandler(LLAppErrorHandler handler); + static void runErrorHandler(); // run shortly after we detect an error + //@} + + // the maximum length of the minidump filename returned by getMiniDumpFilename() + static const U32 MAX_MINDUMP_PATH_LENGTH = 256; + + // change the directory where Breakpad minidump files are written to + void setDebugFileNames(const std::string &path); + + // Return the Google Breakpad minidump filename after a crash. + char *getMiniDumpFilename() { return mMinidumpPath; } + std::string* getStaticDebugFile() { return &mStaticDebugFileName; } + std::string* getDynamicDebugFile() { return &mDynamicDebugFileName; } + + // Write out a Google Breakpad minidump file. + void writeMiniDump(); + + + /** + * @brief Get a reference to the application runner + * + * Please use the runner with caution. Since the Runner usage + * pattern is not yet clear, this method just gives access to it + * to add and remove runnables. + * @return Returns the application runner. Do not save the + * pointer past the caller's stack frame. + */ + LLRunner& getRunner() { return mRunner; } #ifdef LL_WINDOWS virtual void reportCrashToBugsplat(void* pExcepInfo /*EXCEPTION_POINTERS*/) { } #endif public: - typedef std::map<std::string, std::string> string_map; - string_map mOptionMap; // Contains all command-line options and arguments in a map + typedef std::map<std::string, std::string> string_map; + string_map mOptionMap; // Contains all command-line options and arguments in a map protected: - static void setStatus(EAppStatus status); // Use this to change the application status. - static LLScalarCond<EAppStatus> sStatus; // Reflects current application status - static BOOL sDisableCrashlogger; // Let the OS handle crashes for us. - std::wstring mCrashReportPipeStr; //Name of pipe to use for crash reporting. + static void setStatus(EAppStatus status); // Use this to change the application status. + static LLScalarCond<EAppStatus> sStatus; // Reflects current application status + static BOOL sDisableCrashlogger; // Let the OS handle crashes for us. + std::wstring mCrashReportPipeStr; //Name of pipe to use for crash reporting. std::string mDumpPath; //output path for google breakpad. Dependency workaround. - /** - * @brief This method is called once a frame to do once a frame tasks. - */ - void stepFrame(); + /** + * @brief This method is called once a frame to do once a frame tasks. + */ + void stepFrame(); private: - // Contains the filename of the minidump file after a crash. - char mMinidumpPath[MAX_MINDUMP_PATH_LENGTH]; - - std::string mStaticDebugFileName; - std::string mDynamicDebugFileName; + // Contains the filename of the minidump file after a crash. + char mMinidumpPath[MAX_MINDUMP_PATH_LENGTH]; + + std::string mStaticDebugFileName; + std::string mDynamicDebugFileName; - // *NOTE: On Windows, we need a routine to reset the structured - // exception handler when some evil driver has taken it over for - // their own purposes - typedef int(*signal_handler_func)(int signum); - static LLAppErrorHandler sErrorHandler; + // *NOTE: On Windows, we need a routine to reset the structured + // exception handler when some evil driver has taken it over for + // their own purposes + typedef int(*signal_handler_func)(int signum); + static LLAppErrorHandler sErrorHandler; - // This is the application level runnable scheduler. - LLRunner mRunner; + // This is the application level runnable scheduler. + LLRunner mRunner; - /** @name Runtime option implementation */ - //@{ + /** @name Runtime option implementation */ + //@{ - // The application options. - LLSD mOptions; + // The application options. + LLSD mOptions; - // The live files for this application - std::vector<LLLiveFile*> mLiveFiles; - //@} + // The live files for this application + std::vector<LLLiveFile*> mLiveFiles; + //@} private: - // the static application instance if it was created. - static LLApp* sApplication; + // the static application instance if it was created. + static LLApp* sApplication; #if !LL_WINDOWS - friend void default_unix_signal_handler(int signum, siginfo_t *info, void *); + friend void default_unix_signal_handler(int signum, siginfo_t *info, void *); #endif public: - static BOOL sLogInSignal; + static BOOL sLogInSignal; }; #endif // LL_LLAPP_H |