diff options
Diffstat (limited to 'indra/llcharacter')
-rw-r--r-- | indra/llcharacter/llcharacter.cpp | 2 | ||||
-rw-r--r-- | indra/llcharacter/lljoint.cpp | 27 | ||||
-rw-r--r-- | indra/llcharacter/lljoint.h | 4 | ||||
-rw-r--r-- | indra/llcharacter/llkeyframemotion.cpp | 2 |
4 files changed, 18 insertions, 17 deletions
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index 4df975ecc5..b764ef0c7e 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -252,7 +252,7 @@ void LLCharacter::dumpCharacter( LLJoint* joint ) LL_INFOS() << "DEBUG: " << joint->getName() << " (" << (joint->getParent()?joint->getParent()->getName():std::string("ROOT")) << ")" << LL_ENDL; // recurse - for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin(); + for (LLJoint::joints_t::iterator iter = joint->mChildren.begin(); iter != joint->mChildren.end(); ++iter) { LLJoint* child_joint = *iter; diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index bf99db2ce4..dee642310e 100644 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -209,7 +209,7 @@ void LLJoint::touch(U32 flags) child_flags |= POSITION_DIRTY; } - for (child_list_t::iterator iter = mChildren.begin(); + for (joints_t::iterator iter = mChildren.begin(); iter != mChildren.end(); ++iter) { LLJoint* joint = *iter; @@ -251,7 +251,7 @@ LLJoint *LLJoint::findJoint( const std::string &name ) if (name == getName()) return this; - for (child_list_t::iterator iter = mChildren.begin(); + for (joints_t::iterator iter = mChildren.begin(); iter != mChildren.end(); ++iter) { LLJoint* joint = *iter; @@ -286,7 +286,7 @@ void LLJoint::addChild(LLJoint* joint) //-------------------------------------------------------------------- void LLJoint::removeChild(LLJoint* joint) { - child_list_t::iterator iter = std::find(mChildren.begin(), mChildren.end(), joint); + joints_t::iterator iter = std::find(mChildren.begin(), mChildren.end(), joint); if (iter != mChildren.end()) { mChildren.erase(iter); @@ -303,16 +303,17 @@ void LLJoint::removeChild(LLJoint* joint) //-------------------------------------------------------------------- void LLJoint::removeAllChildren() { - for (child_list_t::iterator iter = mChildren.begin(); - iter != mChildren.end();) + for (LLJoint* joint : mChildren) { - child_list_t::iterator curiter = iter++; - LLJoint* joint = *curiter; - mChildren.erase(curiter); - joint->mXform.setParent(NULL); - joint->mParent = NULL; - joint->touch(); + if (joint) + { + joint->mXform.setParent(NULL); + joint->mParent = NULL; + joint->touch(); + //delete joint; + } } + mChildren.clear(); } @@ -985,7 +986,7 @@ void LLJoint::updateWorldMatrixChildren() { updateWorldMatrix(); } - for (child_list_t::iterator iter = mChildren.begin(); + for (joints_t::iterator iter = mChildren.begin(); iter != mChildren.end(); ++iter) { LLJoint* joint = *iter; @@ -1031,7 +1032,7 @@ void LLJoint::clampRotation(LLQuaternion old_rot, LLQuaternion new_rot) { LLVector3 main_axis(1.f, 0.f, 0.f); - for (child_list_t::iterator iter = mChildren.begin(); + for (joints_t::iterator iter = mChildren.begin(); iter != mChildren.end(); ++iter) { LLJoint* joint = *iter; diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index 79d9637f21..1b646b641f 100644 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -141,8 +141,8 @@ public: S32 mJointNum; // child joints - typedef std::list<LLJoint*> child_list_t; - child_list_t mChildren; + typedef std::vector<LLJoint*> joints_t; + joints_t mChildren; // debug statics static S32 sNumTouches; diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index 5d323ed5d6..cde38c8091 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -2321,7 +2321,7 @@ void LLKeyframeMotion::onLoadComplete(LLVFS *vfs, LLCharacter* character = *char_iter; // look for an existing instance of this motion - LLKeyframeMotion* motionp = dynamic_cast<LLKeyframeMotion*> (character->findMotion(asset_uuid)); + LLKeyframeMotion* motionp = static_cast<LLKeyframeMotion*> (character->findMotion(asset_uuid)); if (motionp) { if (0 == status) |