diff options
Diffstat (limited to 'indra/llcharacter/llkeyframemotion.cpp')
-rw-r--r-- | indra/llcharacter/llkeyframemotion.cpp | 232 |
1 files changed, 126 insertions, 106 deletions
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index 6efe243a8f..44a2425b1b 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -71,24 +71,22 @@ static F32 MAX_CONSTRAINTS = 10; // JointMotionList //----------------------------------------------------------------------------- LLKeyframeMotion::JointMotionList::JointMotionList() - : mNumJointMotions(0), - mJointMotionArray(NULL) { } LLKeyframeMotion::JointMotionList::~JointMotionList() { for_each(mConstraints.begin(), mConstraints.end(), DeletePointer()); - delete [] mJointMotionArray; + for_each(mJointMotionArray.begin(), mJointMotionArray.end(), DeletePointer()); } U32 LLKeyframeMotion::JointMotionList::dumpDiagInfo() { S32 total_size = sizeof(JointMotionList); - for (U32 i = 0; i < mNumJointMotions; i++) + for (U32 i = 0; i < getNumJointMotions(); i++) { - LLKeyframeMotion::JointMotion* joint_motion_p = &mJointMotionArray[i]; + LLKeyframeMotion::JointMotion* joint_motion_p = mJointMotionArray[i]; llinfos << "\tJoint " << joint_motion_p->mJointName << llendl; if (joint_motion_p->mUsage & LLJointState::SCALE) @@ -385,10 +383,10 @@ void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time, { // this value being 0 is the cause of https://jira.lindenlab.com/browse/SL-22678 but I haven't // managed to get a stack to see how it got here. Testing for 0 here will stop the crash. - if ( joint_state == 0 ) + if ( joint_state == NULL ) { return; - }; + } U32 usage = joint_state->getUsage(); @@ -431,7 +429,6 @@ void LLKeyframeMotion::JointMotion::update(LLJointState* joint_state, F32 time, LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id) : LLMotion(id), mJointMotionList(NULL), - mJointStates(NULL), mPelvisp(NULL), mLastSkeletonSerialNum(0), mLastUpdateTime(0.f), @@ -448,10 +445,6 @@ LLKeyframeMotion::LLKeyframeMotion(const LLUUID &id) //----------------------------------------------------------------------------- LLKeyframeMotion::~LLKeyframeMotion() { - if (mJointStates) - { - delete [] mJointStates; - } for_each(mConstraints.begin(), mConstraints.end(), DeletePointer()); } @@ -464,6 +457,26 @@ LLMotion *LLKeyframeMotion::create(const LLUUID &id) } //----------------------------------------------------------------------------- +// getJointState() +//----------------------------------------------------------------------------- +LLPointer<LLJointState>& LLKeyframeMotion::getJointState(U32 index) +{ + llassert_always (index < (S32)mJointStates.size()); + return mJointStates[index]; +} + +//----------------------------------------------------------------------------- +// getJoin() +//----------------------------------------------------------------------------- +LLJoint* LLKeyframeMotion::getJoint(U32 index) +{ + llassert_always (index < (S32)mJointStates.size()); + LLJoint* joint = mJointStates[index]->getJoint(); + llassert_always (joint); + return joint; +} + +//----------------------------------------------------------------------------- // LLKeyframeMotion::onInitialize(LLCharacter *character) //----------------------------------------------------------------------------- LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *character) @@ -506,17 +519,20 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact // motion already existed in cache, so grab it mJointMotionList = joint_motion_list; + mJointStates.reserve(mJointMotionList->getNumJointMotions()); + // don't forget to allocate joint states - mJointStates = new LLJointState[mJointMotionList->mNumJointMotions]; - // set up joint states to point to character joints - for(U32 i = 0; i < mJointMotionList->mNumJointMotions; i++) + for(U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) { - if (LLJoint *jointp = mCharacter->getJoint(mJointMotionList->mJointMotionArray[i].mJointName)) + JointMotion* joint_motion = mJointMotionList->getJointMotion(i); + if (LLJoint *joint = mCharacter->getJoint(joint_motion->mJointName)) { - mJointStates[i].setJoint(jointp); - mJointStates[i].setUsage(mJointMotionList->mJointMotionArray[i].mUsage); - mJointStates[i].setPriority(joint_motion_list->mJointMotionArray[i].mPriority); + LLPointer<LLJointState> joint_state = new LLJointState; + mJointStates.push_back(joint_state); + joint_state->setJoint(joint); + joint_state->setUsage(joint_motion->mUsage); + joint_state->setPriority(joint_motion->mPriority); } } mAssetStatus = ASSET_LOADED; @@ -587,11 +603,12 @@ LLMotion::LLMotionInitStatus LLKeyframeMotion::onInitialize(LLCharacter *charact BOOL LLKeyframeMotion::setupPose() { // add all valid joint states to the pose - for (U32 jm=0; jm<mJointMotionList->mNumJointMotions; jm++) + for (U32 jm=0; jm<mJointMotionList->getNumJointMotions(); jm++) { - if ( mJointStates[jm].getJoint() ) + LLPointer<LLJointState> joint_state = getJointState(jm); + if ( joint_state->getJoint() ) { - addJointState( &mJointStates[jm] ); + addJointState( joint_state ); } } @@ -692,13 +709,12 @@ BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask) //----------------------------------------------------------------------------- void LLKeyframeMotion::applyKeyframes(F32 time) { - U32 i; - for (i=0; i<mJointMotionList->mNumJointMotions; i++) + llassert_always (mJointMotionList->getNumJointMotions() <= mJointStates.size()); + for (U32 i=0; i<mJointMotionList->getNumJointMotions(); i++) { - mJointMotionList->mJointMotionArray[i].update( - &mJointStates[i], - time, - mJointMotionList->mDuration ); + mJointMotionList->getJointMotion(i)->update(mJointStates[i], + time, + mJointMotionList->mDuration ); } LLJoint::JointPriority* pose_priority = (LLJoint::JointPriority* )mCharacter->getAnimationData("Hand Pose Priority"); @@ -793,7 +809,7 @@ void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint) S32 joint_num; LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); - LLJoint* cur_joint = mJointStates[shared_data->mJointStateIndices[0]].getJoint(); + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[0]); F32 source_pos_offset = dist_vec(source_pos, cur_joint->getWorldPosition()); @@ -802,7 +818,7 @@ void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint) // grab joint lengths for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) { - cur_joint = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint(); + cur_joint = getJointState(shared_data->mJointStateIndices[joint_num])->getJoint(); if (!cur_joint) { return; @@ -844,7 +860,7 @@ void LLKeyframeMotion::activateConstraint(JointConstraint* constraint) for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) { - LLJoint* cur_joint = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint(); + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); constraint->mPositions[joint_num] = (cur_joint->getWorldPosition() - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation(); } @@ -884,7 +900,6 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 LLVector3 velocities[MAX_CHAIN_LENGTH - 1]; LLQuaternion old_rots[MAX_CHAIN_LENGTH]; S32 joint_num; - LLJoint* cur_joint; if (time < shared_data->mEaseInStartTime) { @@ -905,7 +920,7 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 activateConstraint(constraint); } - LLJoint* root_joint = mJointStates[shared_data->mJointStateIndices[shared_data->mChainLength]].getJoint(); + LLJoint* root_joint = getJoint(shared_data->mJointStateIndices[shared_data->mChainLength]); LLVector3 root_pos = root_joint->getWorldPosition(); // LLQuaternion root_rot = root_joint->getParent()->getWorldRotation(); @@ -916,14 +931,14 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 //apply underlying keyframe animation to get nominal "kinematic" joint positions for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++) { - cur_joint = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint(); + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); if (joint_mask[cur_joint->getJointNum()] >= (0xff >> (7 - getPriority()))) { // skip constraint return; } old_rots[joint_num] = cur_joint->getRotation(); - cur_joint->setRotation(mJointStates[shared_data->mJointStateIndices[joint_num]].getRotation()); + cur_joint->setRotation(getJointState(shared_data->mJointStateIndices[joint_num])->getRotation()); } @@ -1007,7 +1022,7 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 if (shared_data->mChainLength) { - LLQuaternion end_rot = mJointStates[shared_data->mJointStateIndices[0]].getJoint()->getWorldRotation(); + LLQuaternion end_rot = getJoint(shared_data->mJointStateIndices[0])->getWorldRotation(); // slam start and end of chain to the proper positions (rest of chain stays put) positions[0] = lerp(keyframe_source_pos, target_pos, weight); @@ -1016,7 +1031,7 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 // grab keyframe-specified positions of joints for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) { - LLVector3 kinematic_position = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint()->getWorldPosition() + + LLVector3 kinematic_position = getJoint(shared_data->mJointStateIndices[joint_num])->getWorldPosition() + (source_to_target * constraint->mJointLengthFractions[joint_num]); // convert intermediate joint positions to world coordinates @@ -1061,9 +1076,9 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 for (joint_num = shared_data->mChainLength; joint_num > 0; joint_num--) { - LLQuaternion parent_rot = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint()->getParent()->getWorldRotation(); - cur_joint = mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint(); - LLJoint* child_joint = mJointStates[shared_data->mJointStateIndices[joint_num - 1]].getJoint(); + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + LLJoint* child_joint = getJoint(shared_data->mJointStateIndices[joint_num - 1]); + LLQuaternion parent_rot = cur_joint->getParent()->getWorldRotation(); LLQuaternion cur_rot = cur_joint->getWorldRotation(); LLQuaternion fixup_rot; @@ -1088,25 +1103,25 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 if (weight != 1.f) { - LLQuaternion cur_rot = mJointStates[shared_data->mJointStateIndices[joint_num]].getRotation(); + LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[joint_num])->getRotation(); target_rot = nlerp(weight, cur_rot, target_rot); } - mJointStates[shared_data->mJointStateIndices[joint_num]].setRotation(target_rot); + getJointState(shared_data->mJointStateIndices[joint_num])->setRotation(target_rot); cur_joint->setRotation(target_rot); } - LLJoint* end_joint = mJointStates[shared_data->mJointStateIndices[0]].getJoint(); + LLJoint* end_joint = getJoint(shared_data->mJointStateIndices[0]); LLQuaternion end_local_rot = end_rot * ~end_joint->getParent()->getWorldRotation(); if (weight == 1.f) { - mJointStates[shared_data->mJointStateIndices[0]].setRotation(end_local_rot); + getJointState(shared_data->mJointStateIndices[0])->setRotation(end_local_rot); } else { - LLQuaternion cur_rot = mJointStates[shared_data->mJointStateIndices[0]].getRotation(); - mJointStates[shared_data->mJointStateIndices[0]].setRotation(nlerp(weight, cur_rot, end_local_rot)); + LLQuaternion cur_rot = getJointState(shared_data->mJointStateIndices[0])->getRotation(); + getJointState(shared_data->mJointStateIndices[0])->setRotation(nlerp(weight, cur_rot, end_local_rot)); } // save simulated positions in pelvis-space and calculate total fixup distance @@ -1124,17 +1139,17 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 //reset old joint rots for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++) { - mJointStates[shared_data->mJointStateIndices[joint_num]].getJoint()->setRotation(old_rots[joint_num]); + getJoint(shared_data->mJointStateIndices[joint_num])->setRotation(old_rots[joint_num]); } } // simple positional constraint (pelvis only) - else if (mJointStates[shared_data->mJointStateIndices[0]].getUsage() & LLJointState::POS) + else if (getJointState(shared_data->mJointStateIndices[0])->getUsage() & LLJointState::POS) { LLVector3 delta = source_to_target * weight; - LLJointState* current_joint_statep = &mJointStates[shared_data->mJointStateIndices[0]]; - LLQuaternion parent_rot = current_joint_statep->getJoint()->getParent()->getWorldRotation(); + LLPointer<LLJointState> current_joint_state = getJointState(shared_data->mJointStateIndices[0]); + LLQuaternion parent_rot = current_joint_state->getJoint()->getParent()->getWorldRotation(); delta = delta * ~parent_rot; - current_joint_statep->setPosition(current_joint_statep->getJoint()->getPosition() + delta); + current_joint_state->setPosition(current_joint_state->getJoint()->getPosition() + delta); } } @@ -1145,7 +1160,6 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) { BOOL old_version = FALSE; mJointMotionList = new LLKeyframeMotion::JointMotionList; - mJointMotionList->mNumJointMotions = 0; //------------------------------------------------------------------------- // get base priority @@ -1261,40 +1275,38 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) //------------------------------------------------------------------------- // get number of joint motions //------------------------------------------------------------------------- - if (!dp.unpackU32(mJointMotionList->mNumJointMotions, "num_joints")) + U32 num_motions = 0; + if (!dp.unpackU32(num_motions, "num_joints")) { llwarns << "can't read number of joints" << llendl; return FALSE; } - if (mJointMotionList->mNumJointMotions == 0) + if (num_motions == 0) { llwarns << "no joints in animation" << llendl; return FALSE; } - else if (mJointMotionList->mNumJointMotions > LL_CHARACTER_MAX_JOINTS) + else if (num_motions > LL_CHARACTER_MAX_JOINTS) { llwarns << "too many joints in animation" << llendl; return FALSE; } - mJointMotionList->mJointMotionArray = new JointMotion[mJointMotionList->mNumJointMotions]; - mJointStates = new LLJointState[mJointMotionList->mNumJointMotions]; - - if (!mJointMotionList->mJointMotionArray) - { - mJointMotionList->mDuration = 0.0f; - mJointMotionList->mEaseInDuration = 0.0f; - mJointMotionList->mEaseOutDuration = 0.0f; - return FALSE; - } + mJointMotionList->mJointMotionArray.clear(); + mJointMotionList->mJointMotionArray.reserve(num_motions); + mJointStates.clear(); + mJointStates.reserve(num_motions); //------------------------------------------------------------------------- // initialize joint motions //------------------------------------------------------------------------- - S32 k; - for(U32 i=0; i<mJointMotionList->mNumJointMotions; ++i) + + for(U32 i=0; i<num_motions; ++i) { + JointMotion* joint_motion = new JointMotion; + mJointMotionList->mJointMotionArray.push_back(joint_motion); + std::string joint_name; if (!dp.unpackString(joint_name, "joint_name")) { @@ -1316,9 +1328,12 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) //return FALSE; } - mJointMotionList->mJointMotionArray[i].mJointName = joint_name; - mJointStates[i].setJoint( joint ); - mJointStates[i].setUsage( 0 ); + joint_motion->mJointName = joint_name; + + LLPointer<LLJointState> joint_state = new LLJointState; + mJointStates.push_back(joint_state); + joint_state->setJoint( joint ); + joint_state->setUsage( 0 ); //--------------------------------------------------------------------- // get joint priority @@ -1330,36 +1345,36 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) return FALSE; } - mJointMotionList->mJointMotionArray[i].mPriority = (LLJoint::JointPriority)joint_priority; + joint_motion->mPriority = (LLJoint::JointPriority)joint_priority; if (joint_priority != LLJoint::USE_MOTION_PRIORITY && joint_priority > mJointMotionList->mMaxPriority) { mJointMotionList->mMaxPriority = (LLJoint::JointPriority)joint_priority; } - mJointStates[i].setPriority((LLJoint::JointPriority)joint_priority); + joint_state->setPriority((LLJoint::JointPriority)joint_priority); //--------------------------------------------------------------------- // scan rotation curve header //--------------------------------------------------------------------- - if (!dp.unpackS32(mJointMotionList->mJointMotionArray[i].mRotationCurve.mNumKeys, "num_rot_keys")) + if (!dp.unpackS32(joint_motion->mRotationCurve.mNumKeys, "num_rot_keys")) { llwarns << "can't read number of rotation keys" << llendl; return FALSE; } - mJointMotionList->mJointMotionArray[i].mRotationCurve.mInterpolationType = IT_LINEAR; - if (mJointMotionList->mJointMotionArray[i].mRotationCurve.mNumKeys != 0) + joint_motion->mRotationCurve.mInterpolationType = IT_LINEAR; + if (joint_motion->mRotationCurve.mNumKeys != 0) { - mJointStates[i].setUsage(mJointStates[i].getUsage() | LLJointState::ROT ); + joint_state->setUsage(joint_state->getUsage() | LLJointState::ROT ); } //--------------------------------------------------------------------- // scan rotation curve keys //--------------------------------------------------------------------- - RotationCurve *rCurve = &mJointMotionList->mJointMotionArray[i].mRotationCurve; + RotationCurve *rCurve = &joint_motion->mRotationCurve; - for (k = 0; k < mJointMotionList->mJointMotionArray[i].mRotationCurve.mNumKeys; k++) + for (S32 k = 0; k < joint_motion->mRotationCurve.mNumKeys; k++) { F32 time; U16 time_short; @@ -1424,24 +1439,24 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) //--------------------------------------------------------------------- // scan position curve header //--------------------------------------------------------------------- - if (!dp.unpackS32(mJointMotionList->mJointMotionArray[i].mPositionCurve.mNumKeys, "num_pos_keys")) + if (!dp.unpackS32(joint_motion->mPositionCurve.mNumKeys, "num_pos_keys")) { llwarns << "can't read number of position keys" << llendl; return FALSE; } - mJointMotionList->mJointMotionArray[i].mPositionCurve.mInterpolationType = IT_LINEAR; - if (mJointMotionList->mJointMotionArray[i].mPositionCurve.mNumKeys != 0) + joint_motion->mPositionCurve.mInterpolationType = IT_LINEAR; + if (joint_motion->mPositionCurve.mNumKeys != 0) { - mJointStates[i].setUsage(mJointStates[i].getUsage() | LLJointState::POS ); + joint_state->setUsage(joint_state->getUsage() | LLJointState::POS ); } //--------------------------------------------------------------------- // scan position curve keys //--------------------------------------------------------------------- - PositionCurve *pCurve = &mJointMotionList->mJointMotionArray[i].mPositionCurve; - BOOL is_pelvis = mJointMotionList->mJointMotionArray[i].mJointName == "mPelvis"; - for (k = 0; k < mJointMotionList->mJointMotionArray[i].mPositionCurve.mNumKeys; k++) + PositionCurve *pCurve = &joint_motion->mPositionCurve; + BOOL is_pelvis = joint_motion->mJointName == "mPelvis"; + for (S32 k = 0; k < joint_motion->mPositionCurve.mNumKeys; k++) { U16 time_short; PositionKey* pos_key = new PositionKey; @@ -1501,7 +1516,7 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) } } - mJointMotionList->mJointMotionArray[i].mUsage = mJointStates[i].getUsage(); + joint_motion->mUsage = joint_state->getUsage(); } //------------------------------------------------------------------------- @@ -1655,9 +1670,9 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) } joint = parent; constraintp->mJointStateIndices[i] = -1; - for (U32 j = 0; j < mJointMotionList->mNumJointMotions; j++) + for (U32 j = 0; j < mJointMotionList->getNumJointMotions(); j++) { - if(mJointStates[j].getJoint() == joint) + if(getJoint(j) == joint) { constraintp->mJointStateIndices[i] = (S32)j; break; @@ -1695,11 +1710,11 @@ BOOL LLKeyframeMotion::serialize(LLDataPacker& dp) const success &= dp.packF32(mJointMotionList->mEaseInDuration, "ease_in_duration"); success &= dp.packF32(mJointMotionList->mEaseOutDuration, "ease_out_duration"); success &= dp.packU32(mJointMotionList->mHandPose, "hand_pose"); - success &= dp.packU32(mJointMotionList->mNumJointMotions, "num_joints"); + success &= dp.packU32(mJointMotionList->getNumJointMotions(), "num_joints"); - for (U32 i = 0; i < mJointMotionList->mNumJointMotions; i++) + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) { - JointMotion* joint_motionp = &mJointMotionList->mJointMotionArray[i]; + JointMotion* joint_motionp = mJointMotionList->getJointMotion(i); success &= dp.packString(joint_motionp->mJointName.c_str(), "joint_name"); success &= dp.packS32(joint_motionp->mPriority, "joint_priority"); success &= dp.packS32(joint_motionp->mRotationCurve.mNumKeys, "num_rot_keys"); @@ -1806,13 +1821,14 @@ void LLKeyframeMotion::setPriority(S32 priority) mJointMotionList->mBasePriority = (LLJoint::JointPriority)priority; mJointMotionList->mMaxPriority = mJointMotionList->mBasePriority; - for (U32 i = 0; i < mJointMotionList->mNumJointMotions; i++) + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) { - mJointMotionList->mJointMotionArray[i].mPriority = (LLJoint::JointPriority)llclamp( - (S32)mJointMotionList->mJointMotionArray[i].mPriority + priority_delta, + JointMotion* joint_motion = mJointMotionList->getJointMotion(i); + joint_motion->mPriority = (LLJoint::JointPriority)llclamp( + (S32)joint_motion->mPriority + priority_delta, (S32)LLJoint::LOW_PRIORITY, (S32)LLJoint::HIGHEST_PRIORITY); - mJointStates[i].setPriority(mJointMotionList->mJointMotionArray[i].mPriority); + getJointState(i)->setPriority(joint_motion->mPriority); } } } @@ -1888,11 +1904,13 @@ void LLKeyframeMotion::setLoopIn(F32 in_point) mJointMotionList->mLoopInPoint = in_point; // set up loop keys - for (U32 i = 0; i < mJointMotionList->mNumJointMotions; i++) + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) { - PositionCurve* pos_curve = &mJointMotionList->mJointMotionArray[i].mPositionCurve; - RotationCurve* rot_curve = &mJointMotionList->mJointMotionArray[i].mRotationCurve; - ScaleCurve* scale_curve = &mJointMotionList->mJointMotionArray[i].mScaleCurve; + JointMotion* joint_motion = mJointMotionList->getJointMotion(i); + + PositionCurve* pos_curve = &joint_motion->mPositionCurve; + RotationCurve* rot_curve = &joint_motion->mRotationCurve; + ScaleCurve* scale_curve = &joint_motion->mScaleCurve; pos_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint; rot_curve->mLoopInKey.mTime = mJointMotionList->mLoopInPoint; @@ -1915,11 +1933,13 @@ void LLKeyframeMotion::setLoopOut(F32 out_point) mJointMotionList->mLoopOutPoint = out_point; // set up loop keys - for (U32 i = 0; i < mJointMotionList->mNumJointMotions; i++) + for (U32 i = 0; i < mJointMotionList->getNumJointMotions(); i++) { - PositionCurve* pos_curve = &mJointMotionList->mJointMotionArray[i].mPositionCurve; - RotationCurve* rot_curve = &mJointMotionList->mJointMotionArray[i].mRotationCurve; - ScaleCurve* scale_curve = &mJointMotionList->mJointMotionArray[i].mScaleCurve; + JointMotion* joint_motion = mJointMotionList->getJointMotion(i); + + PositionCurve* pos_curve = &joint_motion->mPositionCurve; + RotationCurve* rot_curve = &joint_motion->mRotationCurve; + ScaleCurve* scale_curve = &joint_motion->mScaleCurve; pos_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint; rot_curve->mLoopOutKey.mTime = mJointMotionList->mLoopOutPoint; @@ -2020,10 +2040,10 @@ void LLKeyframeMotion::writeCAL3D(apr_file_t* fp) // </TRACK> // </ANIMATION> - apr_file_printf(fp, "<ANIMATION VERSION=\"1000\" DURATION=\"%.5f\" NUMTRACKS=\"%d\">\n", getDuration(), mJointMotionList->mNumJointMotions); - for (U32 joint_index = 0; joint_index < mJointMotionList->mNumJointMotions; joint_index++) + apr_file_printf(fp, "<ANIMATION VERSION=\"1000\" DURATION=\"%.5f\" NUMTRACKS=\"%d\">\n", getDuration(), mJointMotionList->getNumJointMotions()); + for (U32 joint_index = 0; joint_index < mJointMotionList->getNumJointMotions(); joint_index++) { - JointMotion* joint_motionp = &mJointMotionList->mJointMotionArray[joint_index]; + JointMotion* joint_motionp = mJointMotionList->getJointMotion(joint_index); LLJoint* animated_joint = mCharacter->getJoint(joint_motionp->mJointName); S32 joint_num = animated_joint->mJointNum + 1; |