diff options
Diffstat (limited to 'indra/llcharacter/lleditingmotion.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/llcharacter/lleditingmotion.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index 0d0b85ba60..f4a37a139a 100644..100755 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -39,8 +39,6 @@ //----------------------------------------------------------------------------- const LLQuaternion EDIT_MOTION_WRIST_ROTATION(F_PI_BY_TWO * 0.7f, LLVector3(1.0f, 0.0f, 0.0f)); const F32 TARGET_LAG_HALF_LIFE = 0.1f; // half-life of IK targeting -const F32 TORSO_LAG_HALF_LIFE = 0.2f; -const F32 MAX_TIME_DELTA = 2.f; //max two seconds a frame for calculating interpolation S32 LLEditingMotion::sHandPose = LLHandMotion::HAND_POSE_RELAXED_R; S32 LLEditingMotion::sHandPosePriority = 3; @@ -89,7 +87,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte !mCharacter->getJoint("mElbowLeft") || !mCharacter->getJoint("mWristLeft")) { - llwarns << "Invalid skeleton for editing motion!" << llendl; + LL_WARNS() << "Invalid skeleton for editing motion!" << LL_ENDL; return STATUS_FAILURE; } @@ -102,7 +100,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte if ( ! mParentState->getJoint() ) { - llinfos << getName() << ": Can't get parent joint." << llendl; + LL_INFOS() << getName() << ": Can't get parent joint." << LL_ENDL; return STATUS_FAILURE; } @@ -215,14 +213,14 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) if (!target.isFinite()) { // Don't error out here, set a fail-safe target vector - llwarns << "Non finite target in editing motion with target distance of " << target_dist << - " and focus point " << focus_pt << llendl; + LL_WARNS() << "Non finite target in editing motion with target distance of " << target_dist << + " and focus point " << focus_pt << LL_ENDL; target.setVec(1.f, 1.f, 1.f); } mTarget.setPosition( target + mParentJoint.getPosition()); -// llinfos << "Point At: " << mTarget.getPosition() << llendl; +// LL_INFOS() << "Point At: " << mTarget.getPosition() << LL_ENDL; // update the ikSolver if (!mTarget.getPosition().isExactlyZero()) @@ -232,7 +230,7 @@ BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask) mIKSolver.solve(); // use blending... - F32 slerp_amt = LLCriticalDamp::getInterpolant(TARGET_LAG_HALF_LIFE); + F32 slerp_amt = LLSmoothInterpolation::getInterpolant(TARGET_LAG_HALF_LIFE); shoulderRot = slerp(slerp_amt, mShoulderJoint.getRotation(), shoulderRot); elbowRot = slerp(slerp_amt, mElbowJoint.getRotation(), elbowRot); @@ -258,3 +256,4 @@ void LLEditingMotion::onDeactivate() // End + |