diff options
Diffstat (limited to 'indra/llcharacter/llkeyframewalkmotion.h')
-rw-r--r-- | indra/llcharacter/llkeyframewalkmotion.h | 348 |
1 files changed, 174 insertions, 174 deletions
diff --git a/indra/llcharacter/llkeyframewalkmotion.h b/indra/llcharacter/llkeyframewalkmotion.h index 0b89dfafa9..6320c81399 100644 --- a/indra/llcharacter/llkeyframewalkmotion.h +++ b/indra/llcharacter/llkeyframewalkmotion.h @@ -1,174 +1,174 @@ -/**
- * @file llkeyframewalkmotion.h
- * @brief Implementation of LLKeframeWalkMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLKEYFRAMEWALKMOTION_H
-#define LL_LLKEYFRAMEWALKMOTION_H
-
-//-----------------------------------------------------------------------------
-// Header files
-//-----------------------------------------------------------------------------
-#include "llkeyframemotion.h"
-#include "llcharacter.h"
-#include "v3dmath.h"
-
-#define MIN_REQUIRED_PIXEL_AREA_WALK_ADJUST (20.f)
-#define MIN_REQUIRED_PIXEL_AREA_FLY_ADJUST (20.f)
-
-//-----------------------------------------------------------------------------
-// class LLKeyframeWalkMotion
-//-----------------------------------------------------------------------------
-class LLKeyframeWalkMotion :
- public LLKeyframeMotion
-{
- friend class LLWalkAdjustMotion;
-public:
- // Constructor
- LLKeyframeWalkMotion(const LLUUID &id);
-
- // Destructor
- virtual ~LLKeyframeWalkMotion();
-
-public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
-
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLKeyframeWalkMotion(id); }
-
-public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual bool onActivate();
- virtual void onDeactivate();
- virtual bool onUpdate(F32 time, U8* joint_mask);
-
-public:
- //-------------------------------------------------------------------------
- // Member Data
- //-------------------------------------------------------------------------
- LLCharacter *mCharacter;
- F32 mCyclePhase;
- F32 mRealTimeLast;
- F32 mAdjTimeLast;
- S32 mDownFoot;
-};
-
-class LLWalkAdjustMotion : public LLMotion
-{
-public:
- // Constructor
- LLWalkAdjustMotion(const LLUUID &id);
-
-public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
-
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLWalkAdjustMotion(id); }
-
-public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual bool onActivate();
- virtual void onDeactivate();
- virtual bool onUpdate(F32 time, U8* joint_mask);
- virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGH_PRIORITY;}
- virtual bool getLoop() { return true; }
- virtual F32 getDuration() { return 0.f; }
- virtual F32 getEaseInDuration() { return 0.f; }
- virtual F32 getEaseOutDuration() { return 0.f; }
- virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_WALK_ADJUST; }
- virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
-
-public:
- //-------------------------------------------------------------------------
- // Member Data
- //-------------------------------------------------------------------------
- LLCharacter *mCharacter;
- LLJoint* mLeftAnkleJoint;
- LLJoint* mRightAnkleJoint;
- LLPointer<LLJointState> mPelvisState;
- LLJoint* mPelvisJoint;
- LLVector3d mLastLeftFootGlobalPos;
- LLVector3d mLastRightFootGlobalPos;
- F32 mLastTime;
- F32 mAdjustedSpeed;
- F32 mAnimSpeed;
- F32 mRelativeDir;
- LLVector3 mPelvisOffset;
- F32 mAnkleOffset;
-};
-
-class LLFlyAdjustMotion : public LLMotion
-{
-public:
- // Constructor
- LLFlyAdjustMotion(const LLUUID &id);
-
-public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
-
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLFlyAdjustMotion(id); }
-
-public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual bool onActivate();
- virtual void onDeactivate() {};
- virtual bool onUpdate(F32 time, U8* joint_mask);
- virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGHER_PRIORITY;}
- virtual bool getLoop() { return true; }
- virtual F32 getDuration() { return 0.f; }
- virtual F32 getEaseInDuration() { return 0.f; }
- virtual F32 getEaseOutDuration() { return 0.f; }
- virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_FLY_ADJUST; }
- virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
-
-protected:
- //-------------------------------------------------------------------------
- // Member Data
- //-------------------------------------------------------------------------
- LLCharacter *mCharacter;
- LLPointer<LLJointState> mPelvisState;
- F32 mRoll;
-};
-
-#endif // LL_LLKeyframeWalkMotion_H
-
+/** + * @file llkeyframewalkmotion.h + * @brief Implementation of LLKeframeWalkMotion class. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLKEYFRAMEWALKMOTION_H +#define LL_LLKEYFRAMEWALKMOTION_H + +//----------------------------------------------------------------------------- +// Header files +//----------------------------------------------------------------------------- +#include "llkeyframemotion.h" +#include "llcharacter.h" +#include "v3dmath.h" + +#define MIN_REQUIRED_PIXEL_AREA_WALK_ADJUST (20.f) +#define MIN_REQUIRED_PIXEL_AREA_FLY_ADJUST (20.f) + +//----------------------------------------------------------------------------- +// class LLKeyframeWalkMotion +//----------------------------------------------------------------------------- +class LLKeyframeWalkMotion : + public LLKeyframeMotion +{ + friend class LLWalkAdjustMotion; +public: + // Constructor + LLKeyframeWalkMotion(const LLUUID &id); + + // Destructor + virtual ~LLKeyframeWalkMotion(); + +public: + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- + + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLKeyframeWalkMotion(id); } + +public: + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + virtual LLMotionInitStatus onInitialize(LLCharacter *character); + virtual bool onActivate(); + virtual void onDeactivate(); + virtual bool onUpdate(F32 time, U8* joint_mask); + +public: + //------------------------------------------------------------------------- + // Member Data + //------------------------------------------------------------------------- + LLCharacter *mCharacter; + F32 mCyclePhase; + F32 mRealTimeLast; + F32 mAdjTimeLast; + S32 mDownFoot; +}; + +class LLWalkAdjustMotion : public LLMotion +{ +public: + // Constructor + LLWalkAdjustMotion(const LLUUID &id); + +public: + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- + + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLWalkAdjustMotion(id); } + +public: + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + virtual LLMotionInitStatus onInitialize(LLCharacter *character); + virtual bool onActivate(); + virtual void onDeactivate(); + virtual bool onUpdate(F32 time, U8* joint_mask); + virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGH_PRIORITY;} + virtual bool getLoop() { return true; } + virtual F32 getDuration() { return 0.f; } + virtual F32 getEaseInDuration() { return 0.f; } + virtual F32 getEaseOutDuration() { return 0.f; } + virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_WALK_ADJUST; } + virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; } + +public: + //------------------------------------------------------------------------- + // Member Data + //------------------------------------------------------------------------- + LLCharacter *mCharacter; + LLJoint* mLeftAnkleJoint; + LLJoint* mRightAnkleJoint; + LLPointer<LLJointState> mPelvisState; + LLJoint* mPelvisJoint; + LLVector3d mLastLeftFootGlobalPos; + LLVector3d mLastRightFootGlobalPos; + F32 mLastTime; + F32 mAdjustedSpeed; + F32 mAnimSpeed; + F32 mRelativeDir; + LLVector3 mPelvisOffset; + F32 mAnkleOffset; +}; + +class LLFlyAdjustMotion : public LLMotion +{ +public: + // Constructor + LLFlyAdjustMotion(const LLUUID &id); + +public: + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- + + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLFlyAdjustMotion(id); } + +public: + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + virtual LLMotionInitStatus onInitialize(LLCharacter *character); + virtual bool onActivate(); + virtual void onDeactivate() {}; + virtual bool onUpdate(F32 time, U8* joint_mask); + virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGHER_PRIORITY;} + virtual bool getLoop() { return true; } + virtual F32 getDuration() { return 0.f; } + virtual F32 getEaseInDuration() { return 0.f; } + virtual F32 getEaseOutDuration() { return 0.f; } + virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_FLY_ADJUST; } + virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; } + +protected: + //------------------------------------------------------------------------- + // Member Data + //------------------------------------------------------------------------- + LLCharacter *mCharacter; + LLPointer<LLJointState> mPelvisState; + F32 mRoll; +}; + +#endif // LL_LLKeyframeWalkMotion_H + |