diff options
Diffstat (limited to 'indra/llcharacter')
-rw-r--r-- | indra/llcharacter/llcharacter.cpp | 2 | ||||
-rw-r--r-- | indra/llcharacter/llheadrotmotion.cpp | 4 | ||||
-rw-r--r-- | indra/llcharacter/llkeyframefallmotion.cpp | 2 | ||||
-rw-r--r-- | indra/llcharacter/llmotioncontroller.cpp | 14 |
4 files changed, 11 insertions, 11 deletions
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index 8874df32f5..376f096642 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -190,7 +190,7 @@ void LLCharacter::requestStopMotion( LLMotion* motion) //----------------------------------------------------------------------------- void LLCharacter::updateMotions(e_update_t update_type) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; if (update_type == HIDDEN_UPDATE) { mMotionController.updateMotionsMinimal(); diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp index fdf97266a3..07a3aaebb6 100644 --- a/indra/llcharacter/llheadrotmotion.cpp +++ b/indra/llcharacter/llheadrotmotion.cpp @@ -175,7 +175,7 @@ BOOL LLHeadRotMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; LLQuaternion targetHeadRotWorld; LLQuaternion currentRootRotWorld = mRootJoint->getWorldRotation(); LLQuaternion currentInvRootRotWorld = ~currentRootRotWorld; @@ -459,7 +459,7 @@ void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_s //----------------------------------------------------------------------------- BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; //calculate jitter if (mEyeJitterTimer.getElapsedTimeF32() > mEyeJitterTime) { diff --git a/indra/llcharacter/llkeyframefallmotion.cpp b/indra/llcharacter/llkeyframefallmotion.cpp index 9a41ba4d3d..e8bb2bf95d 100644 --- a/indra/llcharacter/llkeyframefallmotion.cpp +++ b/indra/llcharacter/llkeyframefallmotion.cpp @@ -121,7 +121,7 @@ BOOL LLKeyframeFallMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; BOOL result = LLKeyframeMotion::onUpdate(activeTime, joint_mask); F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f); diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp index d4546ce901..e66714388a 100644 --- a/indra/llcharacter/llmotioncontroller.cpp +++ b/indra/llcharacter/llmotioncontroller.cpp @@ -503,7 +503,7 @@ void LLMotionController::resetJointSignatures() //----------------------------------------------------------------------------- void LLMotionController::updateIdleMotion(LLMotion* motionp) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; if (motionp->isStopped() && mAnimTime > motionp->getStopTime() + motionp->getEaseOutDuration()) { deactivateMotionInstance(motionp); @@ -542,7 +542,7 @@ void LLMotionController::updateIdleMotion(LLMotion* motionp) //----------------------------------------------------------------------------- void LLMotionController::updateIdleActiveMotions() { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; for (motion_list_t::iterator iter = mActiveMotions.begin(); iter != mActiveMotions.end(); ) { @@ -557,7 +557,7 @@ void LLMotionController::updateIdleActiveMotions() //----------------------------------------------------------------------------- void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; BOOL update_result = TRUE; U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS]; @@ -768,7 +768,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty //----------------------------------------------------------------------------- void LLMotionController::updateLoadingMotions() { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; // query pending motions for completion for (motion_set_t::iterator iter = mLoadingMotions.begin(); iter != mLoadingMotions.end(); ) @@ -816,7 +816,7 @@ void LLMotionController::updateLoadingMotions() //----------------------------------------------------------------------------- void LLMotionController::updateMotions(bool force_update) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; // SL-763: "Distant animated objects run at super fast speed" // The use_quantum optimization or possibly the associated code in setTimeStamp() // does not work as implemented. @@ -909,7 +909,7 @@ void LLMotionController::updateMotions(bool force_update) //----------------------------------------------------------------------------- void LLMotionController::updateMotionsMinimal() { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; // Always update mPrevTimerElapsed mPrevTimerElapsed = mTimer.getElapsedTimeF32(); @@ -927,7 +927,7 @@ void LLMotionController::updateMotionsMinimal() //----------------------------------------------------------------------------- BOOL LLMotionController::activateMotionInstance(LLMotion *motion, F32 time) { - LL_PROFILE_ZONE_SCOPED; + LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; // It's not clear why the getWeight() line seems to be crashing this, but // hopefully this fixes it. if (motion == NULL || motion->getPose() == NULL) |