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path: root/indra/llcharacter/llheadrotmotion.cpp
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Diffstat (limited to 'indra/llcharacter/llheadrotmotion.cpp')
-rwxr-xr-xindra/llcharacter/llheadrotmotion.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp
index 15a58a8389..83c0b0aff4 100755
--- a/indra/llcharacter/llheadrotmotion.cpp
+++ b/indra/llcharacter/llheadrotmotion.cpp
@@ -104,49 +104,49 @@ LLMotion::LLMotionInitStatus LLHeadRotMotion::onInitialize(LLCharacter *characte
mPelvisJoint = character->getJoint("mPelvis");
if ( ! mPelvisJoint )
{
- llinfos << getName() << ": Can't get pelvis joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get pelvis joint." << LL_ENDL;
return STATUS_FAILURE;
}
mRootJoint = character->getJoint("mRoot");
if ( ! mRootJoint )
{
- llinfos << getName() << ": Can't get root joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get root joint." << LL_ENDL;
return STATUS_FAILURE;
}
mTorsoJoint = character->getJoint("mTorso");
if ( ! mTorsoJoint )
{
- llinfos << getName() << ": Can't get torso joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get torso joint." << LL_ENDL;
return STATUS_FAILURE;
}
mHeadJoint = character->getJoint("mHead");
if ( ! mHeadJoint )
{
- llinfos << getName() << ": Can't get head joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get head joint." << LL_ENDL;
return STATUS_FAILURE;
}
mTorsoState->setJoint( character->getJoint("mTorso") );
if ( ! mTorsoState->getJoint() )
{
- llinfos << getName() << ": Can't get torso joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get torso joint." << LL_ENDL;
return STATUS_FAILURE;
}
mNeckState->setJoint( character->getJoint("mNeck") );
if ( ! mNeckState->getJoint() )
{
- llinfos << getName() << ": Can't get neck joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get neck joint." << LL_ENDL;
return STATUS_FAILURE;
}
mHeadState->setJoint( character->getJoint("mHead") );
if ( ! mHeadState->getJoint() )
{
- llinfos << getName() << ": Can't get head joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get head joint." << LL_ENDL;
return STATUS_FAILURE;
}
@@ -182,8 +182,8 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
LLQuaternion currentRootRotWorld = mRootJoint->getWorldRotation();
LLQuaternion currentInvRootRotWorld = ~currentRootRotWorld;
- F32 head_slerp_amt = LLCriticalDamp::getInterpolant(HEAD_LOOKAT_LAG_HALF_LIFE);
- F32 torso_slerp_amt = LLCriticalDamp::getInterpolant(TORSO_LOOKAT_LAG_HALF_LIFE);
+ F32 head_slerp_amt = LLSmoothInterpolation::getInterpolant(HEAD_LOOKAT_LAG_HALF_LIFE);
+ F32 torso_slerp_amt = LLSmoothInterpolation::getInterpolant(TORSO_LOOKAT_LAG_HALF_LIFE);
LLVector3* targetPos = (LLVector3*)mCharacter->getAnimationData("LookAtPoint");
@@ -191,7 +191,7 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
{
LLVector3 headLookAt = *targetPos;
-// llinfos << "Look At: " << headLookAt + mHeadJoint->getWorldPosition() << llendl;
+// LL_INFOS() << "Look At: " << headLookAt + mHeadJoint->getWorldPosition() << LL_ENDL;
F32 lookatDistance = headLookAt.normVec();
@@ -310,21 +310,21 @@ LLMotion::LLMotionInitStatus LLEyeMotion::onInitialize(LLCharacter *character)
mHeadJoint = character->getJoint("mHead");
if ( ! mHeadJoint )
{
- llinfos << getName() << ": Can't get head joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get head joint." << LL_ENDL;
return STATUS_FAILURE;
}
mLeftEyeState->setJoint( character->getJoint("mEyeLeft") );
if ( ! mLeftEyeState->getJoint() )
{
- llinfos << getName() << ": Can't get left eyeball joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get left eyeball joint." << LL_ENDL;
return STATUS_FAILURE;
}
mRightEyeState->setJoint( character->getJoint("mEyeRight") );
if ( ! mRightEyeState->getJoint() )
{
- llinfos << getName() << ": Can't get Right eyeball joint." << llendl;
+ LL_INFOS() << getName() << ": Can't get Right eyeball joint." << LL_ENDL;
return STATUS_FAILURE;
}