diff options
Diffstat (limited to 'indra/llcharacter/llcharacter.h')
-rw-r--r-- | indra/llcharacter/llcharacter.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index 2f2b2405b6..5740dbce77 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -93,13 +93,6 @@ public: // get the height & normal of the ground under a point virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm) = 0; - // allocate an array of joints for the character skeleton - // this must be overloaded to support joint subclasses, - // and is called implicitly from buildSkeleton(). - // Note this must handle reallocation as it will be called - // each time buildSkeleton() is called. - virtual BOOL allocateCharacterJoints( U32 num ) = 0; - // skeleton joint accessor to support joint subclasses virtual LLJoint *getCharacterJoint( U32 i ) = 0; |