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-rw-r--r--indra/llcharacter/llkeyframemotion.cpp3726
1 files changed, 1863 insertions, 1863 deletions
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index d95ec159f2..10d35c4527 100644
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llkeyframemotion.cpp
* @brief Implementation of LLKeyframeMotion class.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -46,7 +46,7 @@
//-----------------------------------------------------------------------------
// Static Definitions
//-----------------------------------------------------------------------------
-LLKeyframeDataCache::keyframe_data_map_t LLKeyframeDataCache::sKeyframeDataMap;
+LLKeyframeDataCache::keyframe_data_map_t LLKeyframeDataCache::sKeyframeDataMap;
//-----------------------------------------------------------------------------
// Globals
@@ -65,60 +65,60 @@ static F32 MAX_CONSTRAINTS = 10;
// JointMotionList
//-----------------------------------------------------------------------------
LLKeyframeMotion::JointMotionList::JointMotionList()
- : mDuration(0.f),
- mLoop(FALSE),
- mLoopInPoint(0.f),
- mLoopOutPoint(0.f),
- mEaseInDuration(0.f),
- mEaseOutDuration(0.f),
- mBasePriority(LLJoint::LOW_PRIORITY),
- mHandPose(LLHandMotion::HAND_POSE_SPREAD),
- mMaxPriority(LLJoint::LOW_PRIORITY)
+ : mDuration(0.f),
+ mLoop(FALSE),
+ mLoopInPoint(0.f),
+ mLoopOutPoint(0.f),
+ mEaseInDuration(0.f),
+ mEaseOutDuration(0.f),
+ mBasePriority(LLJoint::LOW_PRIORITY),
+ mHandPose(LLHandMotion::HAND_POSE_SPREAD),
+ mMaxPriority(LLJoint::LOW_PRIORITY)
{
}
LLKeyframeMotion::JointMotionList::~JointMotionList()
{
- for_each(mConstraints.begin(), mConstraints.end(), DeletePointer());
- mConstraints.clear();
- for_each(mJointMotionArray.begin(), mJointMotionArray.end(), DeletePointer());
- mJointMotionArray.clear();
+ for_each(mConstraints.begin(), mConstraints.end(), DeletePointer());
+ mConstraints.clear();
+ for_each(mJointMotionArray.begin(), mJointMotionArray.end(), DeletePointer());
+ mJointMotionArray.clear();
}
U32 LLKeyframeMotion::JointMotionList::dumpDiagInfo()
{
- S32 total_size = sizeof(JointMotionList);
-
- for (U32 i = 0; i < getNumJointMotions(); i++)
- {
- LLKeyframeMotion::JointMotion* joint_motion_p = mJointMotionArray[i];
-
- LL_INFOS() << "\tJoint " << joint_motion_p->mJointName << LL_ENDL;
- if (joint_motion_p->mUsage & LLJointState::SCALE)
- {
- LL_INFOS() << "\t" << joint_motion_p->mScaleCurve.mNumKeys << " scale keys at "
- << joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey) << " bytes" << LL_ENDL;
-
- total_size += joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey);
- }
- if (joint_motion_p->mUsage & LLJointState::ROT)
- {
- LL_INFOS() << "\t" << joint_motion_p->mRotationCurve.mNumKeys << " rotation keys at "
- << joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey) << " bytes" << LL_ENDL;
-
- total_size += joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey);
- }
- if (joint_motion_p->mUsage & LLJointState::POS)
- {
- LL_INFOS() << "\t" << joint_motion_p->mPositionCurve.mNumKeys << " position keys at "
- << joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey) << " bytes" << LL_ENDL;
-
- total_size += joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey);
- }
- }
- LL_INFOS() << "Size: " << total_size << " bytes" << LL_ENDL;
-
- return total_size;
+ S32 total_size = sizeof(JointMotionList);
+
+ for (U32 i = 0; i < getNumJointMotions(); i++)
+ {
+ LLKeyframeMotion::JointMotion* joint_motion_p = mJointMotionArray[i];
+
+ LL_INFOS() << "\tJoint " << joint_motion_p->mJointName << LL_ENDL;
+ if (joint_motion_p->mUsage & LLJointState::SCALE)
+ {
+ LL_INFOS() << "\t" << joint_motion_p->mScaleCurve.mNumKeys << " scale keys at "
+ << joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey) << " bytes" << LL_ENDL;
+
+ total_size += joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey);
+ }
+ if (joint_motion_p->mUsage & LLJointState::ROT)
+ {
+ LL_INFOS() << "\t" << joint_motion_p->mRotationCurve.mNumKeys << " rotation keys at "
+ << joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey) << " bytes" << LL_ENDL;
+
+ total_size += joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey);
+ }
+ if (joint_motion_p->mUsage & LLJointState::POS)
+ {
+ LL_INFOS() << "\t" << joint_motion_p->mPositionCurve.mNumKeys << " position keys at "
+ << joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey) << " bytes" << LL_ENDL;
+
+ total_size += joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey);
+ }
+ }
+ LL_INFOS() << "Size: " << total_size << " bytes" << LL_ENDL;
+
+ return total_size;
}
//-----------------------------------------------------------------------------
@@ -133,17 +133,17 @@ U32 LLKeyframeMotion::JointMotionList::dumpDiagInfo()
//-----------------------------------------------------------------------------
LLKeyframeMotion::ScaleCurve::ScaleCurve()
{
- mInterpolationType = LLKeyframeMotion::IT_LINEAR;
- mNumKeys = 0;
+ mInterpolationType = LLKeyframeMotion::IT_LINEAR;
+ mNumKeys = 0;
}
//-----------------------------------------------------------------------------
// ScaleCurve::~ScaleCurve()
//-----------------------------------------------------------------------------
-LLKeyframeMotion::ScaleCurve::~ScaleCurve()
+LLKeyframeMotion::ScaleCurve::~ScaleCurve()
{
- mKeys.clear();
- mNumKeys = 0;
+ mKeys.clear();
+ mNumKeys = 0;
}
//-----------------------------------------------------------------------------
@@ -151,44 +151,44 @@ LLKeyframeMotion::ScaleCurve::~ScaleCurve()
//-----------------------------------------------------------------------------
LLVector3 LLKeyframeMotion::ScaleCurve::getValue(F32 time, F32 duration)
{
- LLVector3 value;
-
- if (mKeys.empty())
- {
- value.clearVec();
- return value;
- }
-
- key_map_t::iterator right = mKeys.lower_bound(time);
- if (right == mKeys.end())
- {
- // Past last key
- --right;
- value = right->second.mScale;
- }
- else if (right == mKeys.begin() || right->first == time)
- {
- // Before first key or exactly on a key
- value = right->second.mScale;
- }
- else
- {
- // Between two keys
- key_map_t::iterator left = right; --left;
- F32 index_before = left->first;
- F32 index_after = right->first;
- ScaleKey& scale_before = left->second;
- ScaleKey& scale_after = right->second;
- if (right == mKeys.end())
- {
- scale_after = mLoopInKey;
- index_after = duration;
- }
-
- F32 u = (time - index_before) / (index_after - index_before);
- value = interp(u, scale_before, scale_after);
- }
- return value;
+ LLVector3 value;
+
+ if (mKeys.empty())
+ {
+ value.clearVec();
+ return value;
+ }
+
+ key_map_t::iterator right = mKeys.lower_bound(time);
+ if (right == mKeys.end())
+ {
+ // Past last key
+ --right;
+ value = right->second.mScale;
+ }
+ else if (right == mKeys.begin() || right->first == time)
+ {
+ // Before first key or exactly on a key
+ value = right->second.mScale;
+ }
+ else
+ {
+ // Between two keys
+ key_map_t::iterator left = right; --left;
+ F32 index_before = left->first;
+ F32 index_after = right->first;
+ ScaleKey& scale_before = left->second;
+ ScaleKey& scale_after = right->second;
+ if (right == mKeys.end())
+ {
+ scale_after = mLoopInKey;
+ index_after = duration;
+ }
+
+ F32 u = (time - index_before) / (index_after - index_before);
+ value = interp(u, scale_before, scale_after);
+ }
+ return value;
}
//-----------------------------------------------------------------------------
@@ -196,16 +196,16 @@ LLVector3 LLKeyframeMotion::ScaleCurve::getValue(F32 time, F32 duration)
//-----------------------------------------------------------------------------
LLVector3 LLKeyframeMotion::ScaleCurve::interp(F32 u, ScaleKey& before, ScaleKey& after)
{
- switch (mInterpolationType)
- {
- case IT_STEP:
- return before.mScale;
-
- default:
- case IT_LINEAR:
- case IT_SPLINE:
- return lerp(before.mScale, after.mScale, u);
- }
+ switch (mInterpolationType)
+ {
+ case IT_STEP:
+ return before.mScale;
+
+ default:
+ case IT_LINEAR:
+ case IT_SPLINE:
+ return lerp(before.mScale, after.mScale, u);
+ }
}
//-----------------------------------------------------------------------------
@@ -213,8 +213,8 @@ LLVector3 LLKeyframeMotion::ScaleCurve::interp(F32 u, ScaleKey& before, ScaleKey
//-----------------------------------------------------------------------------
LLKeyframeMotion::RotationCurve::RotationCurve()
{
- mInterpolationType = LLKeyframeMotion::IT_LINEAR;
- mNumKeys = 0;
+ mInterpolationType = LLKeyframeMotion::IT_LINEAR;
+ mNumKeys = 0;
}
//-----------------------------------------------------------------------------
@@ -222,8 +222,8 @@ LLKeyframeMotion::RotationCurve::RotationCurve()
//-----------------------------------------------------------------------------
LLKeyframeMotion::RotationCurve::~RotationCurve()
{
- mKeys.clear();
- mNumKeys = 0;
+ mKeys.clear();
+ mNumKeys = 0;
}
//-----------------------------------------------------------------------------
@@ -231,44 +231,44 @@ LLKeyframeMotion::RotationCurve::~RotationCurve()
//-----------------------------------------------------------------------------
LLQuaternion LLKeyframeMotion::RotationCurve::getValue(F32 time, F32 duration)
{
- LLQuaternion value;
-
- if (mKeys.empty())
- {
- value = LLQuaternion::DEFAULT;
- return value;
- }
-
- key_map_t::iterator right = mKeys.lower_bound(time);
- if (right == mKeys.end())
- {
- // Past last key
- --right;
- value = right->second.mRotation;
- }
- else if (right == mKeys.begin() || right->first == time)
- {
- // Before first key or exactly on a key
- value = right->second.mRotation;
- }
- else
- {
- // Between two keys
- key_map_t::iterator left = right; --left;
- F32 index_before = left->first;
- F32 index_after = right->first;
- RotationKey& rot_before = left->second;
- RotationKey& rot_after = right->second;
- if (right == mKeys.end())
- {
- rot_after = mLoopInKey;
- index_after = duration;
- }
-
- F32 u = (time - index_before) / (index_after - index_before);
- value = interp(u, rot_before, rot_after);
- }
- return value;
+ LLQuaternion value;
+
+ if (mKeys.empty())
+ {
+ value = LLQuaternion::DEFAULT;
+ return value;
+ }
+
+ key_map_t::iterator right = mKeys.lower_bound(time);
+ if (right == mKeys.end())
+ {
+ // Past last key
+ --right;
+ value = right->second.mRotation;
+ }
+ else if (right == mKeys.begin() || right->first == time)
+ {
+ // Before first key or exactly on a key
+ value = right->second.mRotation;
+ }
+ else
+ {
+ // Between two keys
+ key_map_t::iterator left = right; --left;
+ F32 index_before = left->first;
+ F32 index_after = right->first;
+ RotationKey& rot_before = left->second;
+ RotationKey& rot_after = right->second;
+ if (right == mKeys.end())
+ {
+ rot_after = mLoopInKey;
+ index_after = duration;
+ }
+
+ F32 u = (time - index_before) / (index_after - index_before);
+ value = interp(u, rot_before, rot_after);
+ }
+ return value;
}
//-----------------------------------------------------------------------------
@@ -276,16 +276,16 @@ LLQuaternion LLKeyframeMotion::RotationCurve::getValue(F32 time, F32 duration)
//-----------------------------------------------------------------------------
LLQuaternion LLKeyframeMotion::RotationCurve::interp(F32 u, RotationKey& before, RotationKey& after)
{
- switch (mInterpolationType)
- {
- case IT_STEP:
- return before.mRotation;
-
- default:
- case IT_LINEAR:
- case IT_SPLINE:
- return nlerp(u, before.mRotation, after.mRotation);
- }
+ switch (mInterpolationType)
+ {
+ case IT_STEP:
+ return before.mRotation;
+
+ default:
+ case IT_LINEAR:
+ case IT_SPLINE:
+ return nlerp(u, before.mRotation, after.mRotation);
+ }
}
@@ -294,8 +294,8 @@ LLQuaternion LLKeyframeMotion::RotationCurve::interp(F32 u, RotationKey& before,
//-----------------------------------------------------------------------------
LLKeyframeMotion::PositionCurve::PositionCurve()
{
- mInterpolationType = LLKeyframeMotion::IT_LINEAR;
- mNumKeys = 0;
+ mInterpolationType = LLKeyframeMotion::IT_LINEAR;
+ mNumKeys = 0;
}
//-----------------------------------------------------------------------------
@@ -303,8 +303,8 @@ LLKeyframeMotion::PositionCurve::PositionCurve()
//-----------------------------------------------------------------------------
LLKeyframeMotion::PositionCurve::~PositionCurve()
{
- mKeys.clear();
- mNumKeys = 0;
+ mKeys.clear();
+ mNumKeys = 0;
}
//-----------------------------------------------------------------------------
@@ -312,47 +312,47 @@ LLKeyframeMotion::PositionCurve::~PositionCurve()
//-----------------------------------------------------------------------------
LLVector3 LLKeyframeMotion::PositionCurve::getValue(F32 time, F32 duration)
{
- LLVector3 value;
-
- if (mKeys.empty())
- {
- value.clearVec();
- return value;
- }
-
- key_map_t::iterator right = mKeys.lower_bound(time);
- if (right == mKeys.end())
- {
- // Past last key
- --right;
- value = right->second.mPosition;
- }
- else if (right == mKeys.begin() || right->first == time)
- {
- // Before first key or exactly on a key
- value = right->second.mPosition;
- }
- else
- {
- // Between two keys
- key_map_t::iterator left = right; --left;
- F32 index_before = left->first;
- F32 index_after = right->first;
- PositionKey& pos_before = left->second;
- PositionKey& pos_after = right->second;
- if (right == mKeys.end())
- {
- pos_after = mLoopInKey;
- index_after = duration;
- }
-
- F32 u = (time - index_before) / (index_after - index_before);
- value = interp(u, pos_before, pos_after);
- }
-
- llassert(value.isFinite());
-
- return value;
+ LLVector3 value;
+
+ if (mKeys.empty())
+ {
+ value.clearVec();
+ return value;
+ }
+
+ key_map_t::iterator right = mKeys.lower_bound(time);
+ if (right == mKeys.end())
+ {
+ // Past last key
+ --right;
+ value = right->second.mPosition;
+ }
+ else if (right == mKeys.begin() || right->first == time)
+ {
+ // Before first key or exactly on a key
+ value = right->second.mPosition;
+ }
+ else
+ {
+ // Between two keys
+ key_map_t::iterator left = right; --left;
+ F32 index_before = left->first;
+ F32 index_after = right->first;
+ PositionKey& pos_before = left->second;
+ PositionKey& pos_after = right->second;
+ if (right == mKeys.end())
+ {
+ pos_after = mLoopInKey;
+ index_after = duration;
+ }
+
+ F32 u = (time - index_before) / (index_after - index_before);
+ value = interp(u, pos_before, pos_after);
+ }
+
+ llassert(value.isFinite());
+
+ return value;
}
//-----------------------------------------------------------------------------
@@ -360,15 +360,15 @@ LLVector3 LLKeyframeMotion::PositionCurve::getValue(F32 time, F32 duration)
//-----------------------------------------------------------------------------
LLVector3 LLKeyframeMotion::PositionCurve::interp(F32 u, PositionKey& before, PositionKey& after)
{
- switch (mInterpolationType)
- {
- case IT_STEP:
- return before.mPosition;
- default:
- case IT_LINEAR:
- case IT_SPLINE:
- return lerp(before.mPosition, after.mPosition, u);
- }
+ switch (mInterpolationType)
+ {
+ case IT_STEP:
+ return before.mPosition;
+ default:
+ case IT_LINEAR:
+ case IT_SPLINE:
+ return lerp(before.mPosition, after.mPosition, u);
+ }
}
@@ -383,38 +383,38 @@ LLVector3 LLKeyframeMotion::PositionCurve::interp(F32 u, PositionKey& before, Po
//-----------------------------------------------------------------------------
void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time, F32 duration)
{
- // this value being 0 is the cause of https://jira.lindenlab.com/browse/SL-22678 but I haven't
- // managed to get a stack to see how it got here. Testing for 0 here will stop the crash.
- if ( joint_state == NULL )
- {
- return;
- }
-
- U32 usage = joint_state->getUsage();
-
- //-------------------------------------------------------------------------
- // update scale component of joint state
- //-------------------------------------------------------------------------
- if ((usage & LLJointState::SCALE) && mScaleCurve.mNumKeys)
- {
- joint_state->setScale( mScaleCurve.getValue( time, duration ) );
- }
-
- //-------------------------------------------------------------------------
- // update rotation component of joint state
- //-------------------------------------------------------------------------
- if ((usage & LLJointState::ROT) && mRotationCurve.mNumKeys)
- {
- joint_state->setRotation( mRotationCurve.getValue( time, duration ) );
- }
-
- //-------------------------------------------------------------------------
- // update position component of joint state
- //-------------------------------------------------------------------------
- if ((usage & LLJointState::POS) && mPositionCurve.mNumKeys)
- {
- joint_state->setPosition( mPositionCurve.getValue( time, duration ) );
- }
+ // this value being 0 is the cause of https://jira.lindenlab.com/browse/SL-22678 but I haven't
+ // managed to get a stack to see how it got here. Testing for 0 here will stop the crash.
+ if ( joint_state == NULL )
+ {
+ return;
+ }
+
+ U32 usage = joint_state->getUsage();
+
+ //-------------------------------------------------------------------------
+ // update scale component of joint state
+ //-------------------------------------------------------------------------
+ if ((usage & LLJointState::SCALE) && mScaleCurve.mNumKeys)
+ {
+ joint_state->setScale( mScaleCurve.getValue( time, duration ) );
+ }
+
+ //-------------------------------------------------------------------------
+ // update rotation component of joint state
+ //-------------------------------------------------------------------------
+ if ((usage & LLJointState::ROT) && mRotationCurve.mNumKeys)
+ {
+ joint_state->setRotation( mRotationCurve.getValue( time, duration ) );
+ }
+
+ //-------------------------------------------------------------------------
+ // update position component of joint state
+ //-------------------------------------------------------------------------
+ if ((usage & LLJointState::POS) && mPositionCurve.mNumKeys)
+ {
+ joint_state->setPosition( mPositionCurve.getValue( time, duration ) );
+ }
}
@@ -428,14 +428,14 @@ void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time,
// LLKeyframeMotion()
// Class Constructor
//-----------------------------------------------------------------------------
-LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id)
- : LLMotion(id),
- mJointMotionList(NULL),
- mPelvisp(NULL),
- mLastSkeletonSerialNum(0),
- mLastUpdateTime(0.f),
- mLastLoopedTime(0.f),
- mAssetStatus(ASSET_UNDEFINED)
+LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id)
+ : LLMotion(id),
+ mJointMotionList(NULL),
+ mPelvisp(NULL),
+ mLastSkeletonSerialNum(0),
+ mLastUpdateTime(0.f),
+ mLastLoopedTime(0.f),
+ mAssetStatus(ASSET_UNDEFINED)
{
}
@@ -447,8 +447,8 @@ LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id)
//-----------------------------------------------------------------------------
LLKeyframeMotion::~LLKeyframeMotion()
{
- for_each(mConstraints.begin(), mConstraints.end(), DeletePointer());
- mConstraints.clear();
+ for_each(mConstraints.begin(), mConstraints.end(), DeletePointer());
+ mConstraints.clear();
}
//-----------------------------------------------------------------------------
@@ -456,7 +456,7 @@ LLKeyframeMotion::~LLKeyframeMotion()
//-----------------------------------------------------------------------------
LLMotion *LLKeyframeMotion::create(const LLUUID &id)
{
- return new LLKeyframeMotion(id);
+ return new LLKeyframeMotion(id);
}
//-----------------------------------------------------------------------------
@@ -464,8 +464,8 @@ LLMotion *LLKeyframeMotion::create(const LLUUID &id)
//-----------------------------------------------------------------------------
LLPointer<LLJointState>& LLKeyframeMotion::getJointState(U32 index)
{
- llassert_always (index < mJointStates.size());
- return mJointStates[index];
+ llassert_always (index < mJointStates.size());
+ return mJointStates[index];
}
//-----------------------------------------------------------------------------
@@ -473,12 +473,12 @@ LLPointer<LLJointState>& LLKeyframeMotion::getJointState(U32 index)
//-----------------------------------------------------------------------------
LLJoint* LLKeyframeMotion::getJoint(U32 index)
{
- llassert_always (index < mJointStates.size());
- LLJoint* joint = mJointStates[index]->getJoint();
-
- //Commented out 06-28-11 by Aura.
- //llassert_always (joint);
- return joint;
+ llassert_always (index < mJointStates.size());
+ LLJoint* joint = mJointStates[index]->getJoint();
+
+ //Commented out 06-28-11 by Aura.
+ //llassert_always (joint);
+ return joint;
}
//-----------------------------------------------------------------------------
@@ -486,16 +486,16 @@ LLJoint* LLKeyframeMotion::getJoint(U32 index)
//-----------------------------------------------------------------------------
LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *character)
{
- mCharacter = character;
-
- LLUUID* character_id;
+ mCharacter = character;
+
+ LLUUID* character_id;
- // asset already loaded?
- switch(mAssetStatus)
- {
- case ASSET_NEEDS_FETCH:
- // request asset
- mAssetStatus = ASSET_FETCHED;
+ // asset already loaded?
+ switch(mAssetStatus)
+ {
+ case ASSET_NEEDS_FETCH:
+ // request asset
+ mAssetStatus = ASSET_FETCHED;
if (mID.notNull())
{
@@ -512,109 +512,109 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact
LL_INFOS("Animation") << "Attempted to fetch animation " << mName << " with null id for character " << mCharacter->getID() << LL_ENDL;
}
- return STATUS_HOLD;
- case ASSET_FETCHED:
- return STATUS_HOLD;
- case ASSET_FETCH_FAILED:
- return STATUS_FAILURE;
- case ASSET_LOADED:
- return STATUS_SUCCESS;
- default:
- // we don't know what state the asset is in yet, so keep going
- // check keyframe cache first then file cache then asset request
- break;
- }
-
- LLKeyframeMotion::JointMotionList* joint_motion_list = LLKeyframeDataCache::getKeyframeData(getID());
-
- if(joint_motion_list)
- {
- // motion already existed in cache, so grab it
- mJointMotionList = joint_motion_list;
-
- mJointStates.reserve(mJointMotionList->getNumJointMotions());
-
- // don't forget to allocate joint states
- // set up joint states to point to character joints
- for(U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
- if (LLJoint *joint = mCharacter->getJoint(joint_motion->mJointName))
- {
- LLPointer<LLJointState> joint_state = new LLJointState;
- mJointStates.push_back(joint_state);
- joint_state->setJoint(joint);
- joint_state->setUsage(joint_motion->mUsage);
- joint_state->setPriority(joint_motion->mPriority);
- }
- else
- {
- // add dummy joint state with no associated joint
- mJointStates.push_back(new LLJointState);
- }
- }
- mAssetStatus = ASSET_LOADED;
- setupPose();
- return STATUS_SUCCESS;
- }
-
- //-------------------------------------------------------------------------
- // Load named file by concatenating the character prefix with the motion name.
- // Load data into a buffer to be parsed.
- //-------------------------------------------------------------------------
- U8 *anim_data;
- S32 anim_file_size;
-
- BOOL success = FALSE;
- LLFileSystem* anim_file = new LLFileSystem(mID, LLAssetType::AT_ANIMATION);
- if (!anim_file || !anim_file->getSize())
- {
- delete anim_file;
- anim_file = NULL;
-
- // request asset over network on next call to load
- mAssetStatus = ASSET_NEEDS_FETCH;
-
- return STATUS_HOLD;
- }
- else
- {
- anim_file_size = anim_file->getSize();
- anim_data = new(std::nothrow) U8[anim_file_size];
- if (anim_data)
- {
- success = anim_file->read(anim_data, anim_file_size); /*Flawfinder: ignore*/
- }
- else
- {
- LL_WARNS() << "Failed to allocate buffer: " << anim_file_size << mID << LL_ENDL;
- }
- delete anim_file;
- anim_file = NULL;
- }
-
- if (!success)
- {
- LL_WARNS() << "Can't open animation file " << mID << LL_ENDL;
- mAssetStatus = ASSET_FETCH_FAILED;
- return STATUS_FAILURE;
- }
-
- LL_DEBUGS() << "Loading keyframe data for: " << getName() << ":" << getID() << " (" << anim_file_size << " bytes)" << LL_ENDL;
-
- LLDataPackerBinaryBuffer dp(anim_data, anim_file_size);
-
- if (!deserialize(dp, getID()))
- {
- LL_WARNS() << "Failed to decode asset for animation " << getName() << ":" << getID() << LL_ENDL;
- mAssetStatus = ASSET_FETCH_FAILED;
- return STATUS_FAILURE;
- }
-
- delete []anim_data;
-
- mAssetStatus = ASSET_LOADED;
- return STATUS_SUCCESS;
+ return STATUS_HOLD;
+ case ASSET_FETCHED:
+ return STATUS_HOLD;
+ case ASSET_FETCH_FAILED:
+ return STATUS_FAILURE;
+ case ASSET_LOADED:
+ return STATUS_SUCCESS;
+ default:
+ // we don't know what state the asset is in yet, so keep going
+ // check keyframe cache first then file cache then asset request
+ break;
+ }
+
+ LLKeyframeMotion::JointMotionList* joint_motion_list = LLKeyframeDataCache::getKeyframeData(getID());
+
+ if(joint_motion_list)
+ {
+ // motion already existed in cache, so grab it
+ mJointMotionList = joint_motion_list;
+
+ mJointStates.reserve(mJointMotionList->getNumJointMotions());
+
+ // don't forget to allocate joint states
+ // set up joint states to point to character joints
+ for(U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
+ {
+ JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
+ if (LLJoint *joint = mCharacter->getJoint(joint_motion->mJointName))
+ {
+ LLPointer<LLJointState> joint_state = new LLJointState;
+ mJointStates.push_back(joint_state);
+ joint_state->setJoint(joint);
+ joint_state->setUsage(joint_motion->mUsage);
+ joint_state->setPriority(joint_motion->mPriority);
+ }
+ else
+ {
+ // add dummy joint state with no associated joint
+ mJointStates.push_back(new LLJointState);
+ }
+ }
+ mAssetStatus = ASSET_LOADED;
+ setupPose();
+ return STATUS_SUCCESS;
+ }
+
+ //-------------------------------------------------------------------------
+ // Load named file by concatenating the character prefix with the motion name.
+ // Load data into a buffer to be parsed.
+ //-------------------------------------------------------------------------
+ U8 *anim_data;
+ S32 anim_file_size;
+
+ BOOL success = FALSE;
+ LLFileSystem* anim_file = new LLFileSystem(mID, LLAssetType::AT_ANIMATION);
+ if (!anim_file || !anim_file->getSize())
+ {
+ delete anim_file;
+ anim_file = NULL;
+
+ // request asset over network on next call to load
+ mAssetStatus = ASSET_NEEDS_FETCH;
+
+ return STATUS_HOLD;
+ }
+ else
+ {
+ anim_file_size = anim_file->getSize();
+ anim_data = new(std::nothrow) U8[anim_file_size];
+ if (anim_data)
+ {
+ success = anim_file->read(anim_data, anim_file_size); /*Flawfinder: ignore*/
+ }
+ else
+ {
+ LL_WARNS() << "Failed to allocate buffer: " << anim_file_size << mID << LL_ENDL;
+ }
+ delete anim_file;
+ anim_file = NULL;
+ }
+
+ if (!success)
+ {
+ LL_WARNS() << "Can't open animation file " << mID << LL_ENDL;
+ mAssetStatus = ASSET_FETCH_FAILED;
+ return STATUS_FAILURE;
+ }
+
+ LL_DEBUGS() << "Loading keyframe data for: " << getName() << ":" << getID() << " (" << anim_file_size << " bytes)" << LL_ENDL;
+
+ LLDataPackerBinaryBuffer dp(anim_data, anim_file_size);
+
+ if (!deserialize(dp, getID()))
+ {
+ LL_WARNS() << "Failed to decode asset for animation " << getName() << ":" << getID() << LL_ENDL;
+ mAssetStatus = ASSET_FETCH_FAILED;
+ return STATUS_FAILURE;
+ }
+
+ delete []anim_data;
+
+ mAssetStatus = ASSET_LOADED;
+ return STATUS_SUCCESS;
}
//-----------------------------------------------------------------------------
@@ -622,38 +622,38 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact
//-----------------------------------------------------------------------------
BOOL LLKeyframeMotion::setupPose()
{
- // add all valid joint states to the pose
- for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++)
- {
- LLPointer<LLJointState> joint_state = getJointState(jm);
- if ( joint_state->getJoint() )
- {
- addJointState( joint_state );
- }
- }
-
- // initialize joint constraints
- for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints)
- {
- JointConstraint* constraintp = new JointConstraint(shared_constraintp);
- initializeConstraint(constraintp);
- mConstraints.push_front(constraintp);
- }
-
- if (mJointMotionList->mConstraints.size())
- {
- mPelvisp = mCharacter->getJoint("mPelvis");
- if (!mPelvisp)
- {
- return FALSE;
- }
- }
-
- // setup loop keys
- setLoopIn(mJointMotionList->mLoopInPoint);
- setLoopOut(mJointMotionList->mLoopOutPoint);
-
- return TRUE;
+ // add all valid joint states to the pose
+ for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++)
+ {
+ LLPointer<LLJointState> joint_state = getJointState(jm);
+ if ( joint_state->getJoint() )
+ {
+ addJointState( joint_state );
+ }
+ }
+
+ // initialize joint constraints
+ for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints)
+ {
+ JointConstraint* constraintp = new JointConstraint(shared_constraintp);
+ initializeConstraint(constraintp);
+ mConstraints.push_front(constraintp);
+ }
+
+ if (mJointMotionList->mConstraints.size())
+ {
+ mPelvisp = mCharacter->getJoint("mPelvis");
+ if (!mPelvisp)
+ {
+ return FALSE;
+ }
+ }
+
+ // setup loop keys
+ setLoopIn(mJointMotionList->mLoopInPoint);
+ setLoopOut(mJointMotionList->mLoopOutPoint);
+
+ return TRUE;
}
//-----------------------------------------------------------------------------
@@ -661,20 +661,20 @@ BOOL LLKeyframeMotion::setupPose()
//-----------------------------------------------------------------------------
BOOL LLKeyframeMotion::onActivate()
{
- // If the keyframe anim has an associated emote, trigger it.
- if( mJointMotionList->mEmoteName.length() > 0 )
- {
- LLUUID emote_anim_id = gAnimLibrary.stringToAnimState(mJointMotionList->mEmoteName);
- // don't start emote if already active to avoid recursion
- if (!mCharacter->isMotionActive(emote_anim_id))
- {
- mCharacter->startMotion( emote_anim_id );
- }
- }
-
- mLastLoopedTime = 0.f;
-
- return TRUE;
+ // If the keyframe anim has an associated emote, trigger it.
+ if( mJointMotionList->mEmoteName.length() > 0 )
+ {
+ LLUUID emote_anim_id = gAnimLibrary.stringToAnimState(mJointMotionList->mEmoteName);
+ // don't start emote if already active to avoid recursion
+ if (!mCharacter->isMotionActive(emote_anim_id))
+ {
+ mCharacter->startMotion( emote_anim_id );
+ }
+ }
+
+ mLastLoopedTime = 0.f;
+
+ return TRUE;
}
//-----------------------------------------------------------------------------
@@ -683,50 +683,50 @@ BOOL LLKeyframeMotion::onActivate()
BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
- // llassert(time >= 0.f); // This will fire
- time = llmax(0.f, time);
-
- if (mJointMotionList->mLoop)
- {
- if (mJointMotionList->mDuration == 0.0f)
- {
- time = 0.f;
- mLastLoopedTime = 0.0f;
- }
- else if (mStopped)
- {
- mLastLoopedTime = llmin(mJointMotionList->mDuration, mLastLoopedTime + time - mLastUpdateTime);
- }
- else if (time > mJointMotionList->mLoopOutPoint)
- {
- if ((mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint) == 0.f)
- {
- mLastLoopedTime = mJointMotionList->mLoopOutPoint;
- }
- else
- {
- mLastLoopedTime = mJointMotionList->mLoopInPoint +
- fmod(time - mJointMotionList->mLoopOutPoint,
- mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint);
- }
- }
- else
- {
- mLastLoopedTime = time;
- }
- }
- else
- {
- mLastLoopedTime = time;
- }
-
- applyKeyframes(mLastLoopedTime);
-
- applyConstraints(mLastLoopedTime, joint_mask);
-
- mLastUpdateTime = time;
-
- return mLastLoopedTime <= mJointMotionList->mDuration;
+ // llassert(time >= 0.f); // This will fire
+ time = llmax(0.f, time);
+
+ if (mJointMotionList->mLoop)
+ {
+ if (mJointMotionList->mDuration == 0.0f)
+ {
+ time = 0.f;
+ mLastLoopedTime = 0.0f;
+ }
+ else if (mStopped)
+ {
+ mLastLoopedTime = llmin(mJointMotionList->mDuration, mLastLoopedTime + time - mLastUpdateTime);
+ }
+ else if (time > mJointMotionList->mLoopOutPoint)
+ {
+ if ((mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint) == 0.f)
+ {
+ mLastLoopedTime = mJointMotionList->mLoopOutPoint;
+ }
+ else
+ {
+ mLastLoopedTime = mJointMotionList->mLoopInPoint +
+ fmod(time - mJointMotionList->mLoopOutPoint,
+ mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint);
+ }
+ }
+ else
+ {
+ mLastLoopedTime = time;
+ }
+ }
+ else
+ {
+ mLastLoopedTime = time;
+ }
+
+ applyKeyframes(mLastLoopedTime);
+
+ applyConstraints(mLastLoopedTime, joint_mask);
+
+ mLastUpdateTime = time;
+
+ return mLastLoopedTime <= mJointMotionList->mDuration;
}
//-----------------------------------------------------------------------------
@@ -734,28 +734,28 @@ BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::applyKeyframes(F32 time)
{
- llassert_always (mJointMotionList->getNumJointMotions() <= mJointStates.size());
- for (U32 i=0; i<mJointMotionList->getNumJointMotions(); i++)
- {
- mJointMotionList->getJointMotion(i)->update(mJointStates[i],
- time,
- mJointMotionList->mDuration );
- }
-
- LLJoint::JointPriority* pose_priority = (LLJoint::JointPriority* )mCharacter->getAnimationData("Hand Pose Priority");
- if (pose_priority)
- {
- if (mJointMotionList->mMaxPriority >= *pose_priority)
- {
- mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose);
- mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority);
- }
- }
- else
- {
- mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose);
- mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority);
- }
+ llassert_always (mJointMotionList->getNumJointMotions() <= mJointStates.size());
+ for (U32 i=0; i<mJointMotionList->getNumJointMotions(); i++)
+ {
+ mJointMotionList->getJointMotion(i)->update(mJointStates[i],
+ time,
+ mJointMotionList->mDuration );
+ }
+
+ LLJoint::JointPriority* pose_priority = (LLJoint::JointPriority* )mCharacter->getAnimationData("Hand Pose Priority");
+ if (pose_priority)
+ {
+ if (mJointMotionList->mMaxPriority >= *pose_priority)
+ {
+ mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose);
+ mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority);
+ }
+ }
+ else
+ {
+ mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose);
+ mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority);
+ }
}
//-----------------------------------------------------------------------------
@@ -763,23 +763,23 @@ void LLKeyframeMotion::applyKeyframes(F32 time)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::applyConstraints(F32 time, U8* joint_mask)
{
- //TODO: investigate replacing spring simulation with critically damped motion
-
- // re-init constraints if skeleton has changed
- if (mCharacter->getSkeletonSerialNum() != mLastSkeletonSerialNum)
- {
- mLastSkeletonSerialNum = mCharacter->getSkeletonSerialNum();
- for (JointConstraint* constraintp : mConstraints)
- {
- initializeConstraint(constraintp);
- }
- }
-
- // apply constraints
- for (JointConstraint* constraintp : mConstraints)
- {
- applyConstraint(constraintp, time, joint_mask);
- }
+ //TODO: investigate replacing spring simulation with critically damped motion
+
+ // re-init constraints if skeleton has changed
+ if (mCharacter->getSkeletonSerialNum() != mLastSkeletonSerialNum)
+ {
+ mLastSkeletonSerialNum = mCharacter->getSkeletonSerialNum();
+ for (JointConstraint* constraintp : mConstraints)
+ {
+ initializeConstraint(constraintp);
+ }
+ }
+
+ // apply constraints
+ for (JointConstraint* constraintp : mConstraints)
+ {
+ applyConstraint(constraintp, time, joint_mask);
+ }
}
//-----------------------------------------------------------------------------
@@ -787,10 +787,10 @@ void LLKeyframeMotion::applyConstraints(F32 time, U8* joint_mask)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::onDeactivate()
{
- for (JointConstraint* constraintp : mConstraints)
- {
- deactivateConstraint(constraintp);
- }
+ for (JointConstraint* constraintp : mConstraints)
+ {
+ deactivateConstraint(constraintp);
+ }
}
//-----------------------------------------------------------------------------
@@ -799,24 +799,24 @@ void LLKeyframeMotion::onDeactivate()
// time is in seconds since character creation
void LLKeyframeMotion::setStopTime(F32 time)
{
- LLMotion::setStopTime(time);
-
- if (mJointMotionList->mLoop && mJointMotionList->mLoopOutPoint != mJointMotionList->mDuration)
- {
- F32 start_loop_time = mActivationTimestamp + mJointMotionList->mLoopInPoint;
- F32 loop_fraction_time;
- if (mJointMotionList->mLoopOutPoint == mJointMotionList->mLoopInPoint)
- {
- loop_fraction_time = 0.f;
- }
- else
- {
- loop_fraction_time = fmod(time - start_loop_time,
- mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint);
- }
- mStopTimestamp = llmax(time,
- (time - loop_fraction_time) + (mJointMotionList->mDuration - mJointMotionList->mLoopInPoint) - getEaseOutDuration());
- }
+ LLMotion::setStopTime(time);
+
+ if (mJointMotionList->mLoop && mJointMotionList->mLoopOutPoint != mJointMotionList->mDuration)
+ {
+ F32 start_loop_time = mActivationTimestamp + mJointMotionList->mLoopInPoint;
+ F32 loop_fraction_time;
+ if (mJointMotionList->mLoopOutPoint == mJointMotionList->mLoopInPoint)
+ {
+ loop_fraction_time = 0.f;
+ }
+ else
+ {
+ loop_fraction_time = fmod(time - start_loop_time,
+ mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint);
+ }
+ mStopTimestamp = llmax(time,
+ (time - loop_fraction_time) + (mJointMotionList->mDuration - mJointMotionList->mLoopInPoint) - getEaseOutDuration());
+ }
}
//-----------------------------------------------------------------------------
@@ -824,43 +824,43 @@ void LLKeyframeMotion::setStopTime(F32 time)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint)
{
- JointConstraintSharedData *shared_data = constraint->mSharedData;
-
- S32 joint_num;
- LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[0]);
- if ( !cur_joint )
- {
- return;
- }
-
- F32 source_pos_offset = dist_vec(source_pos, cur_joint->getWorldPosition());
-
- constraint->mTotalLength = constraint->mJointLengths[0] = dist_vec(cur_joint->getParent()->getWorldPosition(), source_pos);
-
- // grab joint lengths
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- cur_joint = getJointState(shared_data->mJointStateIndices[joint_num])->getJoint();
- if (!cur_joint)
- {
- return;
- }
- constraint->mJointLengths[joint_num] = dist_vec(cur_joint->getWorldPosition(), cur_joint->getParent()->getWorldPosition());
- constraint->mTotalLength += constraint->mJointLengths[joint_num];
- }
-
- // store fraction of total chain length so we know how to shear the entire chain towards the goal position
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- constraint->mJointLengthFractions[joint_num] = constraint->mJointLengths[joint_num] / constraint->mTotalLength;
- }
-
- // add last step in chain, from final joint to constraint position
- constraint->mTotalLength += source_pos_offset;
-
- constraint->mSourceVolume = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume);
- constraint->mTargetVolume = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume);
+ JointConstraintSharedData *shared_data = constraint->mSharedData;
+
+ S32 joint_num;
+ LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
+ LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[0]);
+ if ( !cur_joint )
+ {
+ return;
+ }
+
+ F32 source_pos_offset = dist_vec(source_pos, cur_joint->getWorldPosition());
+
+ constraint->mTotalLength = constraint->mJointLengths[0] = dist_vec(cur_joint->getParent()->getWorldPosition(), source_pos);
+
+ // grab joint lengths
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ cur_joint = getJointState(shared_data->mJointStateIndices[joint_num])->getJoint();
+ if (!cur_joint)
+ {
+ return;
+ }
+ constraint->mJointLengths[joint_num] = dist_vec(cur_joint->getWorldPosition(), cur_joint->getParent()->getWorldPosition());
+ constraint->mTotalLength += constraint->mJointLengths[joint_num];
+ }
+
+ // store fraction of total chain length so we know how to shear the entire chain towards the goal position
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ constraint->mJointLengthFractions[joint_num] = constraint->mJointLengths[joint_num] / constraint->mTotalLength;
+ }
+
+ // add last step in chain, from final joint to constraint position
+ constraint->mTotalLength += source_pos_offset;
+
+ constraint->mSourceVolume = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume);
+ constraint->mTargetVolume = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume);
}
//-----------------------------------------------------------------------------
@@ -868,30 +868,30 @@ void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::activateConstraint(JointConstraint* constraint)
{
- JointConstraintSharedData *shared_data = constraint->mSharedData;
- constraint->mActive = TRUE;
- S32 joint_num;
-
- // grab ground position if we need to
- if (shared_data->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
- {
- LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
- LLVector3 ground_pos_agent;
- mCharacter->getGround(source_pos, ground_pos_agent, constraint->mGroundNorm);
- constraint->mGroundPos = mCharacter->getPosGlobalFromAgent(ground_pos_agent + shared_data->mTargetConstraintOffset);
- }
-
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
- if ( !cur_joint )
- {
- return;
- }
- constraint->mPositions[joint_num] = (cur_joint->getWorldPosition() - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation();
- }
-
- constraint->mWeight = 1.f;
+ JointConstraintSharedData *shared_data = constraint->mSharedData;
+ constraint->mActive = TRUE;
+ S32 joint_num;
+
+ // grab ground position if we need to
+ if (shared_data->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
+ {
+ LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
+ LLVector3 ground_pos_agent;
+ mCharacter->getGround(source_pos, ground_pos_agent, constraint->mGroundNorm);
+ constraint->mGroundPos = mCharacter->getPosGlobalFromAgent(ground_pos_agent + shared_data->mTargetConstraintOffset);
+ }
+
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
+ if ( !cur_joint )
+ {
+ return;
+ }
+ constraint->mPositions[joint_num] = (cur_joint->getWorldPosition() - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation();
+ }
+
+ constraint->mWeight = 1.f;
}
//-----------------------------------------------------------------------------
@@ -899,19 +899,19 @@ void LLKeyframeMotion::activateConstraint(JointConstraint* constraint)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::deactivateConstraint(JointConstraint *constraintp)
{
- if (constraintp->mSourceVolume)
- {
- constraintp->mSourceVolume->mUpdateXform = FALSE;
- }
-
- if (constraintp->mSharedData->mConstraintTargetType != CONSTRAINT_TARGET_TYPE_GROUND)
- {
- if (constraintp->mTargetVolume)
- {
- constraintp->mTargetVolume->mUpdateXform = FALSE;
- }
- }
- constraintp->mActive = FALSE;
+ if (constraintp->mSourceVolume)
+ {
+ constraintp->mSourceVolume->mUpdateXform = FALSE;
+ }
+
+ if (constraintp->mSharedData->mConstraintTargetType != CONSTRAINT_TARGET_TYPE_GROUND)
+ {
+ if (constraintp->mTargetVolume)
+ {
+ constraintp->mTargetVolume->mUpdateXform = FALSE;
+ }
+ }
+ constraintp->mActive = FALSE;
}
//-----------------------------------------------------------------------------
@@ -919,304 +919,304 @@ void LLKeyframeMotion::deactivateConstraint(JointConstraint *constraintp)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8* joint_mask)
{
- JointConstraintSharedData *shared_data = constraint->mSharedData;
- if (!shared_data) return;
-
- LLVector3 positions[MAX_CHAIN_LENGTH];
- const F32* joint_lengths = constraint->mJointLengths;
- LLVector3 velocities[MAX_CHAIN_LENGTH - 1];
- LLQuaternion old_rots[MAX_CHAIN_LENGTH];
- S32 joint_num;
-
- if (time < shared_data->mEaseInStartTime)
- {
- return;
- }
-
- if (time > shared_data->mEaseOutStopTime)
- {
- if (constraint->mActive)
- {
- deactivateConstraint(constraint);
- }
- return;
- }
-
- if (!constraint->mActive || time < shared_data->mEaseInStopTime)
- {
- activateConstraint(constraint);
- }
-
- LLJoint* root_joint = getJoint(shared_data->mJointStateIndices[shared_data->mChainLength]);
- if (! root_joint)
- {
- return;
- }
-
- LLVector3 root_pos = root_joint->getWorldPosition();
-// LLQuaternion root_rot =
- root_joint->getParent()->getWorldRotation();
-// LLQuaternion inv_root_rot = ~root_rot;
-
-// LLVector3 current_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
-
- //apply underlying keyframe animation to get nominal "kinematic" joint positions
- for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)
- {
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
- if (!cur_joint)
- {
- return;
- }
-
- if (joint_mask[cur_joint->getJointNum()] >= (0xff >> (7 - getPriority())))
- {
- // skip constraint
- return;
- }
- old_rots[joint_num] = cur_joint->getRotation();
- cur_joint->setRotation(getJointState(shared_data->mJointStateIndices[joint_num])->getRotation());
- }
-
-
- LLVector3 keyframe_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
- LLVector3 target_pos;
-
- switch(shared_data->mConstraintTargetType)
- {
- case CONSTRAINT_TARGET_TYPE_GROUND:
- target_pos = mCharacter->getPosAgentFromGlobal(constraint->mGroundPos);
-// LL_INFOS() << "Target Pos " << constraint->mGroundPos << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL;
- break;
- case CONSTRAINT_TARGET_TYPE_BODY:
- target_pos = mCharacter->getVolumePos(shared_data->mTargetConstraintVolume, shared_data->mTargetConstraintOffset);
- break;
- default:
- break;
- }
-
- LLVector3 norm;
- LLJoint *source_jointp = NULL;
- LLJoint *target_jointp = NULL;
-
- if (shared_data->mConstraintType == CONSTRAINT_TYPE_PLANE)
- {
- switch(shared_data->mConstraintTargetType)
- {
- case CONSTRAINT_TARGET_TYPE_GROUND:
- norm = constraint->mGroundNorm;
- break;
- case CONSTRAINT_TARGET_TYPE_BODY:
- target_jointp = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume);
- if (target_jointp)
- {
- // *FIX: do proper normal calculation for stretched
- // spheres (inverse transpose)
- norm = target_pos - target_jointp->getWorldPosition();
- }
-
- if (norm.isExactlyZero())
- {
- source_jointp = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume);
- norm = -1.f * shared_data->mSourceConstraintOffset;
- if (source_jointp)
- {
- norm = norm * source_jointp->getWorldRotation();
- }
- }
- norm.normVec();
- break;
- default:
- norm.clearVec();
- break;
- }
-
- target_pos = keyframe_source_pos + (norm * ((target_pos - keyframe_source_pos) * norm));
- }
-
- if (constraint->mSharedData->mChainLength != 0 &&
- dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength)
- {
- constraint->mWeight = LLSmoothInterpolation::lerp(constraint->mWeight, 0.f, 0.1f);
- }
- else
- {
- constraint->mWeight = LLSmoothInterpolation::lerp(constraint->mWeight, 1.f, 0.3f);
- }
-
- F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f :
- llmin(clamp_rescale(time, shared_data->mEaseInStartTime, shared_data->mEaseInStopTime, 0.f, 1.f),
- clamp_rescale(time, shared_data->mEaseOutStartTime, shared_data->mEaseOutStopTime, 1.f, 0.f)));
-
- LLVector3 source_to_target = target_pos - keyframe_source_pos;
-
- S32 max_iteration_count = ll_round(clamp_rescale(
- mCharacter->getPixelArea(),
- MAX_PIXEL_AREA_CONSTRAINTS,
- MIN_PIXEL_AREA_CONSTRAINTS,
- (F32)MAX_ITERATIONS,
- (F32)MIN_ITERATIONS));
-
- if (shared_data->mChainLength)
- {
- LLJoint* end_joint = getJoint(shared_data->mJointStateIndices[0]);
-
- if (!end_joint)
- {
- return;
- }
-
- LLQuaternion end_rot = end_joint->getWorldRotation();
-
- // slam start and end of chain to the proper positions (rest of chain stays put)
- positions[0] = lerp(keyframe_source_pos, target_pos, weight);
- positions[shared_data->mChainLength] = root_pos;
-
- // grab keyframe-specified positions of joints
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
-
- if (!cur_joint)
- {
- return;
- }
-
- LLVector3 kinematic_position = cur_joint->getWorldPosition() +
- (source_to_target * constraint->mJointLengthFractions[joint_num]);
-
- // convert intermediate joint positions to world coordinates
- positions[joint_num] = ( constraint->mPositions[joint_num] * mPelvisp->getWorldRotation()) + mPelvisp->getWorldPosition();
- F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f);
-// LL_INFOS() << "Interpolant " << LLSmoothInterpolation::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL;
- positions[joint_num] = lerp(positions[joint_num], kinematic_position,
- LLSmoothInterpolation::getInterpolant(time_constant, FALSE));
- }
-
- S32 iteration_count;
- for (iteration_count = 0; iteration_count < max_iteration_count; iteration_count++)
- {
- S32 num_joints_finished = 0;
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- // constraint to child
- LLVector3 acceleration = (positions[joint_num - 1] - positions[joint_num]) *
- (dist_vec(positions[joint_num], positions[joint_num - 1]) - joint_lengths[joint_num - 1]) * JOINT_LENGTH_K;
- // constraint to parent
- acceleration += (positions[joint_num + 1] - positions[joint_num]) *
- (dist_vec(positions[joint_num + 1], positions[joint_num]) - joint_lengths[joint_num]) * JOINT_LENGTH_K;
-
- if (acceleration.magVecSquared() < MIN_ACCELERATION_SQUARED)
- {
- num_joints_finished++;
- }
-
- velocities[joint_num - 1] = velocities[joint_num - 1] * 0.7f;
- positions[joint_num] += velocities[joint_num - 1] + (acceleration * 0.5f);
- velocities[joint_num - 1] += acceleration;
- }
-
- if ((iteration_count >= MIN_ITERATION_COUNT) &&
- (num_joints_finished == shared_data->mChainLength - 1))
- {
-// LL_INFOS() << iteration_count << " iterations on " <<
-// mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL;
- break;
- }
- }
-
- for (joint_num = shared_data->mChainLength; joint_num > 0; joint_num--)
- {
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
-
- if (!cur_joint)
- {
- return;
- }
- LLJoint* child_joint = getJoint(shared_data->mJointStateIndices[joint_num - 1]);
- if (!child_joint)
- {
- return;
- }
-
- LLQuaternion parent_rot = cur_joint->getParent()->getWorldRotation();
-
- LLQuaternion cur_rot = cur_joint->getWorldRotation();
- LLQuaternion fixup_rot;
-
- LLVector3 target_at = positions[joint_num - 1] - positions[joint_num];
- LLVector3 current_at;
-
- // at bottom of chain, use point on collision volume, not joint position
- if (joint_num == 1)
- {
- current_at = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset) -
- cur_joint->getWorldPosition();
- }
- else
- {
- current_at = child_joint->getPosition() * cur_rot;
- }
- fixup_rot.shortestArc(current_at, target_at);
-
- LLQuaternion target_rot = cur_rot * fixup_rot;
- target_rot = target_rot * ~parent_rot;
-
- if (weight != 1.f)
- {
- LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[joint_num])->getRotation();
- target_rot = nlerp(weight, cur_rot, target_rot);
- }
-
- getJointState(shared_data->mJointStateIndices[joint_num])->setRotation(target_rot);
- cur_joint->setRotation(target_rot);
- }
-
- LLQuaternion end_local_rot = end_rot * ~end_joint->getParent()->getWorldRotation();
-
- if (weight == 1.f)
- {
- getJointState(shared_data->mJointStateIndices[0])->setRotation(end_local_rot);
- }
- else
- {
- LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[0])->getRotation();
- getJointState(shared_data->mJointStateIndices[0])->setRotation(nlerp(weight, cur_rot, end_local_rot));
- }
-
- // save simulated positions in pelvis-space and calculate total fixup distance
- constraint->mFixupDistanceRMS = 0.f;
- F32 delta_time = llmax(0.02f, llabs(time - mLastUpdateTime));
- for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
- {
- LLVector3 new_pos = (positions[joint_num] - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation();
- constraint->mFixupDistanceRMS += dist_vec_squared(new_pos, constraint->mPositions[joint_num]) / delta_time;
- constraint->mPositions[joint_num] = new_pos;
- }
- constraint->mFixupDistanceRMS *= 1.f / (constraint->mTotalLength * (F32)(shared_data->mChainLength - 1));
- constraint->mFixupDistanceRMS = (F32) sqrt(constraint->mFixupDistanceRMS);
-
- //reset old joint rots
- for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)
- {
- LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
- if (!cur_joint)
- {
- return;
- }
-
- cur_joint->setRotation(old_rots[joint_num]);
- }
- }
- // simple positional constraint (pelvis only)
- else if (getJointState(shared_data->mJointStateIndices[0])->getUsage() & LLJointState::POS)
- {
- LLVector3 delta = source_to_target * weight;
- LLPointer<LLJointState> current_joint_state = getJointState(shared_data->mJointStateIndices[0]);
- LLQuaternion parent_rot = current_joint_state->getJoint()->getParent()->getWorldRotation();
- delta = delta * ~parent_rot;
- current_joint_state->setPosition(current_joint_state->getJoint()->getPosition() + delta);
- }
+ JointConstraintSharedData *shared_data = constraint->mSharedData;
+ if (!shared_data) return;
+
+ LLVector3 positions[MAX_CHAIN_LENGTH];
+ const F32* joint_lengths = constraint->mJointLengths;
+ LLVector3 velocities[MAX_CHAIN_LENGTH - 1];
+ LLQuaternion old_rots[MAX_CHAIN_LENGTH];
+ S32 joint_num;
+
+ if (time < shared_data->mEaseInStartTime)
+ {
+ return;
+ }
+
+ if (time > shared_data->mEaseOutStopTime)
+ {
+ if (constraint->mActive)
+ {
+ deactivateConstraint(constraint);
+ }
+ return;
+ }
+
+ if (!constraint->mActive || time < shared_data->mEaseInStopTime)
+ {
+ activateConstraint(constraint);
+ }
+
+ LLJoint* root_joint = getJoint(shared_data->mJointStateIndices[shared_data->mChainLength]);
+ if (! root_joint)
+ {
+ return;
+ }
+
+ LLVector3 root_pos = root_joint->getWorldPosition();
+// LLQuaternion root_rot =
+ root_joint->getParent()->getWorldRotation();
+// LLQuaternion inv_root_rot = ~root_rot;
+
+// LLVector3 current_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
+
+ //apply underlying keyframe animation to get nominal "kinematic" joint positions
+ for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)
+ {
+ LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
+ if (!cur_joint)
+ {
+ return;
+ }
+
+ if (joint_mask[cur_joint->getJointNum()] >= (0xff >> (7 - getPriority())))
+ {
+ // skip constraint
+ return;
+ }
+ old_rots[joint_num] = cur_joint->getRotation();
+ cur_joint->setRotation(getJointState(shared_data->mJointStateIndices[joint_num])->getRotation());
+ }
+
+
+ LLVector3 keyframe_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
+ LLVector3 target_pos;
+
+ switch(shared_data->mConstraintTargetType)
+ {
+ case CONSTRAINT_TARGET_TYPE_GROUND:
+ target_pos = mCharacter->getPosAgentFromGlobal(constraint->mGroundPos);
+// LL_INFOS() << "Target Pos " << constraint->mGroundPos << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL;
+ break;
+ case CONSTRAINT_TARGET_TYPE_BODY:
+ target_pos = mCharacter->getVolumePos(shared_data->mTargetConstraintVolume, shared_data->mTargetConstraintOffset);
+ break;
+ default:
+ break;
+ }
+
+ LLVector3 norm;
+ LLJoint *source_jointp = NULL;
+ LLJoint *target_jointp = NULL;
+
+ if (shared_data->mConstraintType == CONSTRAINT_TYPE_PLANE)
+ {
+ switch(shared_data->mConstraintTargetType)
+ {
+ case CONSTRAINT_TARGET_TYPE_GROUND:
+ norm = constraint->mGroundNorm;
+ break;
+ case CONSTRAINT_TARGET_TYPE_BODY:
+ target_jointp = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume);
+ if (target_jointp)
+ {
+ // *FIX: do proper normal calculation for stretched
+ // spheres (inverse transpose)
+ norm = target_pos - target_jointp->getWorldPosition();
+ }
+
+ if (norm.isExactlyZero())
+ {
+ source_jointp = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume);
+ norm = -1.f * shared_data->mSourceConstraintOffset;
+ if (source_jointp)
+ {
+ norm = norm * source_jointp->getWorldRotation();
+ }
+ }
+ norm.normVec();
+ break;
+ default:
+ norm.clearVec();
+ break;
+ }
+
+ target_pos = keyframe_source_pos + (norm * ((target_pos - keyframe_source_pos) * norm));
+ }
+
+ if (constraint->mSharedData->mChainLength != 0 &&
+ dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength)
+ {
+ constraint->mWeight = LLSmoothInterpolation::lerp(constraint->mWeight, 0.f, 0.1f);
+ }
+ else
+ {
+ constraint->mWeight = LLSmoothInterpolation::lerp(constraint->mWeight, 1.f, 0.3f);
+ }
+
+ F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f :
+ llmin(clamp_rescale(time, shared_data->mEaseInStartTime, shared_data->mEaseInStopTime, 0.f, 1.f),
+ clamp_rescale(time, shared_data->mEaseOutStartTime, shared_data->mEaseOutStopTime, 1.f, 0.f)));
+
+ LLVector3 source_to_target = target_pos - keyframe_source_pos;
+
+ S32 max_iteration_count = ll_round(clamp_rescale(
+ mCharacter->getPixelArea(),
+ MAX_PIXEL_AREA_CONSTRAINTS,
+ MIN_PIXEL_AREA_CONSTRAINTS,
+ (F32)MAX_ITERATIONS,
+ (F32)MIN_ITERATIONS));
+
+ if (shared_data->mChainLength)
+ {
+ LLJoint* end_joint = getJoint(shared_data->mJointStateIndices[0]);
+
+ if (!end_joint)
+ {
+ return;
+ }
+
+ LLQuaternion end_rot = end_joint->getWorldRotation();
+
+ // slam start and end of chain to the proper positions (rest of chain stays put)
+ positions[0] = lerp(keyframe_source_pos, target_pos, weight);
+ positions[shared_data->mChainLength] = root_pos;
+
+ // grab keyframe-specified positions of joints
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
+
+ if (!cur_joint)
+ {
+ return;
+ }
+
+ LLVector3 kinematic_position = cur_joint->getWorldPosition() +
+ (source_to_target * constraint->mJointLengthFractions[joint_num]);
+
+ // convert intermediate joint positions to world coordinates
+ positions[joint_num] = ( constraint->mPositions[joint_num] * mPelvisp->getWorldRotation()) + mPelvisp->getWorldPosition();
+ F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f);
+// LL_INFOS() << "Interpolant " << LLSmoothInterpolation::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL;
+ positions[joint_num] = lerp(positions[joint_num], kinematic_position,
+ LLSmoothInterpolation::getInterpolant(time_constant, FALSE));
+ }
+
+ S32 iteration_count;
+ for (iteration_count = 0; iteration_count < max_iteration_count; iteration_count++)
+ {
+ S32 num_joints_finished = 0;
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ // constraint to child
+ LLVector3 acceleration = (positions[joint_num - 1] - positions[joint_num]) *
+ (dist_vec(positions[joint_num], positions[joint_num - 1]) - joint_lengths[joint_num - 1]) * JOINT_LENGTH_K;
+ // constraint to parent
+ acceleration += (positions[joint_num + 1] - positions[joint_num]) *
+ (dist_vec(positions[joint_num + 1], positions[joint_num]) - joint_lengths[joint_num]) * JOINT_LENGTH_K;
+
+ if (acceleration.magVecSquared() < MIN_ACCELERATION_SQUARED)
+ {
+ num_joints_finished++;
+ }
+
+ velocities[joint_num - 1] = velocities[joint_num - 1] * 0.7f;
+ positions[joint_num] += velocities[joint_num - 1] + (acceleration * 0.5f);
+ velocities[joint_num - 1] += acceleration;
+ }
+
+ if ((iteration_count >= MIN_ITERATION_COUNT) &&
+ (num_joints_finished == shared_data->mChainLength - 1))
+ {
+// LL_INFOS() << iteration_count << " iterations on " <<
+// mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL;
+ break;
+ }
+ }
+
+ for (joint_num = shared_data->mChainLength; joint_num > 0; joint_num--)
+ {
+ LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
+
+ if (!cur_joint)
+ {
+ return;
+ }
+ LLJoint* child_joint = getJoint(shared_data->mJointStateIndices[joint_num - 1]);
+ if (!child_joint)
+ {
+ return;
+ }
+
+ LLQuaternion parent_rot = cur_joint->getParent()->getWorldRotation();
+
+ LLQuaternion cur_rot = cur_joint->getWorldRotation();
+ LLQuaternion fixup_rot;
+
+ LLVector3 target_at = positions[joint_num - 1] - positions[joint_num];
+ LLVector3 current_at;
+
+ // at bottom of chain, use point on collision volume, not joint position
+ if (joint_num == 1)
+ {
+ current_at = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset) -
+ cur_joint->getWorldPosition();
+ }
+ else
+ {
+ current_at = child_joint->getPosition() * cur_rot;
+ }
+ fixup_rot.shortestArc(current_at, target_at);
+
+ LLQuaternion target_rot = cur_rot * fixup_rot;
+ target_rot = target_rot * ~parent_rot;
+
+ if (weight != 1.f)
+ {
+ LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[joint_num])->getRotation();
+ target_rot = nlerp(weight, cur_rot, target_rot);
+ }
+
+ getJointState(shared_data->mJointStateIndices[joint_num])->setRotation(target_rot);
+ cur_joint->setRotation(target_rot);
+ }
+
+ LLQuaternion end_local_rot = end_rot * ~end_joint->getParent()->getWorldRotation();
+
+ if (weight == 1.f)
+ {
+ getJointState(shared_data->mJointStateIndices[0])->setRotation(end_local_rot);
+ }
+ else
+ {
+ LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[0])->getRotation();
+ getJointState(shared_data->mJointStateIndices[0])->setRotation(nlerp(weight, cur_rot, end_local_rot));
+ }
+
+ // save simulated positions in pelvis-space and calculate total fixup distance
+ constraint->mFixupDistanceRMS = 0.f;
+ F32 delta_time = llmax(0.02f, llabs(time - mLastUpdateTime));
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ LLVector3 new_pos = (positions[joint_num] - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation();
+ constraint->mFixupDistanceRMS += dist_vec_squared(new_pos, constraint->mPositions[joint_num]) / delta_time;
+ constraint->mPositions[joint_num] = new_pos;
+ }
+ constraint->mFixupDistanceRMS *= 1.f / (constraint->mTotalLength * (F32)(shared_data->mChainLength - 1));
+ constraint->mFixupDistanceRMS = (F32) sqrt(constraint->mFixupDistanceRMS);
+
+ //reset old joint rots
+ for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)
+ {
+ LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]);
+ if (!cur_joint)
+ {
+ return;
+ }
+
+ cur_joint->setRotation(old_rots[joint_num]);
+ }
+ }
+ // simple positional constraint (pelvis only)
+ else if (getJointState(shared_data->mJointStateIndices[0])->getUsage() & LLJointState::POS)
+ {
+ LLVector3 delta = source_to_target * weight;
+ LLPointer<LLJointState> current_joint_state = getJointState(shared_data->mJointStateIndices[0]);
+ LLQuaternion parent_rot = current_joint_state->getJoint()->getParent()->getWorldRotation();
+ delta = delta * ~parent_rot;
+ current_joint_state->setPosition(current_joint_state->getJoint()->getPosition() + delta);
+ }
}
//-----------------------------------------------------------------------------
@@ -1227,408 +1227,408 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8
//-----------------------------------------------------------------------------
BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints)
{
- BOOL old_version = FALSE;
- std::unique_ptr<LLKeyframeMotion::JointMotionList> joint_motion_list(new LLKeyframeMotion::JointMotionList);
-
- //-------------------------------------------------------------------------
- // get base priority
- //-------------------------------------------------------------------------
- S32 temp_priority;
- U16 version;
- U16 sub_version;
-
- if (!dp.unpackU16(version, "version"))
- {
- LL_WARNS() << "can't read version number for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if (!dp.unpackU16(sub_version, "sub_version"))
- {
- LL_WARNS() << "can't read sub version number for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if (version == 0 && sub_version == 1)
- {
- old_version = TRUE;
- }
- else if (version != KEYFRAME_MOTION_VERSION || sub_version != KEYFRAME_MOTION_SUBVERSION)
- {
+ BOOL old_version = FALSE;
+ std::unique_ptr<LLKeyframeMotion::JointMotionList> joint_motion_list(new LLKeyframeMotion::JointMotionList);
+
+ //-------------------------------------------------------------------------
+ // get base priority
+ //-------------------------------------------------------------------------
+ S32 temp_priority;
+ U16 version;
+ U16 sub_version;
+
+ if (!dp.unpackU16(version, "version"))
+ {
+ LL_WARNS() << "can't read version number for animation " << asset_id << LL_ENDL;
+ return FALSE;
+ }
+
+ if (!dp.unpackU16(sub_version, "sub_version"))
+ {
+ LL_WARNS() << "can't read sub version number for animation " << asset_id << LL_ENDL;
+ return FALSE;
+ }
+
+ if (version == 0 && sub_version == 1)
+ {
+ old_version = TRUE;
+ }
+ else if (version != KEYFRAME_MOTION_VERSION || sub_version != KEYFRAME_MOTION_SUBVERSION)
+ {
#if LL_RELEASE
- LL_WARNS() << "Bad animation version " << version << "." << sub_version
+ LL_WARNS() << "Bad animation version " << version << "." << sub_version
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
+ return FALSE;
#else
- LL_ERRS() << "Bad animation version " << version << "." << sub_version
+ LL_ERRS() << "Bad animation version " << version << "." << sub_version
<< " for animation " << asset_id << LL_ENDL;
#endif
- }
+ }
- if (!dp.unpackS32(temp_priority, "base_priority"))
- {
- LL_WARNS() << "can't read animation base_priority"
+ if (!dp.unpackS32(temp_priority, "base_priority"))
+ {
+ LL_WARNS() << "can't read animation base_priority"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- joint_motion_list->mBasePriority = (LLJoint::JointPriority) temp_priority;
-
- if (joint_motion_list->mBasePriority >= LLJoint::ADDITIVE_PRIORITY)
- {
- joint_motion_list->mBasePriority = (LLJoint::JointPriority)((S32)LLJoint::ADDITIVE_PRIORITY-1);
- joint_motion_list->mMaxPriority = joint_motion_list->mBasePriority;
- }
- else if (joint_motion_list->mBasePriority < LLJoint::USE_MOTION_PRIORITY)
- {
- LL_WARNS() << "bad animation base_priority " << joint_motion_list->mBasePriority
+ return FALSE;
+ }
+ joint_motion_list->mBasePriority = (LLJoint::JointPriority) temp_priority;
+
+ if (joint_motion_list->mBasePriority >= LLJoint::ADDITIVE_PRIORITY)
+ {
+ joint_motion_list->mBasePriority = (LLJoint::JointPriority)((S32)LLJoint::ADDITIVE_PRIORITY-1);
+ joint_motion_list->mMaxPriority = joint_motion_list->mBasePriority;
+ }
+ else if (joint_motion_list->mBasePriority < LLJoint::USE_MOTION_PRIORITY)
+ {
+ LL_WARNS() << "bad animation base_priority " << joint_motion_list->mBasePriority
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // get duration
- //-------------------------------------------------------------------------
- if (!dp.unpackF32(joint_motion_list->mDuration, "duration"))
- {
- LL_WARNS() << "can't read duration"
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // get duration
+ //-------------------------------------------------------------------------
+ if (!dp.unpackF32(joint_motion_list->mDuration, "duration"))
+ {
+ LL_WARNS() << "can't read duration"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if (joint_motion_list->mDuration > MAX_ANIM_DURATION ||
- !llfinite(joint_motion_list->mDuration))
- {
- LL_WARNS() << "invalid animation duration"
+ return FALSE;
+ }
+
+ if (joint_motion_list->mDuration > MAX_ANIM_DURATION ||
+ !llfinite(joint_motion_list->mDuration))
+ {
+ LL_WARNS() << "invalid animation duration"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // get emote (optional)
- //-------------------------------------------------------------------------
- if (!dp.unpackString(joint_motion_list->mEmoteName, "emote_name"))
- {
- LL_WARNS() << "can't read optional_emote_animation"
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // get emote (optional)
+ //-------------------------------------------------------------------------
+ if (!dp.unpackString(joint_motion_list->mEmoteName, "emote_name"))
+ {
+ LL_WARNS() << "can't read optional_emote_animation"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if(joint_motion_list->mEmoteName==mID.asString())
- {
- LL_WARNS() << "Malformed animation mEmoteName==mID"
+ if(joint_motion_list->mEmoteName==mID.asString())
+ {
+ LL_WARNS() << "Malformed animation mEmoteName==mID"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // get loop
- //-------------------------------------------------------------------------
- if (!dp.unpackF32(joint_motion_list->mLoopInPoint, "loop_in_point") ||
- !llfinite(joint_motion_list->mLoopInPoint))
- {
- LL_WARNS() << "can't read loop point"
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // get loop
+ //-------------------------------------------------------------------------
+ if (!dp.unpackF32(joint_motion_list->mLoopInPoint, "loop_in_point") ||
+ !llfinite(joint_motion_list->mLoopInPoint))
+ {
+ LL_WARNS() << "can't read loop point"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (!dp.unpackF32(joint_motion_list->mLoopOutPoint, "loop_out_point") ||
- !llfinite(joint_motion_list->mLoopOutPoint))
- {
- LL_WARNS() << "can't read loop point"
+ if (!dp.unpackF32(joint_motion_list->mLoopOutPoint, "loop_out_point") ||
+ !llfinite(joint_motion_list->mLoopOutPoint))
+ {
+ LL_WARNS() << "can't read loop point"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (!dp.unpackS32(joint_motion_list->mLoop, "loop"))
- {
- LL_WARNS() << "can't read loop"
+ if (!dp.unpackS32(joint_motion_list->mLoop, "loop"))
+ {
+ LL_WARNS() << "can't read loop"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- //SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside
- LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e");
- LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a");
- if (female_land_anim == asset_id || formal_female_land_anim == asset_id)
- {
- LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL;
- joint_motion_list->mLoop = FALSE;
- }
-
- //-------------------------------------------------------------------------
- // get easeIn and easeOut
- //-------------------------------------------------------------------------
- if (!dp.unpackF32(joint_motion_list->mEaseInDuration, "ease_in_duration") ||
- !llfinite(joint_motion_list->mEaseInDuration))
- {
- LL_WARNS() << "can't read easeIn"
+ return FALSE;
+ }
+
+ //SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside
+ LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e");
+ LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a");
+ if (female_land_anim == asset_id || formal_female_land_anim == asset_id)
+ {
+ LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL;
+ joint_motion_list->mLoop = FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // get easeIn and easeOut
+ //-------------------------------------------------------------------------
+ if (!dp.unpackF32(joint_motion_list->mEaseInDuration, "ease_in_duration") ||
+ !llfinite(joint_motion_list->mEaseInDuration))
+ {
+ LL_WARNS() << "can't read easeIn"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (!dp.unpackF32(joint_motion_list->mEaseOutDuration, "ease_out_duration") ||
- !llfinite(joint_motion_list->mEaseOutDuration))
- {
- LL_WARNS() << "can't read easeOut"
+ if (!dp.unpackF32(joint_motion_list->mEaseOutDuration, "ease_out_duration") ||
+ !llfinite(joint_motion_list->mEaseOutDuration))
+ {
+ LL_WARNS() << "can't read easeOut"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // get hand pose
- //-------------------------------------------------------------------------
- U32 word;
- if (!dp.unpackU32(word, "hand_pose"))
- {
- LL_WARNS() << "can't read hand pose"
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // get hand pose
+ //-------------------------------------------------------------------------
+ U32 word;
+ if (!dp.unpackU32(word, "hand_pose"))
+ {
+ LL_WARNS() << "can't read hand pose"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if(word > LLHandMotion::NUM_HAND_POSES)
- {
- LL_WARNS() << "invalid LLHandMotion::eHandPose index: " << word
+ return FALSE;
+ }
+
+ if(word > LLHandMotion::NUM_HAND_POSES)
+ {
+ LL_WARNS() << "invalid LLHandMotion::eHandPose index: " << word
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- joint_motion_list->mHandPose = (LLHandMotion::eHandPose)word;
-
- //-------------------------------------------------------------------------
- // get number of joint motions
- //-------------------------------------------------------------------------
- U32 num_motions = 0;
+ return FALSE;
+ }
+
+ joint_motion_list->mHandPose = (LLHandMotion::eHandPose)word;
+
+ //-------------------------------------------------------------------------
+ // get number of joint motions
+ //-------------------------------------------------------------------------
+ U32 num_motions = 0;
S32 rotation_dupplicates = 0;
S32 position_dupplicates = 0;
- if (!dp.unpackU32(num_motions, "num_joints"))
- {
- LL_WARNS() << "can't read number of joints"
+ if (!dp.unpackU32(num_motions, "num_joints"))
+ {
+ LL_WARNS() << "can't read number of joints"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (num_motions == 0)
- {
- LL_WARNS() << "no joints"
+ if (num_motions == 0)
+ {
+ LL_WARNS() << "no joints"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- else if (num_motions > LL_CHARACTER_MAX_ANIMATED_JOINTS)
- {
- LL_WARNS() << "too many joints"
+ return FALSE;
+ }
+ else if (num_motions > LL_CHARACTER_MAX_ANIMATED_JOINTS)
+ {
+ LL_WARNS() << "too many joints"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- joint_motion_list->mJointMotionArray.clear();
- joint_motion_list->mJointMotionArray.reserve(num_motions);
- mJointStates.clear();
- mJointStates.reserve(num_motions);
-
- //-------------------------------------------------------------------------
- // initialize joint motions
- //-------------------------------------------------------------------------
-
- for(U32 i=0; i<num_motions; ++i)
- {
- JointMotion* joint_motion = new JointMotion;
- joint_motion_list->mJointMotionArray.push_back(joint_motion);
-
- std::string joint_name;
- if (!dp.unpackString(joint_name, "joint_name"))
- {
- LL_WARNS() << "can't read joint name"
+ return FALSE;
+ }
+
+ joint_motion_list->mJointMotionArray.clear();
+ joint_motion_list->mJointMotionArray.reserve(num_motions);
+ mJointStates.clear();
+ mJointStates.reserve(num_motions);
+
+ //-------------------------------------------------------------------------
+ // initialize joint motions
+ //-------------------------------------------------------------------------
+
+ for(U32 i=0; i<num_motions; ++i)
+ {
+ JointMotion* joint_motion = new JointMotion;
+ joint_motion_list->mJointMotionArray.push_back(joint_motion);
+
+ std::string joint_name;
+ if (!dp.unpackString(joint_name, "joint_name"))
+ {
+ LL_WARNS() << "can't read joint name"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (joint_name == "mScreen" || joint_name == "mRoot")
- {
- LL_WARNS() << "attempted to animate special " << joint_name << " joint"
+ if (joint_name == "mScreen" || joint_name == "mRoot")
+ {
+ LL_WARNS() << "attempted to animate special " << joint_name << " joint"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- //---------------------------------------------------------------------
- // find the corresponding joint
- //---------------------------------------------------------------------
- LLJoint *joint = mCharacter->getJoint( joint_name );
- if (joint)
- {
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // find the corresponding joint
+ //---------------------------------------------------------------------
+ LLJoint *joint = mCharacter->getJoint( joint_name );
+ if (joint)
+ {
S32 joint_num = joint->getJointNum();
- joint_name = joint->getName(); // canonical name in case this is an alias.
-// LL_INFOS() << " joint: " << joint_name << LL_ENDL;
+ joint_name = joint->getName(); // canonical name in case this is an alias.
+// LL_INFOS() << " joint: " << joint_name << LL_ENDL;
if ((joint_num >= (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS) || (joint_num < 0))
{
- LL_WARNS() << "Joint will be omitted from animation: joint_num " << joint_num
+ LL_WARNS() << "Joint will be omitted from animation: joint_num " << joint_num
<< " is outside of legal range [0-"
<< LL_CHARACTER_MAX_ANIMATED_JOINTS << ") for joint " << joint->getName()
<< " for animation " << asset_id << LL_ENDL;
joint = NULL;
}
- }
- else
- {
- LL_WARNS() << "invalid joint name: " << joint_name
+ }
+ else
+ {
+ LL_WARNS() << "invalid joint name: " << joint_name
<< " for animation " << asset_id << LL_ENDL;
- if (!allow_invalid_joints)
- {
- return FALSE;
- }
- }
-
- joint_motion->mJointName = joint_name;
-
- LLPointer<LLJointState> joint_state = new LLJointState;
- mJointStates.push_back(joint_state);
- joint_state->setJoint( joint ); // note: can accept NULL
- joint_state->setUsage( 0 );
-
- //---------------------------------------------------------------------
- // get joint priority
- //---------------------------------------------------------------------
- S32 joint_priority;
- if (!dp.unpackS32(joint_priority, "joint_priority"))
- {
- LL_WARNS() << "can't read joint priority."
+ if (!allow_invalid_joints)
+ {
+ return FALSE;
+ }
+ }
+
+ joint_motion->mJointName = joint_name;
+
+ LLPointer<LLJointState> joint_state = new LLJointState;
+ mJointStates.push_back(joint_state);
+ joint_state->setJoint( joint ); // note: can accept NULL
+ joint_state->setUsage( 0 );
+
+ //---------------------------------------------------------------------
+ // get joint priority
+ //---------------------------------------------------------------------
+ S32 joint_priority;
+ if (!dp.unpackS32(joint_priority, "joint_priority"))
+ {
+ LL_WARNS() << "can't read joint priority."
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (joint_priority < LLJoint::USE_MOTION_PRIORITY)
- {
- LL_WARNS() << "joint priority unknown - too low."
+ if (joint_priority < LLJoint::USE_MOTION_PRIORITY)
+ {
+ LL_WARNS() << "joint priority unknown - too low."
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- joint_motion->mPriority = (LLJoint::JointPriority)joint_priority;
- if (joint_priority != LLJoint::USE_MOTION_PRIORITY &&
- joint_priority > joint_motion_list->mMaxPriority)
- {
- joint_motion_list->mMaxPriority = (LLJoint::JointPriority)joint_priority;
- }
-
- joint_state->setPriority((LLJoint::JointPriority)joint_priority);
-
- //---------------------------------------------------------------------
- // scan rotation curve header
- //---------------------------------------------------------------------
- if (!dp.unpackS32(joint_motion->mRotationCurve.mNumKeys, "num_rot_keys") || joint_motion->mRotationCurve.mNumKeys < 0)
- {
- LL_WARNS() << "can't read number of rotation keys"
+ return FALSE;
+ }
+
+ joint_motion->mPriority = (LLJoint::JointPriority)joint_priority;
+ if (joint_priority != LLJoint::USE_MOTION_PRIORITY &&
+ joint_priority > joint_motion_list->mMaxPriority)
+ {
+ joint_motion_list->mMaxPriority = (LLJoint::JointPriority)joint_priority;
+ }
+
+ joint_state->setPriority((LLJoint::JointPriority)joint_priority);
+
+ //---------------------------------------------------------------------
+ // scan rotation curve header
+ //---------------------------------------------------------------------
+ if (!dp.unpackS32(joint_motion->mRotationCurve.mNumKeys, "num_rot_keys") || joint_motion->mRotationCurve.mNumKeys < 0)
+ {
+ LL_WARNS() << "can't read number of rotation keys"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- joint_motion->mRotationCurve.mInterpolationType = IT_LINEAR;
- if (joint_motion->mRotationCurve.mNumKeys != 0)
- {
- joint_state->setUsage(joint_state->getUsage() | LLJointState::ROT );
- }
-
- //---------------------------------------------------------------------
- // scan rotation curve keys
- //---------------------------------------------------------------------
- RotationCurve *rCurve = &joint_motion->mRotationCurve;
-
- for (S32 k = 0; k < joint_motion->mRotationCurve.mNumKeys; k++)
- {
- F32 time;
- U16 time_short;
-
- if (old_version)
- {
- if (!dp.unpackF32(time, "time") ||
- !llfinite(time))
- {
- LL_WARNS() << "can't read rotation key (" << k << ")"
+ return FALSE;
+ }
+
+ joint_motion->mRotationCurve.mInterpolationType = IT_LINEAR;
+ if (joint_motion->mRotationCurve.mNumKeys != 0)
+ {
+ joint_state->setUsage(joint_state->getUsage() | LLJointState::ROT );
+ }
+
+ //---------------------------------------------------------------------
+ // scan rotation curve keys
+ //---------------------------------------------------------------------
+ RotationCurve *rCurve = &joint_motion->mRotationCurve;
+
+ for (S32 k = 0; k < joint_motion->mRotationCurve.mNumKeys; k++)
+ {
+ F32 time;
+ U16 time_short;
+
+ if (old_version)
+ {
+ if (!dp.unpackF32(time, "time") ||
+ !llfinite(time))
+ {
+ LL_WARNS() << "can't read rotation key (" << k << ")"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- }
- else
- {
- if (!dp.unpackU16(time_short, "time"))
- {
- LL_WARNS() << "can't read rotation key (" << k << ")"
+ return FALSE;
+ }
+
+ }
+ else
+ {
+ if (!dp.unpackU16(time_short, "time"))
+ {
+ LL_WARNS() << "can't read rotation key (" << k << ")"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- time = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration);
-
- if (time < 0 || time > joint_motion_list->mDuration)
- {
- LL_WARNS() << "invalid frame time"
+ return FALSE;
+ }
+
+ time = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration);
+
+ if (time < 0 || time > joint_motion_list->mDuration)
+ {
+ LL_WARNS() << "invalid frame time"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- }
-
- RotationKey rot_key;
- rot_key.mTime = time;
- LLVector3 rot_angles;
- U16 x, y, z;
-
- if (old_version)
- {
- if (!dp.unpackVector3(rot_angles, "rot_angles"))
- {
- LL_WARNS() << "can't read rot_angles in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
- if (!rot_angles.isFinite())
- {
- LL_WARNS() << "non-finite angle in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
-
- LLQuaternion::Order ro = StringToOrder("ZYX");
- rot_key.mRotation = mayaQ(rot_angles.mV[VX], rot_angles.mV[VY], rot_angles.mV[VZ], ro);
- }
- else
- {
- if (!dp.unpackU16(x, "rot_angle_x"))
- {
- LL_WARNS() << "can't read rot_angle_x in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
- if (!dp.unpackU16(y, "rot_angle_y"))
- {
- LL_WARNS() << "can't read rot_angle_y in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
- if (!dp.unpackU16(z, "rot_angle_z"))
- {
- LL_WARNS() << "can't read rot_angle_z in rotation key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
-
- LLVector3 rot_vec;
- rot_vec.mV[VX] = U16_to_F32(x, -1.f, 1.f);
- rot_vec.mV[VY] = U16_to_F32(y, -1.f, 1.f);
- rot_vec.mV[VZ] = U16_to_F32(z, -1.f, 1.f);
-
- if(!rot_vec.isFinite())
- {
- LL_WARNS() << "non-finite angle in rotation key (" << k << ")"
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- rot_key.mRotation.unpackFromVector3(rot_vec);
- }
-
- if(!rot_key.mRotation.isFinite())
- {
- LL_WARNS() << "non-finite angle in rotation key (" << k << ")"
+ return FALSE;
+ }
+ }
+
+ RotationKey rot_key;
+ rot_key.mTime = time;
+ LLVector3 rot_angles;
+ U16 x, y, z;
+
+ if (old_version)
+ {
+ if (!dp.unpackVector3(rot_angles, "rot_angles"))
+ {
+ LL_WARNS() << "can't read rot_angles in rotation key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+ if (!rot_angles.isFinite())
+ {
+ LL_WARNS() << "non-finite angle in rotation key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+
+ LLQuaternion::Order ro = StringToOrder("ZYX");
+ rot_key.mRotation = mayaQ(rot_angles.mV[VX], rot_angles.mV[VY], rot_angles.mV[VZ], ro);
+ }
+ else
+ {
+ if (!dp.unpackU16(x, "rot_angle_x"))
+ {
+ LL_WARNS() << "can't read rot_angle_x in rotation key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+ if (!dp.unpackU16(y, "rot_angle_y"))
+ {
+ LL_WARNS() << "can't read rot_angle_y in rotation key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+ if (!dp.unpackU16(z, "rot_angle_z"))
+ {
+ LL_WARNS() << "can't read rot_angle_z in rotation key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+
+ LLVector3 rot_vec;
+ rot_vec.mV[VX] = U16_to_F32(x, -1.f, 1.f);
+ rot_vec.mV[VY] = U16_to_F32(y, -1.f, 1.f);
+ rot_vec.mV[VZ] = U16_to_F32(z, -1.f, 1.f);
+
+ if(!rot_vec.isFinite())
+ {
+ LL_WARNS() << "non-finite angle in rotation key (" << k << ")"
+ << " for animation " << asset_id << LL_ENDL;
+ return FALSE;
+ }
+ rot_key.mRotation.unpackFromVector3(rot_vec);
+ }
+
+ if(!rot_key.mRotation.isFinite())
+ {
+ LL_WARNS() << "non-finite angle in rotation key (" << k << ")"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- rCurve->mKeys[time] = rot_key;
- }
+ rCurve->mKeys[time] = rot_key;
+ }
if (joint_motion->mRotationCurve.mNumKeys > joint_motion->mRotationCurve.mKeys.size())
{
@@ -1636,115 +1636,115 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
LL_INFOS() << "Motion: " << asset_id << " had dupplicate rotation keys that were removed" << LL_ENDL;
}
- //---------------------------------------------------------------------
- // scan position curve header
- //---------------------------------------------------------------------
- if (!dp.unpackS32(joint_motion->mPositionCurve.mNumKeys, "num_pos_keys") || joint_motion->mPositionCurve.mNumKeys < 0)
- {
- LL_WARNS() << "can't read number of position keys"
+ //---------------------------------------------------------------------
+ // scan position curve header
+ //---------------------------------------------------------------------
+ if (!dp.unpackS32(joint_motion->mPositionCurve.mNumKeys, "num_pos_keys") || joint_motion->mPositionCurve.mNumKeys < 0)
+ {
+ LL_WARNS() << "can't read number of position keys"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- joint_motion->mPositionCurve.mInterpolationType = IT_LINEAR;
- if (joint_motion->mPositionCurve.mNumKeys != 0)
- {
- joint_state->setUsage(joint_state->getUsage() | LLJointState::POS );
- }
-
- //---------------------------------------------------------------------
- // scan position curve keys
- //---------------------------------------------------------------------
- PositionCurve *pCurve = &joint_motion->mPositionCurve;
- BOOL is_pelvis = joint_motion->mJointName == "mPelvis";
- for (S32 k = 0; k < joint_motion->mPositionCurve.mNumKeys; k++)
- {
- U16 time_short;
- PositionKey pos_key;
-
- if (old_version)
- {
- if (!dp.unpackF32(pos_key.mTime, "time") ||
- !llfinite(pos_key.mTime))
- {
- LL_WARNS() << "can't read position key (" << k << ")"
+ return FALSE;
+ }
+
+ joint_motion->mPositionCurve.mInterpolationType = IT_LINEAR;
+ if (joint_motion->mPositionCurve.mNumKeys != 0)
+ {
+ joint_state->setUsage(joint_state->getUsage() | LLJointState::POS );
+ }
+
+ //---------------------------------------------------------------------
+ // scan position curve keys
+ //---------------------------------------------------------------------
+ PositionCurve *pCurve = &joint_motion->mPositionCurve;
+ BOOL is_pelvis = joint_motion->mJointName == "mPelvis";
+ for (S32 k = 0; k < joint_motion->mPositionCurve.mNumKeys; k++)
+ {
+ U16 time_short;
+ PositionKey pos_key;
+
+ if (old_version)
+ {
+ if (!dp.unpackF32(pos_key.mTime, "time") ||
+ !llfinite(pos_key.mTime))
+ {
+ LL_WARNS() << "can't read position key (" << k << ")"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- }
- else
- {
- if (!dp.unpackU16(time_short, "time"))
- {
- LL_WARNS() << "can't read position key (" << k << ")"
+ return FALSE;
+ }
+ }
+ else
+ {
+ if (!dp.unpackU16(time_short, "time"))
+ {
+ LL_WARNS() << "can't read position key (" << k << ")"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- pos_key.mTime = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration);
- }
-
- if (old_version)
- {
- if (!dp.unpackVector3(pos_key.mPosition, "pos"))
- {
- LL_WARNS() << "can't read pos in position key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
-
+ return FALSE;
+ }
+
+ pos_key.mTime = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration);
+ }
+
+ if (old_version)
+ {
+ if (!dp.unpackVector3(pos_key.mPosition, "pos"))
+ {
+ LL_WARNS() << "can't read pos in position key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+
//MAINT-6162
pos_key.mPosition.mV[VX] = llclamp( pos_key.mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
pos_key.mPosition.mV[VY] = llclamp( pos_key.mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
pos_key.mPosition.mV[VZ] = llclamp( pos_key.mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
-
- }
- else
- {
- U16 x, y, z;
-
- if (!dp.unpackU16(x, "pos_x"))
- {
- LL_WARNS() << "can't read pos_x in position key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
- if (!dp.unpackU16(y, "pos_y"))
- {
- LL_WARNS() << "can't read pos_y in position key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
- if (!dp.unpackU16(z, "pos_z"))
- {
- LL_WARNS() << "can't read pos_z in position key (" << k << ")" << LL_ENDL;
- return FALSE;
- }
-
- pos_key.mPosition.mV[VX] = U16_to_F32(x, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- pos_key.mPosition.mV[VY] = U16_to_F32(y, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- pos_key.mPosition.mV[VZ] = U16_to_F32(z, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- }
-
- if(!pos_key.mPosition.isFinite())
- {
- LL_WARNS() << "non-finite position in key"
+
+ }
+ else
+ {
+ U16 x, y, z;
+
+ if (!dp.unpackU16(x, "pos_x"))
+ {
+ LL_WARNS() << "can't read pos_x in position key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+ if (!dp.unpackU16(y, "pos_y"))
+ {
+ LL_WARNS() << "can't read pos_y in position key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+ if (!dp.unpackU16(z, "pos_z"))
+ {
+ LL_WARNS() << "can't read pos_z in position key (" << k << ")" << LL_ENDL;
+ return FALSE;
+ }
+
+ pos_key.mPosition.mV[VX] = U16_to_F32(x, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ pos_key.mPosition.mV[VY] = U16_to_F32(y, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ pos_key.mPosition.mV[VZ] = U16_to_F32(z, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ }
+
+ if(!pos_key.mPosition.isFinite())
+ {
+ LL_WARNS() << "non-finite position in key"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- pCurve->mKeys[pos_key.mTime] = pos_key;
+ return FALSE;
+ }
- if (is_pelvis)
- {
- joint_motion_list->mPelvisBBox.addPoint(pos_key.mPosition);
- }
- }
+ pCurve->mKeys[pos_key.mTime] = pos_key;
+
+ if (is_pelvis)
+ {
+ joint_motion_list->mPelvisBBox.addPoint(pos_key.mPosition);
+ }
+ }
if (joint_motion->mPositionCurve.mNumKeys > joint_motion->mPositionCurve.mKeys.size())
{
position_dupplicates++;
}
- joint_motion->mUsage = joint_state->getUsage();
- }
+ joint_motion->mUsage = joint_state->getUsage();
+ }
if (rotation_dupplicates > 0)
{
@@ -1756,243 +1756,243 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
LL_INFOS() << "Motion: " << asset_id << " had " << position_dupplicates << " dupplicate position keys that were removed" << LL_ENDL;
}
- //-------------------------------------------------------------------------
- // get number of constraints
- //-------------------------------------------------------------------------
- S32 num_constraints = 0;
- if (!dp.unpackS32(num_constraints, "num_constraints"))
- {
- LL_WARNS() << "can't read number of constraints"
+ //-------------------------------------------------------------------------
+ // get number of constraints
+ //-------------------------------------------------------------------------
+ S32 num_constraints = 0;
+ if (!dp.unpackS32(num_constraints, "num_constraints"))
+ {
+ LL_WARNS() << "can't read number of constraints"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (num_constraints > MAX_CONSTRAINTS || num_constraints < 0)
- {
- LL_WARNS() << "Bad number of constraints... ignoring: " << num_constraints
+ if (num_constraints > MAX_CONSTRAINTS || num_constraints < 0)
+ {
+ LL_WARNS() << "Bad number of constraints... ignoring: " << num_constraints
<< " for animation " << asset_id << LL_ENDL;
- }
- else
- {
- //-------------------------------------------------------------------------
- // get constraints
- //-------------------------------------------------------------------------
- std::string str;
- for(S32 i = 0; i < num_constraints; ++i)
- {
- // read in constraint data
- std::unique_ptr<JointConstraintSharedData> constraintp(new JointConstraintSharedData);
- U8 byte = 0;
-
- if (!dp.unpackU8(byte, "chain_length"))
- {
- LL_WARNS() << "can't read constraint chain length"
+ }
+ else
+ {
+ //-------------------------------------------------------------------------
+ // get constraints
+ //-------------------------------------------------------------------------
+ std::string str;
+ for(S32 i = 0; i < num_constraints; ++i)
+ {
+ // read in constraint data
+ std::unique_ptr<JointConstraintSharedData> constraintp(new JointConstraintSharedData);
+ U8 byte = 0;
+
+ if (!dp.unpackU8(byte, "chain_length"))
+ {
+ LL_WARNS() << "can't read constraint chain length"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- constraintp->mChainLength = (S32) byte;
+ return FALSE;
+ }
+ constraintp->mChainLength = (S32) byte;
- if((U32)constraintp->mChainLength > joint_motion_list->getNumJointMotions())
- {
- LL_WARNS() << "invalid constraint chain length"
+ if((U32)constraintp->mChainLength > joint_motion_list->getNumJointMotions())
+ {
+ LL_WARNS() << "invalid constraint chain length"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (!dp.unpackU8(byte, "constraint_type"))
- {
- LL_WARNS() << "can't read constraint type"
+ if (!dp.unpackU8(byte, "constraint_type"))
+ {
+ LL_WARNS() << "can't read constraint type"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if( byte >= NUM_CONSTRAINT_TYPES )
- {
- LL_WARNS() << "invalid constraint type"
+ return FALSE;
+ }
+
+ if( byte >= NUM_CONSTRAINT_TYPES )
+ {
+ LL_WARNS() << "invalid constraint type"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- constraintp->mConstraintType = (EConstraintType)byte;
-
- const S32 BIN_DATA_LENGTH = 16;
- U8 bin_data[BIN_DATA_LENGTH+1];
- if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "source_volume"))
- {
- LL_WARNS() << "can't read source volume name"
+ return FALSE;
+ }
+ constraintp->mConstraintType = (EConstraintType)byte;
+
+ const S32 BIN_DATA_LENGTH = 16;
+ U8 bin_data[BIN_DATA_LENGTH+1];
+ if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "source_volume"))
+ {
+ LL_WARNS() << "can't read source volume name"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination
- str = (char*)bin_data;
- constraintp->mSourceConstraintVolume = mCharacter->getCollisionVolumeID(str);
- if (constraintp->mSourceConstraintVolume == -1)
- {
- LL_WARNS() << "not a valid source constraint volume " << str
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset"))
- {
- LL_WARNS() << "can't read constraint source offset"
+ return FALSE;
+ }
+
+ bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination
+ str = (char*)bin_data;
+ constraintp->mSourceConstraintVolume = mCharacter->getCollisionVolumeID(str);
+ if (constraintp->mSourceConstraintVolume == -1)
+ {
+ LL_WARNS() << "not a valid source constraint volume " << str
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if( !(constraintp->mSourceConstraintOffset.isFinite()) )
- {
- LL_WARNS() << "non-finite constraint source offset"
+ return FALSE;
+ }
+
+ if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset"))
+ {
+ LL_WARNS() << "can't read constraint source offset"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "target_volume"))
- {
- LL_WARNS() << "can't read target volume name"
+ return FALSE;
+ }
+
+ if( !(constraintp->mSourceConstraintOffset.isFinite()) )
+ {
+ LL_WARNS() << "non-finite constraint source offset"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination
- str = (char*)bin_data;
- if (str == "GROUND")
- {
- // constrain to ground
- constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_GROUND;
- }
- else
- {
- constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_BODY;
- constraintp->mTargetConstraintVolume = mCharacter->getCollisionVolumeID(str);
- if (constraintp->mTargetConstraintVolume == -1)
- {
- LL_WARNS() << "not a valid target constraint volume " << str
- << " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- }
-
- if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset"))
- {
- LL_WARNS() << "can't read constraint target offset"
+ return FALSE;
+ }
+
+ if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "target_volume"))
+ {
+ LL_WARNS() << "can't read target volume name"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if( !(constraintp->mTargetConstraintOffset.isFinite()) )
- {
- LL_WARNS() << "non-finite constraint target offset"
+ bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination
+ str = (char*)bin_data;
+ if (str == "GROUND")
+ {
+ // constrain to ground
+ constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_GROUND;
+ }
+ else
+ {
+ constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_BODY;
+ constraintp->mTargetConstraintVolume = mCharacter->getCollisionVolumeID(str);
+ if (constraintp->mTargetConstraintVolume == -1)
+ {
+ LL_WARNS() << "not a valid target constraint volume " << str
+ << " for animation " << asset_id << LL_ENDL;
+ return FALSE;
+ }
+ }
+
+ if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset"))
+ {
+ LL_WARNS() << "can't read constraint target offset"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir"))
- {
- LL_WARNS() << "can't read constraint target direction"
+ return FALSE;
+ }
+
+ if( !(constraintp->mTargetConstraintOffset.isFinite()) )
+ {
+ LL_WARNS() << "non-finite constraint target offset"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
+
+ if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir"))
+ {
+ LL_WARNS() << "can't read constraint target direction"
+ << " for animation " << asset_id << LL_ENDL;
+ return FALSE;
+ }
- if( !(constraintp->mTargetConstraintDir.isFinite()) )
- {
- LL_WARNS() << "non-finite constraint target direction"
+ if( !(constraintp->mTargetConstraintDir.isFinite()) )
+ {
+ LL_WARNS() << "non-finite constraint target direction"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if (!constraintp->mTargetConstraintDir.isExactlyZero())
- {
- constraintp->mUseTargetOffset = TRUE;
- // constraintp->mTargetConstraintDir *= constraintp->mSourceConstraintOffset.magVec();
- }
-
- if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start") || !llfinite(constraintp->mEaseInStartTime))
- {
- LL_WARNS() << "can't read constraint ease in start time"
+ return FALSE;
+ }
+
+ if (!constraintp->mTargetConstraintDir.isExactlyZero())
+ {
+ constraintp->mUseTargetOffset = TRUE;
+ // constraintp->mTargetConstraintDir *= constraintp->mSourceConstraintOffset.magVec();
+ }
+
+ if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start") || !llfinite(constraintp->mEaseInStartTime))
+ {
+ LL_WARNS() << "can't read constraint ease in start time"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop") || !llfinite(constraintp->mEaseInStopTime))
- {
- LL_WARNS() << "can't read constraint ease in stop time"
+ if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop") || !llfinite(constraintp->mEaseInStopTime))
+ {
+ LL_WARNS() << "can't read constraint ease in stop time"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start") || !llfinite(constraintp->mEaseOutStartTime))
- {
- LL_WARNS() << "can't read constraint ease out start time"
+ if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start") || !llfinite(constraintp->mEaseOutStartTime))
+ {
+ LL_WARNS() << "can't read constraint ease out start time"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
+ return FALSE;
+ }
- if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop") || !llfinite(constraintp->mEaseOutStopTime))
- {
- LL_WARNS() << "can't read constraint ease out stop time"
+ if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop") || !llfinite(constraintp->mEaseOutStopTime))
+ {
+ LL_WARNS() << "can't read constraint ease out stop time"
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- LLJoint* joint = mCharacter->findCollisionVolume(constraintp->mSourceConstraintVolume);
- // get joint to which this collision volume is attached
- if (!joint)
- {
- return FALSE;
- }
-
- constraintp->mJointStateIndices = new S32[constraintp->mChainLength + 1]; // note: mChainLength is size-limited - comes from a byte
-
- for (S32 i = 0; i < constraintp->mChainLength + 1; i++)
- {
- LLJoint* parent = joint->getParent();
- if (!parent)
- {
- LL_WARNS() << "Joint with no parent: " << joint->getName()
+ return FALSE;
+ }
+
+ LLJoint* joint = mCharacter->findCollisionVolume(constraintp->mSourceConstraintVolume);
+ // get joint to which this collision volume is attached
+ if (!joint)
+ {
+ return FALSE;
+ }
+
+ constraintp->mJointStateIndices = new S32[constraintp->mChainLength + 1]; // note: mChainLength is size-limited - comes from a byte
+
+ for (S32 i = 0; i < constraintp->mChainLength + 1; i++)
+ {
+ LLJoint* parent = joint->getParent();
+ if (!parent)
+ {
+ LL_WARNS() << "Joint with no parent: " << joint->getName()
<< " Emote: " << joint_motion_list->mEmoteName
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- joint = parent;
- constraintp->mJointStateIndices[i] = -1;
- for (U32 j = 0; j < joint_motion_list->getNumJointMotions(); j++)
- {
- LLJoint* constraint_joint = getJoint(j);
-
- if ( !constraint_joint )
- {
- LL_WARNS() << "Invalid joint " << j
+ return FALSE;
+ }
+ joint = parent;
+ constraintp->mJointStateIndices[i] = -1;
+ for (U32 j = 0; j < joint_motion_list->getNumJointMotions(); j++)
+ {
+ LLJoint* constraint_joint = getJoint(j);
+
+ if ( !constraint_joint )
+ {
+ LL_WARNS() << "Invalid joint " << j
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
-
- if(constraint_joint == joint)
- {
- constraintp->mJointStateIndices[i] = (S32)j;
- break;
- }
- }
- if (constraintp->mJointStateIndices[i] < 0 )
- {
- LL_WARNS() << "No joint index for constraint " << i
+ return FALSE;
+ }
+
+ if(constraint_joint == joint)
+ {
+ constraintp->mJointStateIndices[i] = (S32)j;
+ break;
+ }
+ }
+ if (constraintp->mJointStateIndices[i] < 0 )
+ {
+ LL_WARNS() << "No joint index for constraint " << i
<< " for animation " << asset_id << LL_ENDL;
- return FALSE;
- }
- }
+ return FALSE;
+ }
+ }
- joint_motion_list->mConstraints.push_front(constraintp.release());
- }
- }
+ joint_motion_list->mConstraints.push_front(constraintp.release());
+ }
+ }
- // *FIX: support cleanup of old keyframe data
+ // *FIX: support cleanup of old keyframe data
mJointMotionList = joint_motion_list.release(); // release from unique_ptr to member;
- LLKeyframeDataCache::addKeyframeData(getID(), mJointMotionList);
- mAssetStatus = ASSET_LOADED;
+ LLKeyframeDataCache::addKeyframeData(getID(), mJointMotionList);
+ mAssetStatus = ASSET_LOADED;
- setupPose();
+ setupPose();
- return TRUE;
+ return TRUE;
}
//-----------------------------------------------------------------------------
@@ -2000,41 +2000,41 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo
//-----------------------------------------------------------------------------
BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
{
- BOOL success = TRUE;
-
- LL_DEBUGS("BVH") << "serializing" << LL_ENDL;
-
- success &= dp.packU16(KEYFRAME_MOTION_VERSION, "version");
- success &= dp.packU16(KEYFRAME_MOTION_SUBVERSION, "sub_version");
- success &= dp.packS32(mJointMotionList->mBasePriority, "base_priority");
- success &= dp.packF32(mJointMotionList->mDuration, "duration");
- success &= dp.packString(mJointMotionList->mEmoteName, "emote_name");
- success &= dp.packF32(mJointMotionList->mLoopInPoint, "loop_in_point");
- success &= dp.packF32(mJointMotionList->mLoopOutPoint, "loop_out_point");
- success &= dp.packS32(mJointMotionList->mLoop, "loop");
- success &= dp.packF32(mJointMotionList->mEaseInDuration, "ease_in_duration");
- success &= dp.packF32(mJointMotionList->mEaseOutDuration, "ease_out_duration");
- success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose");
- success &= dp.packU32(mJointMotionList->getNumJointMotions(), "num_joints");
+ BOOL success = TRUE;
+
+ LL_DEBUGS("BVH") << "serializing" << LL_ENDL;
+
+ success &= dp.packU16(KEYFRAME_MOTION_VERSION, "version");
+ success &= dp.packU16(KEYFRAME_MOTION_SUBVERSION, "sub_version");
+ success &= dp.packS32(mJointMotionList->mBasePriority, "base_priority");
+ success &= dp.packF32(mJointMotionList->mDuration, "duration");
+ success &= dp.packString(mJointMotionList->mEmoteName, "emote_name");
+ success &= dp.packF32(mJointMotionList->mLoopInPoint, "loop_in_point");
+ success &= dp.packF32(mJointMotionList->mLoopOutPoint, "loop_out_point");
+ success &= dp.packS32(mJointMotionList->mLoop, "loop");
+ success &= dp.packF32(mJointMotionList->mEaseInDuration, "ease_in_duration");
+ success &= dp.packF32(mJointMotionList->mEaseOutDuration, "ease_out_duration");
+ success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose");
+ success &= dp.packU32(mJointMotionList->getNumJointMotions(), "num_joints");
LL_DEBUGS("BVH") << "version " << KEYFRAME_MOTION_VERSION << LL_ENDL;
LL_DEBUGS("BVH") << "sub_version " << KEYFRAME_MOTION_SUBVERSION << LL_ENDL;
LL_DEBUGS("BVH") << "base_priority " << mJointMotionList->mBasePriority << LL_ENDL;
- LL_DEBUGS("BVH") << "duration " << mJointMotionList->mDuration << LL_ENDL;
- LL_DEBUGS("BVH") << "emote_name " << mJointMotionList->mEmoteName << LL_ENDL;
- LL_DEBUGS("BVH") << "loop_in_point " << mJointMotionList->mLoopInPoint << LL_ENDL;
- LL_DEBUGS("BVH") << "loop_out_point " << mJointMotionList->mLoopOutPoint << LL_ENDL;
- LL_DEBUGS("BVH") << "loop " << mJointMotionList->mLoop << LL_ENDL;
- LL_DEBUGS("BVH") << "ease_in_duration " << mJointMotionList->mEaseInDuration << LL_ENDL;
- LL_DEBUGS("BVH") << "ease_out_duration " << mJointMotionList->mEaseOutDuration << LL_ENDL;
- LL_DEBUGS("BVH") << "hand_pose " << mJointMotionList->mHandPose << LL_ENDL;
- LL_DEBUGS("BVH") << "num_joints " << mJointMotionList->getNumJointMotions() << LL_ENDL;
-
- for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motionp = mJointMotionList->getJointMotion(i);
- success &= dp.packString(joint_motionp->mJointName, "joint_name");
- success &= dp.packS32(joint_motionp->mPriority, "joint_priority");
+ LL_DEBUGS("BVH") << "duration " << mJointMotionList->mDuration << LL_ENDL;
+ LL_DEBUGS("BVH") << "emote_name " << mJointMotionList->mEmoteName << LL_ENDL;
+ LL_DEBUGS("BVH") << "loop_in_point " << mJointMotionList->mLoopInPoint << LL_ENDL;
+ LL_DEBUGS("BVH") << "loop_out_point " << mJointMotionList->mLoopOutPoint << LL_ENDL;
+ LL_DEBUGS("BVH") << "loop " << mJointMotionList->mLoop << LL_ENDL;
+ LL_DEBUGS("BVH") << "ease_in_duration " << mJointMotionList->mEaseInDuration << LL_ENDL;
+ LL_DEBUGS("BVH") << "ease_out_duration " << mJointMotionList->mEaseOutDuration << LL_ENDL;
+ LL_DEBUGS("BVH") << "hand_pose " << mJointMotionList->mHandPose << LL_ENDL;
+ LL_DEBUGS("BVH") << "num_joints " << mJointMotionList->getNumJointMotions() << LL_ENDL;
+
+ for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
+ {
+ JointMotion* joint_motionp = mJointMotionList->getJointMotion(i);
+ success &= dp.packString(joint_motionp->mJointName, "joint_name");
+ success &= dp.packS32(joint_motionp->mPriority, "joint_priority");
success &= dp.packS32(joint_motionp->mRotationCurve.mKeys.size(), "num_rot_keys");
LL_DEBUGS("BVH") << "Joint " << i
@@ -2042,74 +2042,74 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
<< " Rotation keys: " << joint_motionp->mRotationCurve.mKeys.size()
<< " Position keys: " << joint_motionp->mPositionCurve.mKeys.size() << LL_ENDL;
for (RotationCurve::key_map_t::value_type& rot_pair : joint_motionp->mRotationCurve.mKeys)
- {
- RotationKey& rot_key = rot_pair.second;
- U16 time_short = F32_to_U16(rot_key.mTime, 0.f, mJointMotionList->mDuration);
- success &= dp.packU16(time_short, "time");
-
- LLVector3 rot_angles = rot_key.mRotation.packToVector3();
-
- U16 x, y, z;
- rot_angles.quantize16(-1.f, 1.f, -1.f, 1.f);
- x = F32_to_U16(rot_angles.mV[VX], -1.f, 1.f);
- y = F32_to_U16(rot_angles.mV[VY], -1.f, 1.f);
- z = F32_to_U16(rot_angles.mV[VZ], -1.f, 1.f);
- success &= dp.packU16(x, "rot_angle_x");
- success &= dp.packU16(y, "rot_angle_y");
- success &= dp.packU16(z, "rot_angle_z");
-
- LL_DEBUGS("BVH") << " rot: t " << rot_key.mTime << " angles " << rot_angles.mV[VX] <<","<< rot_angles.mV[VY] <<","<< rot_angles.mV[VZ] << LL_ENDL;
- }
-
- success &= dp.packS32(joint_motionp->mPositionCurve.mKeys.size(), "num_pos_keys");
- for (PositionCurve::key_map_t::value_type& pos_pair : joint_motionp->mPositionCurve.mKeys)
- {
- PositionKey& pos_key = pos_pair.second;
- U16 time_short = F32_to_U16(pos_key.mTime, 0.f, mJointMotionList->mDuration);
- success &= dp.packU16(time_short, "time");
-
- U16 x, y, z;
- pos_key.mPosition.quantize16(-LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- x = F32_to_U16(pos_key.mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- y = F32_to_U16(pos_key.mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- z = F32_to_U16(pos_key.mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
- success &= dp.packU16(x, "pos_x");
- success &= dp.packU16(y, "pos_y");
- success &= dp.packU16(z, "pos_z");
-
- LL_DEBUGS("BVH") << " pos: t " << pos_key.mTime << " pos " << pos_key.mPosition.mV[VX] <<","<< pos_key.mPosition.mV[VY] <<","<< pos_key.mPosition.mV[VZ] << LL_ENDL;
- }
- }
-
- success &= dp.packS32(mJointMotionList->mConstraints.size(), "num_constraints");
+ {
+ RotationKey& rot_key = rot_pair.second;
+ U16 time_short = F32_to_U16(rot_key.mTime, 0.f, mJointMotionList->mDuration);
+ success &= dp.packU16(time_short, "time");
+
+ LLVector3 rot_angles = rot_key.mRotation.packToVector3();
+
+ U16 x, y, z;
+ rot_angles.quantize16(-1.f, 1.f, -1.f, 1.f);
+ x = F32_to_U16(rot_angles.mV[VX], -1.f, 1.f);
+ y = F32_to_U16(rot_angles.mV[VY], -1.f, 1.f);
+ z = F32_to_U16(rot_angles.mV[VZ], -1.f, 1.f);
+ success &= dp.packU16(x, "rot_angle_x");
+ success &= dp.packU16(y, "rot_angle_y");
+ success &= dp.packU16(z, "rot_angle_z");
+
+ LL_DEBUGS("BVH") << " rot: t " << rot_key.mTime << " angles " << rot_angles.mV[VX] <<","<< rot_angles.mV[VY] <<","<< rot_angles.mV[VZ] << LL_ENDL;
+ }
+
+ success &= dp.packS32(joint_motionp->mPositionCurve.mKeys.size(), "num_pos_keys");
+ for (PositionCurve::key_map_t::value_type& pos_pair : joint_motionp->mPositionCurve.mKeys)
+ {
+ PositionKey& pos_key = pos_pair.second;
+ U16 time_short = F32_to_U16(pos_key.mTime, 0.f, mJointMotionList->mDuration);
+ success &= dp.packU16(time_short, "time");
+
+ U16 x, y, z;
+ pos_key.mPosition.quantize16(-LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ x = F32_to_U16(pos_key.mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ y = F32_to_U16(pos_key.mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ z = F32_to_U16(pos_key.mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ success &= dp.packU16(x, "pos_x");
+ success &= dp.packU16(y, "pos_y");
+ success &= dp.packU16(z, "pos_z");
+
+ LL_DEBUGS("BVH") << " pos: t " << pos_key.mTime << " pos " << pos_key.mPosition.mV[VX] <<","<< pos_key.mPosition.mV[VY] <<","<< pos_key.mPosition.mV[VZ] << LL_ENDL;
+ }
+ }
+
+ success &= dp.packS32(mJointMotionList->mConstraints.size(), "num_constraints");
LL_DEBUGS("BVH") << "num_constraints " << mJointMotionList->mConstraints.size() << LL_ENDL;
- for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints)
- {
- success &= dp.packU8(shared_constraintp->mChainLength, "chain_length");
- success &= dp.packU8(shared_constraintp->mConstraintType, "constraint_type");
- char source_volume[16]; /* Flawfinder: ignore */
- snprintf(source_volume, sizeof(source_volume), "%s", /* Flawfinder: ignore */
- mCharacter->findCollisionVolume(shared_constraintp->mSourceConstraintVolume)->getName().c_str());
-
- success &= dp.packBinaryDataFixed((U8*)source_volume, 16, "source_volume");
- success &= dp.packVector3(shared_constraintp->mSourceConstraintOffset, "source_offset");
- char target_volume[16]; /* Flawfinder: ignore */
- if (shared_constraintp->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
- {
- snprintf(target_volume,sizeof(target_volume), "%s", "GROUND"); /* Flawfinder: ignore */
- }
- else
- {
- snprintf(target_volume, sizeof(target_volume),"%s", /* Flawfinder: ignore */
- mCharacter->findCollisionVolume(shared_constraintp->mTargetConstraintVolume)->getName().c_str());
- }
- success &= dp.packBinaryDataFixed((U8*)target_volume, 16, "target_volume");
- success &= dp.packVector3(shared_constraintp->mTargetConstraintOffset, "target_offset");
- success &= dp.packVector3(shared_constraintp->mTargetConstraintDir, "target_dir");
- success &= dp.packF32(shared_constraintp->mEaseInStartTime, "ease_in_start");
- success &= dp.packF32(shared_constraintp->mEaseInStopTime, "ease_in_stop");
- success &= dp.packF32(shared_constraintp->mEaseOutStartTime, "ease_out_start");
- success &= dp.packF32(shared_constraintp->mEaseOutStopTime, "ease_out_stop");
+ for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints)
+ {
+ success &= dp.packU8(shared_constraintp->mChainLength, "chain_length");
+ success &= dp.packU8(shared_constraintp->mConstraintType, "constraint_type");
+ char source_volume[16]; /* Flawfinder: ignore */
+ snprintf(source_volume, sizeof(source_volume), "%s", /* Flawfinder: ignore */
+ mCharacter->findCollisionVolume(shared_constraintp->mSourceConstraintVolume)->getName().c_str());
+
+ success &= dp.packBinaryDataFixed((U8*)source_volume, 16, "source_volume");
+ success &= dp.packVector3(shared_constraintp->mSourceConstraintOffset, "source_offset");
+ char target_volume[16]; /* Flawfinder: ignore */
+ if (shared_constraintp->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND)
+ {
+ snprintf(target_volume,sizeof(target_volume), "%s", "GROUND"); /* Flawfinder: ignore */
+ }
+ else
+ {
+ snprintf(target_volume, sizeof(target_volume),"%s", /* Flawfinder: ignore */
+ mCharacter->findCollisionVolume(shared_constraintp->mTargetConstraintVolume)->getName().c_str());
+ }
+ success &= dp.packBinaryDataFixed((U8*)target_volume, 16, "target_volume");
+ success &= dp.packVector3(shared_constraintp->mTargetConstraintOffset, "target_offset");
+ success &= dp.packVector3(shared_constraintp->mTargetConstraintDir, "target_dir");
+ success &= dp.packF32(shared_constraintp->mEaseInStartTime, "ease_in_start");
+ success &= dp.packF32(shared_constraintp->mEaseInStopTime, "ease_in_stop");
+ success &= dp.packF32(shared_constraintp->mEaseOutStartTime, "ease_out_start");
+ success &= dp.packF32(shared_constraintp->mEaseOutStopTime, "ease_out_stop");
LL_DEBUGS("BVH") << " chain_length " << shared_constraintp->mChainLength << LL_ENDL;
LL_DEBUGS("BVH") << " constraint_type " << (S32)shared_constraintp->mConstraintType << LL_ENDL;
@@ -2122,21 +2122,21 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
LL_DEBUGS("BVH") << " ease_in_stop " << shared_constraintp->mEaseInStopTime << LL_ENDL;
LL_DEBUGS("BVH") << " ease_out_start " << shared_constraintp->mEaseOutStartTime << LL_ENDL;
LL_DEBUGS("BVH") << " ease_out_stop " << shared_constraintp->mEaseOutStopTime << LL_ENDL;
- }
+ }
- return success;
+ return success;
}
//-----------------------------------------------------------------------------
// getFileSize()
//-----------------------------------------------------------------------------
-U32 LLKeyframeMotion::getFileSize()
+U32 LLKeyframeMotion::getFileSize()
{
- // serialize into a dummy buffer to calculate required size
- LLDataPackerBinaryBuffer dp;
- serialize(dp);
+ // serialize into a dummy buffer to calculate required size
+ LLDataPackerBinaryBuffer dp;
+ serialize(dp);
- return dp.getCurrentSize();
+ return dp.getCurrentSize();
}
//-----------------------------------------------------------------------------
@@ -2144,7 +2144,7 @@ U32 LLKeyframeMotion::getFileSize()
//-----------------------------------------------------------------------------
bool LLKeyframeMotion::dumpToFile(const std::string& name)
{
- bool succ = false;
+ bool succ = false;
if (isLoaded())
{
std::string outfile_base;
@@ -2162,22 +2162,22 @@ bool LLKeyframeMotion::dumpToFile(const std::string& name)
outfile_base = id.asString();
}
- if (gDirUtilp->getExtension(outfile_base).empty())
- {
- outfile_base += ".anim";
- }
- std::string outfilename;
- if (gDirUtilp->getDirName(outfile_base).empty())
- {
- outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base);
- }
- else
- {
- outfilename = outfile_base;
- }
+ if (gDirUtilp->getExtension(outfile_base).empty())
+ {
+ outfile_base += ".anim";
+ }
+ std::string outfilename;
+ if (gDirUtilp->getDirName(outfile_base).empty())
+ {
+ outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base);
+ }
+ else
+ {
+ outfilename = outfile_base;
+ }
if (LLFile::isfile(outfilename))
{
- LL_WARNS() << outfilename << " already exists, write failed" << LL_ENDL;
+ LL_WARNS() << outfilename << " already exists, write failed" << LL_ENDL;
return false;
}
@@ -2193,12 +2193,12 @@ bool LLKeyframeMotion::dumpToFile(const std::string& name)
if (outfile.getFileHandle())
{
S32 wrote_bytes = outfile.write(buffer, file_size);
- succ = (wrote_bytes == file_size);
+ succ = (wrote_bytes == file_size);
}
}
delete [] buffer;
}
- return succ;
+ return succ;
}
//-----------------------------------------------------------------------------
@@ -2206,7 +2206,7 @@ bool LLKeyframeMotion::dumpToFile(const std::string& name)
//-----------------------------------------------------------------------------
const LLBBoxLocal &LLKeyframeMotion::getPelvisBBox()
{
- return mJointMotionList->mPelvisBBox;
+ return mJointMotionList->mPelvisBBox;
}
//-----------------------------------------------------------------------------
@@ -2214,22 +2214,22 @@ const LLBBoxLocal &LLKeyframeMotion::getPelvisBBox()
//-----------------------------------------------------------------------------
void LLKeyframeMotion::setPriority(S32 priority)
{
- if (mJointMotionList)
- {
- S32 priority_delta = priority - mJointMotionList->mBasePriority;
- mJointMotionList->mBasePriority = (LLJoint::JointPriority)priority;
- mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority;
-
- for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
- joint_motion->mPriority = (LLJoint::JointPriority)llclamp(
- (S32)joint_motion->mPriority + priority_delta,
- (S32)LLJoint::LOW_PRIORITY,
- (S32)LLJoint::HIGHEST_PRIORITY);
- getJointState(i)->setPriority(joint_motion->mPriority);
- }
- }
+ if (mJointMotionList)
+ {
+ S32 priority_delta = priority - mJointMotionList->mBasePriority;
+ mJointMotionList->mBasePriority = (LLJoint::JointPriority)priority;
+ mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority;
+
+ for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
+ {
+ JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
+ joint_motion->mPriority = (LLJoint::JointPriority)llclamp(
+ (S32)joint_motion->mPriority + priority_delta,
+ (S32)LLJoint::LOW_PRIORITY,
+ (S32)LLJoint::HIGHEST_PRIORITY);
+ getJointState(i)->setPriority(joint_motion->mPriority);
+ }
+ }
}
//-----------------------------------------------------------------------------
@@ -2237,15 +2237,15 @@ void LLKeyframeMotion::setPriority(S32 priority)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::setEmote(const LLUUID& emote_id)
{
- const char* emote_name = gAnimLibrary.animStateToString(emote_id);
- if (emote_name)
- {
- mJointMotionList->mEmoteName = emote_name;
- }
- else
- {
- mJointMotionList->mEmoteName = "";
- }
+ const char* emote_name = gAnimLibrary.animStateToString(emote_id);
+ if (emote_name)
+ {
+ mJointMotionList->mEmoteName = emote_name;
+ }
+ else
+ {
+ mJointMotionList->mEmoteName = "";
+ }
}
//-----------------------------------------------------------------------------
@@ -2253,10 +2253,10 @@ void LLKeyframeMotion::setEmote(const LLUUID& emote_id)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::setEaseIn(F32 ease_in)
{
- if (mJointMotionList)
- {
- mJointMotionList->mEaseInDuration = llmax(ease_in, 0.f);
- }
+ if (mJointMotionList)
+ {
+ mJointMotionList->mEaseInDuration = llmax(ease_in, 0.f);
+ }
}
//-----------------------------------------------------------------------------
@@ -2264,10 +2264,10 @@ void LLKeyframeMotion::setEaseIn(F32 ease_in)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::setEaseOut(F32 ease_in)
{
- if (mJointMotionList)
- {
- mJointMotionList->mEaseOutDuration = llmax(ease_in, 0.f);
- }
+ if (mJointMotionList)
+ {
+ mJointMotionList->mEaseOutDuration = llmax(ease_in, 0.f);
+ }
}
@@ -2276,8 +2276,8 @@ void LLKeyframeMotion::setEaseOut(F32 ease_in)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::flushKeyframeCache()
{
- // TODO: Make this safe to do
-// LLKeyframeDataCache::clear();
+ // TODO: Make this safe to do
+// LLKeyframeDataCache::clear();
}
//-----------------------------------------------------------------------------
@@ -2285,11 +2285,11 @@ void LLKeyframeMotion::flushKeyframeCache()
//-----------------------------------------------------------------------------
void LLKeyframeMotion::setLoop(BOOL loop)
{
- if (mJointMotionList)
- {
- mJointMotionList->mLoop = loop;
- mSendStopTimestamp = F32_MAX;
- }
+ if (mJointMotionList)
+ {
+ mJointMotionList->mLoop = loop;
+ mSendStopTimestamp = F32_MAX;
+ }
}
@@ -2298,28 +2298,28 @@ void LLKeyframeMotion::setLoop(BOOL loop)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::setLoopIn(F32 in_point)
{
- if (mJointMotionList)
- {
- mJointMotionList->mLoopInPoint = in_point;
-
- // set up loop keys
- for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
-
- PositionCurve* pos_curve = &joint_motion->mPositionCurve;
- RotationCurve* rot_curve = &joint_motion->mRotationCurve;
- ScaleCurve* scale_curve = &joint_motion->mScaleCurve;
-
- pos_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
- rot_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
- scale_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
-
- pos_curve->mLoopInKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
- rot_curve->mLoopInKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
- scale_curve->mLoopInKey.mScale = scale_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
- }
- }
+ if (mJointMotionList)
+ {
+ mJointMotionList->mLoopInPoint = in_point;
+
+ // set up loop keys
+ for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
+ {
+ JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
+
+ PositionCurve* pos_curve = &joint_motion->mPositionCurve;
+ RotationCurve* rot_curve = &joint_motion->mRotationCurve;
+ ScaleCurve* scale_curve = &joint_motion->mScaleCurve;
+
+ pos_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
+ rot_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
+ scale_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
+
+ pos_curve->mLoopInKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
+ rot_curve->mLoopInKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
+ scale_curve->mLoopInKey.mScale = scale_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
+ }
+ }
}
//-----------------------------------------------------------------------------
@@ -2327,98 +2327,98 @@ void LLKeyframeMotion::setLoopIn(F32 in_point)
//-----------------------------------------------------------------------------
void LLKeyframeMotion::setLoopOut(F32 out_point)
{
- if (mJointMotionList)
- {
- mJointMotionList->mLoopOutPoint = out_point;
-
- // set up loop keys
- for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
- {
- JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
-
- PositionCurve* pos_curve = &joint_motion->mPositionCurve;
- RotationCurve* rot_curve = &joint_motion->mRotationCurve;
- ScaleCurve* scale_curve = &joint_motion->mScaleCurve;
-
- pos_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
- rot_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
- scale_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
-
- pos_curve->mLoopOutKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
- rot_curve->mLoopOutKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
- scale_curve->mLoopOutKey.mScale = scale_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
- }
- }
+ if (mJointMotionList)
+ {
+ mJointMotionList->mLoopOutPoint = out_point;
+
+ // set up loop keys
+ for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++)
+ {
+ JointMotion* joint_motion = mJointMotionList->getJointMotion(i);
+
+ PositionCurve* pos_curve = &joint_motion->mPositionCurve;
+ RotationCurve* rot_curve = &joint_motion->mRotationCurve;
+ ScaleCurve* scale_curve = &joint_motion->mScaleCurve;
+
+ pos_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
+ rot_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
+ scale_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
+
+ pos_curve->mLoopOutKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
+ rot_curve->mLoopOutKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
+ scale_curve->mLoopOutKey.mScale = scale_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
+ }
+ }
}
//-----------------------------------------------------------------------------
// onLoadComplete()
//-----------------------------------------------------------------------------
void LLKeyframeMotion::onLoadComplete(const LLUUID& asset_uuid,
- LLAssetType::EType type,
- void* user_data, S32 status, LLExtStat ext_status)
+ LLAssetType::EType type,
+ void* user_data, S32 status, LLExtStat ext_status)
{
- LLUUID* id = (LLUUID*)user_data;
-
- std::vector<LLCharacter* >::iterator char_iter = LLCharacter::sInstances.begin();
-
- while(char_iter != LLCharacter::sInstances.end() &&
- (*char_iter)->getID() != *id)
- {
- ++char_iter;
- }
-
- delete id;
-
- if (char_iter == LLCharacter::sInstances.end())
- {
- return;
- }
-
- LLCharacter* character = *char_iter;
-
- // look for an existing instance of this motion
- LLKeyframeMotion* motionp = static_cast<LLKeyframeMotion*> (character->findMotion(asset_uuid));
- if (motionp)
- {
- if (0 == status)
- {
- if (motionp->mAssetStatus == ASSET_LOADED)
- {
- // asset already loaded
- return;
- }
- LLFileSystem file(asset_uuid, type, LLFileSystem::READ);
- S32 size = file.getSize();
-
- U8* buffer = new U8[size];
- file.read((U8*)buffer, size); /*Flawfinder: ignore*/
-
- LL_DEBUGS("Animation") << "Loading keyframe data for: " << motionp->getName() << ":" << motionp->getID() << " (" << size << " bytes)" << LL_ENDL;
-
- LLDataPackerBinaryBuffer dp(buffer, size);
- if (motionp->deserialize(dp, asset_uuid))
- {
- motionp->mAssetStatus = ASSET_LOADED;
- }
- else
- {
- LL_WARNS() << "Failed to decode asset for animation " << motionp->getName() << ":" << motionp->getID() << LL_ENDL;
- motionp->mAssetStatus = ASSET_FETCH_FAILED;
- }
-
- delete[] buffer;
- }
- else
- {
- LL_WARNS() << "Failed to load asset for animation " << motionp->getName() << ":" << motionp->getID() << LL_ENDL;
- motionp->mAssetStatus = ASSET_FETCH_FAILED;
- }
- }
- else
- {
- LL_WARNS() << "No existing motion for asset data. UUID: " << asset_uuid << LL_ENDL;
- }
+ LLUUID* id = (LLUUID*)user_data;
+
+ std::vector<LLCharacter* >::iterator char_iter = LLCharacter::sInstances.begin();
+
+ while(char_iter != LLCharacter::sInstances.end() &&
+ (*char_iter)->getID() != *id)
+ {
+ ++char_iter;
+ }
+
+ delete id;
+
+ if (char_iter == LLCharacter::sInstances.end())
+ {
+ return;
+ }
+
+ LLCharacter* character = *char_iter;
+
+ // look for an existing instance of this motion
+ LLKeyframeMotion* motionp = static_cast<LLKeyframeMotion*> (character->findMotion(asset_uuid));
+ if (motionp)
+ {
+ if (0 == status)
+ {
+ if (motionp->mAssetStatus == ASSET_LOADED)
+ {
+ // asset already loaded
+ return;
+ }
+ LLFileSystem file(asset_uuid, type, LLFileSystem::READ);
+ S32 size = file.getSize();
+
+ U8* buffer = new U8[size];
+ file.read((U8*)buffer, size); /*Flawfinder: ignore*/
+
+ LL_DEBUGS("Animation") << "Loading keyframe data for: " << motionp->getName() << ":" << motionp->getID() << " (" << size << " bytes)" << LL_ENDL;
+
+ LLDataPackerBinaryBuffer dp(buffer, size);
+ if (motionp->deserialize(dp, asset_uuid))
+ {
+ motionp->mAssetStatus = ASSET_LOADED;
+ }
+ else
+ {
+ LL_WARNS() << "Failed to decode asset for animation " << motionp->getName() << ":" << motionp->getID() << LL_ENDL;
+ motionp->mAssetStatus = ASSET_FETCH_FAILED;
+ }
+
+ delete[] buffer;
+ }
+ else
+ {
+ LL_WARNS() << "Failed to load asset for animation " << motionp->getName() << ":" << motionp->getID() << LL_ENDL;
+ motionp->mAssetStatus = ASSET_FETCH_FAILED;
+ }
+ }
+ else
+ {
+ LL_WARNS() << "No existing motion for asset data. UUID: " << asset_uuid << LL_ENDL;
+ }
}
//--------------------------------------------------------------------
@@ -2426,34 +2426,34 @@ void LLKeyframeMotion::onLoadComplete(const LLUUID& asset_uuid,
//--------------------------------------------------------------------
void LLKeyframeDataCache::dumpDiagInfo()
{
- // keep track of totals
- U32 total_size = 0;
+ // keep track of totals
+ U32 total_size = 0;
- char buf[1024]; /* Flawfinder: ignore */
+ char buf[1024]; /* Flawfinder: ignore */
- LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
- LL_INFOS() << " Global Motion Table (DEBUG only)" << LL_ENDL;
- LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
+ LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
+ LL_INFOS() << " Global Motion Table (DEBUG only)" << LL_ENDL;
+ LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
- // print each loaded mesh, and it's memory usage
- for (keyframe_data_map_t::value_type& data_pair : sKeyframeDataMap)
- {
- U32 joint_motion_kb;
+ // print each loaded mesh, and it's memory usage
+ for (keyframe_data_map_t::value_type& data_pair : sKeyframeDataMap)
+ {
+ U32 joint_motion_kb;
- LLKeyframeMotion::JointMotionList *motion_list_p = data_pair.second;
+ LLKeyframeMotion::JointMotionList *motion_list_p = data_pair.second;
- LL_INFOS() << "Motion: " << data_pair.first << LL_ENDL;
+ LL_INFOS() << "Motion: " << data_pair.first << LL_ENDL;
- joint_motion_kb = motion_list_p->dumpDiagInfo();
+ joint_motion_kb = motion_list_p->dumpDiagInfo();
- total_size += joint_motion_kb;
- }
+ total_size += joint_motion_kb;
+ }
- LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
- LL_INFOS() << "Motions\tTotal Size" << LL_ENDL;
- snprintf(buf, sizeof(buf), "%d\t\t%d bytes", (S32)sKeyframeDataMap.size(), total_size ); /* Flawfinder: ignore */
- LL_INFOS() << buf << LL_ENDL;
- LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
+ LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
+ LL_INFOS() << "Motions\tTotal Size" << LL_ENDL;
+ snprintf(buf, sizeof(buf), "%d\t\t%d bytes", (S32)sKeyframeDataMap.size(), total_size ); /* Flawfinder: ignore */
+ LL_INFOS() << buf << LL_ENDL;
+ LL_INFOS() << "-----------------------------------------------------" << LL_ENDL;
}
@@ -2462,7 +2462,7 @@ void LLKeyframeDataCache::dumpDiagInfo()
//--------------------------------------------------------------------
void LLKeyframeDataCache::addKeyframeData(const LLUUID& id, LLKeyframeMotion::JointMotionList* joint_motion_listp)
{
- sKeyframeDataMap[id] = joint_motion_listp;
+ sKeyframeDataMap[id] = joint_motion_listp;
}
//--------------------------------------------------------------------
@@ -2470,12 +2470,12 @@ void LLKeyframeDataCache::addKeyframeData(const LLUUID& id, LLKeyframeMotion::Jo
//--------------------------------------------------------------------
void LLKeyframeDataCache::removeKeyframeData(const LLUUID& id)
{
- keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id);
- if (found_data != sKeyframeDataMap.end())
- {
- delete found_data->second;
- sKeyframeDataMap.erase(found_data);
- }
+ keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id);
+ if (found_data != sKeyframeDataMap.end())
+ {
+ delete found_data->second;
+ sKeyframeDataMap.erase(found_data);
+ }
}
//--------------------------------------------------------------------
@@ -2483,12 +2483,12 @@ void LLKeyframeDataCache::removeKeyframeData(const LLUUID& id)
//--------------------------------------------------------------------
LLKeyframeMotion::JointMotionList* LLKeyframeDataCache::getKeyframeData(const LLUUID& id)
{
- keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id);
- if (found_data == sKeyframeDataMap.end())
- {
- return NULL;
- }
- return found_data->second;
+ keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id);
+ if (found_data == sKeyframeDataMap.end())
+ {
+ return NULL;
+ }
+ return found_data->second;
}
//--------------------------------------------------------------------
@@ -2496,7 +2496,7 @@ LLKeyframeMotion::JointMotionList* LLKeyframeDataCache::getKeyframeData(const LL
//--------------------------------------------------------------------
LLKeyframeDataCache::~LLKeyframeDataCache()
{
- clear();
+ clear();
}
//-----------------------------------------------------------------------------
@@ -2504,27 +2504,27 @@ LLKeyframeDataCache::~LLKeyframeDataCache()
//-----------------------------------------------------------------------------
void LLKeyframeDataCache::clear()
{
- for_each(sKeyframeDataMap.begin(), sKeyframeDataMap.end(), DeletePairedPointer());
- sKeyframeDataMap.clear();
+ for_each(sKeyframeDataMap.begin(), sKeyframeDataMap.end(), DeletePairedPointer());
+ sKeyframeDataMap.clear();
}
//-----------------------------------------------------------------------------
// JointConstraint()
//-----------------------------------------------------------------------------
-LLKeyframeMotion::JointConstraint::JointConstraint(JointConstraintSharedData* shared_data) : mSharedData(shared_data)
+LLKeyframeMotion::JointConstraint::JointConstraint(JointConstraintSharedData* shared_data) : mSharedData(shared_data)
{
- mWeight = 0.f;
- mTotalLength = 0.f;
- mActive = FALSE;
- mSourceVolume = NULL;
- mTargetVolume = NULL;
- mFixupDistanceRMS = 0.f;
-
- for (S32 i=0; i<MAX_CHAIN_LENGTH; ++i)
- {
- mJointLengths[i] = 0.f;
- mJointLengthFractions[i] = 0.f;
- }
+ mWeight = 0.f;
+ mTotalLength = 0.f;
+ mActive = FALSE;
+ mSourceVolume = NULL;
+ mTargetVolume = NULL;
+ mFixupDistanceRMS = 0.f;
+
+ for (S32 i=0; i<MAX_CHAIN_LENGTH; ++i)
+ {
+ mJointLengths[i] = 0.f;
+ mJointLengthFractions[i] = 0.f;
+ }
}
//-----------------------------------------------------------------------------