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-rw-r--r--indra/llcharacter/llkeyframemotion.cpp2112
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diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
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+++ b/indra/llcharacter/llkeyframemotion.cpp
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+/**
+ * @file llkeyframemotion.cpp
+ * @brief Implementation of LLKeyframeMotion class.
+ *
+ * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
+ * $License$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "linden_common.h"
+
+#include "llmath.h"
+#include "llanimationstates.h"
+#include "llassetstorage.h"
+#include "lldatapacker.h"
+#include "llcharacter.h"
+#include "llcriticaldamp.h"
+#include "lldir.h"
+#include "llendianswizzle.h"
+#include "llkeyframemotion.h"
+#include "llquantize.h"
+#include "llvfile.h"
+#include "m3math.h"
+#include "message.h"
+
+//-----------------------------------------------------------------------------
+// Static Definitions
+//-----------------------------------------------------------------------------
+LLVFS* LLKeyframeMotion::sVFS = NULL;
+LLKeyframeDataCache::LLKeyframeDataMap LLKeyframeDataCache::sKeyframeDataMap;
+
+//-----------------------------------------------------------------------------
+// Globals
+//-----------------------------------------------------------------------------
+static F32 JOINT_LENGTH_K = 0.7f;
+static S32 MAX_ITERATIONS = 20;
+static S32 MIN_ITERATIONS = 1;
+static S32 MIN_ITERATION_COUNT = 2;
+static F32 MAX_PIXEL_AREA_CONSTRAINTS = 80000.f;
+static F32 MIN_PIXEL_AREA_CONSTRAINTS = 1000.f;
+static F32 MIN_ACCELERATION_SQUARED = 0.0005f * 0.0005f;
+
+static F32 MAX_CONSTRAINTS = 10;
+
+//-----------------------------------------------------------------------------
+// JointMotionList::dumpDiagInfo()
+//-----------------------------------------------------------------------------
+U32 LLKeyframeMotion::JointMotionList::dumpDiagInfo()
+{
+ S32 total_size = sizeof(JointMotionList);
+
+ for (U32 i = 0; i < mNumJointMotions; i++)
+ {
+ LLKeyframeMotion::JointMotion* joint_motion_p = &mJointMotionArray[i];
+
+ llinfos << "\tJoint " << joint_motion_p->mJointName << llendl;
+ if (joint_motion_p->mUsage & LLJointState::SCALE)
+ {
+ llinfos << "\t" << joint_motion_p->mScaleCurve.mNumKeys << " scale keys at "
+ << joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey) << " bytes" << llendl;
+
+ total_size += joint_motion_p->mScaleCurve.mNumKeys * sizeof(ScaleKey);
+ }
+ if (joint_motion_p->mUsage & LLJointState::ROT)
+ {
+ llinfos << "\t" << joint_motion_p->mRotationCurve.mNumKeys << " rotation keys at "
+ << joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey) << " bytes" << llendl;
+
+ total_size += joint_motion_p->mRotationCurve.mNumKeys * sizeof(RotationKey);
+ }
+ if (joint_motion_p->mUsage & LLJointState::POS)
+ {
+ llinfos << "\t" << joint_motion_p->mPositionCurve.mNumKeys << " position keys at "
+ << joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey) << " bytes" << llendl;
+
+ total_size += joint_motion_p->mPositionCurve.mNumKeys * sizeof(PositionKey);
+ }
+ }
+ llinfos << "Size: " << total_size << " bytes" << llendl;
+
+ return total_size;
+}
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// ****Curve classes
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// ScaleCurve::ScaleCurve()
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::ScaleCurve::ScaleCurve()
+{
+ mInterpolationType = LLKeyframeMotion::IT_LINEAR;
+ mNumKeys = 0;
+}
+
+//-----------------------------------------------------------------------------
+// ScaleCurve::~ScaleCurve()
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::ScaleCurve::~ScaleCurve()
+{
+ mKeys.deleteAllData();
+ mNumKeys = 0;
+}
+
+//-----------------------------------------------------------------------------
+// getValue()
+//-----------------------------------------------------------------------------
+LLVector3 LLKeyframeMotion::ScaleCurve::getValue(F32 time, F32 duration)
+{
+ LLVector3 value;
+ F32 index_before, index_after;
+ ScaleKey* scale_before;
+ ScaleKey* scale_after;
+
+ mKeys.getInterval(time, index_before, index_after, scale_before, scale_after);
+ if (scale_before)
+ {
+ if (!scale_after)
+ {
+ scale_after = &mLoopInKey;
+ index_after = duration;
+ }
+
+ if (index_after == index_before)
+ {
+ value = scale_after->mScale;
+ }
+ else
+ {
+ F32 u = (time - index_before) / (index_after - index_before);
+ value = interp(u, *scale_before, *scale_after);
+ }
+ }
+ else
+ {
+ // before first key
+ if (scale_after)
+ {
+ value = scale_after->mScale;
+ }
+ // no keys?
+ else
+ {
+ value.clearVec();
+ }
+ }
+
+ return value;
+}
+
+//-----------------------------------------------------------------------------
+// interp()
+//-----------------------------------------------------------------------------
+LLVector3 LLKeyframeMotion::ScaleCurve::interp(F32 u, ScaleKey& before, ScaleKey& after)
+{
+ switch (mInterpolationType)
+ {
+ case IT_STEP:
+ return before.mScale;
+
+ default:
+ case IT_LINEAR:
+ case IT_SPLINE:
+ return lerp(before.mScale, after.mScale, u);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// RotationCurve::RotationCurve()
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::RotationCurve::RotationCurve()
+{
+ mInterpolationType = LLKeyframeMotion::IT_LINEAR;
+ mNumKeys = 0;
+}
+
+//-----------------------------------------------------------------------------
+// RotationCurve::~RotationCurve()
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::RotationCurve::~RotationCurve()
+{
+ mKeys.deleteAllData();
+ mNumKeys = 0;
+}
+
+//-----------------------------------------------------------------------------
+// RotationCurve::getValue()
+//-----------------------------------------------------------------------------
+LLQuaternion LLKeyframeMotion::RotationCurve::getValue(F32 time, F32 duration)
+{
+ LLQuaternion value;
+ F32 index_before, index_after;
+ RotationKey* rot_before;
+ RotationKey* rot_after;
+
+ mKeys.getInterval(time, index_before, index_after, rot_before, rot_after);
+
+ if (rot_before)
+ {
+ if (!rot_after)
+ {
+ rot_after = &mLoopInKey;
+ index_after = duration;
+ }
+
+ if (index_after == index_before)
+ {
+ value = rot_after->mRotation;
+ }
+ else
+ {
+ F32 u = (time - index_before) / (index_after - index_before);
+ value = interp(u, *rot_before, *rot_after);
+ }
+ }
+ else
+ {
+ // before first key
+ if (rot_after)
+ {
+ value = rot_after->mRotation;
+ }
+ // no keys?
+ else
+ {
+ value = LLQuaternion::DEFAULT;
+ }
+ }
+
+ return value;
+}
+
+//-----------------------------------------------------------------------------
+// interp()
+//-----------------------------------------------------------------------------
+LLQuaternion LLKeyframeMotion::RotationCurve::interp(F32 u, RotationKey& before, RotationKey& after)
+{
+ switch (mInterpolationType)
+ {
+ case IT_STEP:
+ return before.mRotation;
+
+ default:
+ case IT_LINEAR:
+ case IT_SPLINE:
+ return nlerp(u, before.mRotation, after.mRotation);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// PositionCurve::PositionCurve()
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::PositionCurve::PositionCurve()
+{
+ mInterpolationType = LLKeyframeMotion::IT_LINEAR;
+ mNumKeys = 0;
+}
+
+//-----------------------------------------------------------------------------
+// PositionCurve::~PositionCurve()
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::PositionCurve::~PositionCurve()
+{
+ mKeys.deleteAllData();
+ mNumKeys = 0;
+}
+
+//-----------------------------------------------------------------------------
+// PositionCurve::getValue()
+//-----------------------------------------------------------------------------
+LLVector3 LLKeyframeMotion::PositionCurve::getValue(F32 time, F32 duration)
+{
+ LLVector3 value;
+ F32 index_before, index_after;
+ PositionKey* pos_before;
+ PositionKey* pos_after;
+
+ mKeys.getInterval(time, index_before, index_after, pos_before, pos_after);
+
+ if (pos_before)
+ {
+ if (!pos_after)
+ {
+ pos_after = &mLoopInKey;
+ index_after = duration;
+ }
+
+ if (index_after == index_before)
+ {
+ value = pos_after->mPosition;
+ }
+ else
+ {
+ F32 u = (time - index_before) / (index_after - index_before);
+ value = interp(u, *pos_before, *pos_after);
+ }
+ }
+ else
+ {
+ // before first key
+ if (pos_after)
+ {
+ value = pos_after->mPosition;
+ }
+ // no keys?
+ else
+ {
+ value.clearVec();
+ }
+ }
+
+ llassert(value.isFinite());
+
+ return value;
+}
+
+//-----------------------------------------------------------------------------
+// interp()
+//-----------------------------------------------------------------------------
+LLVector3 LLKeyframeMotion::PositionCurve::interp(F32 u, PositionKey& before, PositionKey& after)
+{
+ switch (mInterpolationType)
+ {
+ case IT_STEP:
+ return before.mPosition;
+ default:
+ case IT_LINEAR:
+ case IT_SPLINE:
+ return lerp(before.mPosition, after.mPosition, u);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// JointMotion class
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// JointMotion::update()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time, F32 duration)
+{
+ // this value being 0 is the cause of https://jira.lindenlab.com/browse/SL-22678 but I haven't
+ // managed to get a stack to see how it got here. Testing for 0 here will stop the crash.
+ if ( joint_state == 0 )
+ {
+ return;
+ };
+
+ U32 usage = joint_state->getUsage();
+
+ //-------------------------------------------------------------------------
+ // update scale component of joint state
+ //-------------------------------------------------------------------------
+ if ((usage & LLJointState::SCALE) && mScaleCurve.mNumKeys)
+ {
+ joint_state->setScale( mScaleCurve.getValue( time, duration ) );
+ }
+
+ //-------------------------------------------------------------------------
+ // update rotation component of joint state
+ //-------------------------------------------------------------------------
+ if ((usage & LLJointState::ROT) && mRotationCurve.mNumKeys)
+ {
+ joint_state->setRotation( mRotationCurve.getValue( time, duration ) );
+ }
+
+ //-------------------------------------------------------------------------
+ // update position component of joint state
+ //-------------------------------------------------------------------------
+ if ((usage & LLJointState::POS) && mPositionCurve.mNumKeys)
+ {
+ joint_state->setPosition( mPositionCurve.getValue( time, duration ) );
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// LLKeyframeMotion class
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// LLKeyframeMotion()
+// Class Constructor
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::LLKeyframeMotion( const LLUUID &id) : LLMotion(id)
+{
+ mJointMotionList = NULL;
+ mJointStates = NULL;
+ mLastSkeletonSerialNum = 0;
+ mLastLoopedTime = 0.f;
+ mLastUpdateTime = 0.f;
+ mAssetStatus = ASSET_UNDEFINED;
+ mPelvisp = NULL;
+}
+
+
+//-----------------------------------------------------------------------------
+// ~LLKeyframeMotion()
+// Class Destructor
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::~LLKeyframeMotion()
+{
+ if (mJointStates)
+ {
+ delete [] mJointStates;
+ }
+ mConstraints.deleteAllData();
+}
+
+//-----------------------------------------------------------------------------
+// create()
+//-----------------------------------------------------------------------------
+LLMotion *LLKeyframeMotion::create(const LLUUID &id)
+{
+ return new LLKeyframeMotion(id);
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeMotion::onInitialize(LLCharacter *character)
+//-----------------------------------------------------------------------------
+LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *character)
+{
+ mCharacter = character;
+
+ LLUUID* character_id;
+
+ // asset already loaded?
+ switch(mAssetStatus)
+ {
+ case ASSET_NEEDS_FETCH:
+ // request asset
+ mAssetStatus = ASSET_FETCHED;
+
+ character_id = new LLUUID(mCharacter->getID());
+ gAssetStorage->getAssetData(mID,
+ LLAssetType::AT_ANIMATION,
+ onLoadComplete,
+ (void *)character_id,
+ FALSE);
+
+ return STATUS_HOLD;
+ case ASSET_FETCHED:
+ return STATUS_HOLD;
+ case ASSET_FETCH_FAILED:
+ return STATUS_FAILURE;
+ case ASSET_LOADED:
+ return STATUS_SUCCESS;
+ default:
+ // we don't know what state the asset is in yet, so keep going
+ // check keyframe cache first then static vfs then asset request
+ break;
+ }
+
+ LLKeyframeMotion::JointMotionList* joint_motion_list = LLKeyframeDataCache::getKeyframeData(getID());
+
+ if(joint_motion_list)
+ {
+ // motion already existed in cache, so grab it
+ mJointMotionList = joint_motion_list;
+
+ // don't forget to allocate joint states
+ mJointStates = new LLJointState[mJointMotionList->mNumJointMotions];
+
+ // set up joint states to point to character joints
+ for(U32 i = 0; i < mJointMotionList->mNumJointMotions; i++)
+ {
+ if (LLJoint *jointp = mCharacter->getJoint(mJointMotionList->mJointMotionArray[i].mJointName))
+ {
+ mJointStates[i].setJoint(jointp);
+ mJointStates[i].setUsage(mJointMotionList->mJointMotionArray[i].mUsage);
+ mJointStates[i].setPriority(joint_motion_list->mJointMotionArray[i].mPriority);
+ }
+ }
+ mAssetStatus = ASSET_LOADED;
+ setupPose();
+ return STATUS_SUCCESS;
+ }
+
+ //-------------------------------------------------------------------------
+ // Load named file by concatenating the character prefix with the motion name.
+ // Load data into a buffer to be parsed.
+ //-------------------------------------------------------------------------
+ U8 *anim_data;
+ S32 anim_file_size;
+
+ if (!sVFS)
+ {
+ llerrs << "Must call LLKeyframeMotion::setVFS() first before loading a keyframe file!" << llendl;
+ }
+
+ BOOL success = FALSE;
+ LLVFile* anim_file = new LLVFile(sVFS, mID, LLAssetType::AT_ANIMATION);
+ if (!anim_file || !anim_file->getSize())
+ {
+ delete anim_file;
+ anim_file = NULL;
+
+ // request asset over network on next call to load
+ mAssetStatus = ASSET_NEEDS_FETCH;
+
+ return STATUS_HOLD;
+ }
+ else
+ {
+ anim_file_size = anim_file->getSize();
+ anim_data = new U8[anim_file_size];
+ success = anim_file->read(anim_data, anim_file_size); /*Flawfinder: ignore*/
+ delete anim_file;
+ anim_file = NULL;
+ }
+
+ if (!success)
+ {
+ llwarns << "Can't open animation file " << mID << llendl;
+ mAssetStatus = ASSET_FETCH_FAILED;
+ return STATUS_FAILURE;
+ }
+
+ lldebugs << "Loading keyframe data for: " << getName() << ":" << getID() << " (" << anim_file_size << " bytes)" << llendl;
+
+ LLDataPackerBinaryBuffer dp(anim_data, anim_file_size);
+
+ if (!deserialize(dp))
+ {
+ llwarns << "Failed to decode asset for animation " << getName() << ":" << getID() << llendl;
+ mAssetStatus = ASSET_FETCH_FAILED;
+ return STATUS_FAILURE;
+ }
+
+ delete []anim_data;
+
+ mAssetStatus = ASSET_LOADED;
+ return STATUS_SUCCESS;
+}
+
+//-----------------------------------------------------------------------------
+// setupPose()
+//-----------------------------------------------------------------------------
+BOOL LLKeyframeMotion::setupPose()
+{
+ // add all valid joint states to the pose
+ U32 jm;
+ for (jm=0; jm<mJointMotionList->mNumJointMotions; jm++)
+ {
+ if ( mJointStates[jm].getJoint() )
+ {
+ addJointState( &mJointStates[jm] );
+ }
+ }
+
+ // initialize joint constraints
+ for (JointConstraintSharedData* shared_constraintp = mJointMotionList->mConstraints.getFirstData();
+ shared_constraintp;
+ shared_constraintp = mJointMotionList->mConstraints.getNextData())
+ {
+ JointConstraint* constraintp = new JointConstraint(shared_constraintp);
+ initializeConstraint(constraintp);
+ mConstraints.addData(constraintp);
+ }
+
+ if (mJointMotionList->mConstraints.getLength())
+ {
+ mPelvisp = mCharacter->getJoint("mPelvis");
+ if (!mPelvisp)
+ {
+ return FALSE;
+ }
+ }
+
+ // setup loop keys
+ setLoopIn(mJointMotionList->mLoopInPoint);
+ setLoopOut(mJointMotionList->mLoopOutPoint);
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeMotion::onActivate()
+//-----------------------------------------------------------------------------
+BOOL LLKeyframeMotion::onActivate()
+{
+ // If the keyframe anim has an associated emote, trigger it.
+ if( mEmoteName.length() > 0 )
+ {
+ mCharacter->startMotion( gAnimLibrary.stringToAnimState(mEmoteName.c_str()) );
+ }
+
+ mLastLoopedTime = 0.f;
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeMotion::onUpdate()
+//-----------------------------------------------------------------------------
+BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
+{
+ llassert(time >= 0.f);
+
+ if (mJointMotionList->mLoop)
+ {
+ if (mJointMotionList->mDuration == 0.0f)
+ {
+ time = 0.f;
+ mLastLoopedTime = 0.0f;
+ }
+ else if (mStopped)
+ {
+ mLastLoopedTime = llmin(mJointMotionList->mDuration, mLastLoopedTime + time - mLastUpdateTime);
+ }
+ else if (time > mJointMotionList->mLoopOutPoint)
+ {
+ if ((mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint) == 0.f)
+ {
+ mLastLoopedTime = mJointMotionList->mLoopOutPoint;
+ }
+ else
+ {
+ mLastLoopedTime = mJointMotionList->mLoopInPoint +
+ fmod(time - mJointMotionList->mLoopOutPoint,
+ mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint);
+ }
+ }
+ else
+ {
+ mLastLoopedTime = time;
+ }
+ }
+ else
+ {
+ mLastLoopedTime = time;
+ }
+
+ applyKeyframes(mLastLoopedTime);
+
+ applyConstraints(mLastLoopedTime, joint_mask);
+
+ mLastUpdateTime = time;
+
+ return mLastLoopedTime <= mJointMotionList->mDuration;
+}
+
+//-----------------------------------------------------------------------------
+// applyKeyframes()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::applyKeyframes(F32 time)
+{
+ U32 i;
+ for (i=0; i<mJointMotionList->mNumJointMotions; i++)
+ {
+ mJointMotionList->mJointMotionArray[i].update(
+ &mJointStates[i],
+ time,
+ mJointMotionList->mDuration );
+ }
+
+ LLJoint::JointPriority* pose_priority = (LLJoint::JointPriority* )mCharacter->getAnimationData("Hand Pose Priority");
+ if (pose_priority)
+ {
+ if (mJointMotionList->mMaxPriority >= *pose_priority)
+ {
+ mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose);
+ mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority);
+ }
+ }
+ else
+ {
+ mCharacter->setAnimationData("Hand Pose", &mJointMotionList->mHandPose);
+ mCharacter->setAnimationData("Hand Pose Priority", &mJointMotionList->mMaxPriority);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// applyConstraints()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::applyConstraints(F32 time, U8* joint_mask)
+{
+ //TODO: investigate replacing spring simulation with critically damped motion
+
+ // re-init constraints if skeleton has changed
+ if (mCharacter->getSkeletonSerialNum() != mLastSkeletonSerialNum)
+ {
+ mLastSkeletonSerialNum = mCharacter->getSkeletonSerialNum();
+ for (JointConstraint* constraintp = mConstraints.getFirstData();
+ constraintp;
+ constraintp = mConstraints.getNextData())
+ {
+ initializeConstraint(constraintp);
+ }
+ }
+
+ // apply constraints
+ for (JointConstraint* constraintp = mConstraints.getFirstData();
+ constraintp;
+ constraintp = mConstraints.getNextData())
+ {
+ applyConstraint(constraintp, time, joint_mask);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LLKeyframeMotion::onDeactivate()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::onDeactivate()
+{
+ for (JointConstraint* constraintp = mConstraints.getFirstData();
+ constraintp;
+ constraintp = mConstraints.getNextData())
+ {
+ deactivateConstraint(constraintp);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// setStopTime()
+//-----------------------------------------------------------------------------
+// time is in seconds since character creation
+void LLKeyframeMotion::setStopTime(F32 time)
+{
+ LLMotion::setStopTime(time);
+
+ if (mJointMotionList->mLoop && mJointMotionList->mLoopOutPoint != mJointMotionList->mDuration)
+ {
+ F32 start_loop_time = mActivationTimestamp + mJointMotionList->mLoopInPoint;
+ F32 loop_fraction_time;
+ if (mJointMotionList->mLoopOutPoint == mJointMotionList->mLoopInPoint)
+ {
+ loop_fraction_time = 0.f;
+ }
+ else
+ {
+ loop_fraction_time = fmod(time - start_loop_time,
+ mJointMotionList->mLoopOutPoint - mJointMotionList->mLoopInPoint);
+ }
+ mStopTimestamp = llmax(time,
+ (time - loop_fraction_time) + (mJointMotionList->mDuration - mJointMotionList->mLoopInPoint) - getEaseOutDuration());
+ }
+}
+
+//-----------------------------------------------------------------------------
+// initializeConstraint()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint)
+{
+ JointConstraintSharedData *shared_data = constraint->mSharedData;
+
+ S32 joint_num;
+ LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
+ LLJoint* cur_joint = mJointStates[shared_data->mJointStateIndices[0]].getJoint();
+
+ F32 source_pos_offset = dist_vec(source_pos, cur_joint->getWorldPosition());
+
+ constraint->mTotalLength = constraint->mJointLengths[0] = dist_vec(cur_joint->getParent()->getWorldPosition(), source_pos);
+
+ // grab joint lengths
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ cur_joint = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint();
+ if (!cur_joint)
+ {
+ return;
+ }
+ constraint->mJointLengths[joint_num] = dist_vec(cur_joint->getWorldPosition(), cur_joint->getParent()->getWorldPosition());
+ constraint->mTotalLength += constraint->mJointLengths[joint_num];
+ }
+
+ // store fraction of total chain length so we know how to shear the entire chain towards the goal position
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ constraint->mJointLengthFractions[joint_num] = constraint->mJointLengths[joint_num] / constraint->mTotalLength;
+ }
+
+ // add last step in chain, from final joint to constraint position
+ constraint->mTotalLength += source_pos_offset;
+
+ constraint->mSourceVolume = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume);
+ constraint->mTargetVolume = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume);
+}
+
+//-----------------------------------------------------------------------------
+// activateConstraint()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::activateConstraint(JointConstraint* constraint)
+{
+ JointConstraintSharedData *shared_data = constraint->mSharedData;
+ constraint->mActive = TRUE;
+ S32 joint_num;
+
+ // grab ground position if we need to
+ if (shared_data->mConstraintTargetType == TYPE_GROUND)
+ {
+ LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
+ LLVector3 ground_pos_agent;
+ mCharacter->getGround(source_pos, ground_pos_agent, constraint->mGroundNorm);
+ constraint->mGroundPos = mCharacter->getPosGlobalFromAgent(ground_pos_agent + shared_data->mTargetConstraintOffset);
+ }
+
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ LLJoint* cur_joint = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint();
+ constraint->mPositions[joint_num] = (cur_joint->getWorldPosition() - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation();
+ }
+
+ constraint->mWeight = 1.f;
+}
+
+//-----------------------------------------------------------------------------
+// deactivateConstraint()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::deactivateConstraint(JointConstraint *constraintp)
+{
+ if (constraintp->mSourceVolume)
+ {
+ constraintp->mSourceVolume->mUpdateXform = FALSE;
+ }
+
+ if (!constraintp->mSharedData->mConstraintTargetType == TYPE_GROUND)
+ {
+ if (constraintp->mTargetVolume)
+ {
+ constraintp->mTargetVolume->mUpdateXform = FALSE;
+ }
+ }
+ constraintp->mActive = FALSE;
+}
+
+//-----------------------------------------------------------------------------
+// applyConstraint()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8* joint_mask)
+{
+ JointConstraintSharedData *shared_data = constraint->mSharedData;
+ if (!shared_data) return;
+
+ LLVector3 positions[MAX_CHAIN_LENGTH];
+ const F32* joint_lengths = constraint->mJointLengths;
+ LLVector3 velocities[MAX_CHAIN_LENGTH - 1];
+ LLQuaternion old_rots[MAX_CHAIN_LENGTH];
+ S32 joint_num;
+ LLJoint* cur_joint;
+
+ if (time < shared_data->mEaseInStartTime)
+ {
+ return;
+ }
+
+ if (time > shared_data->mEaseOutStopTime)
+ {
+ if (constraint->mActive)
+ {
+ deactivateConstraint(constraint);
+ }
+ return;
+ }
+
+ if (!constraint->mActive || time < shared_data->mEaseInStopTime)
+ {
+ activateConstraint(constraint);
+ }
+
+ LLJoint* root_joint = mJointStates[shared_data->mJointStateIndices[shared_data->mChainLength]].getJoint();
+ LLVector3 root_pos = root_joint->getWorldPosition();
+// LLQuaternion root_rot =
+ root_joint->getParent()->getWorldRotation();
+// LLQuaternion inv_root_rot = ~root_rot;
+
+// LLVector3 current_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
+
+ //apply underlying keyframe animation to get nominal "kinematic" joint positions
+ for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)
+ {
+ cur_joint = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint();
+ if (joint_mask[cur_joint->getJointNum()] >= (0xff >> (7 - getPriority())))
+ {
+ // skip constraint
+ return;
+ }
+ old_rots[joint_num] = cur_joint->getRotation();
+ cur_joint->setRotation(mJointStates[shared_data->mJointStateIndices[joint_num]].getRotation());
+ }
+
+
+ LLVector3 keyframe_source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset);
+ LLVector3 target_pos;
+
+ switch(shared_data->mConstraintTargetType)
+ {
+ case TYPE_GROUND:
+ target_pos = mCharacter->getPosAgentFromGlobal(constraint->mGroundPos);
+// llinfos << "Target Pos " << constraint->mGroundPos << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl;
+ break;
+ case TYPE_BODY:
+ target_pos = mCharacter->getVolumePos(shared_data->mTargetConstraintVolume, shared_data->mTargetConstraintOffset);
+ break;
+ default:
+ break;
+ }
+
+ LLVector3 norm;
+ LLJoint *source_jointp = NULL;
+ LLJoint *target_jointp = NULL;
+
+ if (shared_data->mConstraintType == TYPE_PLANE)
+ {
+ switch(shared_data->mConstraintTargetType)
+ {
+ case TYPE_GROUND:
+ norm = constraint->mGroundNorm;
+ break;
+ case TYPE_BODY:
+ target_jointp = mCharacter->findCollisionVolume(shared_data->mTargetConstraintVolume);
+ if (target_jointp)
+ {
+ // FIXME: do proper normal calculation for stretched spheres (inverse transpose)
+ norm = target_pos - target_jointp->getWorldPosition();
+ }
+
+ if (norm.isExactlyZero())
+ {
+ source_jointp = mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume);
+ norm = -1.f * shared_data->mSourceConstraintOffset;
+ if (source_jointp)
+ {
+ norm = norm * source_jointp->getWorldRotation();
+ }
+ }
+ norm.normVec();
+ break;
+ default:
+ norm.clearVec();
+ break;
+ }
+
+ target_pos = keyframe_source_pos + (norm * ((target_pos - keyframe_source_pos) * norm));
+ }
+
+ if (constraint->mSharedData->mChainLength != 0 &&
+ dist_vec_squared(root_pos, target_pos) * 0.95f > constraint->mTotalLength * constraint->mTotalLength)
+ {
+ constraint->mWeight = lerp(constraint->mWeight, 0.f, LLCriticalDamp::getInterpolant(0.1f));
+ }
+ else
+ {
+ constraint->mWeight = lerp(constraint->mWeight, 1.f, LLCriticalDamp::getInterpolant(0.3f));
+ }
+
+ F32 weight = constraint->mWeight * ((shared_data->mEaseOutStopTime == 0.f) ? 1.f :
+ llmin(clamp_rescale(time, shared_data->mEaseInStartTime, shared_data->mEaseInStopTime, 0.f, 1.f),
+ clamp_rescale(time, shared_data->mEaseOutStartTime, shared_data->mEaseOutStopTime, 1.f, 0.f)));
+
+ LLVector3 source_to_target = target_pos - keyframe_source_pos;
+
+ S32 max_iteration_count = llround(clamp_rescale(
+ mCharacter->getPixelArea(),
+ MAX_PIXEL_AREA_CONSTRAINTS,
+ MIN_PIXEL_AREA_CONSTRAINTS,
+ (F32)MAX_ITERATIONS,
+ (F32)MIN_ITERATIONS));
+
+ if (shared_data->mChainLength)
+ {
+ LLQuaternion end_rot = mJointStates[shared_data->mJointStateIndices[0]].getJoint()->getWorldRotation();
+
+ // slam start and end of chain to the proper positions (rest of chain stays put)
+ positions[0] = lerp(keyframe_source_pos, target_pos, weight);
+ positions[shared_data->mChainLength] = root_pos;
+
+ // grab keyframe-specified positions of joints
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ LLVector3 kinematic_position = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint()->getWorldPosition() +
+ (source_to_target * constraint->mJointLengthFractions[joint_num]);
+
+ // convert intermediate joint positions to world coordinates
+ positions[joint_num] = ( constraint->mPositions[joint_num] * mPelvisp->getWorldRotation()) + mPelvisp->getWorldPosition();
+ F32 time_constant = 1.f / clamp_rescale(constraint->mFixupDistanceRMS, 0.f, 0.5f, 0.2f, 8.f);
+// llinfos << "Interpolant " << LLCriticalDamp::getInterpolant(time_constant, FALSE) << " and fixup distance " << constraint->mFixupDistanceRMS << " on " << mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl;
+ positions[joint_num] = lerp(positions[joint_num], kinematic_position,
+ LLCriticalDamp::getInterpolant(time_constant, FALSE));
+ }
+
+ S32 iteration_count;
+ for (iteration_count = 0; iteration_count < max_iteration_count; iteration_count++)
+ {
+ S32 num_joints_finished = 0;
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ // constraint to child
+ LLVector3 acceleration = (positions[joint_num - 1] - positions[joint_num]) *
+ (dist_vec(positions[joint_num], positions[joint_num - 1]) - joint_lengths[joint_num - 1]) * JOINT_LENGTH_K;
+ // constraint to parent
+ acceleration += (positions[joint_num + 1] - positions[joint_num]) *
+ (dist_vec(positions[joint_num + 1], positions[joint_num]) - joint_lengths[joint_num]) * JOINT_LENGTH_K;
+
+ if (acceleration.magVecSquared() < MIN_ACCELERATION_SQUARED)
+ {
+ num_joints_finished++;
+ }
+
+ velocities[joint_num - 1] = velocities[joint_num - 1] * 0.7f;
+ positions[joint_num] += velocities[joint_num - 1] + (acceleration * 0.5f);
+ velocities[joint_num - 1] += acceleration;
+ }
+
+ if ((iteration_count >= MIN_ITERATION_COUNT) &&
+ (num_joints_finished == shared_data->mChainLength - 1))
+ {
+// llinfos << iteration_count << " iterations on " <<
+// mCharacter->findCollisionVolume(shared_data->mSourceConstraintVolume)->getName() << llendl;
+ break;
+ }
+ }
+
+ for (joint_num = shared_data->mChainLength; joint_num > 0; joint_num--)
+ {
+ LLQuaternion parent_rot = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint()->getParent()->getWorldRotation();
+ cur_joint = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint();
+ LLJoint* child_joint = mJointStates[shared_data->mJointStateIndices[joint_num - 1]].getJoint();
+
+ LLQuaternion cur_rot = cur_joint->getWorldRotation();
+ LLQuaternion fixup_rot;
+
+ LLVector3 target_at = positions[joint_num - 1] - positions[joint_num];
+ LLVector3 current_at;
+
+ // at bottom of chain, use point on collision volume, not joint position
+ if (joint_num == 1)
+ {
+ current_at = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset) -
+ cur_joint->getWorldPosition();
+ }
+ else
+ {
+ current_at = child_joint->getPosition() * cur_rot;
+ }
+ fixup_rot.shortestArc(current_at, target_at);
+
+ LLQuaternion target_rot = cur_rot * fixup_rot;
+ target_rot = target_rot * ~parent_rot;
+
+ if (weight != 1.f)
+ {
+ LLQuaternion cur_rot = mJointStates[shared_data->mJointStateIndices[joint_num]].getRotation();
+ target_rot = nlerp(weight, cur_rot, target_rot);
+ }
+
+ mJointStates[shared_data->mJointStateIndices[joint_num]].setRotation(target_rot);
+ cur_joint->setRotation(target_rot);
+ }
+
+ LLJoint* end_joint = mJointStates[shared_data->mJointStateIndices[0]].getJoint();
+ LLQuaternion end_local_rot = end_rot * ~end_joint->getParent()->getWorldRotation();
+
+ if (weight == 1.f)
+ {
+ mJointStates[shared_data->mJointStateIndices[0]].setRotation(end_local_rot);
+ }
+ else
+ {
+ LLQuaternion cur_rot = mJointStates[shared_data->mJointStateIndices[0]].getRotation();
+ mJointStates[shared_data->mJointStateIndices[0]].setRotation(nlerp(weight, cur_rot, end_local_rot));
+ }
+
+ // save simulated positions in pelvis-space and calculate total fixup distance
+ constraint->mFixupDistanceRMS = 0.f;
+ F32 delta_time = llmax(0.02f, llabs(time - mLastUpdateTime));
+ for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++)
+ {
+ LLVector3 new_pos = (positions[joint_num] - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation();
+ constraint->mFixupDistanceRMS += dist_vec_squared(new_pos, constraint->mPositions[joint_num]) / delta_time;
+ constraint->mPositions[joint_num] = new_pos;
+ }
+ constraint->mFixupDistanceRMS *= 1.f / (constraint->mTotalLength * (F32)(shared_data->mChainLength - 1));
+ constraint->mFixupDistanceRMS = fsqrtf(constraint->mFixupDistanceRMS);
+
+ //reset old joint rots
+ for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++)
+ {
+ mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint()->setRotation(old_rots[joint_num]);
+ }
+ }
+ // simple positional constraint (pelvis only)
+ else if (mJointStates[shared_data->mJointStateIndices[0]].getUsage() & LLJointState::POS)
+ {
+ LLVector3 delta = source_to_target * weight;
+ LLJointState* current_joint_statep = &mJointStates[shared_data->mJointStateIndices[0]];
+ LLQuaternion parent_rot = current_joint_statep->getJoint()->getParent()->getWorldRotation();
+ delta = delta * ~parent_rot;
+ current_joint_statep->setPosition(current_joint_statep->getJoint()->getPosition() + delta);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// deserialize()
+//-----------------------------------------------------------------------------
+BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp)
+{
+ BOOL old_version = FALSE;
+ mJointMotionList = new LLKeyframeMotion::JointMotionList;
+ mJointMotionList->mNumJointMotions = 0;
+
+ //-------------------------------------------------------------------------
+ // get base priority
+ //-------------------------------------------------------------------------
+ S32 temp_priority;
+ U16 version;
+ U16 sub_version;
+
+ if (!dp.unpackU16(version, "version"))
+ {
+ llwarns << "can't read version number" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackU16(sub_version, "sub_version"))
+ {
+ llwarns << "can't read sub version number" << llendl;
+ return FALSE;
+ }
+
+ if (version == 0 && sub_version == 1)
+ {
+ old_version = TRUE;
+ }
+ else if (version != KEYFRAME_MOTION_VERSION || sub_version != KEYFRAME_MOTION_SUBVERSION)
+ {
+#if LL_RELEASE
+ llwarns << "Bad animation version " << version << "." << sub_version << llendl;
+ return FALSE;
+#else
+ llerrs << "Bad animation version " << version << "." << sub_version << llendl;
+#endif
+ }
+
+ if (!dp.unpackS32(temp_priority, "base_priority"))
+ {
+ llwarns << "can't read priority" << llendl;
+ return FALSE;
+ }
+ mJointMotionList->mBasePriority = (LLJoint::JointPriority) temp_priority;
+
+ if (mJointMotionList->mBasePriority >= LLJoint::ADDITIVE_PRIORITY)
+ {
+ mJointMotionList->mBasePriority = (LLJoint::JointPriority)((int)LLJoint::ADDITIVE_PRIORITY-1);
+ mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority;
+ }
+
+ //-------------------------------------------------------------------------
+ // get duration
+ //-------------------------------------------------------------------------
+ if (!dp.unpackF32(mJointMotionList->mDuration, "duration"))
+ {
+ llwarns << "can't read duration" << llendl;
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // get emote (optional)
+ //-------------------------------------------------------------------------
+ char read_string[128];
+ if (!dp.unpackString(read_string, "emote_name"))
+ {
+ llwarns << "can't read optional_emote_animation" << llendl;
+ return FALSE;
+ }
+
+ mEmoteName.assign( read_string );
+
+ //-------------------------------------------------------------------------
+ // get loop
+ //-------------------------------------------------------------------------
+ if (!dp.unpackF32(mJointMotionList->mLoopInPoint, "loop_in_point"))
+ {
+ llwarns << "can't read loop point" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackF32(mJointMotionList->mLoopOutPoint, "loop_out_point"))
+ {
+ llwarns << "can't read loop point" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackS32(mJointMotionList->mLoop, "loop"))
+ {
+ llwarns << "can't read loop" << llendl;
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // get easeIn and easeOut
+ //-------------------------------------------------------------------------
+ if (!dp.unpackF32(mJointMotionList->mEaseInDuration, "ease_in_duration"))
+ {
+ llwarns << "can't read easeIn" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackF32(mJointMotionList->mEaseOutDuration, "ease_out_duration"))
+ {
+ llwarns << "can't read easeOut" << llendl;
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // get hand pose
+ //-------------------------------------------------------------------------
+ U32 word;
+ if (!dp.unpackU32(word, "hand_pose"))
+ {
+ llwarns << "can't read hand pose" << llendl;
+ return FALSE;
+ }
+ mJointMotionList->mHandPose = (LLHandMotion::eHandPose)word;
+
+ //-------------------------------------------------------------------------
+ // get number of joint motions
+ //-------------------------------------------------------------------------
+ if (!dp.unpackU32(mJointMotionList->mNumJointMotions, "num_joints"))
+ {
+ llwarns << "can't read number of joints" << llendl;
+ return FALSE;
+ }
+
+ if (mJointMotionList->mNumJointMotions == 0)
+ {
+ llwarns << "no joints in animation" << llendl;
+ return FALSE;
+ }
+ else if (mJointMotionList->mNumJointMotions > LL_CHARACTER_MAX_JOINTS)
+ {
+ llwarns << "too many joints in animation" << llendl;
+ return FALSE;
+ }
+
+ mJointMotionList->mJointMotionArray = new JointMotion[mJointMotionList->mNumJointMotions];
+ mJointStates = new LLJointState[mJointMotionList->mNumJointMotions];
+
+ if (!mJointMotionList->mJointMotionArray)
+ {
+ mJointMotionList->mDuration = 0.0f;
+ mJointMotionList->mEaseInDuration = 0.0f;
+ mJointMotionList->mEaseOutDuration = 0.0f;
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // initialize joint motions
+ //-------------------------------------------------------------------------
+ S32 k;
+ for(U32 i=0; i<mJointMotionList->mNumJointMotions; ++i)
+ {
+ if (!dp.unpackString(read_string, "joint_name"))
+ {
+ llwarns << "can't read joint name" << llendl;
+ return FALSE;
+ }
+
+ //---------------------------------------------------------------------
+ // find the corresponding joint
+ //---------------------------------------------------------------------
+ LLJoint *joint = mCharacter->getJoint( read_string );
+ if (joint)
+ {
+// llinfos << " joint: " << read_string << llendl;
+ }
+ else
+ {
+ llwarns << "joint not found: " << read_string << llendl;
+ //return FALSE;
+ }
+
+ mJointMotionList->mJointMotionArray[i].mJointName = read_string;
+ mJointStates[i].setJoint( joint );
+ mJointStates[i].setUsage( 0 );
+
+ //---------------------------------------------------------------------
+ // get joint priority
+ //---------------------------------------------------------------------
+ S32 joint_priority;
+ if (!dp.unpackS32(joint_priority, "joint_priority"))
+ {
+ llwarns << "can't read joint priority." << llendl;
+ return FALSE;
+ }
+
+ mJointMotionList->mJointMotionArray[i].mPriority = (LLJoint::JointPriority)joint_priority;
+ if (joint_priority != LLJoint::USE_MOTION_PRIORITY &&
+ joint_priority > mJointMotionList->mMaxPriority)
+ {
+ mJointMotionList->mMaxPriority = (LLJoint::JointPriority)joint_priority;
+ }
+
+ mJointStates[i].setPriority((LLJoint::JointPriority)joint_priority);
+
+ //---------------------------------------------------------------------
+ // scan rotation curve header
+ //---------------------------------------------------------------------
+ if (!dp.unpackS32(mJointMotionList->mJointMotionArray[i].mRotationCurve.mNumKeys, "num_rot_keys"))
+ {
+ llwarns << "can't read number of rotation keys" << llendl;
+ return FALSE;
+ }
+
+ mJointMotionList->mJointMotionArray[i].mRotationCurve.mInterpolationType = IT_LINEAR;
+ if (mJointMotionList->mJointMotionArray[i].mRotationCurve.mNumKeys != 0)
+ {
+ mJointStates[i].setUsage(mJointStates[i].getUsage() | LLJointState::ROT );
+ }
+
+ //---------------------------------------------------------------------
+ // scan rotation curve keys
+ //---------------------------------------------------------------------
+ RotationCurve *rCurve = &mJointMotionList->mJointMotionArray[i].mRotationCurve;
+
+ for (k = 0; k < mJointMotionList->mJointMotionArray[i].mRotationCurve.mNumKeys; k++)
+ {
+ F32 time;
+ U16 time_short;
+
+ if (old_version)
+ {
+ if (!dp.unpackF32(time, "time"))
+ {
+ llwarns << "can't read rotation key (" << k << ")" << llendl;
+ return FALSE;
+ }
+
+ }
+ else
+ {
+ if (!dp.unpackU16(time_short, "time"))
+ {
+ llwarns << "can't read rotation key (" << k << ")" << llendl;
+ return FALSE;
+ }
+
+ time = U16_to_F32(time_short, 0.f, mJointMotionList->mDuration);
+ }
+
+ RotationKey *rot_key = new RotationKey;
+ rot_key->mTime = time;
+ LLVector3 rot_angles;
+ U16 x, y, z;
+
+ BOOL success = TRUE;
+
+ if (old_version)
+ {
+ success = dp.unpackVector3(rot_angles, "rot_angles");
+
+ LLQuaternion::Order ro = StringToOrder("ZYX");
+ rot_key->mRotation = mayaQ(rot_angles.mV[VX], rot_angles.mV[VY], rot_angles.mV[VZ], ro);
+ }
+ else
+ {
+ success &= dp.unpackU16(x, "rot_angle_x");
+ success &= dp.unpackU16(y, "rot_angle_y");
+ success &= dp.unpackU16(z, "rot_angle_z");
+
+ LLVector3 rot_vec;
+ rot_vec.mV[VX] = U16_to_F32(x, -1.f, 1.f);
+ rot_vec.mV[VY] = U16_to_F32(y, -1.f, 1.f);
+ rot_vec.mV[VZ] = U16_to_F32(z, -1.f, 1.f);
+ rot_key->mRotation.unpackFromVector3(rot_vec);
+ }
+
+ if (!success)
+ {
+ llwarns << "can't read rotation key (" << k << ")" << llendl;
+ return FALSE;
+ }
+
+ rCurve->mKeys[time] = rot_key;
+ }
+
+ //---------------------------------------------------------------------
+ // scan position curve header
+ //---------------------------------------------------------------------
+ if (!dp.unpackS32(mJointMotionList->mJointMotionArray[i].mPositionCurve.mNumKeys, "num_pos_keys"))
+ {
+ llwarns << "can't read number of position keys" << llendl;
+ return FALSE;
+ }
+
+ mJointMotionList->mJointMotionArray[i].mPositionCurve.mInterpolationType = IT_LINEAR;
+ if (mJointMotionList->mJointMotionArray[i].mPositionCurve.mNumKeys != 0)
+ {
+ mJointStates[i].setUsage(mJointStates[i].getUsage() | LLJointState::POS );
+ }
+
+ //---------------------------------------------------------------------
+ // scan position curve keys
+ //---------------------------------------------------------------------
+ PositionCurve *pCurve = &mJointMotionList->mJointMotionArray[i].mPositionCurve;
+ BOOL is_pelvis = mJointMotionList->mJointMotionArray[i].mJointName == "mPelvis";
+ for (k = 0; k < mJointMotionList->mJointMotionArray[i].mPositionCurve.mNumKeys; k++)
+ {
+ U16 time_short;
+ PositionKey* pos_key = new PositionKey;
+
+ if (old_version)
+ {
+ if (!dp.unpackF32(pos_key->mTime, "time"))
+ {
+ llwarns << "can't read position key (" << k << ")" << llendl;
+ delete pos_key;
+ return FALSE;
+ }
+ }
+ else
+ {
+ if (!dp.unpackU16(time_short, "time"))
+ {
+ llwarns << "can't read position key (" << k << ")" << llendl;
+ delete pos_key;
+ return FALSE;
+ }
+
+ pos_key->mTime = U16_to_F32(time_short, 0.f, mJointMotionList->mDuration);
+ }
+
+ BOOL success = TRUE;
+
+ if (old_version)
+ {
+ success = dp.unpackVector3(pos_key->mPosition, "pos");
+ }
+ else
+ {
+ U16 x, y, z;
+
+ success &= dp.unpackU16(x, "pos_x");
+ success &= dp.unpackU16(y, "pos_y");
+ success &= dp.unpackU16(z, "pos_z");
+
+ pos_key->mPosition.mV[VX] = U16_to_F32(x, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ pos_key->mPosition.mV[VY] = U16_to_F32(y, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ pos_key->mPosition.mV[VZ] = U16_to_F32(z, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ }
+
+ if (!success)
+ {
+ llwarns << "can't read position key (" << k << ")" << llendl;
+ delete pos_key;
+ return FALSE;
+ }
+
+ pCurve->mKeys[pos_key->mTime] = pos_key;
+
+ if (is_pelvis)
+ {
+ mJointMotionList->mPelvisBBox.addPoint(pos_key->mPosition);
+ }
+ }
+
+ mJointMotionList->mJointMotionArray[i].mUsage = mJointStates[i].getUsage();
+ }
+
+ //-------------------------------------------------------------------------
+ // get number of constraints
+ //-------------------------------------------------------------------------
+ S32 num_constraints = 0;
+ if (!dp.unpackS32(num_constraints, "num_constraints"))
+ {
+ llwarns << "can't read number of constraints" << llendl;
+ return FALSE;
+ }
+
+ if (num_constraints > MAX_CONSTRAINTS)
+ {
+ llwarns << "Too many constraints...ignoring" << llendl;
+ }
+ else
+ {
+ //-------------------------------------------------------------------------
+ // get constraints
+ //-------------------------------------------------------------------------
+ std::string str;
+ for(S32 i = 0; i < num_constraints; ++i)
+ {
+ // read in constraint data
+ JointConstraintSharedData* constraintp = new JointConstraintSharedData;
+ U8 byte = 0;
+
+ if (!dp.unpackU8(byte, "chain_length"))
+ {
+ llwarns << "can't read constraint chain length" << llendl;
+ return FALSE;
+ }
+ constraintp->mChainLength = (S32) byte;
+
+ if (!dp.unpackU8(byte, "constraint_type"))
+ {
+ llwarns << "can't read constraint type" << llendl;
+ return FALSE;
+ }
+ constraintp->mConstraintType = (EConstraintType)byte;
+
+ if (!dp.unpackBinaryDataFixed((unsigned char*)read_string, 16, "source_volume"))
+ {
+ llwarns << "can't read source volume name" << llendl;
+ return FALSE;
+ }
+
+ str.assign(read_string);
+ constraintp->mSourceConstraintVolume = mCharacter->getCollisionVolumeID(str);
+
+ if (!dp.unpackVector3(constraintp->mSourceConstraintOffset, "source_offset"))
+ {
+ llwarns << "can't read constraint source offset" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackBinaryDataFixed((unsigned char*)read_string, 16, "target_volume"))
+ {
+ llwarns << "can't read target volume name" << llendl;
+ return FALSE;
+ }
+
+ str.assign(read_string);
+ if (str == "GROUND")
+ {
+ // constrain to ground
+ constraintp->mConstraintTargetType = TYPE_GROUND;
+ }
+ else
+ {
+ constraintp->mConstraintTargetType = TYPE_BODY;
+ constraintp->mTargetConstraintVolume = mCharacter->getCollisionVolumeID(str);
+ }
+
+ if (!dp.unpackVector3(constraintp->mTargetConstraintOffset, "target_offset"))
+ {
+ llwarns << "can't read constraint target offset" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackVector3(constraintp->mTargetConstraintDir, "target_dir"))
+ {
+ llwarns << "can't read constraint target direction" << llendl;
+ return FALSE;
+ }
+
+ if (!constraintp->mTargetConstraintDir.isExactlyZero())
+ {
+ constraintp->mUseTargetOffset = TRUE;
+ // constraintp->mTargetConstraintDir *= constraintp->mSourceConstraintOffset.magVec();
+ }
+
+ if (!dp.unpackF32(constraintp->mEaseInStartTime, "ease_in_start"))
+ {
+ llwarns << "can't read constraint ease in start time" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackF32(constraintp->mEaseInStopTime, "ease_in_stop"))
+ {
+ llwarns << "can't read constraint ease in stop time" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackF32(constraintp->mEaseOutStartTime, "ease_out_start"))
+ {
+ llwarns << "can't read constraint ease out start time" << llendl;
+ return FALSE;
+ }
+
+ if (!dp.unpackF32(constraintp->mEaseOutStopTime, "ease_out_stop"))
+ {
+ llwarns << "can't read constraint ease out stop time" << llendl;
+ return FALSE;
+ }
+
+ mJointMotionList->mConstraints.addData(constraintp);
+
+ constraintp->mJointStateIndices = new S32[constraintp->mChainLength + 1];
+
+ LLJoint* joint = mCharacter->findCollisionVolume(constraintp->mSourceConstraintVolume);
+ if (!joint)
+ {
+ return FALSE;
+ }
+
+ // get joint to which this collision volume is attached
+ joint = joint->getParent();
+
+ for (S32 i = 0; i < constraintp->mChainLength + 1; i++)
+ {
+ constraintp->mJointStateIndices[i] = -1;
+ for (U32 j = 0; j < mJointMotionList->mNumJointMotions; j++)
+ {
+ if(mJointStates[j].getJoint() == joint)
+ {
+ constraintp->mJointStateIndices[i] = (S32)j;
+ break;
+ }
+ }
+ joint = joint->getParent();
+ }
+
+ }
+ }
+
+ // FIXME: support cleanup of old keyframe data
+ LLKeyframeDataCache::addKeyframeData(getID(), mJointMotionList);
+ mAssetStatus = ASSET_LOADED;
+
+ setupPose();
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// serialize()
+//-----------------------------------------------------------------------------
+BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const
+{
+ BOOL success = TRUE;
+
+ success &= dp.packU16(KEYFRAME_MOTION_VERSION, "version");
+ success &= dp.packU16(KEYFRAME_MOTION_SUBVERSION, "sub_version");
+ success &= dp.packS32(mJointMotionList->mBasePriority, "base_priority");
+ success &= dp.packF32(mJointMotionList->mDuration, "duration");
+ success &= dp.packString(mEmoteName.c_str(), "emote_name");
+ success &= dp.packF32(mJointMotionList->mLoopInPoint, "loop_in_point");
+ success &= dp.packF32(mJointMotionList->mLoopOutPoint, "loop_out_point");
+ success &= dp.packS32(mJointMotionList->mLoop, "loop");
+ success &= dp.packF32(mJointMotionList->mEaseInDuration, "ease_in_duration");
+ success &= dp.packF32(mJointMotionList->mEaseOutDuration, "ease_out_duration");
+ success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose");
+ success &= dp.packU32(mJointMotionList->mNumJointMotions, "num_joints");
+
+ for (U32 i = 0; i < mJointMotionList->mNumJointMotions; i++)
+ {
+ JointMotion* joint_motionp = &mJointMotionList->mJointMotionArray[i];
+ success &= dp.packString(joint_motionp->mJointName.c_str(), "joint_name");
+ success &= dp.packS32(joint_motionp->mPriority, "joint_priority");
+ success &= dp.packS32(joint_motionp->mRotationCurve.mNumKeys, "num_rot_keys");
+
+ for (RotationKey* rot_keyp = joint_motionp->mRotationCurve.mKeys.getFirstData();
+ rot_keyp;
+ rot_keyp = joint_motionp->mRotationCurve.mKeys.getNextData())
+ {
+ U16 time_short = F32_to_U16(rot_keyp->mTime, 0.f, mJointMotionList->mDuration);
+ success &= dp.packU16(time_short, "time");
+
+ LLVector3 rot_angles = rot_keyp->mRotation.packToVector3();
+
+ U16 x, y, z;
+ rot_angles.quantize16(-1.f, 1.f, -1.f, 1.f);
+ x = F32_to_U16(rot_angles.mV[VX], -1.f, 1.f);
+ y = F32_to_U16(rot_angles.mV[VY], -1.f, 1.f);
+ z = F32_to_U16(rot_angles.mV[VZ], -1.f, 1.f);
+ success &= dp.packU16(x, "rot_angle_x");
+ success &= dp.packU16(y, "rot_angle_y");
+ success &= dp.packU16(z, "rot_angle_z");
+ }
+
+ success &= dp.packS32(joint_motionp->mPositionCurve.mNumKeys, "num_pos_keys");
+ for (PositionKey* pos_keyp = joint_motionp->mPositionCurve.mKeys.getFirstData();
+ pos_keyp;
+ pos_keyp = joint_motionp->mPositionCurve.mKeys.getNextData())
+ {
+ U16 time_short = F32_to_U16(pos_keyp->mTime, 0.f, mJointMotionList->mDuration);
+ success &= dp.packU16(time_short, "time");
+
+ U16 x, y, z;
+ pos_keyp->mPosition.quantize16(-LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET, -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ x = F32_to_U16(pos_keyp->mPosition.mV[VX], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ y = F32_to_U16(pos_keyp->mPosition.mV[VY], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ z = F32_to_U16(pos_keyp->mPosition.mV[VZ], -LL_MAX_PELVIS_OFFSET, LL_MAX_PELVIS_OFFSET);
+ success &= dp.packU16(x, "pos_x");
+ success &= dp.packU16(y, "pos_y");
+ success &= dp.packU16(z, "pos_z");
+ }
+ }
+
+ success &= dp.packS32(mJointMotionList->mConstraints.getLength(), "num_constraints");
+ for (JointConstraintSharedData* shared_constraintp = mJointMotionList->mConstraints.getFirstData();
+ shared_constraintp;
+ shared_constraintp = mJointMotionList->mConstraints.getNextData())
+ {
+ success &= dp.packU8(shared_constraintp->mChainLength, "chain_length");
+ success &= dp.packU8(shared_constraintp->mConstraintType, "constraint_type");
+ char volume_name[16];
+ snprintf(volume_name, sizeof(volume_name), "%s",
+ mCharacter->findCollisionVolume(shared_constraintp->mSourceConstraintVolume)->getName().c_str()); /* Flawfinder: ignore */
+ success &= dp.packBinaryDataFixed((U8*)volume_name, 16, "source_volume");
+ success &= dp.packVector3(shared_constraintp->mSourceConstraintOffset, "source_offset");
+ if (shared_constraintp->mConstraintTargetType == TYPE_GROUND)
+ {
+ snprintf(volume_name,sizeof(volume_name), "%s", "GROUND"); /* Flawfinder: ignore */
+ }
+ else
+ {
+ snprintf(volume_name, sizeof(volume_name),"%s",
+ mCharacter->findCollisionVolume(shared_constraintp->mTargetConstraintVolume)->getName().c_str()); /* Flawfinder: ignore */
+ }
+ success &= dp.packBinaryDataFixed((U8*)volume_name, 16, "target_volume");
+ success &= dp.packVector3(shared_constraintp->mTargetConstraintOffset, "target_offset");
+ success &= dp.packVector3(shared_constraintp->mTargetConstraintDir, "target_dir");
+ success &= dp.packF32(shared_constraintp->mEaseInStartTime, "ease_in_start");
+ success &= dp.packF32(shared_constraintp->mEaseInStopTime, "ease_in_stop");
+ success &= dp.packF32(shared_constraintp->mEaseOutStartTime, "ease_out_start");
+ success &= dp.packF32(shared_constraintp->mEaseOutStopTime, "ease_out_stop");
+ }
+
+ return success;
+}
+
+//-----------------------------------------------------------------------------
+// getFileSize()
+//-----------------------------------------------------------------------------
+U32 LLKeyframeMotion::getFileSize()
+{
+ // serialize into a dummy buffer to calculate required size
+ LLDataPackerBinaryBuffer dp;
+ serialize(dp);
+
+ return dp.getCurrentSize();
+}
+
+//-----------------------------------------------------------------------------
+// getPelvisBBox()
+//-----------------------------------------------------------------------------
+const LLBBoxLocal &LLKeyframeMotion::getPelvisBBox()
+{
+ return mJointMotionList->mPelvisBBox;
+}
+
+//-----------------------------------------------------------------------------
+// setPriority()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::setPriority(S32 priority)
+{
+ if (mJointMotionList)
+ {
+ S32 priority_delta = priority - mJointMotionList->mBasePriority;
+ mJointMotionList->mBasePriority = (LLJoint::JointPriority)priority;
+ mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority;
+
+ for (U32 i = 0; i < mJointMotionList->mNumJointMotions; i++)
+ {
+ mJointMotionList->mJointMotionArray[i].mPriority = (LLJoint::JointPriority)llclamp(
+ (S32)mJointMotionList->mJointMotionArray[i].mPriority + priority_delta,
+ (S32)LLJoint::LOW_PRIORITY,
+ (S32)LLJoint::HIGHEST_PRIORITY);
+ mJointStates[i].setPriority(mJointMotionList->mJointMotionArray[i].mPriority);
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// setEmote()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::setEmote(const LLUUID& emote_id)
+{
+ const char* emote_name = gAnimLibrary.animStateToString(emote_id);
+ if (emote_name)
+ {
+ mEmoteName = emote_name;
+ }
+ else
+ {
+ mEmoteName = "";
+ }
+}
+
+//-----------------------------------------------------------------------------
+// setEaseIn()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::setEaseIn(F32 ease_in)
+{
+ if (mJointMotionList)
+ {
+ mJointMotionList->mEaseInDuration = llmax(ease_in, 0.f);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// setEaseOut()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::setEaseOut(F32 ease_in)
+{
+ if (mJointMotionList)
+ {
+ mJointMotionList->mEaseOutDuration = llmax(ease_in, 0.f);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// flushKeyframeCache()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::flushKeyframeCache()
+{
+ LLKeyframeDataCache::clear();
+}
+
+//-----------------------------------------------------------------------------
+// setLoop()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::setLoop(BOOL loop)
+{
+ if (mJointMotionList)
+ {
+ mJointMotionList->mLoop = loop;
+ mSendStopTimestamp = F32_MAX;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// setLoopIn()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::setLoopIn(F32 in_point)
+{
+ if (mJointMotionList)
+ {
+ mJointMotionList->mLoopInPoint = in_point;
+
+ // set up loop keys
+ for (U32 i = 0; i < mJointMotionList->mNumJointMotions; i++)
+ {
+ PositionCurve* pos_curve = &mJointMotionList->mJointMotionArray[i].mPositionCurve;
+ RotationCurve* rot_curve = &mJointMotionList->mJointMotionArray[i].mRotationCurve;
+ ScaleCurve* scale_curve = &mJointMotionList->mJointMotionArray[i].mScaleCurve;
+
+ pos_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
+ rot_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
+ scale_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint;
+
+ pos_curve->mLoopInKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
+ rot_curve->mLoopInKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
+ scale_curve->mLoopInKey.mScale = scale_curve->getValue(mJointMotionList->mLoopInPoint, mJointMotionList->mDuration);
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// setLoopOut()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::setLoopOut(F32 out_point)
+{
+ if (mJointMotionList)
+ {
+ mJointMotionList->mLoopOutPoint = out_point;
+
+ // set up loop keys
+ for (U32 i = 0; i < mJointMotionList->mNumJointMotions; i++)
+ {
+ PositionCurve* pos_curve = &mJointMotionList->mJointMotionArray[i].mPositionCurve;
+ RotationCurve* rot_curve = &mJointMotionList->mJointMotionArray[i].mRotationCurve;
+ ScaleCurve* scale_curve = &mJointMotionList->mJointMotionArray[i].mScaleCurve;
+
+ pos_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
+ rot_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
+ scale_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint;
+
+ pos_curve->mLoopOutKey.mPosition = pos_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
+ rot_curve->mLoopOutKey.mRotation = rot_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
+ scale_curve->mLoopOutKey.mScale = scale_curve->getValue(mJointMotionList->mLoopOutPoint, mJointMotionList->mDuration);
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// onLoadComplete()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::onLoadComplete(LLVFS *vfs,
+ const LLUUID& asset_uuid,
+ LLAssetType::EType type,
+ void* user_data, S32 status)
+{
+ LLUUID* id = (LLUUID*)user_data;
+
+ LLCharacter* character = NULL;
+
+ for(character = LLCharacter::sInstances.getFirstData();
+ character;
+ character = LLCharacter::sInstances.getNextData())
+ {
+ if (character->getID() == *id)
+ {
+ break;
+ }
+ }
+
+ delete id;
+
+ if (!character)
+ {
+ return;
+ }
+
+ // create an instance of this motion (it may or may not already exist)
+ LLKeyframeMotion* motionp = (LLKeyframeMotion*)character->createMotion(asset_uuid);
+
+ if (0 == status && motionp)
+ {
+ if (motionp->mAssetStatus == ASSET_LOADED)
+ {
+ // asset already loaded
+ return;
+ }
+ LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
+ S32 size = file.getSize();
+
+ U8* buffer = new U8[size];
+ file.read((U8*)buffer, size); /*Flawfinder: ignore*/
+
+ lldebugs << "Loading keyframe data for: " << motionp->getName() << ":" << motionp->getID() << " (" << size << " bytes)" << llendl;
+
+ LLDataPackerBinaryBuffer dp(buffer, size);
+ if (motionp->deserialize(dp))
+ {
+ motionp->mAssetStatus = ASSET_LOADED;
+ }
+ else
+ {
+ llwarns << "Failed to decode asset for animation " << motionp->getName() << ":" << motionp->getID() << llendl;
+ motionp->mAssetStatus = ASSET_FETCH_FAILED;
+ }
+
+ delete []buffer;
+
+ }
+ else
+ {
+ llwarns << "Failed to load asset for animation " << motionp->getName() << ":" << motionp->getID() << llendl;
+ motionp->mAssetStatus = ASSET_FETCH_FAILED;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// writeCAL3D()
+//-----------------------------------------------------------------------------
+void LLKeyframeMotion::writeCAL3D(apr_file_t* fp)
+{
+// <ANIMATION VERSION="1000" DURATION="1.03333" NUMTRACKS="58">
+// <TRACK BONEID="0" NUMKEYFRAMES="31">
+// <KEYFRAME TIME="0">
+// <TRANSLATION>0 0 48.8332</TRANSLATION>
+// <ROTATION>0.0512905 0.05657 0.66973 0.738668</ROTATION>
+// </KEYFRAME>
+// </TRACK>
+// </ANIMATION>
+
+ apr_file_printf(fp, "<ANIMATION VERSION=\"1000\" DURATION=\"%.5f\" NUMTRACKS=\"%d\">\n", getDuration(), mJointMotionList->mNumJointMotions);
+ for (U32 joint_index = 0; joint_index < mJointMotionList->mNumJointMotions; joint_index++)
+ {
+ JointMotion* joint_motionp = &mJointMotionList->mJointMotionArray[joint_index];
+ LLJoint* animated_joint = mCharacter->getJoint(joint_motionp->mJointName);
+ S32 joint_num = animated_joint->mJointNum + 1;
+
+ apr_file_printf(fp, " <TRACK BONEID=\"%d\" NUMKEYFRAMES=\"%d\">\n", joint_num, joint_motionp->mRotationCurve.mNumKeys );
+ PositionKey* pos_keyp = joint_motionp->mPositionCurve.mKeys.getFirstData();
+ for (RotationKey* rot_keyp = joint_motionp->mRotationCurve.mKeys.getFirstData();
+ rot_keyp;
+ rot_keyp = joint_motionp->mRotationCurve.mKeys.getNextData())
+ {
+ apr_file_printf(fp, " <KEYFRAME TIME=\"%0.3f\">\n", rot_keyp->mTime);
+ LLVector3 nominal_pos = animated_joint->getPosition();
+ if (animated_joint->getParent())
+ {
+ nominal_pos.scaleVec(animated_joint->getParent()->getScale());
+ }
+ nominal_pos = nominal_pos * 100.f;
+
+ if (joint_motionp->mUsage & LLJointState::POS && pos_keyp)
+ {
+ LLVector3 pos_val = pos_keyp->mPosition;
+ pos_val = pos_val * 100.f;
+ pos_val += nominal_pos;
+ apr_file_printf(fp, " <TRANSLATION>%0.4f %0.4f %0.4f</TRANSLATION>\n", pos_val.mV[VX], pos_val.mV[VY], pos_val.mV[VZ]);
+ pos_keyp = joint_motionp->mPositionCurve.mKeys.getNextData();
+ }
+ else
+ {
+ apr_file_printf(fp, " <TRANSLATION>%0.4f %0.4f %0.4f</TRANSLATION>\n", nominal_pos.mV[VX], nominal_pos.mV[VY], nominal_pos.mV[VZ]);
+ }
+
+ LLQuaternion rot_val = ~rot_keyp->mRotation;
+ apr_file_printf(fp, " <ROTATION>%0.4f %0.4f %0.4f %0.4f</ROTATION>\n", rot_val.mQ[VX], rot_val.mQ[VY], rot_val.mQ[VZ], rot_val.mQ[VW]);
+ apr_file_printf(fp, " </KEYFRAME>\n");
+ }
+ apr_file_printf(fp, " </TRACK>\n");
+ }
+ apr_file_printf(fp, "</ANIMATION>\n");
+}
+
+//--------------------------------------------------------------------
+// LLKeyframeDataCache::dumpDiagInfo()
+//--------------------------------------------------------------------
+void LLKeyframeDataCache::dumpDiagInfo()
+{
+ // keep track of totals
+ U32 total_size = 0;
+
+ char buf[1024]; /* Flawfinder: ignore */
+
+ llinfos << "-----------------------------------------------------" << llendl;
+ llinfos << " Global Motion Table (DEBUG only)" << llendl;
+ llinfos << "-----------------------------------------------------" << llendl;
+
+ // print each loaded mesh, and it's memory usage
+ LLKeyframeDataMap::iterator map_it;
+ for (map_it = sKeyframeDataMap.begin(); map_it != sKeyframeDataMap.end(); ++map_it)
+ {
+ U32 joint_motion_kb;
+
+ LLKeyframeMotion::JointMotionList *motion_list_p = map_it->second;
+
+ llinfos << "Motion: " << map_it->first << llendl;
+
+ joint_motion_kb = motion_list_p->dumpDiagInfo();
+
+ total_size += joint_motion_kb;
+ }
+
+ llinfos << "-----------------------------------------------------" << llendl;
+ llinfos << "Motions\tTotal Size" << llendl;
+ snprintf(buf, sizeof(buf), "%d\t\t%d bytes", (S32)sKeyframeDataMap.size(), total_size ); /* Flawfinder: ignore */
+ llinfos << buf << llendl;
+ llinfos << "-----------------------------------------------------" << llendl;
+}
+
+
+//--------------------------------------------------------------------
+// LLKeyframeDataCache::addKeyframeData()
+//--------------------------------------------------------------------
+void LLKeyframeDataCache::addKeyframeData(const LLUUID& id, LLKeyframeMotion::JointMotionList* joint_motion_listp)
+{
+ sKeyframeDataMap[id] = joint_motion_listp;
+}
+
+//--------------------------------------------------------------------
+// LLKeyframeDataCache::removeKeyframeData()
+//--------------------------------------------------------------------
+void LLKeyframeDataCache::removeKeyframeData(const LLUUID& id)
+{
+ LLKeyframeMotion::JointMotionList* joint_motion_listp = getKeyframeData(id);
+ if (joint_motion_listp)
+ {
+ delete joint_motion_listp;
+ }
+ sKeyframeDataMap.erase(id);
+}
+
+//--------------------------------------------------------------------
+// LLKeyframeDataCache::getKeyframeData()
+//--------------------------------------------------------------------
+LLKeyframeMotion::JointMotionList* LLKeyframeDataCache::getKeyframeData(const LLUUID& id)
+{
+ LLKeyframeDataMap::iterator found_data = sKeyframeDataMap.find(id);
+ if (found_data == sKeyframeDataMap.end())
+ {
+ return NULL;
+ }
+ return found_data->second;
+}
+
+//--------------------------------------------------------------------
+// ~LLKeyframeDataCache::LLKeyframeDataCache()
+//--------------------------------------------------------------------
+LLKeyframeDataCache::~LLKeyframeDataCache()
+{
+ clear();
+}
+
+//-----------------------------------------------------------------------------
+// clear()
+//-----------------------------------------------------------------------------
+void LLKeyframeDataCache::clear()
+{
+ for_each(sKeyframeDataMap.begin(), sKeyframeDataMap.end(), DeletePairedPointer());
+ sKeyframeDataMap.clear();
+}
+
+//-----------------------------------------------------------------------------
+// JointConstraint()
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::JointConstraint::JointConstraint(JointConstraintSharedData* shared_data) : mSharedData(shared_data)
+{
+ mTotalLength = 0.f;
+ mActive = FALSE;
+ mSourceVolume = NULL;
+ mTargetVolume = NULL;
+ mFixupDistanceRMS = 0.f;
+}
+
+//-----------------------------------------------------------------------------
+// ~JointConstraint()
+//-----------------------------------------------------------------------------
+LLKeyframeMotion::JointConstraint::~JointConstraint()
+{
+}
+
+// End