diff options
Diffstat (limited to 'indra/llcharacter/llmotion.h')
-rw-r--r-- | indra/llcharacter/llmotion.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/llcharacter/llmotion.h b/indra/llcharacter/llmotion.h index 62c381aeb7..1453979764 100644 --- a/indra/llcharacter/llmotion.h +++ b/indra/llcharacter/llmotion.h @@ -115,7 +115,7 @@ public: //------------------------------------------------------------------------- // motions must specify whether or not they loop - virtual BOOL getLoop() = 0; + virtual bool getLoop() = 0; // motions must report their total duration virtual F32 getDuration() = 0; @@ -154,7 +154,7 @@ public: // can we crossfade this motion with a new instance when restarted? // should ultimately always be TRUE, but lack of emote blending, etc // requires this - virtual BOOL canDeprecate(); + virtual bool canDeprecate(); // optional callback routine called when animation deactivated. void setDeactivateCallback( void (*cb)(void *), void* userdata ); @@ -199,7 +199,7 @@ public: LLTestMotion(const LLUUID &id) : LLMotion(id){} ~LLTestMotion() {} static LLMotion *create(const LLUUID& id) { return new LLTestMotion(id); } - BOOL getLoop() { return FALSE; } + bool getLoop() { return false; } F32 getDuration() { return 0.0f; } F32 getEaseInDuration() { return 0.0f; } F32 getEaseOutDuration() { return 0.0f; } @@ -225,7 +225,7 @@ public: static LLMotion *create(const LLUUID &id) { return new LLNullMotion(id); } // motions must specify whether or not they loop - /*virtual*/ BOOL getLoop() { return true; } + /*virtual*/ bool getLoop() { return true; } // motions must report their total duration /*virtual*/ F32 getDuration() { return 1.f; } |