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+/**
+ * @file llaccountingquota.h
+ * @
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_ACCOUNTINGQUOTA_H
+#define LL_ACCOUNTINGQUOTA_H
+
+struct ParcelQuota
+{
+ ParcelQuota( F32 ownerRenderCost, F32 ownerPhysicsCost, F32 ownerNetworkCost, F32 ownerSimulationCost,
+ F32 groupRenderCost, F32 groupPhysicsCost, F32 groupNetworkCost, F32 groupSimulationCost,
+ F32 otherRenderCost, F32 otherPhysicsCost, F32 otherNetworkCost, F32 otherSimulationCost,
+ F32 tempRenderCost, F32 tempPhysicsCost, F32 tempNetworkCost, F32 tempSimulationCost,
+ F32 selectedRenderCost, F32 selectedPhysicsCost, F32 selectedNetworkCost, F32 selectedSimulationCost,
+ F32 parcelCapacity )
+ : mOwnerRenderCost( ownerRenderCost ), mOwnerPhysicsCost( ownerPhysicsCost )
+ , mOwnerNetworkCost( ownerNetworkCost ), mOwnerSimulationCost( ownerSimulationCost )
+ , mGroupRenderCost( groupRenderCost ), mGroupPhysicsCost( groupPhysicsCost )
+ , mGroupNetworkCost( groupNetworkCost ), mGroupSimulationCost( groupSimulationCost )
+ , mOtherRenderCost( otherRenderCost ), mOtherPhysicsCost( otherPhysicsCost )
+ , mOtherNetworkCost( otherNetworkCost ), mOtherSimulationCost( otherSimulationCost )
+ , mTempRenderCost( tempRenderCost ), mTempPhysicsCost( tempPhysicsCost )
+ , mTempNetworkCost( tempNetworkCost ), mTempSimulationCost( tempSimulationCost )
+ , mSelectedRenderCost( tempRenderCost ), mSelectedPhysicsCost( tempPhysicsCost )
+ , mSelectedNetworkCost( tempNetworkCost ), mSelectedSimulationCost( selectedSimulationCost )
+ , mParcelCapacity( parcelCapacity )
+ {
+ }
+
+ ParcelQuota(){}
+ F32 mOwnerRenderCost, mOwnerPhysicsCost, mOwnerNetworkCost, mOwnerSimulationCost;
+ F32 mGroupRenderCost, mGroupPhysicsCost, mGroupNetworkCost, mGroupSimulationCost;
+ F32 mOtherRenderCost, mOtherPhysicsCost, mOtherNetworkCost, mOtherSimulationCost;
+ F32 mTempRenderCost, mTempPhysicsCost, mTempNetworkCost, mTempSimulationCost;
+ F32 mSelectedRenderCost, mSelectedPhysicsCost, mSelectedNetworkCost, mSelectedSimulationCost;
+ F32 mParcelCapacity;
+};
+
+struct SelectionQuota
+{
+ SelectionQuota( LLUUID localId, F32 renderCost, F32 physicsCost, F32 networkCost, F32 simulationCost )
+ : mLocalId( localId)
+ , mRenderCost( renderCost )
+ , mPhysicsCost( physicsCost )
+ , mNetworkCost( networkCost )
+ , mSimulationCost( simulationCost )
+ {
+ }
+ SelectionQuota() {}
+
+ F32 mRenderCost, mPhysicsCost, mNetworkCost, mSimulationCost;
+ LLUUID mLocalId;
+};
+
+#endif
+
+
+