diff options
Diffstat (limited to 'indra/llcharacter/llkeyframemotionparam.h')
-rw-r--r-- | indra/llcharacter/llkeyframemotionparam.h | 338 |
1 files changed, 169 insertions, 169 deletions
diff --git a/indra/llcharacter/llkeyframemotionparam.h b/indra/llcharacter/llkeyframemotionparam.h index 553d95dbbe..97118ab370 100644 --- a/indra/llcharacter/llkeyframemotionparam.h +++ b/indra/llcharacter/llkeyframemotionparam.h @@ -1,169 +1,169 @@ -/** - * @file llkeyframemotionparam.h - * @brief Implementation of LLKeframeMotionParam class. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLKEYFRAMEMOTIONPARAM_H -#define LL_LLKEYFRAMEMOTIONPARAM_H - -//----------------------------------------------------------------------------- -// Header files -//----------------------------------------------------------------------------- - -#include <string> - -#include "llmotion.h" -#include "lljointstate.h" -#include "v3math.h" -#include "llquaternion.h" -#include "llkeyframemotion.h" - -//----------------------------------------------------------------------------- -// class LLKeyframeMotionParam -//----------------------------------------------------------------------------- -class LLKeyframeMotionParam : - public LLMotion -{ -public: - // Constructor - LLKeyframeMotionParam(const LLUUID &id); - - // Destructor - virtual ~LLKeyframeMotionParam(); - -public: - //------------------------------------------------------------------------- - // functions to support MotionController and MotionRegistry - //------------------------------------------------------------------------- - - // static constructor - // all subclasses must implement such a function and register it - static LLMotion *create(const LLUUID &id) { return new LLKeyframeMotionParam(id); } - -public: - //------------------------------------------------------------------------- - // animation callbacks to be implemented by subclasses - //------------------------------------------------------------------------- - - // motions must specify whether or not they loop - virtual bool getLoop() { - return true; - } - - // motions must report their total duration - virtual F32 getDuration() { - return mDuration; - } - - // motions must report their "ease in" duration - virtual F32 getEaseInDuration() { - return mEaseInDuration; - } - - // motions must report their "ease out" duration. - virtual F32 getEaseOutDuration() { - return mEaseOutDuration; - } - - // motions must report their priority - virtual LLJoint::JointPriority getPriority() { - return mPriority; - } - - virtual LLMotionBlendType getBlendType() { return NORMAL_BLEND; } - - // called to determine when a motion should be activated/deactivated based on avatar pixel coverage - virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_KEYFRAME; } - - // run-time (post constructor) initialization, - // called after parameters have been set - // must return true to indicate success and be available for activation - virtual LLMotionInitStatus onInitialize(LLCharacter *character); - - // called when a motion is activated - // must return true to indicate success, or else - // it will be deactivated - virtual bool onActivate(); - - // called per time step - // must return true while it is active, and - // must return false when the motion is completed. - virtual bool onUpdate(F32 time, U8* joint_mask); - - // called when a motion is deactivated - virtual void onDeactivate(); - - virtual LLPose* getPose() { return mPoseBlender.getBlendedPose();} - -protected: - //------------------------------------------------------------------------- - // new functions defined by this subclass - //------------------------------------------------------------------------- - struct ParameterizedMotion - { - ParameterizedMotion(LLMotion* motion, F32 param) : mMotion(motion), mParam(param) {} - LLMotion* mMotion; - F32 mParam; - }; - - // add a motion and associated parameter triplet - bool addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value); - - // set default motion for LOD and retrieving blend constants - void setDefaultKeyframeMotion(char *); - - bool loadMotions(); - -protected: - //------------------------------------------------------------------------- - // Member Data - //------------------------------------------------------------------------- - - struct compare_motions - { - bool operator() (const ParameterizedMotion& a, const ParameterizedMotion& b) const - { - if (a.mParam != b.mParam) - return (a.mParam < b.mParam); - else - return a.mMotion < b.mMotion; - } - }; - - typedef std::set < ParameterizedMotion, compare_motions > motion_list_t; - typedef std::map <std::string, motion_list_t > motion_map_t; - motion_map_t mParameterizedMotions; - LLMotion* mDefaultKeyframeMotion; - LLCharacter* mCharacter; - LLPoseBlender mPoseBlender; - - F32 mEaseInDuration; - F32 mEaseOutDuration; - F32 mDuration; - LLJoint::JointPriority mPriority; - - LLUUID mTransactionID; -}; - -#endif // LL_LLKEYFRAMEMOTIONPARAM_H +/**
+ * @file llkeyframemotionparam.h
+ * @brief Implementation of LLKeframeMotionParam class.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLKEYFRAMEMOTIONPARAM_H
+#define LL_LLKEYFRAMEMOTIONPARAM_H
+
+//-----------------------------------------------------------------------------
+// Header files
+//-----------------------------------------------------------------------------
+
+#include <string>
+
+#include "llmotion.h"
+#include "lljointstate.h"
+#include "v3math.h"
+#include "llquaternion.h"
+#include "llkeyframemotion.h"
+
+//-----------------------------------------------------------------------------
+// class LLKeyframeMotionParam
+//-----------------------------------------------------------------------------
+class LLKeyframeMotionParam :
+ public LLMotion
+{
+public:
+ // Constructor
+ LLKeyframeMotionParam(const LLUUID &id);
+
+ // Destructor
+ virtual ~LLKeyframeMotionParam();
+
+public:
+ //-------------------------------------------------------------------------
+ // functions to support MotionController and MotionRegistry
+ //-------------------------------------------------------------------------
+
+ // static constructor
+ // all subclasses must implement such a function and register it
+ static LLMotion *create(const LLUUID &id) { return new LLKeyframeMotionParam(id); }
+
+public:
+ //-------------------------------------------------------------------------
+ // animation callbacks to be implemented by subclasses
+ //-------------------------------------------------------------------------
+
+ // motions must specify whether or not they loop
+ virtual bool getLoop() {
+ return true;
+ }
+
+ // motions must report their total duration
+ virtual F32 getDuration() {
+ return mDuration;
+ }
+
+ // motions must report their "ease in" duration
+ virtual F32 getEaseInDuration() {
+ return mEaseInDuration;
+ }
+
+ // motions must report their "ease out" duration.
+ virtual F32 getEaseOutDuration() {
+ return mEaseOutDuration;
+ }
+
+ // motions must report their priority
+ virtual LLJoint::JointPriority getPriority() {
+ return mPriority;
+ }
+
+ virtual LLMotionBlendType getBlendType() { return NORMAL_BLEND; }
+
+ // called to determine when a motion should be activated/deactivated based on avatar pixel coverage
+ virtual F32 getMinPixelArea() { return MIN_REQUIRED_PIXEL_AREA_KEYFRAME; }
+
+ // run-time (post constructor) initialization,
+ // called after parameters have been set
+ // must return true to indicate success and be available for activation
+ virtual LLMotionInitStatus onInitialize(LLCharacter *character);
+
+ // called when a motion is activated
+ // must return true to indicate success, or else
+ // it will be deactivated
+ virtual bool onActivate();
+
+ // called per time step
+ // must return true while it is active, and
+ // must return false when the motion is completed.
+ virtual bool onUpdate(F32 time, U8* joint_mask);
+
+ // called when a motion is deactivated
+ virtual void onDeactivate();
+
+ virtual LLPose* getPose() { return mPoseBlender.getBlendedPose();}
+
+protected:
+ //-------------------------------------------------------------------------
+ // new functions defined by this subclass
+ //-------------------------------------------------------------------------
+ struct ParameterizedMotion
+ {
+ ParameterizedMotion(LLMotion* motion, F32 param) : mMotion(motion), mParam(param) {}
+ LLMotion* mMotion;
+ F32 mParam;
+ };
+
+ // add a motion and associated parameter triplet
+ bool addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value);
+
+ // set default motion for LOD and retrieving blend constants
+ void setDefaultKeyframeMotion(char *);
+
+ bool loadMotions();
+
+protected:
+ //-------------------------------------------------------------------------
+ // Member Data
+ //-------------------------------------------------------------------------
+
+ struct compare_motions
+ {
+ bool operator() (const ParameterizedMotion& a, const ParameterizedMotion& b) const
+ {
+ if (a.mParam != b.mParam)
+ return (a.mParam < b.mParam);
+ else
+ return a.mMotion < b.mMotion;
+ }
+ };
+
+ typedef std::set < ParameterizedMotion, compare_motions > motion_list_t;
+ typedef std::map <std::string, motion_list_t > motion_map_t;
+ motion_map_t mParameterizedMotions;
+ LLMotion* mDefaultKeyframeMotion;
+ LLCharacter* mCharacter;
+ LLPoseBlender mPoseBlender;
+
+ F32 mEaseInDuration;
+ F32 mEaseOutDuration;
+ F32 mDuration;
+ LLJoint::JointPriority mPriority;
+
+ LLUUID mTransactionID;
+};
+
+#endif // LL_LLKEYFRAMEMOTIONPARAM_H
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