diff options
Diffstat (limited to 'indra/llcharacter/llpose.h')
-rw-r--r-- | indra/llcharacter/llpose.h | 282 |
1 files changed, 141 insertions, 141 deletions
diff --git a/indra/llcharacter/llpose.h b/indra/llcharacter/llpose.h index 536ff26f1c..f2032220e0 100644 --- a/indra/llcharacter/llpose.h +++ b/indra/llcharacter/llpose.h @@ -1,141 +1,141 @@ -/**
- * @file llpose.h
- * @brief Implementation of LLPose class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPOSE_H
-#define LL_LLPOSE_H
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-
-#include "lljointstate.h"
-#include "lljoint.h"
-#include "llpointer.h"
-
-#include <map>
-#include <string>
-
-
-//-----------------------------------------------------------------------------
-// class LLPose
-//-----------------------------------------------------------------------------
-class LLPose
-{
- friend class LLPoseBlender;
-protected:
- typedef std::map<std::string, LLPointer<LLJointState> > joint_map;
- typedef joint_map::iterator joint_map_iterator;
- typedef joint_map::value_type joint_map_value_type;
-
- joint_map mJointMap;
- F32 mWeight;
- joint_map_iterator mListIter;
-public:
- // Iterate through jointStates
- LLJointState* getFirstJointState();
- LLJointState* getNextJointState();
- LLJointState* findJointState(LLJoint *joint);
- LLJointState* findJointState(const std::string &name);
-public:
- // Constructor
- LLPose() : mWeight(0.f) {}
- // Destructor
- ~LLPose();
- // add a joint state in this pose
- bool addJointState(const LLPointer<LLJointState>& jointState);
- // remove a joint state from this pose
- bool removeJointState(const LLPointer<LLJointState>& jointState);
- // removes all joint states from this pose
- bool removeAllJointStates();
- // set weight for all joint states in this pose
- void setWeight(F32 weight);
- // get weight for this pose
- F32 getWeight() const;
- // returns number of joint states stored in this pose
- S32 getNumJointStates() const;
-};
-
-const S32 JSB_NUM_JOINT_STATES = 6;
-
-LL_ALIGN_PREFIX(16)
-class LLJointStateBlender
-{
- LL_ALIGN_NEW
-protected:
- LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES];
- S32 mPriorities[JSB_NUM_JOINT_STATES];
- bool mAdditiveBlends[JSB_NUM_JOINT_STATES];
-public:
- LLJointStateBlender();
- ~LLJointStateBlender();
- void blendJointStates(bool apply_now = true);
- bool addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend);
- void interpolate(F32 u);
- void clear();
- void resetCachedJoint();
-
-public:
- LL_ALIGN_16(LLJoint mJointCache);
-} LL_ALIGN_POSTFIX(16);
-
-class LLMotion;
-
-class LLPoseBlender
-{
-protected:
- typedef std::list<LLJointStateBlender*> blender_list_t;
- typedef std::map<LLJoint*,LLJointStateBlender*> blender_map_t;
- blender_map_t mJointStateBlenderPool;
- blender_list_t mActiveBlenders;
-
- S32 mNextPoseSlot;
- LLPose mBlendedPose;
-public:
- // Constructor
- LLPoseBlender();
- // Destructor
- ~LLPoseBlender();
-
- // request motion joint states to be added to pose blender joint state records
- bool addMotion(LLMotion* motion);
-
- // blend all joint states and apply to skeleton
- void blendAndApply();
-
- // removes all joint state blenders from last time
- void clearBlenders();
-
- // blend all joint states and cache results
- void blendAndCache(bool reset_cached_joints);
-
- // interpolate all joints towards cached values
- void interpolate(F32 u);
-
- LLPose* getBlendedPose() { return &mBlendedPose; }
-};
-
-#endif // LL_LLPOSE_H
-
+/** + * @file llpose.h + * @brief Implementation of LLPose class. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPOSE_H +#define LL_LLPOSE_H + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- + +#include "lljointstate.h" +#include "lljoint.h" +#include "llpointer.h" + +#include <map> +#include <string> + + +//----------------------------------------------------------------------------- +// class LLPose +//----------------------------------------------------------------------------- +class LLPose +{ + friend class LLPoseBlender; +protected: + typedef std::map<std::string, LLPointer<LLJointState> > joint_map; + typedef joint_map::iterator joint_map_iterator; + typedef joint_map::value_type joint_map_value_type; + + joint_map mJointMap; + F32 mWeight; + joint_map_iterator mListIter; +public: + // Iterate through jointStates + LLJointState* getFirstJointState(); + LLJointState* getNextJointState(); + LLJointState* findJointState(LLJoint *joint); + LLJointState* findJointState(const std::string &name); +public: + // Constructor + LLPose() : mWeight(0.f) {} + // Destructor + ~LLPose(); + // add a joint state in this pose + bool addJointState(const LLPointer<LLJointState>& jointState); + // remove a joint state from this pose + bool removeJointState(const LLPointer<LLJointState>& jointState); + // removes all joint states from this pose + bool removeAllJointStates(); + // set weight for all joint states in this pose + void setWeight(F32 weight); + // get weight for this pose + F32 getWeight() const; + // returns number of joint states stored in this pose + S32 getNumJointStates() const; +}; + +const S32 JSB_NUM_JOINT_STATES = 6; + +LL_ALIGN_PREFIX(16) +class LLJointStateBlender +{ + LL_ALIGN_NEW +protected: + LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES]; + S32 mPriorities[JSB_NUM_JOINT_STATES]; + bool mAdditiveBlends[JSB_NUM_JOINT_STATES]; +public: + LLJointStateBlender(); + ~LLJointStateBlender(); + void blendJointStates(bool apply_now = true); + bool addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend); + void interpolate(F32 u); + void clear(); + void resetCachedJoint(); + +public: + LL_ALIGN_16(LLJoint mJointCache); +} LL_ALIGN_POSTFIX(16); + +class LLMotion; + +class LLPoseBlender +{ +protected: + typedef std::list<LLJointStateBlender*> blender_list_t; + typedef std::map<LLJoint*,LLJointStateBlender*> blender_map_t; + blender_map_t mJointStateBlenderPool; + blender_list_t mActiveBlenders; + + S32 mNextPoseSlot; + LLPose mBlendedPose; +public: + // Constructor + LLPoseBlender(); + // Destructor + ~LLPoseBlender(); + + // request motion joint states to be added to pose blender joint state records + bool addMotion(LLMotion* motion); + + // blend all joint states and apply to skeleton + void blendAndApply(); + + // removes all joint state blenders from last time + void clearBlenders(); + + // blend all joint states and cache results + void blendAndCache(bool reset_cached_joints); + + // interpolate all joints towards cached values + void interpolate(F32 u); + + LLPose* getBlendedPose() { return &mBlendedPose; } +}; + +#endif // LL_LLPOSE_H + |