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-rw-r--r--indra/llcharacter/lleditingmotion.cpp5
-rw-r--r--indra/llcharacter/llheadrotmotion.cpp5
-rw-r--r--indra/llcharacter/llkeyframemotion.cpp7
-rw-r--r--indra/llcharacter/llkeyframewalkmotion.cpp9
-rw-r--r--indra/llcharacter/llmotion.cpp5
-rw-r--r--indra/llcharacter/lltargetingmotion.cpp3
6 files changed, 19 insertions, 15 deletions
diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp
index 0d0b85ba60..35508e0a87 100644
--- a/indra/llcharacter/lleditingmotion.cpp
+++ b/indra/llcharacter/lleditingmotion.cpp
@@ -38,8 +38,6 @@
// Constants
//-----------------------------------------------------------------------------
const LLQuaternion EDIT_MOTION_WRIST_ROTATION(F_PI_BY_TWO * 0.7f, LLVector3(1.0f, 0.0f, 0.0f));
-const F32 TARGET_LAG_HALF_LIFE = 0.1f; // half-life of IK targeting
-const F32 TORSO_LAG_HALF_LIFE = 0.2f;
const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation
S32 LLEditingMotion::sHandPose = LLHandMotion::HAND_POSE_RELAXED_R;
@@ -232,7 +230,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
mIKSolver.solve();
// use blending...
- F32 slerp_amt = LLCriticalDamp::getInterpolant(TARGET_LAG_HALF_LIFE);
+ F32 slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTargetLagHalfLife);
shoulderRot = slerp(slerp_amt, mShoulderJoint.getRotation(), shoulderRot);
elbowRot = slerp(slerp_amt, mElbowJoint.getRotation(), elbowRot);
@@ -258,3 +256,4 @@ void LLEditingMotion::onDeactivate()
// End
+
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp
index 15a58a8389..1eddd0f449 100644
--- a/indra/llcharacter/llheadrotmotion.cpp
+++ b/indra/llcharacter/llheadrotmotion.cpp
@@ -182,8 +182,8 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
LLQuaternion currentRootRotWorld = mRootJoint->getWorldRotation();
LLQuaternion currentInvRootRotWorld = ~currentRootRotWorld;
- F32 head_slerp_amt = LLCriticalDamp::getInterpolant(HEAD_LOOKAT_LAG_HALF_LIFE);
- F32 torso_slerp_amt = LLCriticalDamp::getInterpolant(TORSO_LOOKAT_LAG_HALF_LIFE);
+ F32 head_slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaHeadLookAtLagHalfLife);
+ F32 torso_slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTorsoLookAtLagHalfLife);
LLVector3* targetPos = (LLVector3*)mCharacter->getAnimationData("LookAtPoint");
@@ -530,3 +530,4 @@ void LLEyeMotion::onDeactivate()
}
// End
+
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index c6f45bffa2..f394cf2635 100644
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -1031,11 +1031,11 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8
if (constraint->mSharedData->mChainLength != 0 &&
dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength)
{
- constraint->mWeight = lerp(constraint->mWeight, 0.f, LLCriticalDamp::getInterpolant(0.1f));
+ constraint->mWeight = lerp(constraint->mWeight, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaSmaller));
}
else
{
- constraint->mWeight = lerp(constraint->mWeight, 1.f, LLCriticalDamp::getInterpolant(0.3f));
+ constraint->mWeight = lerp(constraint->mWeight, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaSmallish));
}
F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f :
@@ -1084,7 +1084,7 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8
F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f);
// llinfos << "Interpolant " << LLCriticalDamp::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl;
positions[joint_num] = lerp(positions[joint_num], kinematic_position,
- LLCriticalDamp::getInterpolant(time_constant, FALSE));
+ LLCriticalDamp::getInterpolant(time_constant));
}
S32 iteration_count;
@@ -2304,3 +2304,4 @@ LLKeyframeMotion::JointConstraint::~JointConstraint()
}
// End
+
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp
index d52eb89a5c..d17c123e54 100644
--- a/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -287,7 +287,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
F32 desired_speed_multiplier = llclamp(speed / foot_speed, min_speed_multiplier, ANIM_SPEED_MAX);
// blend towards new speed adjustment value
- F32 new_speed_adjust = lerp(mAdjustedSpeed, desired_speed_multiplier, LLCriticalDamp::getInterpolant(SPEED_ADJUST_TIME_CONSTANT));
+ F32 new_speed_adjust = lerp(mAdjustedSpeed, desired_speed_multiplier, LLCriticalDamp::getInterpolant(InterpDeltaSpeedAdjustTime));
// limit that rate at which the speed adjustment changes
F32 speedDelta = llclamp(new_speed_adjust - mAdjustedSpeed, -SPEED_ADJUST_MAX_SEC * delta_time, SPEED_ADJUST_MAX_SEC * delta_time);
@@ -305,8 +305,8 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
{ // standing/turning
// damp out speed adjustment to 0
- mAnimSpeed = lerp(mAnimSpeed, 1.f, LLCriticalDamp::getInterpolant(0.2f));
- //mPelvisOffset = lerp(mPelvisOffset, LLVector3::zero, LLCriticalDamp::getInterpolant(0.2f));
+ mAnimSpeed = lerp(mAnimSpeed, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaSmall));
+ //mPelvisOffset = lerp(mPelvisOffset, LLVector3::zero, LLCriticalDamp::getInterpolant(InterpDeltaSmall));
}
// broadcast walk speed change
@@ -383,10 +383,11 @@ BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
F32 target_roll = llclamp(ang_vel.mV[VZ], -4.f, 4.f) * roll_factor;
// roll is critically damped interpolation between current roll and angular velocity-derived target roll
- mRoll = lerp(mRoll, target_roll, LLCriticalDamp::getInterpolant(0.1f));
+ mRoll = lerp(mRoll, target_roll, LLCriticalDamp::getInterpolant(InterpDeltaSmaller));
LLQuaternion roll(mRoll, LLVector3(0.f, 0.f, 1.f));
mPelvisState->setRotation(roll);
return TRUE;
}
+
diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp
index 2551f125d0..d4db0d84c9 100644
--- a/indra/llcharacter/llmotion.cpp
+++ b/indra/llcharacter/llmotion.cpp
@@ -73,7 +73,7 @@ void LLMotion::fadeOut()
{
if (mFadeWeight > 0.01f)
{
- mFadeWeight = lerp(mFadeWeight, 0.f, LLCriticalDamp::getInterpolant(0.15f));
+ mFadeWeight = lerp(mFadeWeight, 0.f, LLCriticalDamp::getInterpolant(InterpDeltaFadeWeight));
}
else
{
@@ -88,7 +88,7 @@ void LLMotion::fadeIn()
{
if (mFadeWeight < 0.99f)
{
- mFadeWeight = lerp(mFadeWeight, 1.f, LLCriticalDamp::getInterpolant(0.15f));
+ mFadeWeight = lerp(mFadeWeight, 1.f, LLCriticalDamp::getInterpolant(InterpDeltaFadeWeight));
}
else
{
@@ -169,3 +169,4 @@ BOOL LLMotion::canDeprecate()
}
// End
+
diff --git a/indra/llcharacter/lltargetingmotion.cpp b/indra/llcharacter/lltargetingmotion.cpp
index 489aef923c..6ce6ce31d6 100644
--- a/indra/llcharacter/lltargetingmotion.cpp
+++ b/indra/llcharacter/lltargetingmotion.cpp
@@ -106,7 +106,7 @@ BOOL LLTargetingMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLTargetingMotion::onUpdate(F32 time, U8* joint_mask)
{
- F32 slerp_amt = LLCriticalDamp::getInterpolant(TORSO_TARGET_HALF_LIFE);
+ F32 slerp_amt = LLCriticalDamp::getInterpolant(InterpDeltaTorsoTargetLagHalfLife);
LLVector3 target;
LLVector3* lookAtPoint = (LLVector3*)mCharacter->getAnimationData("LookAtPoint");
@@ -169,3 +169,4 @@ void LLTargetingMotion::onDeactivate()
// End
+