diff options
Diffstat (limited to 'indra/llcharacter/llkeyframewalkmotion.cpp')
-rw-r--r-- | indra/llcharacter/llkeyframewalkmotion.cpp | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp index 3cf4d695dd..232b617d69 100644 --- a/indra/llcharacter/llkeyframewalkmotion.cpp +++ b/indra/llcharacter/llkeyframewalkmotion.cpp @@ -329,25 +329,23 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask) { mAnimSpeed = llclamp(mAnimSpeed, -ANIM_SPEED_MAX, -ANIM_SPEED_MIN); } - char debug_text[64]; - sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity); - mCharacter->addDebugText(debug_text); - sprintf(debug_text, "Speed: %.2f", mAvgSpeed); - mCharacter->addDebugText(debug_text); - sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust); - mCharacter->addDebugText(debug_text); - sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed); - mCharacter->addDebugText(debug_text); - mCharacter->setAnimationData("Walk Speed", &mAnimSpeed); +// char debug_text[64]; +// sprintf(debug_text, "Foot slip vel: %.2f", footSlipVelocity); +// mCharacter->addDebugText(debug_text); +// sprintf(debug_text, "Speed: %.2f", mAvgSpeed); +// mCharacter->addDebugText(debug_text); +// sprintf(debug_text, "Speed Adjust: %.2f", mSpeedAdjust); +// mCharacter->addDebugText(debug_text); +// sprintf(debug_text, "Animation Playback Speed: %.2f", mAnimSpeed); +// mCharacter->addDebugText(debug_text); + mCharacter->setAnimationData("Walk Speed", &mAnimSpeed); if (mCharacter->getMotionController().mIsSelf) { F32 elapsed = mCharacter->getMotionController().getFrameTimer().getElapsedTimeF32(); llinfos << "PLOT elapsed: " << elapsed -// << " footSlipVelocity: " << footSlipVelocity -// << " speed: " << speed -// << " mAvgCorrection: " << mAvgCorrection + << " footSlipVelocity: " << footSlipVelocity + << " mAvgCorrection: " << mAvgCorrection << " mAvgSpeed: " << mAvgSpeed -// << " mSpeedAdjust: " << mSpeedAdjust << " mAnimSpeed: " << mAnimSpeed << " ANIM_SPEED_MAX: " << ANIM_SPEED_MAX << " ANIM_SPEED_MIN: " << ANIM_SPEED_MIN |