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-rw-r--r--indra/llcharacter/llcharacter.cpp7
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp12
2 files changed, 16 insertions, 3 deletions
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp
index 07f0baae51..0a6a8f9fa6 100644
--- a/indra/llcharacter/llcharacter.cpp
+++ b/indra/llcharacter/llcharacter.cpp
@@ -187,14 +187,20 @@ void LLCharacter::requestStopMotion( LLMotion* motion)
//-----------------------------------------------------------------------------
// updateMotions()
//-----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_UPDATE_ANIMATION("Update Animation");
+static LLFastTimer::DeclareTimer FTM_UPDATE_HIDDEN_ANIMATION("Update Hidden Anim");
+static LLFastTimer::DeclareTimer FTM_UPDATE_MOTIONS("Update Motions");
+
void LLCharacter::updateMotions(e_update_t update_type)
{
if (update_type == HIDDEN_UPDATE)
{
+ LLFastTimer t(FTM_UPDATE_HIDDEN_ANIMATION);
mMotionController.updateMotionsMinimal();
}
else
{
+ LLFastTimer t(FTM_UPDATE_ANIMATION);
// unpause if the number of outstanding pause requests has dropped to the initial one
if (mMotionController.isPaused() && mPauseRequest->getNumRefs() == 1)
{
@@ -202,6 +208,7 @@ void LLCharacter::updateMotions(e_update_t update_type)
}
bool force_update = (update_type == FORCE_UPDATE);
{
+ LLFastTimer t(FTM_UPDATE_MOTIONS);
mMotionController.updateMotions(force_update);
}
}
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 236b8c616d..4f6351709e 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -542,6 +542,8 @@ void LLMotionController::updateIdleActiveMotions()
//-----------------------------------------------------------------------------
// updateMotionsByType()
//-----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_MOTION_ON_UPDATE("Motion onUpdate");
+
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
{
BOOL update_result = TRUE;
@@ -699,7 +701,10 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
}
// perform motion update
- update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
+ {
+ LLFastTimer t(FTM_MOTION_ON_UPDATE);
+ update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
+ }
}
//**********************
@@ -862,11 +867,12 @@ void LLMotionController::updateMotions(bool force_update)
{
// update additive motions
updateAdditiveMotions();
+
resetJointSignatures();
-
+
// update all regular motions
updateRegularMotions();
-
+
if (use_quantum)
{
mPoseBlender.blendAndCache(TRUE);