diff options
Diffstat (limited to 'indra/llcharacter')
-rw-r--r-- | indra/llcharacter/llcharacter.cpp | 1 | ||||
-rw-r--r-- | indra/llcharacter/lleditingmotion.cpp | 4 | ||||
-rw-r--r-- | indra/llcharacter/lljoint.h | 1 | ||||
-rw-r--r-- | indra/llcharacter/llmotioncontroller.cpp | 3 |
4 files changed, 7 insertions, 2 deletions
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index 0a6a8f9fa6..5138be0711 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -32,6 +32,7 @@ #include "llcharacter.h" #include "llstring.h" +#include "llfasttimer.h" #define SKEL_HEADER "Linden Skeleton 1.0" diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index 66b3c2bd25..0d0b85ba60 100644 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -214,8 +214,10 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) target = target * target_dist; if (!target.isFinite()) { - llerrs << "Non finite target in editing motion with target distance of " << target_dist << + // Don't error out here, set a fail-safe target vector + llwarns << "Non finite target in editing motion with target distance of " << target_dist << " and focus point " << focus_pt << llendl; + target.setVec(1.f, 1.f, 1.f); } mTarget.setPosition( target + mParentJoint.getPosition()); diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index dc3c58cf64..a9cde545f2 100644 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -31,6 +31,7 @@ // Header Files //----------------------------------------------------------------------------- #include <string> +#include <list> #include "linked_lists.h" #include "v3math.h" diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index 829dda9993..5524bba296 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -28,8 +28,9 @@ // Header Files //----------------------------------------------------------------------------- #include "linden_common.h" - #include "llmotioncontroller.h" + +#include "llfasttimer.h" #include "llkeyframemotion.h" #include "llmath.h" #include "lltimer.h" |