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-rw-r--r--indra/llcharacter/llmotioncontroller.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index 7ec67b5fd4..2856803c4b 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -111,7 +111,7 @@ LLMotion *LLMotionRegistry::createMotion( const LLUUID &id )
if ( motion_entry.getID().isNull() )
{
- //FIXME - RN: need to replace with a better default scheme
+ // *FIX: need to replace with a better default scheme. RN
motion = LLKeyframeMotion::create(id);
}
else
@@ -394,7 +394,7 @@ BOOL LLMotionController::stopMotionLocally(const LLUUID &id, BOOL stop_immediate
if (isMotionActive(motion) && !motion->isStopped())
{
// when using timesteps, set stop time to last frame's time, otherwise grab current timer value
- // FIXME: should investigate this inconsistency...hints of obscure bugs
+ // *FIX: should investigate this inconsistency...hints of obscure bugs
F32 stop_time = (mTimeStep != 0.f || mPaused) ? (mTime) : mTimeOffset + (mTimer.getElapsedTimeF32() * mTimeFactor);
motion->setStopTime(stop_time);