diff options
Diffstat (limited to 'indra/llcharacter/llkeyframestandmotion.cpp')
-rw-r--r-- | indra/llcharacter/llkeyframestandmotion.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/indra/llcharacter/llkeyframestandmotion.cpp b/indra/llcharacter/llkeyframestandmotion.cpp index 02c1d3cdbd..5e31d70216 100644 --- a/indra/llcharacter/llkeyframestandmotion.cpp +++ b/indra/llcharacter/llkeyframestandmotion.cpp @@ -46,7 +46,7 @@ const F32 POSITION_THRESHOLD = 0.1f; //----------------------------------------------------------------------------- LLKeyframeStandMotion::LLKeyframeStandMotion(const LLUUID &id) : LLKeyframeMotion(id) { - mFlipFeet = FALSE; + mFlipFeet = false; mCharacter = NULL; // create kinematic hierarchy @@ -67,7 +67,7 @@ LLKeyframeStandMotion::LLKeyframeStandMotion(const LLUUID &id) : LLKeyframeMotio mKneeRightState = NULL; mAnkleRightState = NULL; - mTrackAnkles = TRUE; + mTrackAnkles = true; mFrameNum = 0; } @@ -90,7 +90,7 @@ LLMotion::LLMotionInitStatus LLKeyframeStandMotion::onInitialize(LLCharacter *ch // save character pointer for later use mCharacter = character; - mFlipFeet = FALSE; + mFlipFeet = false; // load keyframe data, setup pose and joint states LLMotion::LLMotionInitStatus status = LLKeyframeMotion::onInitialize(character); @@ -129,7 +129,7 @@ LLMotion::LLMotionInitStatus LLKeyframeStandMotion::onInitialize(LLCharacter *ch //----------------------------------------------------------------------------- // LLKeyframeStandMotion::onActivate() //----------------------------------------------------------------------------- -BOOL LLKeyframeStandMotion::onActivate() +bool LLKeyframeStandMotion::onActivate() { //------------------------------------------------------------------------- // setup the IK solvers @@ -158,15 +158,15 @@ void LLKeyframeStandMotion::onDeactivate() //----------------------------------------------------------------------------- // LLKeyframeStandMotion::onUpdate() //----------------------------------------------------------------------------- -BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) +bool LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) { //------------------------------------------------------------------------- // let the base class update the cycle //------------------------------------------------------------------------- - BOOL status = LLKeyframeMotion::onUpdate(time, joint_mask); + bool status = LLKeyframeMotion::onUpdate(time, joint_mask); if (!status) { - return FALSE; + return false; } LLVector3 root_world_pos = mPelvisState->getJoint()->getParent()->getWorldPosition(); @@ -174,7 +174,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) // have we received a valid world position for this avatar? if (root_world_pos.isExactlyZero()) { - return TRUE; + return true; } //------------------------------------------------------------------------- @@ -185,16 +185,16 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) { mLastGoodPelvisRotation = mPelvisState->getJoint()->getWorldRotation(); mLastGoodPelvisRotation.normalize(); - mTrackAnkles = TRUE; + mTrackAnkles = true; } else if ((mCharacter->getCharacterPosition() - mLastGoodPosition).magVecSquared() > POSITION_THRESHOLD) { mLastGoodPosition = mCharacter->getCharacterPosition(); - mTrackAnkles = TRUE; + mTrackAnkles = true; } else if (mPose.getWeight() < 1.f) { - mTrackAnkles = TRUE; + mTrackAnkles = true; } @@ -255,7 +255,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) else if (mFrameNum < 2) { mFrameNum++; - return TRUE; + return true; } mFrameNum++; @@ -336,7 +336,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask) //LL_INFOS() << "Stand drift amount " << (mCharacter->getCharacterPosition() - mLastGoodPosition).magVec() << LL_ENDL; // LL_INFOS() << "DEBUG: " << speed << " : " << mTrackAnkles << LL_ENDL; - return TRUE; + return true; } // End |