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-rw-r--r--indra/llcharacter/CMakeLists.txt19
-rw-r--r--indra/llcharacter/llbvhloader.cpp10
-rw-r--r--indra/llcharacter/lljoint.cpp38
-rw-r--r--indra/llcharacter/lljoint.h24
-rw-r--r--indra/llcharacter/llkeyframemotion.cpp2
5 files changed, 77 insertions, 16 deletions
diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt
index 14841b5d3d..6eb154458d 100644
--- a/indra/llcharacter/CMakeLists.txt
+++ b/indra/llcharacter/CMakeLists.txt
@@ -77,12 +77,13 @@ list(APPEND llcharacter_SOURCE_FILES ${llcharacter_HEADER_FILES})
add_library (llcharacter ${llcharacter_SOURCE_FILES})
-if(LL_TESTS)
- # Add tests
- include(LLAddBuildTest)
- # UNIT TESTS
- SET(llcharacter_TEST_SOURCE_FILES
- lljoint.cpp
- )
- LL_ADD_PROJECT_UNIT_TESTS(llcharacter "${llcharacter_TEST_SOURCE_FILES}")
-endif(LL_TESTS)
+# Add tests
+if (LL_TESTS)
+ include(LLAddBuildTest)
+ # UNIT TESTS
+ SET(llcharacter_TEST_SOURCE_FILES
+ lljoint.cpp
+ )
+ LL_ADD_PROJECT_UNIT_TESTS(llcharacter "${llcharacter_TEST_SOURCE_FILES}")
+endif (LL_TESTS)
+
diff --git a/indra/llcharacter/llbvhloader.cpp b/indra/llcharacter/llbvhloader.cpp
index 532a2c1b0d..f3cf950afa 100644
--- a/indra/llcharacter/llbvhloader.cpp
+++ b/indra/llcharacter/llbvhloader.cpp
@@ -42,10 +42,10 @@ using namespace std;
#define INCHES_TO_METERS 0.02540005f
-const F32 POSITION_KEYFRAME_THRESHOLD = 0.03f;
+const F32 POSITION_KEYFRAME_THRESHOLD_SQUARED = 0.03f * 0.03f;
const F32 ROTATION_KEYFRAME_THRESHOLD = 0.01f;
-const F32 POSITION_MOTION_THRESHOLD = 0.001f;
+const F32 POSITION_MOTION_THRESHOLD_SQUARED = 0.001f * 0.001f;
const F32 ROTATION_MOTION_THRESHOLD = 0.001f;
char gInFile[1024]; /* Flawfinder: ignore */
@@ -1196,7 +1196,7 @@ void LLBVHLoader::optimize()
if (ki_prev == ki_last_good_pos)
{
joint->mNumPosKeys++;
- if (dist_vec(LLVector3(ki_prev->mPos), first_frame_pos) > POSITION_MOTION_THRESHOLD)
+ if (dist_vec_squared(LLVector3(ki_prev->mPos), first_frame_pos) > POSITION_MOTION_THRESHOLD_SQUARED)
{
pos_changed = TRUE;
}
@@ -1209,12 +1209,12 @@ void LLBVHLoader::optimize()
LLVector3 current_pos(ki->mPos);
LLVector3 interp_pos = lerp(current_pos, last_good_pos, 1.f / (F32)numPosFramesConsidered);
- if (dist_vec(current_pos, first_frame_pos) > POSITION_MOTION_THRESHOLD)
+ if (dist_vec_squared(current_pos, first_frame_pos) > POSITION_MOTION_THRESHOLD_SQUARED)
{
pos_changed = TRUE;
}
- if (dist_vec(interp_pos, test_pos) < POSITION_KEYFRAME_THRESHOLD)
+ if (dist_vec_squared(interp_pos, test_pos) < POSITION_KEYFRAME_THRESHOLD_SQUARED)
{
ki_prev->mIgnorePos = TRUE;
numPosFramesConsidered++;
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp
index 5d750c6c96..19907933cb 100644
--- a/indra/llcharacter/lljoint.cpp
+++ b/indra/llcharacter/lljoint.cpp
@@ -50,6 +50,7 @@ LLJoint::LLJoint()
mUpdateXform = TRUE;
mJointNum = -1;
touch();
+ mResetAfterRestoreOldXform = false;
}
@@ -235,6 +236,42 @@ void LLJoint::setPosition( const LLVector3& pos )
//--------------------------------------------------------------------
+// setPosition()
+//--------------------------------------------------------------------
+void LLJoint::setDefaultFromCurrentXform( void )
+{
+ mDefaultXform = mXform;
+ touch(MATRIX_DIRTY | POSITION_DIRTY);
+
+}
+
+//--------------------------------------------------------------------
+// storeCurrentXform()
+//--------------------------------------------------------------------
+void LLJoint::storeCurrentXform( const LLVector3& pos )
+{
+ mOldXform = mXform;
+ mResetAfterRestoreOldXform = true;
+ setPosition( pos );
+}
+//--------------------------------------------------------------------
+// restoreOldXform()
+//--------------------------------------------------------------------
+void LLJoint::restoreOldXform( void )
+{
+ mResetAfterRestoreOldXform = false;
+ mXform = mOldXform;
+}
+//--------------------------------------------------------------------
+// restoreOldXform()
+//--------------------------------------------------------------------
+void LLJoint::restoreToDefaultXform( void )
+{
+ mXform = mDefaultXform;
+ setPosition( mXform.getPosition() );
+}
+
+//--------------------------------------------------------------------
// getWorldPosition()
//--------------------------------------------------------------------
LLVector3 LLJoint::getWorldPosition()
@@ -522,3 +559,4 @@ void LLJoint::clampRotation(LLQuaternion old_rot, LLQuaternion new_rot)
}
// End
+
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index 8c8e5930fb..dc3c58cf64 100644
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -80,11 +80,16 @@ protected:
// explicit transformation members
LLXformMatrix mXform;
+ LLXformMatrix mOldXform;
+ LLXformMatrix mDefaultXform;
+ LLUUID mId;
public:
U32 mDirtyFlags;
BOOL mUpdateXform;
+ BOOL mResetAfterRestoreOldXform;
+
// describes the skin binding pose
LLVector3 mSkinOffset;
@@ -130,7 +135,9 @@ public:
// get/set local position
const LLVector3& getPosition();
void setPosition( const LLVector3& pos );
-
+
+ void setDefaultPosition( const LLVector3& pos );
+
// get/set world position
LLVector3 getWorldPosition();
LLVector3 getLastWorldPosition();
@@ -172,6 +179,21 @@ public:
S32 getJointNum() const { return mJointNum; }
void setJointNum(S32 joint_num) { mJointNum = joint_num; }
+
+ void restoreOldXform( void );
+ void restoreToDefaultXform( void );
+ void setDefaultFromCurrentXform( void );
+ void storeCurrentXform( const LLVector3& pos );
+
+ //Accessor for the joint id
+ LLUUID getId( void ) { return mId; }
+ //Setter for the joints id
+ void setId( const LLUUID& id ) { mId = id;}
+
+ //If the old transform flag has been set, then the reset logic in avatar needs to be aware(test) of it
+ const BOOL doesJointNeedToBeReset( void ) const { return mResetAfterRestoreOldXform; }
+ //Setter for joint reset flag
+ void setJointToBeReset( BOOL val ) { mResetAfterRestoreOldXform = val; }
};
#endif // LL_LLJOINT_H
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index 5b0867524e..9df033a4ca 100644
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -1145,7 +1145,7 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8
constraint->mPositions[joint_num] = new_pos;
}
constraint->mFixupDistanceRMS *= 1.f / (constraint->mTotalLength * (F32)(shared_data->mChainLength - 1));
- constraint->mFixupDistanceRMS = fsqrtf(constraint->mFixupDistanceRMS);
+ constraint->mFixupDistanceRMS = (F32) sqrt(constraint->mFixupDistanceRMS);
//reset old joint rots
for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)