diff options
Diffstat (limited to 'indra/llcharacter/llheadrotmotion.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/llcharacter/llheadrotmotion.cpp | 66 |
1 files changed, 29 insertions, 37 deletions
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp index 0ee378f3b8..812c4201af 100644..100755 --- a/indra/llcharacter/llheadrotmotion.cpp +++ b/indra/llcharacter/llheadrotmotion.cpp @@ -2,31 +2,25 @@ * @file llheadrotmotion.cpp * @brief Implementation of LLHeadRotMotion class. * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -49,11 +43,8 @@ const F32 TORSO_LAG = 0.35f; // torso rotation factor const F32 NECK_LAG = 0.5f; // neck rotation factor const F32 HEAD_LOOKAT_LAG_HALF_LIFE = 0.15f; // half-life of lookat targeting for head const F32 TORSO_LOOKAT_LAG_HALF_LIFE = 0.27f; // half-life of lookat targeting for torso -const F32 EYE_LOOKAT_LAG_HALF_LIFE = 0.06f; // half-life of lookat targeting for eye const F32 HEAD_ROTATION_CONSTRAINT = F_PI_BY_TWO * 0.8f; // limit angle for head rotation - const F32 MIN_HEAD_LOOKAT_DISTANCE = 0.3f; // minimum distance from head before we turn to look at it -const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation const F32 EYE_JITTER_MIN_TIME = 0.3f; // min amount of time between eye "jitter" motions const F32 EYE_JITTER_MAX_TIME = 2.5f; // max amount of time between eye "jitter" motions const F32 EYE_JITTER_MAX_YAW = 0.08f; // max yaw of eye jitter motion @@ -110,49 +101,49 @@ LLMotion::LLMotionInitStatus LLHeadRotMotion::onInitialize(LLCharacter *characte mPelvisJoint = character->getJoint("mPelvis"); if ( ! mPelvisJoint ) { - llinfos << getName() << ": Can't get pelvis joint." << llendl; + LL_INFOS() << getName() << ": Can't get pelvis joint." << LL_ENDL; return STATUS_FAILURE; } mRootJoint = character->getJoint("mRoot"); if ( ! mRootJoint ) { - llinfos << getName() << ": Can't get root joint." << llendl; + LL_INFOS() << getName() << ": Can't get root joint." << LL_ENDL; return STATUS_FAILURE; } mTorsoJoint = character->getJoint("mTorso"); if ( ! mTorsoJoint ) { - llinfos << getName() << ": Can't get torso joint." << llendl; + LL_INFOS() << getName() << ": Can't get torso joint." << LL_ENDL; return STATUS_FAILURE; } mHeadJoint = character->getJoint("mHead"); if ( ! mHeadJoint ) { - llinfos << getName() << ": Can't get head joint." << llendl; + LL_INFOS() << getName() << ": Can't get head joint." << LL_ENDL; return STATUS_FAILURE; } mTorsoState->setJoint( character->getJoint("mTorso") ); if ( ! mTorsoState->getJoint() ) { - llinfos << getName() << ": Can't get torso joint." << llendl; + LL_INFOS() << getName() << ": Can't get torso joint." << LL_ENDL; return STATUS_FAILURE; } mNeckState->setJoint( character->getJoint("mNeck") ); if ( ! mNeckState->getJoint() ) { - llinfos << getName() << ": Can't get neck joint." << llendl; + LL_INFOS() << getName() << ": Can't get neck joint." << LL_ENDL; return STATUS_FAILURE; } mHeadState->setJoint( character->getJoint("mHead") ); if ( ! mHeadState->getJoint() ) { - llinfos << getName() << ": Can't get head joint." << llendl; + LL_INFOS() << getName() << ": Can't get head joint." << LL_ENDL; return STATUS_FAILURE; } @@ -188,8 +179,8 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask) LLQuaternion currentRootRotWorld = mRootJoint->getWorldRotation(); LLQuaternion currentInvRootRotWorld = ~currentRootRotWorld; - F32 head_slerp_amt = LLCriticalDamp::getInterpolant(HEAD_LOOKAT_LAG_HALF_LIFE); - F32 torso_slerp_amt = LLCriticalDamp::getInterpolant(TORSO_LOOKAT_LAG_HALF_LIFE); + F32 head_slerp_amt = LLSmoothInterpolation::getInterpolant(HEAD_LOOKAT_LAG_HALF_LIFE); + F32 torso_slerp_amt = LLSmoothInterpolation::getInterpolant(TORSO_LOOKAT_LAG_HALF_LIFE); LLVector3* targetPos = (LLVector3*)mCharacter->getAnimationData("LookAtPoint"); @@ -197,7 +188,7 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask) { LLVector3 headLookAt = *targetPos; -// llinfos << "Look At: " << headLookAt + mHeadJoint->getWorldPosition() << llendl; +// LL_INFOS() << "Look At: " << headLookAt + mHeadJoint->getWorldPosition() << LL_ENDL; F32 lookatDistance = headLookAt.normVec(); @@ -316,21 +307,21 @@ LLMotion::LLMotionInitStatus LLEyeMotion::onInitialize(LLCharacter *character) mHeadJoint = character->getJoint("mHead"); if ( ! mHeadJoint ) { - llinfos << getName() << ": Can't get head joint." << llendl; + LL_INFOS() << getName() << ": Can't get head joint." << LL_ENDL; return STATUS_FAILURE; } mLeftEyeState->setJoint( character->getJoint("mEyeLeft") ); if ( ! mLeftEyeState->getJoint() ) { - llinfos << getName() << ": Can't get left eyeball joint." << llendl; + LL_INFOS() << getName() << ": Can't get left eyeball joint." << LL_ENDL; return STATUS_FAILURE; } mRightEyeState->setJoint( character->getJoint("mEyeRight") ); if ( ! mRightEyeState->getJoint() ) { - llinfos << getName() << ": Can't get Right eyeball joint." << llendl; + LL_INFOS() << getName() << ": Can't get Right eyeball joint." << LL_ENDL; return STATUS_FAILURE; } @@ -536,3 +527,4 @@ void LLEyeMotion::onDeactivate() } // End + |