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-rwxr-xr-xindra/llcharacter/lljoint.h8
-rwxr-xr-xindra/llcharacter/llmotion.cpp11
-rwxr-xr-xindra/llcharacter/llmotioncontroller.cpp1
3 files changed, 14 insertions, 6 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index 2abe1d6db1..523cb0b5e6 100755
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -40,9 +40,11 @@
#include "xform.h"
const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
-const U32 LL_CHARACTER_MAX_JOINTS = 32; // must be divisible by 4!
-const U32 LL_HAND_JOINT_NUM = 31;
-const U32 LL_FACE_JOINT_NUM = 30;
+const U32 LL_CHARACTER_MAX_JOINTS = 48; // must be divisible by 4!
+// FIXME BENTO - these should be higher than the joint_num of any
+// other joint, to avoid conflicts in updateMotionsByType()
+const U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_JOINTS-1);
+const U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_JOINTS-2);
const S32 LL_CHARACTER_MAX_PRIORITY = 7;
const F32 LL_MAX_PELVIS_OFFSET = 5.f;
diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp
index 4803f855de..2d646b4ed2 100755
--- a/indra/llcharacter/llmotion.cpp
+++ b/indra/llcharacter/llmotion.cpp
@@ -111,9 +111,14 @@ void LLMotion::addJointState(const LLPointer<LLJointState>& jointState)
U32 usage = jointState->getUsage();
// for now, usage is everything
- mJointSignature[0][jointState->getJoint()->getJointNum()] = (usage & LLJointState::POS) ? (0xff >> (7 - priority)) : 0;
- mJointSignature[1][jointState->getJoint()->getJointNum()] = (usage & LLJointState::ROT) ? (0xff >> (7 - priority)) : 0;
- mJointSignature[2][jointState->getJoint()->getJointNum()] = (usage & LLJointState::SCALE) ? (0xff >> (7 - priority)) : 0;
+ S32 joint_num = jointState->getJoint()->getJointNum();
+ if ((joint_num >= (S32)LL_CHARACTER_MAX_JOINTS) || (joint_num < 0))
+ {
+ LL_WARNS() << "joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_JOINTS << ")" << LL_ENDL;
+ }
+ mJointSignature[0][joint_num] = (usage & LLJointState::POS) ? (0xff >> (7 - priority)) : 0;
+ mJointSignature[1][joint_num] = (usage & LLJointState::ROT) ? (0xff >> (7 - priority)) : 0;
+ mJointSignature[2][joint_num] = (usage & LLJointState::SCALE) ? (0xff >> (7 - priority)) : 0;
}
void LLMotion::setDeactivateCallback( void (*cb)(void *), void* userdata )
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index c134b316fc..0ad34a0965 100755
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -585,6 +585,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
else
{
// NUM_JOINT_SIGNATURE_STRIDES should be multiple of 4
+ // FIXME BENTO - think it's just the number of joints that needs to be a multiple of 4, not the number of strides.
for (S32 i = 0; i < NUM_JOINT_SIGNATURE_STRIDES; i++)
{
U32 *current_signature = (U32*)&(mJointSignature[0][i * 4]);