diff options
Diffstat (limited to 'indra/llcharacter/llkeyframemotion.cpp')
-rw-r--r-- | indra/llcharacter/llkeyframemotion.cpp | 3726 |
1 files changed, 1863 insertions, 1863 deletions
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index d95ec159f2..10d35c4527 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llkeyframemotion.cpp * @brief Implementation of LLKeyframeMotion class. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -46,7 +46,7 @@ //----------------------------------------------------------------------------- // Static Definitions //----------------------------------------------------------------------------- -LLKeyframeDataCache::keyframe_data_map_t LLKeyframeDataCache::sKeyframeDataMap; +LLKeyframeDataCache::keyframe_data_map_t LLKeyframeDataCache::sKeyframeDataMap; //----------------------------------------------------------------------------- // Globals @@ -65,60 +65,60 @@ static F32 MAX_CONSTRAINTS = 10; // JointMotionList //----------------------------------------------------------------------------- LLKeyframeMotion::JointMotionList::JointMotionList() - : mDuration(0.f), - mLoop(FALSE), - mLoopInPoint(0.f), - mLoopOutPoint(0.f), - mEaseInDuration(0.f), - mEaseOutDuration(0.f), - mBasePriority(LLJoint::LOW_PRIORITY), - mHandPose(LLHandMotion::HAND_POSE_SPREAD), - mMaxPriority(LLJoint::LOW_PRIORITY) + : mDuration(0.f), + mLoop(FALSE), + mLoopInPoint(0.f), + mLoopOutPoint(0.f), + mEaseInDuration(0.f), + mEaseOutDuration(0.f), + mBasePriority(LLJoint::LOW_PRIORITY), + mHandPose(LLHandMotion::HAND_POSE_SPREAD), + mMaxPriority(LLJoint::LOW_PRIORITY) { } LLKeyframeMotion::JointMotionList::~JointMotionList() { - for_each(mConstraints.begin(), mConstraints.end(), DeletePointer()); - mConstraints.clear(); - for_each(mJointMotionArray.begin(), mJointMotionArray.end(), DeletePointer()); - mJointMotionArray.clear(); + for_each(mConstraints.begin(), mConstraints.end(), DeletePointer()); + mConstraints.clear(); + for_each(mJointMotionArray.begin(), mJointMotionArray.end(), DeletePointer()); + mJointMotionArray.clear(); } U32 LLKeyframeMotion::JointMotionList::dumpDiagInfo() { - S32 total_size = sizeof(JointMotionList); - - for (U32 i = 0; i < getNumJointMotions(); i++) - { - LLKeyframeMotion::JointMotion* joint_motion_p = mJointMotionArray[i]; - - LL_INFOS() << "\tJoint " << joint_motion_p->mJointName << LL_ENDL; - if (joint_motion_p->mUsage & LLJointState::SCALE) - { - LL_INFOS() << "\t" << joint_motion_p->mScaleCurve.mNumKeys << " scale keys at " - << joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey) << " bytes" << LL_ENDL; - - total_size += joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey); - } - if (joint_motion_p->mUsage & LLJointState::ROT) - { - LL_INFOS() << "\t" << joint_motion_p->mRotationCurve.mNumKeys << " rotation keys at " - << joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey) << " bytes" << LL_ENDL; - - total_size += joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey); - } - if (joint_motion_p->mUsage & LLJointState::POS) - { - LL_INFOS() << "\t" << joint_motion_p->mPositionCurve.mNumKeys << " position keys at " - << joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey) << " bytes" << LL_ENDL; - - total_size += joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey); - } - } - LL_INFOS() << "Size: " << total_size << " bytes" << LL_ENDL; - - return total_size; + S32 total_size = sizeof(JointMotionList); + + for (U32 i = 0; i < getNumJointMotions(); i++) + { + LLKeyframeMotion::JointMotion* joint_motion_p = mJointMotionArray[i]; + + LL_INFOS() << "\tJoint " << joint_motion_p->mJointName << LL_ENDL; + if (joint_motion_p->mUsage & LLJointState::SCALE) + { + LL_INFOS() << "\t" << joint_motion_p->mScaleCurve.mNumKeys << " scale keys at " + << joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey) << " bytes" << LL_ENDL; + + total_size += joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey); + } + if (joint_motion_p->mUsage & LLJointState::ROT) + { + LL_INFOS() << "\t" << joint_motion_p->mRotationCurve.mNumKeys << " rotation keys at " + << joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey) << " bytes" << LL_ENDL; + + total_size += joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey); + } + if (joint_motion_p->mUsage & LLJointState::POS) + { + LL_INFOS() << "\t" << joint_motion_p->mPositionCurve.mNumKeys << " position keys at " + << joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey) << " bytes" << LL_ENDL; + + total_size += joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey); + } + } + LL_INFOS() << "Size: " << total_size << " bytes" << LL_ENDL; + + return total_size; } //----------------------------------------------------------------------------- @@ -133,17 +133,17 @@ U32 LLKeyframeMotion::JointMotionList::dumpDiagInfo() //----------------------------------------------------------------------------- LLKeyframeMotion::ScaleCurve::ScaleCurve() { - mInterpolationType = LLKeyframeMotion::IT_LINEAR; - mNumKeys = 0; + mInterpolationType = LLKeyframeMotion::IT_LINEAR; + mNumKeys = 0; } //----------------------------------------------------------------------------- // ScaleCurve::~ScaleCurve() //----------------------------------------------------------------------------- -LLKeyframeMotion::ScaleCurve::~ScaleCurve() +LLKeyframeMotion::ScaleCurve::~ScaleCurve() { - mKeys.clear(); - mNumKeys = 0; + mKeys.clear(); + mNumKeys = 0; } //----------------------------------------------------------------------------- @@ -151,44 +151,44 @@ LLKeyframeMotion::ScaleCurve::~ScaleCurve() //----------------------------------------------------------------------------- LLVector3 LLKeyframeMotion::ScaleCurve::getValue(F32 time, F32 duration) { - LLVector3 value; - - if (mKeys.empty()) - { - value.clearVec(); - return value; - } - - key_map_t::iterator right = mKeys.lower_bound(time); - if (right == mKeys.end()) - { - // Past last key - --right; - value = right->second.mScale; - } - else if (right == mKeys.begin() || right->first == time) - { - // Before first key or exactly on a key - value = right->second.mScale; - } - else - { - // Between two keys - key_map_t::iterator left = right; --left; - F32 index_before = left->first; - F32 index_after = right->first; - ScaleKey& scale_before = left->second; - ScaleKey& scale_after = right->second; - if (right == mKeys.end()) - { - scale_after = mLoopInKey; - index_after = duration; - } - - F32 u = (time - index_before) / (index_after - index_before); - value = interp(u, scale_before, scale_after); - } - return value; + LLVector3 value; + + if (mKeys.empty()) + { + value.clearVec(); + return value; + } + + key_map_t::iterator right = mKeys.lower_bound(time); + if (right == mKeys.end()) + { + // Past last key + --right; + value = right->second.mScale; + } + else if (right == mKeys.begin() || right->first == time) + { + // Before first key or exactly on a key + value = right->second.mScale; + } + else + { + // Between two keys + key_map_t::iterator left = right; --left; + F32 index_before = left->first; + F32 index_after = right->first; + ScaleKey& scale_before = left->second; + ScaleKey& scale_after = right->second; + if (right == mKeys.end()) + { + scale_after = mLoopInKey; + index_after = duration; + } + + F32 u = (time - index_before) / (index_after - index_before); + value = interp(u, scale_before, scale_after); + } + return value; } //----------------------------------------------------------------------------- @@ -196,16 +196,16 @@ LLVector3 LLKeyframeMotion::ScaleCurve::getValue(F32 time, F32 duration) //----------------------------------------------------------------------------- LLVector3 LLKeyframeMotion::ScaleCurve::interp(F32 u, ScaleKey& before, ScaleKey& after) { - switch (mInterpolationType) - { - case IT_STEP: - return before.mScale; - - default: - case IT_LINEAR: - case IT_SPLINE: - return lerp(before.mScale, after.mScale, u); - } + switch (mInterpolationType) + { + case IT_STEP: + return before.mScale; + + default: + case IT_LINEAR: + case IT_SPLINE: + return lerp(before.mScale, after.mScale, u); + } } //----------------------------------------------------------------------------- @@ -213,8 +213,8 @@ LLVector3 LLKeyframeMotion::ScaleCurve::interp(F32 u, ScaleKey& before, ScaleKey //----------------------------------------------------------------------------- LLKeyframeMotion::RotationCurve::RotationCurve() { - mInterpolationType = LLKeyframeMotion::IT_LINEAR; - mNumKeys = 0; + mInterpolationType = LLKeyframeMotion::IT_LINEAR; + mNumKeys = 0; } //----------------------------------------------------------------------------- @@ -222,8 +222,8 @@ LLKeyframeMotion::RotationCurve::RotationCurve() //----------------------------------------------------------------------------- LLKeyframeMotion::RotationCurve::~RotationCurve() { - mKeys.clear(); - mNumKeys = 0; + mKeys.clear(); + mNumKeys = 0; } //----------------------------------------------------------------------------- @@ -231,44 +231,44 @@ LLKeyframeMotion::RotationCurve::~RotationCurve() //----------------------------------------------------------------------------- LLQuaternion LLKeyframeMotion::RotationCurve::getValue(F32 time, F32 duration) { - LLQuaternion value; - - if (mKeys.empty()) - { - value = LLQuaternion::DEFAULT; - return value; - } - - key_map_t::iterator right = mKeys.lower_bound(time); - if (right == mKeys.end()) - { - // Past last key - --right; - value = right->second.mRotation; - } - else if (right == mKeys.begin() || right->first == time) - { - // Before first key or exactly on a key - value = right->second.mRotation; - } - else - { - // Between two keys - key_map_t::iterator left = right; --left; - F32 index_before = left->first; - F32 index_after = right->first; - RotationKey& rot_before = left->second; - RotationKey& rot_after = right->second; - if (right == mKeys.end()) - { - rot_after = mLoopInKey; - index_after = duration; - } - - F32 u = (time - index_before) / (index_after - index_before); - value = interp(u, rot_before, rot_after); - } - return value; + LLQuaternion value; + + if (mKeys.empty()) + { + value = LLQuaternion::DEFAULT; + return value; + } + + key_map_t::iterator right = mKeys.lower_bound(time); + if (right == mKeys.end()) + { + // Past last key + --right; + value = right->second.mRotation; + } + else if (right == mKeys.begin() || right->first == time) + { + // Before first key or exactly on a key + value = right->second.mRotation; + } + else + { + // Between two keys + key_map_t::iterator left = right; --left; + F32 index_before = left->first; + F32 index_after = right->first; + RotationKey& rot_before = left->second; + RotationKey& rot_after = right->second; + if (right == mKeys.end()) + { + rot_after = mLoopInKey; + index_after = duration; + } + + F32 u = (time - index_before) / (index_after - index_before); + value = interp(u, rot_before, rot_after); + } + return value; } //----------------------------------------------------------------------------- @@ -276,16 +276,16 @@ LLQuaternion LLKeyframeMotion::RotationCurve::getValue(F32 time, F32 duration) //----------------------------------------------------------------------------- LLQuaternion LLKeyframeMotion::RotationCurve::interp(F32 u, RotationKey& before, RotationKey& after) { - switch (mInterpolationType) - { - case IT_STEP: - return before.mRotation; - - default: - case IT_LINEAR: - case IT_SPLINE: - return nlerp(u, before.mRotation, after.mRotation); - } + switch (mInterpolationType) + { + case IT_STEP: + return before.mRotation; + + default: + case IT_LINEAR: + case IT_SPLINE: + return nlerp(u, before.mRotation, after.mRotation); + } } @@ -294,8 +294,8 @@ LLQuaternion LLKeyframeMotion::RotationCurve::interp(F32 u, RotationKey& before, //----------------------------------------------------------------------------- LLKeyframeMotion::PositionCurve::PositionCurve() { - mInterpolationType = LLKeyframeMotion::IT_LINEAR; - mNumKeys = 0; + mInterpolationType = LLKeyframeMotion::IT_LINEAR; + mNumKeys = 0; } //----------------------------------------------------------------------------- @@ -303,8 +303,8 @@ LLKeyframeMotion::PositionCurve::PositionCurve() //----------------------------------------------------------------------------- LLKeyframeMotion::PositionCurve::~PositionCurve() { - mKeys.clear(); - mNumKeys = 0; + mKeys.clear(); + mNumKeys = 0; } //----------------------------------------------------------------------------- @@ -312,47 +312,47 @@ LLKeyframeMotion::PositionCurve::~PositionCurve() //----------------------------------------------------------------------------- LLVector3 LLKeyframeMotion::PositionCurve::getValue(F32 time, F32 duration) { - LLVector3 value; - - if (mKeys.empty()) - { - value.clearVec(); - return value; - } - - key_map_t::iterator right = mKeys.lower_bound(time); - if (right == mKeys.end()) - { - // Past last key - --right; - value = right->second.mPosition; - } - else if (right == mKeys.begin() || right->first == time) - { - // Before first key or exactly on a key - value = right->second.mPosition; - } - else - { - // Between two keys - key_map_t::iterator left = right; --left; - F32 index_before = left->first; - F32 index_after = right->first; - PositionKey& pos_before = left->second; - PositionKey& pos_after = right->second; - if (right == mKeys.end()) - { - pos_after = mLoopInKey; - index_after = duration; - } - - F32 u = (time - index_before) / (index_after - index_before); - value = interp(u, pos_before, pos_after); - } - - llassert(value.isFinite()); - - return value; + LLVector3 value; + + if (mKeys.empty()) + { + value.clearVec(); + return value; + } + + key_map_t::iterator right = mKeys.lower_bound(time); + if (right == mKeys.end()) + { + // Past last key + --right; + value = right->second.mPosition; + } + else if (right == mKeys.begin() || right->first == time) + { + // Before first key or exactly on a key + value = right->second.mPosition; + } + else + { + // Between two keys + key_map_t::iterator left = right; --left; + F32 index_before = left->first; + F32 index_after = right->first; + PositionKey& pos_before = left->second; + PositionKey& pos_after = right->second; + if (right == mKeys.end()) + { + pos_after = mLoopInKey; + index_after = duration; + } + + F32 u = (time - index_before) / (index_after - index_before); + value = interp(u, pos_before, pos_after); + } + + llassert(value.isFinite()); + + return value; } //----------------------------------------------------------------------------- @@ -360,15 +360,15 @@ LLVector3 LLKeyframeMotion::PositionCurve::getValue(F32 time, F32 duration) //----------------------------------------------------------------------------- LLVector3 LLKeyframeMotion::PositionCurve::interp(F32 u, PositionKey& before, PositionKey& after) { - switch (mInterpolationType) - { - case IT_STEP: - return before.mPosition; - default: - case IT_LINEAR: - case IT_SPLINE: - return lerp(before.mPosition, after.mPosition, u); - } + switch (mInterpolationType) + { + case IT_STEP: + return before.mPosition; + default: + case IT_LINEAR: + case IT_SPLINE: + return lerp(before.mPosition, after.mPosition, u); + } } @@ -383,38 +383,38 @@ LLVector3 LLKeyframeMotion::PositionCurve::interp(F32 u, PositionKey& before, Po //----------------------------------------------------------------------------- void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time, F32 duration) { - // this value being 0 is the cause of https://jira.lindenlab.com/browse/SL-22678 but I haven't - // managed to get a stack to see how it got here. Testing for 0 here will stop the crash. - if ( joint_state == NULL ) - { - return; - } - - U32 usage = joint_state->getUsage(); - - //------------------------------------------------------------------------- - // update scale component of joint state - //------------------------------------------------------------------------- - if ((usage & LLJointState::SCALE) && mScaleCurve.mNumKeys) - { - joint_state->setScale( mScaleCurve.getValue( time, duration ) ); - } - - //------------------------------------------------------------------------- - // update rotation component of joint state - //------------------------------------------------------------------------- - if ((usage & LLJointState::ROT) && mRotationCurve.mNumKeys) - { - joint_state->setRotation( mRotationCurve.getValue( time, duration ) ); - } - - //------------------------------------------------------------------------- - // update position component of joint state - //------------------------------------------------------------------------- - if ((usage & LLJointState::POS) && mPositionCurve.mNumKeys) - { - joint_state->setPosition( mPositionCurve.getValue( time, duration ) ); - } + // this value being 0 is the cause of https://jira.lindenlab.com/browse/SL-22678 but I haven't + // managed to get a stack to see how it got here. Testing for 0 here will stop the crash. + if ( joint_state == NULL ) + { + return; + } + + U32 usage = joint_state->getUsage(); + + //------------------------------------------------------------------------- + // update scale component of joint state + //------------------------------------------------------------------------- + if ((usage & LLJointState::SCALE) && mScaleCurve.mNumKeys) + { + joint_state->setScale( mScaleCurve.getValue( time, duration ) ); + } + + //------------------------------------------------------------------------- + // update rotation component of joint state + //------------------------------------------------------------------------- + if ((usage & LLJointState::ROT) && mRotationCurve.mNumKeys) + { + joint_state->setRotation( mRotationCurve.getValue( time, duration ) ); + } + + //------------------------------------------------------------------------- + // update position component of joint state + //------------------------------------------------------------------------- + if ((usage & LLJointState::POS) && mPositionCurve.mNumKeys) + { + joint_state->setPosition( mPositionCurve.getValue( time, duration ) ); + } } @@ -428,14 +428,14 @@ void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time, // LLKeyframeMotion() // Class Constructor //----------------------------------------------------------------------------- -LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id) - : LLMotion(id), - mJointMotionList(NULL), - mPelvisp(NULL), - mLastSkeletonSerialNum(0), - mLastUpdateTime(0.f), - mLastLoopedTime(0.f), - mAssetStatus(ASSET_UNDEFINED) +LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id) + : LLMotion(id), + mJointMotionList(NULL), + mPelvisp(NULL), + mLastSkeletonSerialNum(0), + mLastUpdateTime(0.f), + mLastLoopedTime(0.f), + mAssetStatus(ASSET_UNDEFINED) { } @@ -447,8 +447,8 @@ LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id) //----------------------------------------------------------------------------- LLKeyframeMotion::~LLKeyframeMotion() { - for_each(mConstraints.begin(), mConstraints.end(), DeletePointer()); - mConstraints.clear(); + for_each(mConstraints.begin(), mConstraints.end(), DeletePointer()); + mConstraints.clear(); } //----------------------------------------------------------------------------- @@ -456,7 +456,7 @@ LLKeyframeMotion::~LLKeyframeMotion() //----------------------------------------------------------------------------- LLMotion *LLKeyframeMotion::create(const LLUUID &id) { - return new LLKeyframeMotion(id); + return new LLKeyframeMotion(id); } //----------------------------------------------------------------------------- @@ -464,8 +464,8 @@ LLMotion *LLKeyframeMotion::create(const LLUUID &id) //----------------------------------------------------------------------------- LLPointer<LLJointState>& LLKeyframeMotion::getJointState(U32 index) { - llassert_always (index < mJointStates.size()); - return mJointStates[index]; + llassert_always (index < mJointStates.size()); + return mJointStates[index]; } //----------------------------------------------------------------------------- @@ -473,12 +473,12 @@ LLPointer<LLJointState>& LLKeyframeMotion::getJointState(U32 index) //----------------------------------------------------------------------------- LLJoint* LLKeyframeMotion::getJoint(U32 index) { - llassert_always (index < mJointStates.size()); - LLJoint* joint = mJointStates[index]->getJoint(); - - //Commented out 06-28-11 by Aura. - //llassert_always (joint); - return joint; + llassert_always (index < mJointStates.size()); + LLJoint* joint = mJointStates[index]->getJoint(); + + //Commented out 06-28-11 by Aura. + //llassert_always (joint); + return joint; } //----------------------------------------------------------------------------- @@ -486,16 +486,16 @@ LLJoint* LLKeyframeMotion::getJoint(U32 index) //----------------------------------------------------------------------------- LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *character) { - mCharacter = character; - - LLUUID* character_id; + mCharacter = character; + + LLUUID* character_id; - // asset already loaded? - switch(mAssetStatus) - { - case ASSET_NEEDS_FETCH: - // request asset - mAssetStatus = ASSET_FETCHED; + // asset already loaded? + switch(mAssetStatus) + { + case ASSET_NEEDS_FETCH: + // request asset + mAssetStatus = ASSET_FETCHED; if (mID.notNull()) { @@ -512,109 +512,109 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact LL_INFOS("Animation") << "Attempted to fetch animation " << mName << " with null id for character " << mCharacter->getID() << LL_ENDL; } - return STATUS_HOLD; - case ASSET_FETCHED: - return STATUS_HOLD; - case ASSET_FETCH_FAILED: - return STATUS_FAILURE; - case ASSET_LOADED: - return STATUS_SUCCESS; - default: - // we don't know what state the asset is in yet, so keep going - // check keyframe cache first then file cache then asset request - break; - } - - LLKeyframeMotion::JointMotionList* joint_motion_list = LLKeyframeDataCache::getKeyframeData(getID()); - - if(joint_motion_list) - { - // motion already existed in cache, so grab it - mJointMotionList = joint_motion_list; - - mJointStates.reserve(mJointMotionList->getNumJointMotions()); - - // don't forget to allocate joint states - // set up joint states to point to character joints - for(U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) - { - JointMotion* joint_motion = mJointMotionList->getJointMotion(i); - if (LLJoint *joint = mCharacter->getJoint(joint_motion->mJointName)) - { - LLPointer<LLJointState> joint_state = new LLJointState; - mJointStates.push_back(joint_state); - joint_state->setJoint(joint); - joint_state->setUsage(joint_motion->mUsage); - joint_state->setPriority(joint_motion->mPriority); - } - else - { - // add dummy joint state with no associated joint - mJointStates.push_back(new LLJointState); - } - } - mAssetStatus = ASSET_LOADED; - setupPose(); - return STATUS_SUCCESS; - } - - //------------------------------------------------------------------------- - // Load named file by concatenating the character prefix with the motion name. - // Load data into a buffer to be parsed. - //------------------------------------------------------------------------- - U8 *anim_data; - S32 anim_file_size; - - BOOL success = FALSE; - LLFileSystem* anim_file = new LLFileSystem(mID, LLAssetType::AT_ANIMATION); - if (!anim_file || !anim_file->getSize()) - { - delete anim_file; - anim_file = NULL; - - // request asset over network on next call to load - mAssetStatus = ASSET_NEEDS_FETCH; - - return STATUS_HOLD; - } - else - { - anim_file_size = anim_file->getSize(); - anim_data = new(std::nothrow) U8[anim_file_size]; - if (anim_data) - { - success = anim_file->read(anim_data, anim_file_size); /*Flawfinder: ignore*/ - } - else - { - LL_WARNS() << "Failed to allocate buffer: " << anim_file_size << mID << LL_ENDL; - } - delete anim_file; - anim_file = NULL; - } - - if (!success) - { - LL_WARNS() << "Can't open animation file " << mID << LL_ENDL; - mAssetStatus = ASSET_FETCH_FAILED; - return STATUS_FAILURE; - } - - LL_DEBUGS() << "Loading keyframe data for: " << getName() << ":" << getID() << " (" << anim_file_size << " bytes)" << LL_ENDL; - - LLDataPackerBinaryBuffer dp(anim_data, anim_file_size); - - if (!deserialize(dp, getID())) - { - LL_WARNS() << "Failed to decode asset for animation " << getName() << ":" << getID() << LL_ENDL; - mAssetStatus = ASSET_FETCH_FAILED; - return STATUS_FAILURE; - } - - delete []anim_data; - - mAssetStatus = ASSET_LOADED; - return STATUS_SUCCESS; + return STATUS_HOLD; + case ASSET_FETCHED: + return STATUS_HOLD; + case ASSET_FETCH_FAILED: + return STATUS_FAILURE; + case ASSET_LOADED: + return STATUS_SUCCESS; + default: + // we don't know what state the asset is in yet, so keep going + // check keyframe cache first then file cache then asset request + break; + } + + LLKeyframeMotion::JointMotionList* joint_motion_list = LLKeyframeDataCache::getKeyframeData(getID()); + + if(joint_motion_list) + { + // motion already existed in cache, so grab it + mJointMotionList = joint_motion_list; + + mJointStates.reserve(mJointMotionList->getNumJointMotions()); + + // don't forget to allocate joint states + // set up joint states to point to character joints + for(U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) + { + JointMotion* joint_motion = mJointMotionList->getJointMotion(i); + if (LLJoint *joint = mCharacter->getJoint(joint_motion->mJointName)) + { + LLPointer<LLJointState> joint_state = new LLJointState; + mJointStates.push_back(joint_state); + joint_state->setJoint(joint); + joint_state->setUsage(joint_motion->mUsage); + joint_state->setPriority(joint_motion->mPriority); + } + else + { + // add dummy joint state with no associated joint + mJointStates.push_back(new LLJointState); + } + } + mAssetStatus = ASSET_LOADED; + setupPose(); + return STATUS_SUCCESS; + } + + //------------------------------------------------------------------------- + // Load named file by concatenating the character prefix with the motion name. + // Load data into a buffer to be parsed. + //------------------------------------------------------------------------- + U8 *anim_data; + S32 anim_file_size; + + BOOL success = FALSE; + LLFileSystem* anim_file = new LLFileSystem(mID, LLAssetType::AT_ANIMATION); + if (!anim_file || !anim_file->getSize()) + { + delete anim_file; + anim_file = NULL; + + // request asset over network on next call to load + mAssetStatus = ASSET_NEEDS_FETCH; + + return STATUS_HOLD; + } + else + { + anim_file_size = anim_file->getSize(); + anim_data = new(std::nothrow) U8[anim_file_size]; + if (anim_data) + { + success = anim_file->read(anim_data, anim_file_size); /*Flawfinder: ignore*/ + } + else + { + LL_WARNS() << "Failed to allocate buffer: " << anim_file_size << mID << LL_ENDL; + } + delete anim_file; + anim_file = NULL; + } + + if (!success) + { + LL_WARNS() << "Can't open animation file " << mID << LL_ENDL; + mAssetStatus = ASSET_FETCH_FAILED; + return STATUS_FAILURE; + } + + LL_DEBUGS() << "Loading keyframe data for: " << getName() << ":" << getID() << " (" << anim_file_size << " bytes)" << LL_ENDL; + + LLDataPackerBinaryBuffer dp(anim_data, anim_file_size); + + if (!deserialize(dp, getID())) + { + LL_WARNS() << "Failed to decode asset for animation " << getName() << ":" << getID() << LL_ENDL; + mAssetStatus = ASSET_FETCH_FAILED; + return STATUS_FAILURE; + } + + delete []anim_data; + + mAssetStatus = ASSET_LOADED; + return STATUS_SUCCESS; } //----------------------------------------------------------------------------- @@ -622,38 +622,38 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact //----------------------------------------------------------------------------- BOOL LLKeyframeMotion::setupPose() { - // add all valid joint states to the pose - for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++) - { - LLPointer<LLJointState> joint_state = getJointState(jm); - if ( joint_state->getJoint() ) - { - addJointState( joint_state ); - } - } - - // initialize joint constraints - for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints) - { - JointConstraint* constraintp = new JointConstraint(shared_constraintp); - initializeConstraint(constraintp); - mConstraints.push_front(constraintp); - } - - if (mJointMotionList->mConstraints.size()) - { - mPelvisp = mCharacter->getJoint("mPelvis"); - if (!mPelvisp) - { - return FALSE; - } - } - - // setup loop keys - setLoopIn(mJointMotionList->mLoopInPoint); - setLoopOut(mJointMotionList->mLoopOutPoint); - - return TRUE; + // add all valid joint states to the pose + for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++) + { + LLPointer<LLJointState> joint_state = getJointState(jm); + if ( joint_state->getJoint() ) + { + addJointState( joint_state ); + } + } + + // initialize joint constraints + for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints) + { + JointConstraint* constraintp = new JointConstraint(shared_constraintp); + initializeConstraint(constraintp); + mConstraints.push_front(constraintp); + } + + if (mJointMotionList->mConstraints.size()) + { + mPelvisp = mCharacter->getJoint("mPelvis"); + if (!mPelvisp) + { + return FALSE; + } + } + + // setup loop keys + setLoopIn(mJointMotionList->mLoopInPoint); + setLoopOut(mJointMotionList->mLoopOutPoint); + + return TRUE; } //----------------------------------------------------------------------------- @@ -661,20 +661,20 @@ BOOL LLKeyframeMotion::setupPose() //----------------------------------------------------------------------------- BOOL LLKeyframeMotion::onActivate() { - // If the keyframe anim has an associated emote, trigger it. - if( mJointMotionList->mEmoteName.length() > 0 ) - { - LLUUID emote_anim_id = gAnimLibrary.stringToAnimState(mJointMotionList->mEmoteName); - // don't start emote if already active to avoid recursion - if (!mCharacter->isMotionActive(emote_anim_id)) - { - mCharacter->startMotion( emote_anim_id ); - } - } - - mLastLoopedTime = 0.f; - - return TRUE; + // If the keyframe anim has an associated emote, trigger it. + if( mJointMotionList->mEmoteName.length() > 0 ) + { + LLUUID emote_anim_id = gAnimLibrary.stringToAnimState(mJointMotionList->mEmoteName); + // don't start emote if already active to avoid recursion + if (!mCharacter->isMotionActive(emote_anim_id)) + { + mCharacter->startMotion( emote_anim_id ); + } + } + + mLastLoopedTime = 0.f; + + return TRUE; } //----------------------------------------------------------------------------- @@ -683,50 +683,50 @@ BOOL LLKeyframeMotion::onActivate() BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask) { LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; - // llassert(time >= 0.f); // This will fire - time = llmax(0.f, time); - - if (mJointMotionList->mLoop) - { - if (mJointMotionList->mDuration == 0.0f) - { - time = 0.f; - mLastLoopedTime = 0.0f; - } - else if (mStopped) - { - mLastLoopedTime = llmin(mJointMotionList->mDuration, mLastLoopedTime + time - mLastUpdateTime); - } - else if (time > mJointMotionList->mLoopOutPoint) - { - if ((mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint) == 0.f) - { - mLastLoopedTime = mJointMotionList->mLoopOutPoint; - } - else - { - mLastLoopedTime = mJointMotionList->mLoopInPoint + - fmod(time - mJointMotionList->mLoopOutPoint, - mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint); - } - } - else - { - mLastLoopedTime = time; - } - } - else - { - mLastLoopedTime = time; - } - - applyKeyframes(mLastLoopedTime); - - applyConstraints(mLastLoopedTime, joint_mask); - - mLastUpdateTime = time; - - return mLastLoopedTime <= mJointMotionList->mDuration; + // llassert(time >= 0.f); // This will fire + time = llmax(0.f, time); + + if (mJointMotionList->mLoop) + { + if (mJointMotionList->mDuration == 0.0f) + { + time = 0.f; + mLastLoopedTime = 0.0f; + } + else if (mStopped) + { + mLastLoopedTime = llmin(mJointMotionList->mDuration, mLastLoopedTime + time - mLastUpdateTime); + } + else if (time > mJointMotionList->mLoopOutPoint) + { + if ((mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint) == 0.f) + { + mLastLoopedTime = mJointMotionList->mLoopOutPoint; + } + else + { + mLastLoopedTime = mJointMotionList->mLoopInPoint + + fmod(time - mJointMotionList->mLoopOutPoint, + mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint); + } + } + else + { + mLastLoopedTime = time; + } + } + else + { + mLastLoopedTime = time; + } + + applyKeyframes(mLastLoopedTime); + + applyConstraints(mLastLoopedTime, joint_mask); + + mLastUpdateTime = time; + + return mLastLoopedTime <= mJointMotionList->mDuration; } //----------------------------------------------------------------------------- @@ -734,28 +734,28 @@ BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask) //----------------------------------------------------------------------------- void LLKeyframeMotion::applyKeyframes(F32 time) { - llassert_always (mJointMotionList->getNumJointMotions() <= mJointStates.size()); - for (U32 i=0; i<mJointMotionList->getNumJointMotions(); i++) - { - mJointMotionList->getJointMotion(i)->update(mJointStates[i], - time, - mJointMotionList->mDuration ); - } - - LLJoint::JointPriority* pose_priority = (LLJoint::JointPriority* )mCharacter->getAnimationData("Hand Pose Priority"); - if (pose_priority) - { - if (mJointMotionList->mMaxPriority >= *pose_priority) - { - mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose); - mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority); - } - } - else - { - mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose); - mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority); - } + llassert_always (mJointMotionList->getNumJointMotions() <= mJointStates.size()); + for (U32 i=0; i<mJointMotionList->getNumJointMotions(); i++) + { + mJointMotionList->getJointMotion(i)->update(mJointStates[i], + time, + mJointMotionList->mDuration ); + } + + LLJoint::JointPriority* pose_priority = (LLJoint::JointPriority* )mCharacter->getAnimationData("Hand Pose Priority"); + if (pose_priority) + { + if (mJointMotionList->mMaxPriority >= *pose_priority) + { + mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose); + mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority); + } + } + else + { + mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose); + mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority); + } } //----------------------------------------------------------------------------- @@ -763,23 +763,23 @@ void LLKeyframeMotion::applyKeyframes(F32 time) //----------------------------------------------------------------------------- void LLKeyframeMotion::applyConstraints(F32 time, U8* joint_mask) { - //TODO: investigate replacing spring simulation with critically damped motion - - // re-init constraints if skeleton has changed - if (mCharacter->getSkeletonSerialNum() != mLastSkeletonSerialNum) - { - mLastSkeletonSerialNum = mCharacter->getSkeletonSerialNum(); - for (JointConstraint* constraintp : mConstraints) - { - initializeConstraint(constraintp); - } - } - - // apply constraints - for (JointConstraint* constraintp : mConstraints) - { - applyConstraint(constraintp, time, joint_mask); - } + //TODO: investigate replacing spring simulation with critically damped motion + + // re-init constraints if skeleton has changed + if (mCharacter->getSkeletonSerialNum() != mLastSkeletonSerialNum) + { + mLastSkeletonSerialNum = mCharacter->getSkeletonSerialNum(); + for (JointConstraint* constraintp : mConstraints) + { + initializeConstraint(constraintp); + } + } + + // apply constraints + for (JointConstraint* constraintp : mConstraints) + { + applyConstraint(constraintp, time, joint_mask); + } } //----------------------------------------------------------------------------- @@ -787,10 +787,10 @@ void LLKeyframeMotion::applyConstraints(F32 time, U8* joint_mask) //----------------------------------------------------------------------------- void LLKeyframeMotion::onDeactivate() { - for (JointConstraint* constraintp : mConstraints) - { - deactivateConstraint(constraintp); - } + for (JointConstraint* constraintp : mConstraints) + { + deactivateConstraint(constraintp); + } } //----------------------------------------------------------------------------- @@ -799,24 +799,24 @@ void LLKeyframeMotion::onDeactivate() // time is in seconds since character creation void LLKeyframeMotion::setStopTime(F32 time) { - LLMotion::setStopTime(time); - - if (mJointMotionList->mLoop && mJointMotionList->mLoopOutPoint != mJointMotionList->mDuration) - { - F32 start_loop_time = mActivationTimestamp + mJointMotionList->mLoopInPoint; - F32 loop_fraction_time; - if (mJointMotionList->mLoopOutPoint == mJointMotionList->mLoopInPoint) - { - loop_fraction_time = 0.f; - } - else - { - loop_fraction_time = fmod(time - start_loop_time, - mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint); - } - mStopTimestamp = llmax(time, - (time - loop_fraction_time) + (mJointMotionList->mDuration - mJointMotionList->mLoopInPoint) - getEaseOutDuration()); - } + LLMotion::setStopTime(time); + + if (mJointMotionList->mLoop && mJointMotionList->mLoopOutPoint != mJointMotionList->mDuration) + { + F32 start_loop_time = mActivationTimestamp + mJointMotionList->mLoopInPoint; + F32 loop_fraction_time; + if (mJointMotionList->mLoopOutPoint == mJointMotionList->mLoopInPoint) + { + loop_fraction_time = 0.f; + } + else + { + loop_fraction_time = fmod(time - start_loop_time, + mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint); + } + mStopTimestamp = llmax(time, + (time - loop_fraction_time) + (mJointMotionList->mDuration - mJointMotionList->mLoopInPoint) - getEaseOutDuration()); + } } //----------------------------------------------------------------------------- @@ -824,43 +824,43 @@ void LLKeyframeMotion::setStopTime(F32 time) //----------------------------------------------------------------------------- void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint) { - JointConstraintSharedData *shared_data = constraint->mSharedData; - - S32 joint_num; - LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); - LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[0]); - if ( !cur_joint ) - { - return; - } - - F32 source_pos_offset = dist_vec(source_pos, cur_joint->getWorldPosition()); - - constraint->mTotalLength = constraint->mJointLengths[0] = dist_vec(cur_joint->getParent()->getWorldPosition(), source_pos); - - // grab joint lengths - for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) - { - cur_joint = getJointState(shared_data->mJointStateIndices[joint_num])->getJoint(); - if (!cur_joint) - { - return; - } - constraint->mJointLengths[joint_num] = dist_vec(cur_joint->getWorldPosition(), cur_joint->getParent()->getWorldPosition()); - constraint->mTotalLength += constraint->mJointLengths[joint_num]; - } - - // store fraction of total chain length so we know how to shear the entire chain towards the goal position - for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) - { - constraint->mJointLengthFractions[joint_num] = constraint->mJointLengths[joint_num] / constraint->mTotalLength; - } - - // add last step in chain, from final joint to constraint position - constraint->mTotalLength += source_pos_offset; - - constraint->mSourceVolume = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume); - constraint->mTargetVolume = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume); + JointConstraintSharedData *shared_data = constraint->mSharedData; + + S32 joint_num; + LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[0]); + if ( !cur_joint ) + { + return; + } + + F32 source_pos_offset = dist_vec(source_pos, cur_joint->getWorldPosition()); + + constraint->mTotalLength = constraint->mJointLengths[0] = dist_vec(cur_joint->getParent()->getWorldPosition(), source_pos); + + // grab joint lengths + for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) + { + cur_joint = getJointState(shared_data->mJointStateIndices[joint_num])->getJoint(); + if (!cur_joint) + { + return; + } + constraint->mJointLengths[joint_num] = dist_vec(cur_joint->getWorldPosition(), cur_joint->getParent()->getWorldPosition()); + constraint->mTotalLength += constraint->mJointLengths[joint_num]; + } + + // store fraction of total chain length so we know how to shear the entire chain towards the goal position + for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) + { + constraint->mJointLengthFractions[joint_num] = constraint->mJointLengths[joint_num] / constraint->mTotalLength; + } + + // add last step in chain, from final joint to constraint position + constraint->mTotalLength += source_pos_offset; + + constraint->mSourceVolume = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume); + constraint->mTargetVolume = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume); } //----------------------------------------------------------------------------- @@ -868,30 +868,30 @@ void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint) //----------------------------------------------------------------------------- void LLKeyframeMotion::activateConstraint(JointConstraint* constraint) { - JointConstraintSharedData *shared_data = constraint->mSharedData; - constraint->mActive = TRUE; - S32 joint_num; - - // grab ground position if we need to - if (shared_data->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND) - { - LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); - LLVector3 ground_pos_agent; - mCharacter->getGround(source_pos, ground_pos_agent, constraint->mGroundNorm); - constraint->mGroundPos = mCharacter->getPosGlobalFromAgent(ground_pos_agent + shared_data->mTargetConstraintOffset); - } - - for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) - { - LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); - if ( !cur_joint ) - { - return; - } - constraint->mPositions[joint_num] = (cur_joint->getWorldPosition() - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation(); - } - - constraint->mWeight = 1.f; + JointConstraintSharedData *shared_data = constraint->mSharedData; + constraint->mActive = TRUE; + S32 joint_num; + + // grab ground position if we need to + if (shared_data->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND) + { + LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); + LLVector3 ground_pos_agent; + mCharacter->getGround(source_pos, ground_pos_agent, constraint->mGroundNorm); + constraint->mGroundPos = mCharacter->getPosGlobalFromAgent(ground_pos_agent + shared_data->mTargetConstraintOffset); + } + + for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) + { + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + if ( !cur_joint ) + { + return; + } + constraint->mPositions[joint_num] = (cur_joint->getWorldPosition() - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation(); + } + + constraint->mWeight = 1.f; } //----------------------------------------------------------------------------- @@ -899,19 +899,19 @@ void LLKeyframeMotion::activateConstraint(JointConstraint* constraint) //----------------------------------------------------------------------------- void LLKeyframeMotion::deactivateConstraint(JointConstraint *constraintp) { - if (constraintp->mSourceVolume) - { - constraintp->mSourceVolume->mUpdateXform = FALSE; - } - - if (constraintp->mSharedData->mConstraintTargetType != CONSTRAINT_TARGET_TYPE_GROUND) - { - if (constraintp->mTargetVolume) - { - constraintp->mTargetVolume->mUpdateXform = FALSE; - } - } - constraintp->mActive = FALSE; + if (constraintp->mSourceVolume) + { + constraintp->mSourceVolume->mUpdateXform = FALSE; + } + + if (constraintp->mSharedData->mConstraintTargetType != CONSTRAINT_TARGET_TYPE_GROUND) + { + if (constraintp->mTargetVolume) + { + constraintp->mTargetVolume->mUpdateXform = FALSE; + } + } + constraintp->mActive = FALSE; } //----------------------------------------------------------------------------- @@ -919,304 +919,304 @@ void LLKeyframeMotion::deactivateConstraint(JointConstraint *constraintp) //----------------------------------------------------------------------------- void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8* joint_mask) { - JointConstraintSharedData *shared_data = constraint->mSharedData; - if (!shared_data) return; - - LLVector3 positions[MAX_CHAIN_LENGTH]; - const F32* joint_lengths = constraint->mJointLengths; - LLVector3 velocities[MAX_CHAIN_LENGTH - 1]; - LLQuaternion old_rots[MAX_CHAIN_LENGTH]; - S32 joint_num; - - if (time < shared_data->mEaseInStartTime) - { - return; - } - - if (time > shared_data->mEaseOutStopTime) - { - if (constraint->mActive) - { - deactivateConstraint(constraint); - } - return; - } - - if (!constraint->mActive || time < shared_data->mEaseInStopTime) - { - activateConstraint(constraint); - } - - LLJoint* root_joint = getJoint(shared_data->mJointStateIndices[shared_data->mChainLength]); - if (! root_joint) - { - return; - } - - LLVector3 root_pos = root_joint->getWorldPosition(); -// LLQuaternion root_rot = - root_joint->getParent()->getWorldRotation(); -// LLQuaternion inv_root_rot = ~root_rot; - -// LLVector3 current_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); - - //apply underlying keyframe animation to get nominal "kinematic" joint positions - for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++) - { - LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); - if (!cur_joint) - { - return; - } - - if (joint_mask[cur_joint->getJointNum()] >= (0xff >> (7 - getPriority()))) - { - // skip constraint - return; - } - old_rots[joint_num] = cur_joint->getRotation(); - cur_joint->setRotation(getJointState(shared_data->mJointStateIndices[joint_num])->getRotation()); - } - - - LLVector3 keyframe_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); - LLVector3 target_pos; - - switch(shared_data->mConstraintTargetType) - { - case CONSTRAINT_TARGET_TYPE_GROUND: - target_pos = mCharacter->getPosAgentFromGlobal(constraint->mGroundPos); -// LL_INFOS() << "Target Pos " << constraint->mGroundPos << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL; - break; - case CONSTRAINT_TARGET_TYPE_BODY: - target_pos = mCharacter->getVolumePos(shared_data->mTargetConstraintVolume, shared_data->mTargetConstraintOffset); - break; - default: - break; - } - - LLVector3 norm; - LLJoint *source_jointp = NULL; - LLJoint *target_jointp = NULL; - - if (shared_data->mConstraintType == CONSTRAINT_TYPE_PLANE) - { - switch(shared_data->mConstraintTargetType) - { - case CONSTRAINT_TARGET_TYPE_GROUND: - norm = constraint->mGroundNorm; - break; - case CONSTRAINT_TARGET_TYPE_BODY: - target_jointp = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume); - if (target_jointp) - { - // *FIX: do proper normal calculation for stretched - // spheres (inverse transpose) - norm = target_pos - target_jointp->getWorldPosition(); - } - - if (norm.isExactlyZero()) - { - source_jointp = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume); - norm = -1.f * shared_data->mSourceConstraintOffset; - if (source_jointp) - { - norm = norm * source_jointp->getWorldRotation(); - } - } - norm.normVec(); - break; - default: - norm.clearVec(); - break; - } - - target_pos = keyframe_source_pos + (norm * ((target_pos - keyframe_source_pos) * norm)); - } - - if (constraint->mSharedData->mChainLength != 0 && - dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength) - { - constraint->mWeight = LLSmoothInterpolation::lerp(constraint->mWeight, 0.f, 0.1f); - } - else - { - constraint->mWeight = LLSmoothInterpolation::lerp(constraint->mWeight, 1.f, 0.3f); - } - - F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f : - llmin(clamp_rescale(time, shared_data->mEaseInStartTime, shared_data->mEaseInStopTime, 0.f, 1.f), - clamp_rescale(time, shared_data->mEaseOutStartTime, shared_data->mEaseOutStopTime, 1.f, 0.f))); - - LLVector3 source_to_target = target_pos - keyframe_source_pos; - - S32 max_iteration_count = ll_round(clamp_rescale( - mCharacter->getPixelArea(), - MAX_PIXEL_AREA_CONSTRAINTS, - MIN_PIXEL_AREA_CONSTRAINTS, - (F32)MAX_ITERATIONS, - (F32)MIN_ITERATIONS)); - - if (shared_data->mChainLength) - { - LLJoint* end_joint = getJoint(shared_data->mJointStateIndices[0]); - - if (!end_joint) - { - return; - } - - LLQuaternion end_rot = end_joint->getWorldRotation(); - - // slam start and end of chain to the proper positions (rest of chain stays put) - positions[0] = lerp(keyframe_source_pos, target_pos, weight); - positions[shared_data->mChainLength] = root_pos; - - // grab keyframe-specified positions of joints - for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) - { - LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); - - if (!cur_joint) - { - return; - } - - LLVector3 kinematic_position = cur_joint->getWorldPosition() + - (source_to_target * constraint->mJointLengthFractions[joint_num]); - - // convert intermediate joint positions to world coordinates - positions[joint_num] = ( constraint->mPositions[joint_num] * mPelvisp->getWorldRotation()) + mPelvisp->getWorldPosition(); - F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f); -// LL_INFOS() << "Interpolant " << LLSmoothInterpolation::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL; - positions[joint_num] = lerp(positions[joint_num], kinematic_position, - LLSmoothInterpolation::getInterpolant(time_constant, FALSE)); - } - - S32 iteration_count; - for (iteration_count = 0; iteration_count < max_iteration_count; iteration_count++) - { - S32 num_joints_finished = 0; - for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) - { - // constraint to child - LLVector3 acceleration = (positions[joint_num - 1] - positions[joint_num]) * - (dist_vec(positions[joint_num], positions[joint_num - 1]) - joint_lengths[joint_num - 1]) * JOINT_LENGTH_K; - // constraint to parent - acceleration += (positions[joint_num + 1] - positions[joint_num]) * - (dist_vec(positions[joint_num + 1], positions[joint_num]) - joint_lengths[joint_num]) * JOINT_LENGTH_K; - - if (acceleration.magVecSquared() < MIN_ACCELERATION_SQUARED) - { - num_joints_finished++; - } - - velocities[joint_num - 1] = velocities[joint_num - 1] * 0.7f; - positions[joint_num] += velocities[joint_num - 1] + (acceleration * 0.5f); - velocities[joint_num - 1] += acceleration; - } - - if ((iteration_count >= MIN_ITERATION_COUNT) && - (num_joints_finished == shared_data->mChainLength - 1)) - { -// LL_INFOS() << iteration_count << " iterations on " << -// mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL; - break; - } - } - - for (joint_num = shared_data->mChainLength; joint_num > 0; joint_num--) - { - LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); - - if (!cur_joint) - { - return; - } - LLJoint* child_joint = getJoint(shared_data->mJointStateIndices[joint_num - 1]); - if (!child_joint) - { - return; - } - - LLQuaternion parent_rot = cur_joint->getParent()->getWorldRotation(); - - LLQuaternion cur_rot = cur_joint->getWorldRotation(); - LLQuaternion fixup_rot; - - LLVector3 target_at = positions[joint_num - 1] - positions[joint_num]; - LLVector3 current_at; - - // at bottom of chain, use point on collision volume, not joint position - if (joint_num == 1) - { - current_at = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset) - - cur_joint->getWorldPosition(); - } - else - { - current_at = child_joint->getPosition() * cur_rot; - } - fixup_rot.shortestArc(current_at, target_at); - - LLQuaternion target_rot = cur_rot * fixup_rot; - target_rot = target_rot * ~parent_rot; - - if (weight != 1.f) - { - LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[joint_num])->getRotation(); - target_rot = nlerp(weight, cur_rot, target_rot); - } - - getJointState(shared_data->mJointStateIndices[joint_num])->setRotation(target_rot); - cur_joint->setRotation(target_rot); - } - - LLQuaternion end_local_rot = end_rot * ~end_joint->getParent()->getWorldRotation(); - - if (weight == 1.f) - { - getJointState(shared_data->mJointStateIndices[0])->setRotation(end_local_rot); - } - else - { - LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[0])->getRotation(); - getJointState(shared_data->mJointStateIndices[0])->setRotation(nlerp(weight, cur_rot, end_local_rot)); - } - - // save simulated positions in pelvis-space and calculate total fixup distance - constraint->mFixupDistanceRMS = 0.f; - F32 delta_time = llmax(0.02f, llabs(time - mLastUpdateTime)); - for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) - { - LLVector3 new_pos = (positions[joint_num] - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation(); - constraint->mFixupDistanceRMS += dist_vec_squared(new_pos, constraint->mPositions[joint_num]) / delta_time; - constraint->mPositions[joint_num] = new_pos; - } - constraint->mFixupDistanceRMS *= 1.f / (constraint->mTotalLength * (F32)(shared_data->mChainLength - 1)); - constraint->mFixupDistanceRMS = (F32) sqrt(constraint->mFixupDistanceRMS); - - //reset old joint rots - for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++) - { - LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); - if (!cur_joint) - { - return; - } - - cur_joint->setRotation(old_rots[joint_num]); - } - } - // simple positional constraint (pelvis only) - else if (getJointState(shared_data->mJointStateIndices[0])->getUsage() & LLJointState::POS) - { - LLVector3 delta = source_to_target * weight; - LLPointer<LLJointState> current_joint_state = getJointState(shared_data->mJointStateIndices[0]); - LLQuaternion parent_rot = current_joint_state->getJoint()->getParent()->getWorldRotation(); - delta = delta * ~parent_rot; - current_joint_state->setPosition(current_joint_state->getJoint()->getPosition() + delta); - } + JointConstraintSharedData *shared_data = constraint->mSharedData; + if (!shared_data) return; + + LLVector3 positions[MAX_CHAIN_LENGTH]; + const F32* joint_lengths = constraint->mJointLengths; + LLVector3 velocities[MAX_CHAIN_LENGTH - 1]; + LLQuaternion old_rots[MAX_CHAIN_LENGTH]; + S32 joint_num; + + if (time < shared_data->mEaseInStartTime) + { + return; + } + + if (time > shared_data->mEaseOutStopTime) + { + if (constraint->mActive) + { + deactivateConstraint(constraint); + } + return; + } + + if (!constraint->mActive || time < shared_data->mEaseInStopTime) + { + activateConstraint(constraint); + } + + LLJoint* root_joint = getJoint(shared_data->mJointStateIndices[shared_data->mChainLength]); + if (! root_joint) + { + return; + } + + LLVector3 root_pos = root_joint->getWorldPosition(); +// LLQuaternion root_rot = + root_joint->getParent()->getWorldRotation(); +// LLQuaternion inv_root_rot = ~root_rot; + +// LLVector3 current_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); + + //apply underlying keyframe animation to get nominal "kinematic" joint positions + for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++) + { + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + if (!cur_joint) + { + return; + } + + if (joint_mask[cur_joint->getJointNum()] >= (0xff >> (7 - getPriority()))) + { + // skip constraint + return; + } + old_rots[joint_num] = cur_joint->getRotation(); + cur_joint->setRotation(getJointState(shared_data->mJointStateIndices[joint_num])->getRotation()); + } + + + LLVector3 keyframe_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); + LLVector3 target_pos; + + switch(shared_data->mConstraintTargetType) + { + case CONSTRAINT_TARGET_TYPE_GROUND: + target_pos = mCharacter->getPosAgentFromGlobal(constraint->mGroundPos); +// LL_INFOS() << "Target Pos " << constraint->mGroundPos << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL; + break; + case CONSTRAINT_TARGET_TYPE_BODY: + target_pos = mCharacter->getVolumePos(shared_data->mTargetConstraintVolume, shared_data->mTargetConstraintOffset); + break; + default: + break; + } + + LLVector3 norm; + LLJoint *source_jointp = NULL; + LLJoint *target_jointp = NULL; + + if (shared_data->mConstraintType == CONSTRAINT_TYPE_PLANE) + { + switch(shared_data->mConstraintTargetType) + { + case CONSTRAINT_TARGET_TYPE_GROUND: + norm = constraint->mGroundNorm; + break; + case CONSTRAINT_TARGET_TYPE_BODY: + target_jointp = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume); + if (target_jointp) + { + // *FIX: do proper normal calculation for stretched + // spheres (inverse transpose) + norm = target_pos - target_jointp->getWorldPosition(); + } + + if (norm.isExactlyZero()) + { + source_jointp = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume); + norm = -1.f * shared_data->mSourceConstraintOffset; + if (source_jointp) + { + norm = norm * source_jointp->getWorldRotation(); + } + } + norm.normVec(); + break; + default: + norm.clearVec(); + break; + } + + target_pos = keyframe_source_pos + (norm * ((target_pos - keyframe_source_pos) * norm)); + } + + if (constraint->mSharedData->mChainLength != 0 && + dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength) + { + constraint->mWeight = LLSmoothInterpolation::lerp(constraint->mWeight, 0.f, 0.1f); + } + else + { + constraint->mWeight = LLSmoothInterpolation::lerp(constraint->mWeight, 1.f, 0.3f); + } + + F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f : + llmin(clamp_rescale(time, shared_data->mEaseInStartTime, shared_data->mEaseInStopTime, 0.f, 1.f), + clamp_rescale(time, shared_data->mEaseOutStartTime, shared_data->mEaseOutStopTime, 1.f, 0.f))); + + LLVector3 source_to_target = target_pos - keyframe_source_pos; + + S32 max_iteration_count = ll_round(clamp_rescale( + mCharacter->getPixelArea(), + MAX_PIXEL_AREA_CONSTRAINTS, + MIN_PIXEL_AREA_CONSTRAINTS, + (F32)MAX_ITERATIONS, + (F32)MIN_ITERATIONS)); + + if (shared_data->mChainLength) + { + LLJoint* end_joint = getJoint(shared_data->mJointStateIndices[0]); + + if (!end_joint) + { + return; + } + + LLQuaternion end_rot = end_joint->getWorldRotation(); + + // slam start and end of chain to the proper positions (rest of chain stays put) + positions[0] = lerp(keyframe_source_pos, target_pos, weight); + positions[shared_data->mChainLength] = root_pos; + + // grab keyframe-specified positions of joints + for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) + { + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + + if (!cur_joint) + { + return; + } + + LLVector3 kinematic_position = cur_joint->getWorldPosition() + + (source_to_target * constraint->mJointLengthFractions[joint_num]); + + // convert intermediate joint positions to world coordinates + positions[joint_num] = ( constraint->mPositions[joint_num] * mPelvisp->getWorldRotation()) + mPelvisp->getWorldPosition(); + F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f); +// LL_INFOS() << "Interpolant " << LLSmoothInterpolation::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL; + positions[joint_num] = lerp(positions[joint_num], kinematic_position, + LLSmoothInterpolation::getInterpolant(time_constant, FALSE)); + } + + S32 iteration_count; + for (iteration_count = 0; iteration_count < max_iteration_count; iteration_count++) + { + S32 num_joints_finished = 0; + for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) + { + // constraint to child + LLVector3 acceleration = (positions[joint_num - 1] - positions[joint_num]) * + (dist_vec(positions[joint_num], positions[joint_num - 1]) - joint_lengths[joint_num - 1]) * JOINT_LENGTH_K; + // constraint to parent + acceleration += (positions[joint_num + 1] - positions[joint_num]) * + (dist_vec(positions[joint_num + 1], positions[joint_num]) - joint_lengths[joint_num]) * JOINT_LENGTH_K; + + if (acceleration.magVecSquared() < MIN_ACCELERATION_SQUARED) + { + num_joints_finished++; + } + + velocities[joint_num - 1] = velocities[joint_num - 1] * 0.7f; + positions[joint_num] += velocities[joint_num - 1] + (acceleration * 0.5f); + velocities[joint_num - 1] += acceleration; + } + + if ((iteration_count >= MIN_ITERATION_COUNT) && + (num_joints_finished == shared_data->mChainLength - 1)) + { +// LL_INFOS() << iteration_count << " iterations on " << +// mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << LL_ENDL; + break; + } + } + + for (joint_num = shared_data->mChainLength; joint_num > 0; joint_num--) + { + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + + if (!cur_joint) + { + return; + } + LLJoint* child_joint = getJoint(shared_data->mJointStateIndices[joint_num - 1]); + if (!child_joint) + { + return; + } + + LLQuaternion parent_rot = cur_joint->getParent()->getWorldRotation(); + + LLQuaternion cur_rot = cur_joint->getWorldRotation(); + LLQuaternion fixup_rot; + + LLVector3 target_at = positions[joint_num - 1] - positions[joint_num]; + LLVector3 current_at; + + // at bottom of chain, use point on collision volume, not joint position + if (joint_num == 1) + { + current_at = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset) - + cur_joint->getWorldPosition(); + } + else + { + current_at = child_joint->getPosition() * cur_rot; + } + fixup_rot.shortestArc(current_at, target_at); + + LLQuaternion target_rot = cur_rot * fixup_rot; + target_rot = target_rot * ~parent_rot; + + if (weight != 1.f) + { + LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[joint_num])->getRotation(); + target_rot = nlerp(weight, cur_rot, target_rot); + } + + getJointState(shared_data->mJointStateIndices[joint_num])->setRotation(target_rot); + cur_joint->setRotation(target_rot); + } + + LLQuaternion end_local_rot = end_rot * ~end_joint->getParent()->getWorldRotation(); + + if (weight == 1.f) + { + getJointState(shared_data->mJointStateIndices[0])->setRotation(end_local_rot); + } + else + { + LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[0])->getRotation(); + getJointState(shared_data->mJointStateIndices[0])->setRotation(nlerp(weight, cur_rot, end_local_rot)); + } + + // save simulated positions in pelvis-space and calculate total fixup distance + constraint->mFixupDistanceRMS = 0.f; + F32 delta_time = llmax(0.02f, llabs(time - mLastUpdateTime)); + for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) + { + LLVector3 new_pos = (positions[joint_num] - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation(); + constraint->mFixupDistanceRMS += dist_vec_squared(new_pos, constraint->mPositions[joint_num]) / delta_time; + constraint->mPositions[joint_num] = new_pos; + } + constraint->mFixupDistanceRMS *= 1.f / (constraint->mTotalLength * (F32)(shared_data->mChainLength - 1)); + constraint->mFixupDistanceRMS = (F32) sqrt(constraint->mFixupDistanceRMS); + + //reset old joint rots + for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++) + { + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + if (!cur_joint) + { + return; + } + + cur_joint->setRotation(old_rots[joint_num]); + } + } + // simple positional constraint (pelvis only) + else if (getJointState(shared_data->mJointStateIndices[0])->getUsage() & LLJointState::POS) + { + LLVector3 delta = source_to_target * weight; + LLPointer<LLJointState> current_joint_state = getJointState(shared_data->mJointStateIndices[0]); + LLQuaternion parent_rot = current_joint_state->getJoint()->getParent()->getWorldRotation(); + delta = delta * ~parent_rot; + current_joint_state->setPosition(current_joint_state->getJoint()->getPosition() + delta); + } } //----------------------------------------------------------------------------- @@ -1227,408 +1227,408 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 //----------------------------------------------------------------------------- BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints) { - BOOL old_version = FALSE; - std::unique_ptr<LLKeyframeMotion::JointMotionList> joint_motion_list(new LLKeyframeMotion::JointMotionList); - - //------------------------------------------------------------------------- - // get base priority - //------------------------------------------------------------------------- - S32 temp_priority; - U16 version; - U16 sub_version; - - if (!dp.unpackU16(version, "version")) - { - LL_WARNS() << "can't read version number for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if (!dp.unpackU16(sub_version, "sub_version")) - { - LL_WARNS() << "can't read sub version number for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if (version == 0 && sub_version == 1) - { - old_version = TRUE; - } - else if (version != KEYFRAME_MOTION_VERSION || sub_version != KEYFRAME_MOTION_SUBVERSION) - { + BOOL old_version = FALSE; + std::unique_ptr<LLKeyframeMotion::JointMotionList> joint_motion_list(new LLKeyframeMotion::JointMotionList); + + //------------------------------------------------------------------------- + // get base priority + //------------------------------------------------------------------------- + S32 temp_priority; + U16 version; + U16 sub_version; + + if (!dp.unpackU16(version, "version")) + { + LL_WARNS() << "can't read version number for animation " << asset_id << LL_ENDL; + return FALSE; + } + + if (!dp.unpackU16(sub_version, "sub_version")) + { + LL_WARNS() << "can't read sub version number for animation " << asset_id << LL_ENDL; + return FALSE; + } + + if (version == 0 && sub_version == 1) + { + old_version = TRUE; + } + else if (version != KEYFRAME_MOTION_VERSION || sub_version != KEYFRAME_MOTION_SUBVERSION) + { #if LL_RELEASE - LL_WARNS() << "Bad animation version " << version << "." << sub_version + LL_WARNS() << "Bad animation version " << version << "." << sub_version << " for animation " << asset_id << LL_ENDL; - return FALSE; + return FALSE; #else - LL_ERRS() << "Bad animation version " << version << "." << sub_version + LL_ERRS() << "Bad animation version " << version << "." << sub_version << " for animation " << asset_id << LL_ENDL; #endif - } + } - if (!dp.unpackS32(temp_priority, "base_priority")) - { - LL_WARNS() << "can't read animation base_priority" + if (!dp.unpackS32(temp_priority, "base_priority")) + { + LL_WARNS() << "can't read animation base_priority" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - joint_motion_list->mBasePriority = (LLJoint::JointPriority) temp_priority; - - if (joint_motion_list->mBasePriority >= LLJoint::ADDITIVE_PRIORITY) - { - joint_motion_list->mBasePriority = (LLJoint::JointPriority)((S32)LLJoint::ADDITIVE_PRIORITY-1); - joint_motion_list->mMaxPriority = joint_motion_list->mBasePriority; - } - else if (joint_motion_list->mBasePriority < LLJoint::USE_MOTION_PRIORITY) - { - LL_WARNS() << "bad animation base_priority " << joint_motion_list->mBasePriority + return FALSE; + } + joint_motion_list->mBasePriority = (LLJoint::JointPriority) temp_priority; + + if (joint_motion_list->mBasePriority >= LLJoint::ADDITIVE_PRIORITY) + { + joint_motion_list->mBasePriority = (LLJoint::JointPriority)((S32)LLJoint::ADDITIVE_PRIORITY-1); + joint_motion_list->mMaxPriority = joint_motion_list->mBasePriority; + } + else if (joint_motion_list->mBasePriority < LLJoint::USE_MOTION_PRIORITY) + { + LL_WARNS() << "bad animation base_priority " << joint_motion_list->mBasePriority << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - //------------------------------------------------------------------------- - // get duration - //------------------------------------------------------------------------- - if (!dp.unpackF32(joint_motion_list->mDuration, "duration")) - { - LL_WARNS() << "can't read duration" + return FALSE; + } + + //------------------------------------------------------------------------- + // get duration + //------------------------------------------------------------------------- + if (!dp.unpackF32(joint_motion_list->mDuration, "duration")) + { + LL_WARNS() << "can't read duration" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if (joint_motion_list->mDuration > MAX_ANIM_DURATION || - !llfinite(joint_motion_list->mDuration)) - { - LL_WARNS() << "invalid animation duration" + return FALSE; + } + + if (joint_motion_list->mDuration > MAX_ANIM_DURATION || + !llfinite(joint_motion_list->mDuration)) + { + LL_WARNS() << "invalid animation duration" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - //------------------------------------------------------------------------- - // get emote (optional) - //------------------------------------------------------------------------- - if (!dp.unpackString(joint_motion_list->mEmoteName, "emote_name")) - { - LL_WARNS() << "can't read optional_emote_animation" + return FALSE; + } + + //------------------------------------------------------------------------- + // get emote (optional) + //------------------------------------------------------------------------- + if (!dp.unpackString(joint_motion_list->mEmoteName, "emote_name")) + { + LL_WARNS() << "can't read optional_emote_animation" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if(joint_motion_list->mEmoteName==mID.asString()) - { - LL_WARNS() << "Malformed animation mEmoteName==mID" + if(joint_motion_list->mEmoteName==mID.asString()) + { + LL_WARNS() << "Malformed animation mEmoteName==mID" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - //------------------------------------------------------------------------- - // get loop - //------------------------------------------------------------------------- - if (!dp.unpackF32(joint_motion_list->mLoopInPoint, "loop_in_point") || - !llfinite(joint_motion_list->mLoopInPoint)) - { - LL_WARNS() << "can't read loop point" + return FALSE; + } + + //------------------------------------------------------------------------- + // get loop + //------------------------------------------------------------------------- + if (!dp.unpackF32(joint_motion_list->mLoopInPoint, "loop_in_point") || + !llfinite(joint_motion_list->mLoopInPoint)) + { + LL_WARNS() << "can't read loop point" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (!dp.unpackF32(joint_motion_list->mLoopOutPoint, "loop_out_point") || - !llfinite(joint_motion_list->mLoopOutPoint)) - { - LL_WARNS() << "can't read loop point" + if (!dp.unpackF32(joint_motion_list->mLoopOutPoint, "loop_out_point") || + !llfinite(joint_motion_list->mLoopOutPoint)) + { + LL_WARNS() << "can't read loop point" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (!dp.unpackS32(joint_motion_list->mLoop, "loop")) - { - LL_WARNS() << "can't read loop" + if (!dp.unpackS32(joint_motion_list->mLoop, "loop")) + { + LL_WARNS() << "can't read loop" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - //SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside - LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e"); - LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a"); - if (female_land_anim == asset_id || formal_female_land_anim == asset_id) - { - LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL; - joint_motion_list->mLoop = FALSE; - } - - //------------------------------------------------------------------------- - // get easeIn and easeOut - //------------------------------------------------------------------------- - if (!dp.unpackF32(joint_motion_list->mEaseInDuration, "ease_in_duration") || - !llfinite(joint_motion_list->mEaseInDuration)) - { - LL_WARNS() << "can't read easeIn" + return FALSE; + } + + //SL-17206 hack to alter Female_land loop setting, while current behavior won't be changed serverside + LLUUID const female_land_anim("ca1baf4d-0a18-5a1f-0330-e4bd1e71f09e"); + LLUUID const formal_female_land_anim("6a9a173b-61fa-3ad5-01fa-a851cfc5f66a"); + if (female_land_anim == asset_id || formal_female_land_anim == asset_id) + { + LL_WARNS() << "Animation(" << asset_id << ") won't be looped." << LL_ENDL; + joint_motion_list->mLoop = FALSE; + } + + //------------------------------------------------------------------------- + // get easeIn and easeOut + //------------------------------------------------------------------------- + if (!dp.unpackF32(joint_motion_list->mEaseInDuration, "ease_in_duration") || + !llfinite(joint_motion_list->mEaseInDuration)) + { + LL_WARNS() << "can't read easeIn" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (!dp.unpackF32(joint_motion_list->mEaseOutDuration, "ease_out_duration") || - !llfinite(joint_motion_list->mEaseOutDuration)) - { - LL_WARNS() << "can't read easeOut" + if (!dp.unpackF32(joint_motion_list->mEaseOutDuration, "ease_out_duration") || + !llfinite(joint_motion_list->mEaseOutDuration)) + { + LL_WARNS() << "can't read easeOut" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - //------------------------------------------------------------------------- - // get hand pose - //------------------------------------------------------------------------- - U32 word; - if (!dp.unpackU32(word, "hand_pose")) - { - LL_WARNS() << "can't read hand pose" + return FALSE; + } + + //------------------------------------------------------------------------- + // get hand pose + //------------------------------------------------------------------------- + U32 word; + if (!dp.unpackU32(word, "hand_pose")) + { + LL_WARNS() << "can't read hand pose" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if(word > LLHandMotion::NUM_HAND_POSES) - { - LL_WARNS() << "invalid LLHandMotion::eHandPose index: " << word + return FALSE; + } + + if(word > LLHandMotion::NUM_HAND_POSES) + { + LL_WARNS() << "invalid LLHandMotion::eHandPose index: " << word << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - joint_motion_list->mHandPose = (LLHandMotion::eHandPose)word; - - //------------------------------------------------------------------------- - // get number of joint motions - //------------------------------------------------------------------------- - U32 num_motions = 0; + return FALSE; + } + + joint_motion_list->mHandPose = (LLHandMotion::eHandPose)word; + + //------------------------------------------------------------------------- + // get number of joint motions + //------------------------------------------------------------------------- + U32 num_motions = 0; S32 rotation_dupplicates = 0; S32 position_dupplicates = 0; - if (!dp.unpackU32(num_motions, "num_joints")) - { - LL_WARNS() << "can't read number of joints" + if (!dp.unpackU32(num_motions, "num_joints")) + { + LL_WARNS() << "can't read number of joints" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (num_motions == 0) - { - LL_WARNS() << "no joints" + if (num_motions == 0) + { + LL_WARNS() << "no joints" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - else if (num_motions > LL_CHARACTER_MAX_ANIMATED_JOINTS) - { - LL_WARNS() << "too many joints" + return FALSE; + } + else if (num_motions > LL_CHARACTER_MAX_ANIMATED_JOINTS) + { + LL_WARNS() << "too many joints" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - joint_motion_list->mJointMotionArray.clear(); - joint_motion_list->mJointMotionArray.reserve(num_motions); - mJointStates.clear(); - mJointStates.reserve(num_motions); - - //------------------------------------------------------------------------- - // initialize joint motions - //------------------------------------------------------------------------- - - for(U32 i=0; i<num_motions; ++i) - { - JointMotion* joint_motion = new JointMotion; - joint_motion_list->mJointMotionArray.push_back(joint_motion); - - std::string joint_name; - if (!dp.unpackString(joint_name, "joint_name")) - { - LL_WARNS() << "can't read joint name" + return FALSE; + } + + joint_motion_list->mJointMotionArray.clear(); + joint_motion_list->mJointMotionArray.reserve(num_motions); + mJointStates.clear(); + mJointStates.reserve(num_motions); + + //------------------------------------------------------------------------- + // initialize joint motions + //------------------------------------------------------------------------- + + for(U32 i=0; i<num_motions; ++i) + { + JointMotion* joint_motion = new JointMotion; + joint_motion_list->mJointMotionArray.push_back(joint_motion); + + std::string joint_name; + if (!dp.unpackString(joint_name, "joint_name")) + { + LL_WARNS() << "can't read joint name" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (joint_name == "mScreen" || joint_name == "mRoot") - { - LL_WARNS() << "attempted to animate special " << joint_name << " joint" + if (joint_name == "mScreen" || joint_name == "mRoot") + { + LL_WARNS() << "attempted to animate special " << joint_name << " joint" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - //--------------------------------------------------------------------- - // find the corresponding joint - //--------------------------------------------------------------------- - LLJoint *joint = mCharacter->getJoint( joint_name ); - if (joint) - { + return FALSE; + } + + //--------------------------------------------------------------------- + // find the corresponding joint + //--------------------------------------------------------------------- + LLJoint *joint = mCharacter->getJoint( joint_name ); + if (joint) + { S32 joint_num = joint->getJointNum(); - joint_name = joint->getName(); // canonical name in case this is an alias. -// LL_INFOS() << " joint: " << joint_name << LL_ENDL; + joint_name = joint->getName(); // canonical name in case this is an alias. +// LL_INFOS() << " joint: " << joint_name << LL_ENDL; if ((joint_num >= (S32)LL_CHARACTER_MAX_ANIMATED_JOINTS) || (joint_num < 0)) { - LL_WARNS() << "Joint will be omitted from animation: joint_num " << joint_num + LL_WARNS() << "Joint will be omitted from animation: joint_num " << joint_num << " is outside of legal range [0-" << LL_CHARACTER_MAX_ANIMATED_JOINTS << ") for joint " << joint->getName() << " for animation " << asset_id << LL_ENDL; joint = NULL; } - } - else - { - LL_WARNS() << "invalid joint name: " << joint_name + } + else + { + LL_WARNS() << "invalid joint name: " << joint_name << " for animation " << asset_id << LL_ENDL; - if (!allow_invalid_joints) - { - return FALSE; - } - } - - joint_motion->mJointName = joint_name; - - LLPointer<LLJointState> joint_state = new LLJointState; - mJointStates.push_back(joint_state); - joint_state->setJoint( joint ); // note: can accept NULL - joint_state->setUsage( 0 ); - - //--------------------------------------------------------------------- - // get joint priority - //--------------------------------------------------------------------- - S32 joint_priority; - if (!dp.unpackS32(joint_priority, "joint_priority")) - { - LL_WARNS() << "can't read joint priority." + if (!allow_invalid_joints) + { + return FALSE; + } + } + + joint_motion->mJointName = joint_name; + + LLPointer<LLJointState> joint_state = new LLJointState; + mJointStates.push_back(joint_state); + joint_state->setJoint( joint ); // note: can accept NULL + joint_state->setUsage( 0 ); + + //--------------------------------------------------------------------- + // get joint priority + //--------------------------------------------------------------------- + S32 joint_priority; + if (!dp.unpackS32(joint_priority, "joint_priority")) + { + LL_WARNS() << "can't read joint priority." << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (joint_priority < LLJoint::USE_MOTION_PRIORITY) - { - LL_WARNS() << "joint priority unknown - too low." + if (joint_priority < LLJoint::USE_MOTION_PRIORITY) + { + LL_WARNS() << "joint priority unknown - too low." << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - joint_motion->mPriority = (LLJoint::JointPriority)joint_priority; - if (joint_priority != LLJoint::USE_MOTION_PRIORITY && - joint_priority > joint_motion_list->mMaxPriority) - { - joint_motion_list->mMaxPriority = (LLJoint::JointPriority)joint_priority; - } - - joint_state->setPriority((LLJoint::JointPriority)joint_priority); - - //--------------------------------------------------------------------- - // scan rotation curve header - //--------------------------------------------------------------------- - if (!dp.unpackS32(joint_motion->mRotationCurve.mNumKeys, "num_rot_keys") || joint_motion->mRotationCurve.mNumKeys < 0) - { - LL_WARNS() << "can't read number of rotation keys" + return FALSE; + } + + joint_motion->mPriority = (LLJoint::JointPriority)joint_priority; + if (joint_priority != LLJoint::USE_MOTION_PRIORITY && + joint_priority > joint_motion_list->mMaxPriority) + { + joint_motion_list->mMaxPriority = (LLJoint::JointPriority)joint_priority; + } + + joint_state->setPriority((LLJoint::JointPriority)joint_priority); + + //--------------------------------------------------------------------- + // scan rotation curve header + //--------------------------------------------------------------------- + if (!dp.unpackS32(joint_motion->mRotationCurve.mNumKeys, "num_rot_keys") || joint_motion->mRotationCurve.mNumKeys < 0) + { + LL_WARNS() << "can't read number of rotation keys" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - joint_motion->mRotationCurve.mInterpolationType = IT_LINEAR; - if (joint_motion->mRotationCurve.mNumKeys != 0) - { - joint_state->setUsage(joint_state->getUsage() | LLJointState::ROT ); - } - - //--------------------------------------------------------------------- - // scan rotation curve keys - //--------------------------------------------------------------------- - RotationCurve *rCurve = &joint_motion->mRotationCurve; - - for (S32 k = 0; k < joint_motion->mRotationCurve.mNumKeys; k++) - { - F32 time; - U16 time_short; - - if (old_version) - { - if (!dp.unpackF32(time, "time") || - !llfinite(time)) - { - LL_WARNS() << "can't read rotation key (" << k << ")" + return FALSE; + } + + joint_motion->mRotationCurve.mInterpolationType = IT_LINEAR; + if (joint_motion->mRotationCurve.mNumKeys != 0) + { + joint_state->setUsage(joint_state->getUsage() | LLJointState::ROT ); + } + + //--------------------------------------------------------------------- + // scan rotation curve keys + //--------------------------------------------------------------------- + RotationCurve *rCurve = &joint_motion->mRotationCurve; + + for (S32 k = 0; k < joint_motion->mRotationCurve.mNumKeys; k++) + { + F32 time; + U16 time_short; + + if (old_version) + { + if (!dp.unpackF32(time, "time") || + !llfinite(time)) + { + LL_WARNS() << "can't read rotation key (" << k << ")" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - } - else - { - if (!dp.unpackU16(time_short, "time")) - { - LL_WARNS() << "can't read rotation key (" << k << ")" + return FALSE; + } + + } + else + { + if (!dp.unpackU16(time_short, "time")) + { + LL_WARNS() << "can't read rotation key (" << k << ")" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - time = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration); - - if (time < 0 || time > joint_motion_list->mDuration) - { - LL_WARNS() << "invalid frame time" + return FALSE; + } + + time = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration); + + if (time < 0 || time > joint_motion_list->mDuration) + { + LL_WARNS() << "invalid frame time" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - } - - RotationKey rot_key; - rot_key.mTime = time; - LLVector3 rot_angles; - U16 x, y, z; - - if (old_version) - { - if (!dp.unpackVector3(rot_angles, "rot_angles")) - { - LL_WARNS() << "can't read rot_angles in rotation key (" << k << ")" << LL_ENDL; - return FALSE; - } - if (!rot_angles.isFinite()) - { - LL_WARNS() << "non-finite angle in rotation key (" << k << ")" << LL_ENDL; - return FALSE; - } - - LLQuaternion::Order ro = StringToOrder("ZYX"); - rot_key.mRotation = mayaQ(rot_angles.mV[VX], rot_angles.mV[VY], rot_angles.mV[VZ], ro); - } - else - { - if (!dp.unpackU16(x, "rot_angle_x")) - { - LL_WARNS() << "can't read rot_angle_x in rotation key (" << k << ")" << LL_ENDL; - return FALSE; - } - if (!dp.unpackU16(y, "rot_angle_y")) - { - LL_WARNS() << "can't read rot_angle_y in rotation key (" << k << ")" << LL_ENDL; - return FALSE; - } - if (!dp.unpackU16(z, "rot_angle_z")) - { - LL_WARNS() << "can't read rot_angle_z in rotation key (" << k << ")" << LL_ENDL; - return FALSE; - } - - LLVector3 rot_vec; - rot_vec.mV[VX] = U16_to_F32(x, -1.f, 1.f); - rot_vec.mV[VY] = U16_to_F32(y, -1.f, 1.f); - rot_vec.mV[VZ] = U16_to_F32(z, -1.f, 1.f); - - if(!rot_vec.isFinite()) - { - LL_WARNS() << "non-finite angle in rotation key (" << k << ")" - << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - rot_key.mRotation.unpackFromVector3(rot_vec); - } - - if(!rot_key.mRotation.isFinite()) - { - LL_WARNS() << "non-finite angle in rotation key (" << k << ")" + return FALSE; + } + } + + RotationKey rot_key; + rot_key.mTime = time; + LLVector3 rot_angles; + U16 x, y, z; + + if (old_version) + { + if (!dp.unpackVector3(rot_angles, "rot_angles")) + { + LL_WARNS() << "can't read rot_angles in rotation key (" << k << ")" << LL_ENDL; + return FALSE; + } + if (!rot_angles.isFinite()) + { + LL_WARNS() << "non-finite angle in rotation key (" << k << ")" << LL_ENDL; + return FALSE; + } + + LLQuaternion::Order ro = StringToOrder("ZYX"); + rot_key.mRotation = mayaQ(rot_angles.mV[VX], rot_angles.mV[VY], rot_angles.mV[VZ], ro); + } + else + { + if (!dp.unpackU16(x, "rot_angle_x")) + { + LL_WARNS() << "can't read rot_angle_x in rotation key (" << k << ")" << LL_ENDL; + return FALSE; + } + if (!dp.unpackU16(y, "rot_angle_y")) + { + LL_WARNS() << "can't read rot_angle_y in rotation key (" << k << ")" << LL_ENDL; + return FALSE; + } + if (!dp.unpackU16(z, "rot_angle_z")) + { + LL_WARNS() << "can't read rot_angle_z in rotation key (" << k << ")" << LL_ENDL; + return FALSE; + } + + LLVector3 rot_vec; + rot_vec.mV[VX] = U16_to_F32(x, -1.f, 1.f); + rot_vec.mV[VY] = U16_to_F32(y, -1.f, 1.f); + rot_vec.mV[VZ] = U16_to_F32(z, -1.f, 1.f); + + if(!rot_vec.isFinite()) + { + LL_WARNS() << "non-finite angle in rotation key (" << k << ")" + << " for animation " << asset_id << LL_ENDL; + return FALSE; + } + rot_key.mRotation.unpackFromVector3(rot_vec); + } + + if(!rot_key.mRotation.isFinite()) + { + LL_WARNS() << "non-finite angle in rotation key (" << k << ")" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - rCurve->mKeys[time] = rot_key; - } + rCurve->mKeys[time] = rot_key; + } if (joint_motion->mRotationCurve.mNumKeys > joint_motion->mRotationCurve.mKeys.size()) { @@ -1636,115 +1636,115 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo LL_INFOS() << "Motion: " << asset_id << " had dupplicate rotation keys that were removed" << LL_ENDL; } - //--------------------------------------------------------------------- - // scan position curve header - //--------------------------------------------------------------------- - if (!dp.unpackS32(joint_motion->mPositionCurve.mNumKeys, "num_pos_keys") || joint_motion->mPositionCurve.mNumKeys < 0) - { - LL_WARNS() << "can't read number of position keys" + //--------------------------------------------------------------------- + // scan position curve header + //--------------------------------------------------------------------- + if (!dp.unpackS32(joint_motion->mPositionCurve.mNumKeys, "num_pos_keys") || joint_motion->mPositionCurve.mNumKeys < 0) + { + LL_WARNS() << "can't read number of position keys" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - joint_motion->mPositionCurve.mInterpolationType = IT_LINEAR; - if (joint_motion->mPositionCurve.mNumKeys != 0) - { - joint_state->setUsage(joint_state->getUsage() | LLJointState::POS ); - } - - //--------------------------------------------------------------------- - // scan position curve keys - //--------------------------------------------------------------------- - PositionCurve *pCurve = &joint_motion->mPositionCurve; - BOOL is_pelvis = joint_motion->mJointName == "mPelvis"; - for (S32 k = 0; k < joint_motion->mPositionCurve.mNumKeys; k++) - { - U16 time_short; - PositionKey pos_key; - - if (old_version) - { - if (!dp.unpackF32(pos_key.mTime, "time") || - !llfinite(pos_key.mTime)) - { - LL_WARNS() << "can't read position key (" << k << ")" + return FALSE; + } + + joint_motion->mPositionCurve.mInterpolationType = IT_LINEAR; + if (joint_motion->mPositionCurve.mNumKeys != 0) + { + joint_state->setUsage(joint_state->getUsage() | LLJointState::POS ); + } + + //--------------------------------------------------------------------- + // scan position curve keys + //--------------------------------------------------------------------- + PositionCurve *pCurve = &joint_motion->mPositionCurve; + BOOL is_pelvis = joint_motion->mJointName == "mPelvis"; + for (S32 k = 0; k < joint_motion->mPositionCurve.mNumKeys; k++) + { + U16 time_short; + PositionKey pos_key; + + if (old_version) + { + if (!dp.unpackF32(pos_key.mTime, "time") || + !llfinite(pos_key.mTime)) + { + LL_WARNS() << "can't read position key (" << k << ")" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - } - else - { - if (!dp.unpackU16(time_short, "time")) - { - LL_WARNS() << "can't read position key (" << k << ")" + return FALSE; + } + } + else + { + if (!dp.unpackU16(time_short, "time")) + { + LL_WARNS() << "can't read position key (" << k << ")" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - pos_key.mTime = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration); - } - - if (old_version) - { - if (!dp.unpackVector3(pos_key.mPosition, "pos")) - { - LL_WARNS() << "can't read pos in position key (" << k << ")" << LL_ENDL; - return FALSE; - } - + return FALSE; + } + + pos_key.mTime = U16_to_F32(time_short, 0.f, joint_motion_list->mDuration); + } + + if (old_version) + { + if (!dp.unpackVector3(pos_key.mPosition, "pos")) + { + LL_WARNS() << "can't read pos in position key (" << k << ")" << LL_ENDL; + return FALSE; + } + //MAINT-6162 pos_key.mPosition.mV[VX] = llclamp( pos_key.mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); pos_key.mPosition.mV[VY] = llclamp( pos_key.mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); pos_key.mPosition.mV[VZ] = llclamp( pos_key.mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); - - } - else - { - U16 x, y, z; - - if (!dp.unpackU16(x, "pos_x")) - { - LL_WARNS() << "can't read pos_x in position key (" << k << ")" << LL_ENDL; - return FALSE; - } - if (!dp.unpackU16(y, "pos_y")) - { - LL_WARNS() << "can't read pos_y in position key (" << k << ")" << LL_ENDL; - return FALSE; - } - if (!dp.unpackU16(z, "pos_z")) - { - LL_WARNS() << "can't read pos_z in position key (" << k << ")" << LL_ENDL; - return FALSE; - } - - pos_key.mPosition.mV[VX] = U16_to_F32(x, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); - pos_key.mPosition.mV[VY] = U16_to_F32(y, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); - pos_key.mPosition.mV[VZ] = U16_to_F32(z, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); - } - - if(!pos_key.mPosition.isFinite()) - { - LL_WARNS() << "non-finite position in key" + + } + else + { + U16 x, y, z; + + if (!dp.unpackU16(x, "pos_x")) + { + LL_WARNS() << "can't read pos_x in position key (" << k << ")" << LL_ENDL; + return FALSE; + } + if (!dp.unpackU16(y, "pos_y")) + { + LL_WARNS() << "can't read pos_y in position key (" << k << ")" << LL_ENDL; + return FALSE; + } + if (!dp.unpackU16(z, "pos_z")) + { + LL_WARNS() << "can't read pos_z in position key (" << k << ")" << LL_ENDL; + return FALSE; + } + + pos_key.mPosition.mV[VX] = U16_to_F32(x, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + pos_key.mPosition.mV[VY] = U16_to_F32(y, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + pos_key.mPosition.mV[VZ] = U16_to_F32(z, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + } + + if(!pos_key.mPosition.isFinite()) + { + LL_WARNS() << "non-finite position in key" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - pCurve->mKeys[pos_key.mTime] = pos_key; + return FALSE; + } - if (is_pelvis) - { - joint_motion_list->mPelvisBBox.addPoint(pos_key.mPosition); - } - } + pCurve->mKeys[pos_key.mTime] = pos_key; + + if (is_pelvis) + { + joint_motion_list->mPelvisBBox.addPoint(pos_key.mPosition); + } + } if (joint_motion->mPositionCurve.mNumKeys > joint_motion->mPositionCurve.mKeys.size()) { position_dupplicates++; } - joint_motion->mUsage = joint_state->getUsage(); - } + joint_motion->mUsage = joint_state->getUsage(); + } if (rotation_dupplicates > 0) { @@ -1756,243 +1756,243 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo LL_INFOS() << "Motion: " << asset_id << " had " << position_dupplicates << " dupplicate position keys that were removed" << LL_ENDL; } - //------------------------------------------------------------------------- - // get number of constraints - //------------------------------------------------------------------------- - S32 num_constraints = 0; - if (!dp.unpackS32(num_constraints, "num_constraints")) - { - LL_WARNS() << "can't read number of constraints" + //------------------------------------------------------------------------- + // get number of constraints + //------------------------------------------------------------------------- + S32 num_constraints = 0; + if (!dp.unpackS32(num_constraints, "num_constraints")) + { + LL_WARNS() << "can't read number of constraints" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (num_constraints > MAX_CONSTRAINTS || num_constraints < 0) - { - LL_WARNS() << "Bad number of constraints... ignoring: " << num_constraints + if (num_constraints > MAX_CONSTRAINTS || num_constraints < 0) + { + LL_WARNS() << "Bad number of constraints... ignoring: " << num_constraints << " for animation " << asset_id << LL_ENDL; - } - else - { - //------------------------------------------------------------------------- - // get constraints - //------------------------------------------------------------------------- - std::string str; - for(S32 i = 0; i < num_constraints; ++i) - { - // read in constraint data - std::unique_ptr<JointConstraintSharedData> constraintp(new JointConstraintSharedData); - U8 byte = 0; - - if (!dp.unpackU8(byte, "chain_length")) - { - LL_WARNS() << "can't read constraint chain length" + } + else + { + //------------------------------------------------------------------------- + // get constraints + //------------------------------------------------------------------------- + std::string str; + for(S32 i = 0; i < num_constraints; ++i) + { + // read in constraint data + std::unique_ptr<JointConstraintSharedData> constraintp(new JointConstraintSharedData); + U8 byte = 0; + + if (!dp.unpackU8(byte, "chain_length")) + { + LL_WARNS() << "can't read constraint chain length" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - constraintp->mChainLength = (S32) byte; + return FALSE; + } + constraintp->mChainLength = (S32) byte; - if((U32)constraintp->mChainLength > joint_motion_list->getNumJointMotions()) - { - LL_WARNS() << "invalid constraint chain length" + if((U32)constraintp->mChainLength > joint_motion_list->getNumJointMotions()) + { + LL_WARNS() << "invalid constraint chain length" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (!dp.unpackU8(byte, "constraint_type")) - { - LL_WARNS() << "can't read constraint type" + if (!dp.unpackU8(byte, "constraint_type")) + { + LL_WARNS() << "can't read constraint type" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if( byte >= NUM_CONSTRAINT_TYPES ) - { - LL_WARNS() << "invalid constraint type" + return FALSE; + } + + if( byte >= NUM_CONSTRAINT_TYPES ) + { + LL_WARNS() << "invalid constraint type" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - constraintp->mConstraintType = (EConstraintType)byte; - - const S32 BIN_DATA_LENGTH = 16; - U8 bin_data[BIN_DATA_LENGTH+1]; - if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "source_volume")) - { - LL_WARNS() << "can't read source volume name" + return FALSE; + } + constraintp->mConstraintType = (EConstraintType)byte; + + const S32 BIN_DATA_LENGTH = 16; + U8 bin_data[BIN_DATA_LENGTH+1]; + if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "source_volume")) + { + LL_WARNS() << "can't read source volume name" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination - str = (char*)bin_data; - constraintp->mSourceConstraintVolume = mCharacter->getCollisionVolumeID(str); - if (constraintp->mSourceConstraintVolume == -1) - { - LL_WARNS() << "not a valid source constraint volume " << str - << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset")) - { - LL_WARNS() << "can't read constraint source offset" + return FALSE; + } + + bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination + str = (char*)bin_data; + constraintp->mSourceConstraintVolume = mCharacter->getCollisionVolumeID(str); + if (constraintp->mSourceConstraintVolume == -1) + { + LL_WARNS() << "not a valid source constraint volume " << str << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if( !(constraintp->mSourceConstraintOffset.isFinite()) ) - { - LL_WARNS() << "non-finite constraint source offset" + return FALSE; + } + + if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset")) + { + LL_WARNS() << "can't read constraint source offset" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "target_volume")) - { - LL_WARNS() << "can't read target volume name" + return FALSE; + } + + if( !(constraintp->mSourceConstraintOffset.isFinite()) ) + { + LL_WARNS() << "non-finite constraint source offset" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination - str = (char*)bin_data; - if (str == "GROUND") - { - // constrain to ground - constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_GROUND; - } - else - { - constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_BODY; - constraintp->mTargetConstraintVolume = mCharacter->getCollisionVolumeID(str); - if (constraintp->mTargetConstraintVolume == -1) - { - LL_WARNS() << "not a valid target constraint volume " << str - << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - } - - if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset")) - { - LL_WARNS() << "can't read constraint target offset" + return FALSE; + } + + if (!dp.unpackBinaryDataFixed(bin_data, BIN_DATA_LENGTH, "target_volume")) + { + LL_WARNS() << "can't read target volume name" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if( !(constraintp->mTargetConstraintOffset.isFinite()) ) - { - LL_WARNS() << "non-finite constraint target offset" + bin_data[BIN_DATA_LENGTH] = 0; // Ensure null termination + str = (char*)bin_data; + if (str == "GROUND") + { + // constrain to ground + constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_GROUND; + } + else + { + constraintp->mConstraintTargetType = CONSTRAINT_TARGET_TYPE_BODY; + constraintp->mTargetConstraintVolume = mCharacter->getCollisionVolumeID(str); + if (constraintp->mTargetConstraintVolume == -1) + { + LL_WARNS() << "not a valid target constraint volume " << str + << " for animation " << asset_id << LL_ENDL; + return FALSE; + } + } + + if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset")) + { + LL_WARNS() << "can't read constraint target offset" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir")) - { - LL_WARNS() << "can't read constraint target direction" + return FALSE; + } + + if( !(constraintp->mTargetConstraintOffset.isFinite()) ) + { + LL_WARNS() << "non-finite constraint target offset" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } + + if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir")) + { + LL_WARNS() << "can't read constraint target direction" + << " for animation " << asset_id << LL_ENDL; + return FALSE; + } - if( !(constraintp->mTargetConstraintDir.isFinite()) ) - { - LL_WARNS() << "non-finite constraint target direction" + if( !(constraintp->mTargetConstraintDir.isFinite()) ) + { + LL_WARNS() << "non-finite constraint target direction" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if (!constraintp->mTargetConstraintDir.isExactlyZero()) - { - constraintp->mUseTargetOffset = TRUE; - // constraintp->mTargetConstraintDir *= constraintp->mSourceConstraintOffset.magVec(); - } - - if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start") || !llfinite(constraintp->mEaseInStartTime)) - { - LL_WARNS() << "can't read constraint ease in start time" + return FALSE; + } + + if (!constraintp->mTargetConstraintDir.isExactlyZero()) + { + constraintp->mUseTargetOffset = TRUE; + // constraintp->mTargetConstraintDir *= constraintp->mSourceConstraintOffset.magVec(); + } + + if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start") || !llfinite(constraintp->mEaseInStartTime)) + { + LL_WARNS() << "can't read constraint ease in start time" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop") || !llfinite(constraintp->mEaseInStopTime)) - { - LL_WARNS() << "can't read constraint ease in stop time" + if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop") || !llfinite(constraintp->mEaseInStopTime)) + { + LL_WARNS() << "can't read constraint ease in stop time" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start") || !llfinite(constraintp->mEaseOutStartTime)) - { - LL_WARNS() << "can't read constraint ease out start time" + if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start") || !llfinite(constraintp->mEaseOutStartTime)) + { + LL_WARNS() << "can't read constraint ease out start time" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } + return FALSE; + } - if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop") || !llfinite(constraintp->mEaseOutStopTime)) - { - LL_WARNS() << "can't read constraint ease out stop time" + if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop") || !llfinite(constraintp->mEaseOutStopTime)) + { + LL_WARNS() << "can't read constraint ease out stop time" << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - LLJoint* joint = mCharacter->findCollisionVolume(constraintp->mSourceConstraintVolume); - // get joint to which this collision volume is attached - if (!joint) - { - return FALSE; - } - - constraintp->mJointStateIndices = new S32[constraintp->mChainLength + 1]; // note: mChainLength is size-limited - comes from a byte - - for (S32 i = 0; i < constraintp->mChainLength + 1; i++) - { - LLJoint* parent = joint->getParent(); - if (!parent) - { - LL_WARNS() << "Joint with no parent: " << joint->getName() + return FALSE; + } + + LLJoint* joint = mCharacter->findCollisionVolume(constraintp->mSourceConstraintVolume); + // get joint to which this collision volume is attached + if (!joint) + { + return FALSE; + } + + constraintp->mJointStateIndices = new S32[constraintp->mChainLength + 1]; // note: mChainLength is size-limited - comes from a byte + + for (S32 i = 0; i < constraintp->mChainLength + 1; i++) + { + LLJoint* parent = joint->getParent(); + if (!parent) + { + LL_WARNS() << "Joint with no parent: " << joint->getName() << " Emote: " << joint_motion_list->mEmoteName << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - joint = parent; - constraintp->mJointStateIndices[i] = -1; - for (U32 j = 0; j < joint_motion_list->getNumJointMotions(); j++) - { - LLJoint* constraint_joint = getJoint(j); - - if ( !constraint_joint ) - { - LL_WARNS() << "Invalid joint " << j + return FALSE; + } + joint = parent; + constraintp->mJointStateIndices[i] = -1; + for (U32 j = 0; j < joint_motion_list->getNumJointMotions(); j++) + { + LLJoint* constraint_joint = getJoint(j); + + if ( !constraint_joint ) + { + LL_WARNS() << "Invalid joint " << j << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - - if(constraint_joint == joint) - { - constraintp->mJointStateIndices[i] = (S32)j; - break; - } - } - if (constraintp->mJointStateIndices[i] < 0 ) - { - LL_WARNS() << "No joint index for constraint " << i + return FALSE; + } + + if(constraint_joint == joint) + { + constraintp->mJointStateIndices[i] = (S32)j; + break; + } + } + if (constraintp->mJointStateIndices[i] < 0 ) + { + LL_WARNS() << "No joint index for constraint " << i << " for animation " << asset_id << LL_ENDL; - return FALSE; - } - } + return FALSE; + } + } - joint_motion_list->mConstraints.push_front(constraintp.release()); - } - } + joint_motion_list->mConstraints.push_front(constraintp.release()); + } + } - // *FIX: support cleanup of old keyframe data + // *FIX: support cleanup of old keyframe data mJointMotionList = joint_motion_list.release(); // release from unique_ptr to member; - LLKeyframeDataCache::addKeyframeData(getID(), mJointMotionList); - mAssetStatus = ASSET_LOADED; + LLKeyframeDataCache::addKeyframeData(getID(), mJointMotionList); + mAssetStatus = ASSET_LOADED; - setupPose(); + setupPose(); - return TRUE; + return TRUE; } //----------------------------------------------------------------------------- @@ -2000,41 +2000,41 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp, const LLUUID& asset_id, boo //----------------------------------------------------------------------------- BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const { - BOOL success = TRUE; - - LL_DEBUGS("BVH") << "serializing" << LL_ENDL; - - success &= dp.packU16(KEYFRAME_MOTION_VERSION, "version"); - success &= dp.packU16(KEYFRAME_MOTION_SUBVERSION, "sub_version"); - success &= dp.packS32(mJointMotionList->mBasePriority, "base_priority"); - success &= dp.packF32(mJointMotionList->mDuration, "duration"); - success &= dp.packString(mJointMotionList->mEmoteName, "emote_name"); - success &= dp.packF32(mJointMotionList->mLoopInPoint, "loop_in_point"); - success &= dp.packF32(mJointMotionList->mLoopOutPoint, "loop_out_point"); - success &= dp.packS32(mJointMotionList->mLoop, "loop"); - success &= dp.packF32(mJointMotionList->mEaseInDuration, "ease_in_duration"); - success &= dp.packF32(mJointMotionList->mEaseOutDuration, "ease_out_duration"); - success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose"); - success &= dp.packU32(mJointMotionList->getNumJointMotions(), "num_joints"); + BOOL success = TRUE; + + LL_DEBUGS("BVH") << "serializing" << LL_ENDL; + + success &= dp.packU16(KEYFRAME_MOTION_VERSION, "version"); + success &= dp.packU16(KEYFRAME_MOTION_SUBVERSION, "sub_version"); + success &= dp.packS32(mJointMotionList->mBasePriority, "base_priority"); + success &= dp.packF32(mJointMotionList->mDuration, "duration"); + success &= dp.packString(mJointMotionList->mEmoteName, "emote_name"); + success &= dp.packF32(mJointMotionList->mLoopInPoint, "loop_in_point"); + success &= dp.packF32(mJointMotionList->mLoopOutPoint, "loop_out_point"); + success &= dp.packS32(mJointMotionList->mLoop, "loop"); + success &= dp.packF32(mJointMotionList->mEaseInDuration, "ease_in_duration"); + success &= dp.packF32(mJointMotionList->mEaseOutDuration, "ease_out_duration"); + success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose"); + success &= dp.packU32(mJointMotionList->getNumJointMotions(), "num_joints"); LL_DEBUGS("BVH") << "version " << KEYFRAME_MOTION_VERSION << LL_ENDL; LL_DEBUGS("BVH") << "sub_version " << KEYFRAME_MOTION_SUBVERSION << LL_ENDL; LL_DEBUGS("BVH") << "base_priority " << mJointMotionList->mBasePriority << LL_ENDL; - LL_DEBUGS("BVH") << "duration " << mJointMotionList->mDuration << LL_ENDL; - LL_DEBUGS("BVH") << "emote_name " << mJointMotionList->mEmoteName << LL_ENDL; - LL_DEBUGS("BVH") << "loop_in_point " << mJointMotionList->mLoopInPoint << LL_ENDL; - LL_DEBUGS("BVH") << "loop_out_point " << mJointMotionList->mLoopOutPoint << LL_ENDL; - LL_DEBUGS("BVH") << "loop " << mJointMotionList->mLoop << LL_ENDL; - LL_DEBUGS("BVH") << "ease_in_duration " << mJointMotionList->mEaseInDuration << LL_ENDL; - LL_DEBUGS("BVH") << "ease_out_duration " << mJointMotionList->mEaseOutDuration << LL_ENDL; - LL_DEBUGS("BVH") << "hand_pose " << mJointMotionList->mHandPose << LL_ENDL; - LL_DEBUGS("BVH") << "num_joints " << mJointMotionList->getNumJointMotions() << LL_ENDL; - - for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) - { - JointMotion* joint_motionp = mJointMotionList->getJointMotion(i); - success &= dp.packString(joint_motionp->mJointName, "joint_name"); - success &= dp.packS32(joint_motionp->mPriority, "joint_priority"); + LL_DEBUGS("BVH") << "duration " << mJointMotionList->mDuration << LL_ENDL; + LL_DEBUGS("BVH") << "emote_name " << mJointMotionList->mEmoteName << LL_ENDL; + LL_DEBUGS("BVH") << "loop_in_point " << mJointMotionList->mLoopInPoint << LL_ENDL; + LL_DEBUGS("BVH") << "loop_out_point " << mJointMotionList->mLoopOutPoint << LL_ENDL; + LL_DEBUGS("BVH") << "loop " << mJointMotionList->mLoop << LL_ENDL; + LL_DEBUGS("BVH") << "ease_in_duration " << mJointMotionList->mEaseInDuration << LL_ENDL; + LL_DEBUGS("BVH") << "ease_out_duration " << mJointMotionList->mEaseOutDuration << LL_ENDL; + LL_DEBUGS("BVH") << "hand_pose " << mJointMotionList->mHandPose << LL_ENDL; + LL_DEBUGS("BVH") << "num_joints " << mJointMotionList->getNumJointMotions() << LL_ENDL; + + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) + { + JointMotion* joint_motionp = mJointMotionList->getJointMotion(i); + success &= dp.packString(joint_motionp->mJointName, "joint_name"); + success &= dp.packS32(joint_motionp->mPriority, "joint_priority"); success &= dp.packS32(joint_motionp->mRotationCurve.mKeys.size(), "num_rot_keys"); LL_DEBUGS("BVH") << "Joint " << i @@ -2042,74 +2042,74 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const << " Rotation keys: " << joint_motionp->mRotationCurve.mKeys.size() << " Position keys: " << joint_motionp->mPositionCurve.mKeys.size() << LL_ENDL; for (RotationCurve::key_map_t::value_type& rot_pair : joint_motionp->mRotationCurve.mKeys) - { - RotationKey& rot_key = rot_pair.second; - U16 time_short = F32_to_U16(rot_key.mTime, 0.f, mJointMotionList->mDuration); - success &= dp.packU16(time_short, "time"); - - LLVector3 rot_angles = rot_key.mRotation.packToVector3(); - - U16 x, y, z; - rot_angles.quantize16(-1.f, 1.f, -1.f, 1.f); - x = F32_to_U16(rot_angles.mV[VX], -1.f, 1.f); - y = F32_to_U16(rot_angles.mV[VY], -1.f, 1.f); - z = F32_to_U16(rot_angles.mV[VZ], -1.f, 1.f); - success &= dp.packU16(x, "rot_angle_x"); - success &= dp.packU16(y, "rot_angle_y"); - success &= dp.packU16(z, "rot_angle_z"); - - LL_DEBUGS("BVH") << " rot: t " << rot_key.mTime << " angles " << rot_angles.mV[VX] <<","<< rot_angles.mV[VY] <<","<< rot_angles.mV[VZ] << LL_ENDL; - } - - success &= dp.packS32(joint_motionp->mPositionCurve.mKeys.size(), "num_pos_keys"); - for (PositionCurve::key_map_t::value_type& pos_pair : joint_motionp->mPositionCurve.mKeys) - { - PositionKey& pos_key = pos_pair.second; - U16 time_short = F32_to_U16(pos_key.mTime, 0.f, mJointMotionList->mDuration); - success &= dp.packU16(time_short, "time"); - - U16 x, y, z; - pos_key.mPosition.quantize16(-LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); - x = F32_to_U16(pos_key.mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); - y = F32_to_U16(pos_key.mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); - z = F32_to_U16(pos_key.mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); - success &= dp.packU16(x, "pos_x"); - success &= dp.packU16(y, "pos_y"); - success &= dp.packU16(z, "pos_z"); - - LL_DEBUGS("BVH") << " pos: t " << pos_key.mTime << " pos " << pos_key.mPosition.mV[VX] <<","<< pos_key.mPosition.mV[VY] <<","<< pos_key.mPosition.mV[VZ] << LL_ENDL; - } - } - - success &= dp.packS32(mJointMotionList->mConstraints.size(), "num_constraints"); + { + RotationKey& rot_key = rot_pair.second; + U16 time_short = F32_to_U16(rot_key.mTime, 0.f, mJointMotionList->mDuration); + success &= dp.packU16(time_short, "time"); + + LLVector3 rot_angles = rot_key.mRotation.packToVector3(); + + U16 x, y, z; + rot_angles.quantize16(-1.f, 1.f, -1.f, 1.f); + x = F32_to_U16(rot_angles.mV[VX], -1.f, 1.f); + y = F32_to_U16(rot_angles.mV[VY], -1.f, 1.f); + z = F32_to_U16(rot_angles.mV[VZ], -1.f, 1.f); + success &= dp.packU16(x, "rot_angle_x"); + success &= dp.packU16(y, "rot_angle_y"); + success &= dp.packU16(z, "rot_angle_z"); + + LL_DEBUGS("BVH") << " rot: t " << rot_key.mTime << " angles " << rot_angles.mV[VX] <<","<< rot_angles.mV[VY] <<","<< rot_angles.mV[VZ] << LL_ENDL; + } + + success &= dp.packS32(joint_motionp->mPositionCurve.mKeys.size(), "num_pos_keys"); + for (PositionCurve::key_map_t::value_type& pos_pair : joint_motionp->mPositionCurve.mKeys) + { + PositionKey& pos_key = pos_pair.second; + U16 time_short = F32_to_U16(pos_key.mTime, 0.f, mJointMotionList->mDuration); + success &= dp.packU16(time_short, "time"); + + U16 x, y, z; + pos_key.mPosition.quantize16(-LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + x = F32_to_U16(pos_key.mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + y = F32_to_U16(pos_key.mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + z = F32_to_U16(pos_key.mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET); + success &= dp.packU16(x, "pos_x"); + success &= dp.packU16(y, "pos_y"); + success &= dp.packU16(z, "pos_z"); + + LL_DEBUGS("BVH") << " pos: t " << pos_key.mTime << " pos " << pos_key.mPosition.mV[VX] <<","<< pos_key.mPosition.mV[VY] <<","<< pos_key.mPosition.mV[VZ] << LL_ENDL; + } + } + + success &= dp.packS32(mJointMotionList->mConstraints.size(), "num_constraints"); LL_DEBUGS("BVH") << "num_constraints " << mJointMotionList->mConstraints.size() << LL_ENDL; - for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints) - { - success &= dp.packU8(shared_constraintp->mChainLength, "chain_length"); - success &= dp.packU8(shared_constraintp->mConstraintType, "constraint_type"); - char source_volume[16]; /* Flawfinder: ignore */ - snprintf(source_volume, sizeof(source_volume), "%s", /* Flawfinder: ignore */ - mCharacter->findCollisionVolume(shared_constraintp->mSourceConstraintVolume)->getName().c_str()); - - success &= dp.packBinaryDataFixed((U8*)source_volume, 16, "source_volume"); - success &= dp.packVector3(shared_constraintp->mSourceConstraintOffset, "source_offset"); - char target_volume[16]; /* Flawfinder: ignore */ - if (shared_constraintp->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND) - { - snprintf(target_volume,sizeof(target_volume), "%s", "GROUND"); /* Flawfinder: ignore */ - } - else - { - snprintf(target_volume, sizeof(target_volume),"%s", /* Flawfinder: ignore */ - mCharacter->findCollisionVolume(shared_constraintp->mTargetConstraintVolume)->getName().c_str()); - } - success &= dp.packBinaryDataFixed((U8*)target_volume, 16, "target_volume"); - success &= dp.packVector3(shared_constraintp->mTargetConstraintOffset, "target_offset"); - success &= dp.packVector3(shared_constraintp->mTargetConstraintDir, "target_dir"); - success &= dp.packF32(shared_constraintp->mEaseInStartTime, "ease_in_start"); - success &= dp.packF32(shared_constraintp->mEaseInStopTime, "ease_in_stop"); - success &= dp.packF32(shared_constraintp->mEaseOutStartTime, "ease_out_start"); - success &= dp.packF32(shared_constraintp->mEaseOutStopTime, "ease_out_stop"); + for (JointConstraintSharedData* shared_constraintp : mJointMotionList->mConstraints) + { + success &= dp.packU8(shared_constraintp->mChainLength, "chain_length"); + success &= dp.packU8(shared_constraintp->mConstraintType, "constraint_type"); + char source_volume[16]; /* Flawfinder: ignore */ + snprintf(source_volume, sizeof(source_volume), "%s", /* Flawfinder: ignore */ + mCharacter->findCollisionVolume(shared_constraintp->mSourceConstraintVolume)->getName().c_str()); + + success &= dp.packBinaryDataFixed((U8*)source_volume, 16, "source_volume"); + success &= dp.packVector3(shared_constraintp->mSourceConstraintOffset, "source_offset"); + char target_volume[16]; /* Flawfinder: ignore */ + if (shared_constraintp->mConstraintTargetType == CONSTRAINT_TARGET_TYPE_GROUND) + { + snprintf(target_volume,sizeof(target_volume), "%s", "GROUND"); /* Flawfinder: ignore */ + } + else + { + snprintf(target_volume, sizeof(target_volume),"%s", /* Flawfinder: ignore */ + mCharacter->findCollisionVolume(shared_constraintp->mTargetConstraintVolume)->getName().c_str()); + } + success &= dp.packBinaryDataFixed((U8*)target_volume, 16, "target_volume"); + success &= dp.packVector3(shared_constraintp->mTargetConstraintOffset, "target_offset"); + success &= dp.packVector3(shared_constraintp->mTargetConstraintDir, "target_dir"); + success &= dp.packF32(shared_constraintp->mEaseInStartTime, "ease_in_start"); + success &= dp.packF32(shared_constraintp->mEaseInStopTime, "ease_in_stop"); + success &= dp.packF32(shared_constraintp->mEaseOutStartTime, "ease_out_start"); + success &= dp.packF32(shared_constraintp->mEaseOutStopTime, "ease_out_stop"); LL_DEBUGS("BVH") << " chain_length " << shared_constraintp->mChainLength << LL_ENDL; LL_DEBUGS("BVH") << " constraint_type " << (S32)shared_constraintp->mConstraintType << LL_ENDL; @@ -2122,21 +2122,21 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const LL_DEBUGS("BVH") << " ease_in_stop " << shared_constraintp->mEaseInStopTime << LL_ENDL; LL_DEBUGS("BVH") << " ease_out_start " << shared_constraintp->mEaseOutStartTime << LL_ENDL; LL_DEBUGS("BVH") << " ease_out_stop " << shared_constraintp->mEaseOutStopTime << LL_ENDL; - } + } - return success; + return success; } //----------------------------------------------------------------------------- // getFileSize() //----------------------------------------------------------------------------- -U32 LLKeyframeMotion::getFileSize() +U32 LLKeyframeMotion::getFileSize() { - // serialize into a dummy buffer to calculate required size - LLDataPackerBinaryBuffer dp; - serialize(dp); + // serialize into a dummy buffer to calculate required size + LLDataPackerBinaryBuffer dp; + serialize(dp); - return dp.getCurrentSize(); + return dp.getCurrentSize(); } //----------------------------------------------------------------------------- @@ -2144,7 +2144,7 @@ U32 LLKeyframeMotion::getFileSize() //----------------------------------------------------------------------------- bool LLKeyframeMotion::dumpToFile(const std::string& name) { - bool succ = false; + bool succ = false; if (isLoaded()) { std::string outfile_base; @@ -2162,22 +2162,22 @@ bool LLKeyframeMotion::dumpToFile(const std::string& name) outfile_base = id.asString(); } - if (gDirUtilp->getExtension(outfile_base).empty()) - { - outfile_base += ".anim"; - } - std::string outfilename; - if (gDirUtilp->getDirName(outfile_base).empty()) - { - outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base); - } - else - { - outfilename = outfile_base; - } + if (gDirUtilp->getExtension(outfile_base).empty()) + { + outfile_base += ".anim"; + } + std::string outfilename; + if (gDirUtilp->getDirName(outfile_base).empty()) + { + outfilename = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfile_base); + } + else + { + outfilename = outfile_base; + } if (LLFile::isfile(outfilename)) { - LL_WARNS() << outfilename << " already exists, write failed" << LL_ENDL; + LL_WARNS() << outfilename << " already exists, write failed" << LL_ENDL; return false; } @@ -2193,12 +2193,12 @@ bool LLKeyframeMotion::dumpToFile(const std::string& name) if (outfile.getFileHandle()) { S32 wrote_bytes = outfile.write(buffer, file_size); - succ = (wrote_bytes == file_size); + succ = (wrote_bytes == file_size); } } delete [] buffer; } - return succ; + return succ; } //----------------------------------------------------------------------------- @@ -2206,7 +2206,7 @@ bool LLKeyframeMotion::dumpToFile(const std::string& name) //----------------------------------------------------------------------------- const LLBBoxLocal &LLKeyframeMotion::getPelvisBBox() { - return mJointMotionList->mPelvisBBox; + return mJointMotionList->mPelvisBBox; } //----------------------------------------------------------------------------- @@ -2214,22 +2214,22 @@ const LLBBoxLocal &LLKeyframeMotion::getPelvisBBox() //----------------------------------------------------------------------------- void LLKeyframeMotion::setPriority(S32 priority) { - if (mJointMotionList) - { - S32 priority_delta = priority - mJointMotionList->mBasePriority; - mJointMotionList->mBasePriority = (LLJoint::JointPriority)priority; - mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority; - - for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) - { - JointMotion* joint_motion = mJointMotionList->getJointMotion(i); - joint_motion->mPriority = (LLJoint::JointPriority)llclamp( - (S32)joint_motion->mPriority + priority_delta, - (S32)LLJoint::LOW_PRIORITY, - (S32)LLJoint::HIGHEST_PRIORITY); - getJointState(i)->setPriority(joint_motion->mPriority); - } - } + if (mJointMotionList) + { + S32 priority_delta = priority - mJointMotionList->mBasePriority; + mJointMotionList->mBasePriority = (LLJoint::JointPriority)priority; + mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority; + + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) + { + JointMotion* joint_motion = mJointMotionList->getJointMotion(i); + joint_motion->mPriority = (LLJoint::JointPriority)llclamp( + (S32)joint_motion->mPriority + priority_delta, + (S32)LLJoint::LOW_PRIORITY, + (S32)LLJoint::HIGHEST_PRIORITY); + getJointState(i)->setPriority(joint_motion->mPriority); + } + } } //----------------------------------------------------------------------------- @@ -2237,15 +2237,15 @@ void LLKeyframeMotion::setPriority(S32 priority) //----------------------------------------------------------------------------- void LLKeyframeMotion::setEmote(const LLUUID& emote_id) { - const char* emote_name = gAnimLibrary.animStateToString(emote_id); - if (emote_name) - { - mJointMotionList->mEmoteName = emote_name; - } - else - { - mJointMotionList->mEmoteName = ""; - } + const char* emote_name = gAnimLibrary.animStateToString(emote_id); + if (emote_name) + { + mJointMotionList->mEmoteName = emote_name; + } + else + { + mJointMotionList->mEmoteName = ""; + } } //----------------------------------------------------------------------------- @@ -2253,10 +2253,10 @@ void LLKeyframeMotion::setEmote(const LLUUID& emote_id) //----------------------------------------------------------------------------- void LLKeyframeMotion::setEaseIn(F32 ease_in) { - if (mJointMotionList) - { - mJointMotionList->mEaseInDuration = llmax(ease_in, 0.f); - } + if (mJointMotionList) + { + mJointMotionList->mEaseInDuration = llmax(ease_in, 0.f); + } } //----------------------------------------------------------------------------- @@ -2264,10 +2264,10 @@ void LLKeyframeMotion::setEaseIn(F32 ease_in) //----------------------------------------------------------------------------- void LLKeyframeMotion::setEaseOut(F32 ease_in) { - if (mJointMotionList) - { - mJointMotionList->mEaseOutDuration = llmax(ease_in, 0.f); - } + if (mJointMotionList) + { + mJointMotionList->mEaseOutDuration = llmax(ease_in, 0.f); + } } @@ -2276,8 +2276,8 @@ void LLKeyframeMotion::setEaseOut(F32 ease_in) //----------------------------------------------------------------------------- void LLKeyframeMotion::flushKeyframeCache() { - // TODO: Make this safe to do -// LLKeyframeDataCache::clear(); + // TODO: Make this safe to do +// LLKeyframeDataCache::clear(); } //----------------------------------------------------------------------------- @@ -2285,11 +2285,11 @@ void LLKeyframeMotion::flushKeyframeCache() //----------------------------------------------------------------------------- void LLKeyframeMotion::setLoop(BOOL loop) { - if (mJointMotionList) - { - mJointMotionList->mLoop = loop; - mSendStopTimestamp = F32_MAX; - } + if (mJointMotionList) + { + mJointMotionList->mLoop = loop; + mSendStopTimestamp = F32_MAX; + } } @@ -2298,28 +2298,28 @@ void LLKeyframeMotion::setLoop(BOOL loop) //----------------------------------------------------------------------------- void LLKeyframeMotion::setLoopIn(F32 in_point) { - if (mJointMotionList) - { - mJointMotionList->mLoopInPoint = in_point; - - // set up loop keys - for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) - { - JointMotion* joint_motion = mJointMotionList->getJointMotion(i); - - PositionCurve* pos_curve = &joint_motion->mPositionCurve; - RotationCurve* rot_curve = &joint_motion->mRotationCurve; - ScaleCurve* scale_curve = &joint_motion->mScaleCurve; - - pos_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint; - rot_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint; - scale_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint; - - pos_curve->mLoopInKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration); - rot_curve->mLoopInKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration); - scale_curve->mLoopInKey.mScale = scale_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration); - } - } + if (mJointMotionList) + { + mJointMotionList->mLoopInPoint = in_point; + + // set up loop keys + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) + { + JointMotion* joint_motion = mJointMotionList->getJointMotion(i); + + PositionCurve* pos_curve = &joint_motion->mPositionCurve; + RotationCurve* rot_curve = &joint_motion->mRotationCurve; + ScaleCurve* scale_curve = &joint_motion->mScaleCurve; + + pos_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint; + rot_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint; + scale_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint; + + pos_curve->mLoopInKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration); + rot_curve->mLoopInKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration); + scale_curve->mLoopInKey.mScale = scale_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration); + } + } } //----------------------------------------------------------------------------- @@ -2327,98 +2327,98 @@ void LLKeyframeMotion::setLoopIn(F32 in_point) //----------------------------------------------------------------------------- void LLKeyframeMotion::setLoopOut(F32 out_point) { - if (mJointMotionList) - { - mJointMotionList->mLoopOutPoint = out_point; - - // set up loop keys - for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) - { - JointMotion* joint_motion = mJointMotionList->getJointMotion(i); - - PositionCurve* pos_curve = &joint_motion->mPositionCurve; - RotationCurve* rot_curve = &joint_motion->mRotationCurve; - ScaleCurve* scale_curve = &joint_motion->mScaleCurve; - - pos_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint; - rot_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint; - scale_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint; - - pos_curve->mLoopOutKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration); - rot_curve->mLoopOutKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration); - scale_curve->mLoopOutKey.mScale = scale_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration); - } - } + if (mJointMotionList) + { + mJointMotionList->mLoopOutPoint = out_point; + + // set up loop keys + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) + { + JointMotion* joint_motion = mJointMotionList->getJointMotion(i); + + PositionCurve* pos_curve = &joint_motion->mPositionCurve; + RotationCurve* rot_curve = &joint_motion->mRotationCurve; + ScaleCurve* scale_curve = &joint_motion->mScaleCurve; + + pos_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint; + rot_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint; + scale_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint; + + pos_curve->mLoopOutKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration); + rot_curve->mLoopOutKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration); + scale_curve->mLoopOutKey.mScale = scale_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration); + } + } } //----------------------------------------------------------------------------- // onLoadComplete() //----------------------------------------------------------------------------- void LLKeyframeMotion::onLoadComplete(const LLUUID& asset_uuid, - LLAssetType::EType type, - void* user_data, S32 status, LLExtStat ext_status) + LLAssetType::EType type, + void* user_data, S32 status, LLExtStat ext_status) { - LLUUID* id = (LLUUID*)user_data; - - std::vector<LLCharacter* >::iterator char_iter = LLCharacter::sInstances.begin(); - - while(char_iter != LLCharacter::sInstances.end() && - (*char_iter)->getID() != *id) - { - ++char_iter; - } - - delete id; - - if (char_iter == LLCharacter::sInstances.end()) - { - return; - } - - LLCharacter* character = *char_iter; - - // look for an existing instance of this motion - LLKeyframeMotion* motionp = static_cast<LLKeyframeMotion*> (character->findMotion(asset_uuid)); - if (motionp) - { - if (0 == status) - { - if (motionp->mAssetStatus == ASSET_LOADED) - { - // asset already loaded - return; - } - LLFileSystem file(asset_uuid, type, LLFileSystem::READ); - S32 size = file.getSize(); - - U8* buffer = new U8[size]; - file.read((U8*)buffer, size); /*Flawfinder: ignore*/ - - LL_DEBUGS("Animation") << "Loading keyframe data for: " << motionp->getName() << ":" << motionp->getID() << " (" << size << " bytes)" << LL_ENDL; - - LLDataPackerBinaryBuffer dp(buffer, size); - if (motionp->deserialize(dp, asset_uuid)) - { - motionp->mAssetStatus = ASSET_LOADED; - } - else - { - LL_WARNS() << "Failed to decode asset for animation " << motionp->getName() << ":" << motionp->getID() << LL_ENDL; - motionp->mAssetStatus = ASSET_FETCH_FAILED; - } - - delete[] buffer; - } - else - { - LL_WARNS() << "Failed to load asset for animation " << motionp->getName() << ":" << motionp->getID() << LL_ENDL; - motionp->mAssetStatus = ASSET_FETCH_FAILED; - } - } - else - { - LL_WARNS() << "No existing motion for asset data. UUID: " << asset_uuid << LL_ENDL; - } + LLUUID* id = (LLUUID*)user_data; + + std::vector<LLCharacter* >::iterator char_iter = LLCharacter::sInstances.begin(); + + while(char_iter != LLCharacter::sInstances.end() && + (*char_iter)->getID() != *id) + { + ++char_iter; + } + + delete id; + + if (char_iter == LLCharacter::sInstances.end()) + { + return; + } + + LLCharacter* character = *char_iter; + + // look for an existing instance of this motion + LLKeyframeMotion* motionp = static_cast<LLKeyframeMotion*> (character->findMotion(asset_uuid)); + if (motionp) + { + if (0 == status) + { + if (motionp->mAssetStatus == ASSET_LOADED) + { + // asset already loaded + return; + } + LLFileSystem file(asset_uuid, type, LLFileSystem::READ); + S32 size = file.getSize(); + + U8* buffer = new U8[size]; + file.read((U8*)buffer, size); /*Flawfinder: ignore*/ + + LL_DEBUGS("Animation") << "Loading keyframe data for: " << motionp->getName() << ":" << motionp->getID() << " (" << size << " bytes)" << LL_ENDL; + + LLDataPackerBinaryBuffer dp(buffer, size); + if (motionp->deserialize(dp, asset_uuid)) + { + motionp->mAssetStatus = ASSET_LOADED; + } + else + { + LL_WARNS() << "Failed to decode asset for animation " << motionp->getName() << ":" << motionp->getID() << LL_ENDL; + motionp->mAssetStatus = ASSET_FETCH_FAILED; + } + + delete[] buffer; + } + else + { + LL_WARNS() << "Failed to load asset for animation " << motionp->getName() << ":" << motionp->getID() << LL_ENDL; + motionp->mAssetStatus = ASSET_FETCH_FAILED; + } + } + else + { + LL_WARNS() << "No existing motion for asset data. UUID: " << asset_uuid << LL_ENDL; + } } //-------------------------------------------------------------------- @@ -2426,34 +2426,34 @@ void LLKeyframeMotion::onLoadComplete(const LLUUID& asset_uuid, //-------------------------------------------------------------------- void LLKeyframeDataCache::dumpDiagInfo() { - // keep track of totals - U32 total_size = 0; + // keep track of totals + U32 total_size = 0; - char buf[1024]; /* Flawfinder: ignore */ + char buf[1024]; /* Flawfinder: ignore */ - LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; - LL_INFOS() << " Global Motion Table (DEBUG only)" << LL_ENDL; - LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; + LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; + LL_INFOS() << " Global Motion Table (DEBUG only)" << LL_ENDL; + LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; - // print each loaded mesh, and it's memory usage - for (keyframe_data_map_t::value_type& data_pair : sKeyframeDataMap) - { - U32 joint_motion_kb; + // print each loaded mesh, and it's memory usage + for (keyframe_data_map_t::value_type& data_pair : sKeyframeDataMap) + { + U32 joint_motion_kb; - LLKeyframeMotion::JointMotionList *motion_list_p = data_pair.second; + LLKeyframeMotion::JointMotionList *motion_list_p = data_pair.second; - LL_INFOS() << "Motion: " << data_pair.first << LL_ENDL; + LL_INFOS() << "Motion: " << data_pair.first << LL_ENDL; - joint_motion_kb = motion_list_p->dumpDiagInfo(); + joint_motion_kb = motion_list_p->dumpDiagInfo(); - total_size += joint_motion_kb; - } + total_size += joint_motion_kb; + } - LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; - LL_INFOS() << "Motions\tTotal Size" << LL_ENDL; - snprintf(buf, sizeof(buf), "%d\t\t%d bytes", (S32)sKeyframeDataMap.size(), total_size ); /* Flawfinder: ignore */ - LL_INFOS() << buf << LL_ENDL; - LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; + LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; + LL_INFOS() << "Motions\tTotal Size" << LL_ENDL; + snprintf(buf, sizeof(buf), "%d\t\t%d bytes", (S32)sKeyframeDataMap.size(), total_size ); /* Flawfinder: ignore */ + LL_INFOS() << buf << LL_ENDL; + LL_INFOS() << "-----------------------------------------------------" << LL_ENDL; } @@ -2462,7 +2462,7 @@ void LLKeyframeDataCache::dumpDiagInfo() //-------------------------------------------------------------------- void LLKeyframeDataCache::addKeyframeData(const LLUUID& id, LLKeyframeMotion::JointMotionList* joint_motion_listp) { - sKeyframeDataMap[id] = joint_motion_listp; + sKeyframeDataMap[id] = joint_motion_listp; } //-------------------------------------------------------------------- @@ -2470,12 +2470,12 @@ void LLKeyframeDataCache::addKeyframeData(const LLUUID& id, LLKeyframeMotion::Jo //-------------------------------------------------------------------- void LLKeyframeDataCache::removeKeyframeData(const LLUUID& id) { - keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id); - if (found_data != sKeyframeDataMap.end()) - { - delete found_data->second; - sKeyframeDataMap.erase(found_data); - } + keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id); + if (found_data != sKeyframeDataMap.end()) + { + delete found_data->second; + sKeyframeDataMap.erase(found_data); + } } //-------------------------------------------------------------------- @@ -2483,12 +2483,12 @@ void LLKeyframeDataCache::removeKeyframeData(const LLUUID& id) //-------------------------------------------------------------------- LLKeyframeMotion::JointMotionList* LLKeyframeDataCache::getKeyframeData(const LLUUID& id) { - keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id); - if (found_data == sKeyframeDataMap.end()) - { - return NULL; - } - return found_data->second; + keyframe_data_map_t::iterator found_data = sKeyframeDataMap.find(id); + if (found_data == sKeyframeDataMap.end()) + { + return NULL; + } + return found_data->second; } //-------------------------------------------------------------------- @@ -2496,7 +2496,7 @@ LLKeyframeMotion::JointMotionList* LLKeyframeDataCache::getKeyframeData(const LL //-------------------------------------------------------------------- LLKeyframeDataCache::~LLKeyframeDataCache() { - clear(); + clear(); } //----------------------------------------------------------------------------- @@ -2504,27 +2504,27 @@ LLKeyframeDataCache::~LLKeyframeDataCache() //----------------------------------------------------------------------------- void LLKeyframeDataCache::clear() { - for_each(sKeyframeDataMap.begin(), sKeyframeDataMap.end(), DeletePairedPointer()); - sKeyframeDataMap.clear(); + for_each(sKeyframeDataMap.begin(), sKeyframeDataMap.end(), DeletePairedPointer()); + sKeyframeDataMap.clear(); } //----------------------------------------------------------------------------- // JointConstraint() //----------------------------------------------------------------------------- -LLKeyframeMotion::JointConstraint::JointConstraint(JointConstraintSharedData* shared_data) : mSharedData(shared_data) +LLKeyframeMotion::JointConstraint::JointConstraint(JointConstraintSharedData* shared_data) : mSharedData(shared_data) { - mWeight = 0.f; - mTotalLength = 0.f; - mActive = FALSE; - mSourceVolume = NULL; - mTargetVolume = NULL; - mFixupDistanceRMS = 0.f; - - for (S32 i=0; i<MAX_CHAIN_LENGTH; ++i) - { - mJointLengths[i] = 0.f; - mJointLengthFractions[i] = 0.f; - } + mWeight = 0.f; + mTotalLength = 0.f; + mActive = FALSE; + mSourceVolume = NULL; + mTargetVolume = NULL; + mFixupDistanceRMS = 0.f; + + for (S32 i=0; i<MAX_CHAIN_LENGTH; ++i) + { + mJointLengths[i] = 0.f; + mJointLengthFractions[i] = 0.f; + } } //----------------------------------------------------------------------------- |