summaryrefslogtreecommitdiff
path: root/indra/llcharacter/lljointsolverrp3.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/llcharacter/lljointsolverrp3.cpp')
-rwxr-xr-x[-rw-r--r--]indra/llcharacter/lljointsolverrp3.cpp110
1 files changed, 51 insertions, 59 deletions
diff --git a/indra/llcharacter/lljointsolverrp3.cpp b/indra/llcharacter/lljointsolverrp3.cpp
index 6599a76b16..69a7e3dc6e 100644..100755
--- a/indra/llcharacter/lljointsolverrp3.cpp
+++ b/indra/llcharacter/lljointsolverrp3.cpp
@@ -2,31 +2,25 @@
* @file lljointsolverrp3.cpp
* @brief Implementation of LLJointSolverRP3 class.
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -141,8 +135,6 @@ void LLJointSolverRP3::setTwist( F32 twist )
//-----------------------------------------------------------------------------
void LLJointSolverRP3::solve()
{
-// llinfos << llendl;
-// llinfos << "LLJointSolverRP3::solve()" << llendl;
//-------------------------------------------------------------------------
// setup joints in their base rotations
@@ -158,15 +150,15 @@ void LLJointSolverRP3::solve()
LLVector3 cPos = mJointC->getWorldPosition();
LLVector3 gPos = mJointGoal->getWorldPosition();
-// llinfos << "bPosLocal = " << mJointB->getPosition() << llendl;
-// llinfos << "cPosLocal = " << mJointC->getPosition() << llendl;
-// llinfos << "bRotLocal = " << mJointB->getRotation() << llendl;
-// llinfos << "cRotLocal = " << mJointC->getRotation() << llendl;
-
-// llinfos << "aPos : " << aPos << llendl;
-// llinfos << "bPos : " << bPos << llendl;
-// llinfos << "cPos : " << cPos << llendl;
-// llinfos << "gPos : " << gPos << llendl;
+ LL_DEBUGS("JointSolver") << "LLJointSolverRP3::solve()" << LL_NEWLINE
+ << "bPosLocal = " << mJointB->getPosition() << LL_NEWLINE
+ << "cPosLocal = " << mJointC->getPosition() << LL_NEWLINE
+ << "bRotLocal = " << mJointB->getRotation() << LL_NEWLINE
+ << "cRotLocal = " << mJointC->getRotation() << LL_NEWLINE
+ << "aPos : " << aPos << LL_NEWLINE
+ << "bPos : " << bPos << LL_NEWLINE
+ << "cPos : " << cPos << LL_NEWLINE
+ << "gPos : " << gPos << LL_ENDL;
//-------------------------------------------------------------------------
// get the poleVector in world space
@@ -190,11 +182,6 @@ void LLJointSolverRP3::solve()
LLVector3 acVec = cPos - aPos;
LLVector3 agVec = gPos - aPos;
-// llinfos << "abVec : " << abVec << llendl;
-// llinfos << "bcVec : " << bcVec << llendl;
-// llinfos << "acVec : " << acVec << llendl;
-// llinfos << "agVec : " << agVec << llendl;
-
//-------------------------------------------------------------------------
// compute needed lengths of those vectors
//-------------------------------------------------------------------------
@@ -202,16 +189,19 @@ void LLJointSolverRP3::solve()
F32 bcLen = bcVec.magVec();
F32 agLen = agVec.magVec();
-// llinfos << "abLen : " << abLen << llendl;
-// llinfos << "bcLen : " << bcLen << llendl;
-// llinfos << "agLen : " << agLen << llendl;
-
//-------------------------------------------------------------------------
// compute component vector of (A->B) orthogonal to (A->C)
//-------------------------------------------------------------------------
LLVector3 abacCompOrthoVec = abVec - acVec * ((abVec * acVec)/(acVec * acVec));
-// llinfos << "abacCompOrthoVec : " << abacCompOrthoVec << llendl;
+ LL_DEBUGS("JointSolver") << "abVec : " << abVec << LL_NEWLINE
+ << "bcVec : " << bcVec << LL_NEWLINE
+ << "acVec : " << acVec << LL_NEWLINE
+ << "agVec : " << agVec << LL_NEWLINE
+ << "abLen : " << abLen << LL_NEWLINE
+ << "bcLen : " << bcLen << LL_NEWLINE
+ << "agLen : " << agLen << LL_NEWLINE
+ << "abacCompOrthoVec : " << abacCompOrthoVec << LL_ENDL;
//-------------------------------------------------------------------------
// compute the normal of the original ABC plane (and store for later)
@@ -279,13 +269,17 @@ void LLJointSolverRP3::solve()
LLQuaternion bRot(theta - abbcAng, abbcOrthoVec);
-// llinfos << "abbcAng : " << abbcAng << llendl;
-// llinfos << "abbcOrthoVec : " << abbcOrthoVec << llendl;
-// llinfos << "agLenSq : " << agLenSq << llendl;
-// llinfos << "cosTheta : " << cosTheta << llendl;
-// llinfos << "theta : " << theta << llendl;
-// llinfos << "bRot : " << bRot << llendl;
-// llinfos << "theta abbcAng theta-abbcAng: " << theta*180.0/F_PI << " " << abbcAng*180.0f/F_PI << " " << (theta - abbcAng)*180.0f/F_PI << llendl;
+ LL_DEBUGS("JointSolver") << "abbcAng : " << abbcAng << LL_NEWLINE
+ << "abbcOrthoVec : " << abbcOrthoVec << LL_NEWLINE
+ << "agLenSq : " << agLenSq << LL_NEWLINE
+ << "cosTheta : " << cosTheta << LL_NEWLINE
+ << "theta : " << theta << LL_NEWLINE
+ << "bRot : " << bRot << LL_NEWLINE
+ << "theta abbcAng theta-abbcAng: "
+ << theta*180.0/F_PI << " "
+ << abbcAng*180.0f/F_PI << " "
+ << (theta - abbcAng)*180.0f/F_PI
+ << LL_ENDL;
//-------------------------------------------------------------------------
// compute rotation that rotates new A->C to A->G
@@ -299,9 +293,9 @@ void LLJointSolverRP3::solve()
LLQuaternion cgRot;
cgRot.shortestArc( acVec, agVec );
-// llinfos << "bcVec : " << bcVec << llendl;
-// llinfos << "acVec : " << acVec << llendl;
-// llinfos << "cgRot : " << cgRot << llendl;
+ LL_DEBUGS("JointSolver") << "bcVec : " << bcVec << LL_NEWLINE
+ << "acVec : " << acVec << LL_NEWLINE
+ << "cgRot : " << cgRot << LL_ENDL;
// update A->B and B->C with rotation from C to G
abVec = abVec * cgRot;
@@ -359,18 +353,16 @@ void LLJointSolverRP3::solve()
pRot.shortestArc( abcNorm, apgNorm );
}
-// llinfos << "abcNorm = " << abcNorm << llendl;
-// llinfos << "apgNorm = " << apgNorm << llendl;
-// llinfos << "pRot = " << pRot << llendl;
-
//-------------------------------------------------------------------------
// compute twist rotation
//-------------------------------------------------------------------------
LLQuaternion twistRot( mTwist, agVec );
-// llinfos << "twist : " << mTwist*180.0/F_PI << llendl;
-// llinfos << "agNormVec: " << agNormVec << llendl;
-// llinfos << "twistRot : " << twistRot << llendl;
+ LL_DEBUGS("JointSolver") << "abcNorm = " << abcNorm << LL_NEWLINE
+ << "apgNorm = " << apgNorm << LL_NEWLINE
+ << "pRot = " << pRot << LL_NEWLINE
+ << "twist : " << mTwist*180.0/F_PI << LL_NEWLINE
+ << "twistRot : " << twistRot << LL_ENDL;
//-------------------------------------------------------------------------
// compute rotation of A